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#1 |
Join Date: Nov 2004
Posts: 175
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![]() I know there have been different strategies talked about by people on how to beat Matron. Some are to swarm her with Brigands, others are to /pray, but I say just keep trying in your own way, keep your dertermination up and.....
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#2 |
Loremaster
Join Date: Nov 2004
Posts: 35
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lol :smileyvery-happy::smileyvery-happy::smileyvery-happy::smileyvery-happy::smileyvery-happy:
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#3 |
Loremaster
Join Date: Nov 2004
Posts: 912
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![]() Yup. That would be my cousin Leon. |
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#4 |
Loremaster
Join Date: Nov 2004
Posts: 382
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Never Give Up, Never SurrenderBy Grab'thar's hammer I shall avenge you!!
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#5 |
Loremaster
Join Date: Apr 2005
Posts: 3,217
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Ah, GalaxyQuest.On my server the raiding guilds have started paying people (sometimes more than 5pp EACH) to come and just clear the trash swarm mobs to get the Matron.
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#6 |
General
Join Date: Nov 2004
Posts: 34
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![]() Matron? burn her down ASAP :smileywink:
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"Death is just another path". |
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#7 |
Join Date: Jan 2005
Posts: 1
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So you want hints? Your choice. Not a walkthrough. Still, you do not have to look at this. ===== THE DIREVINE MATRON ======== unknowns: Taunt/Mez Epic 1 : "The Overseer of Change" AE "Rain of Leaves" (Magic) 3k-20k Timer 28 secs - 37secs DD "Striking Branch" Crush DD "Crushing Vines" Crush Adds at 100,70,40,10 (Named may Memwipe + Stun) Add "a twisted roothorror" (3 pop at a time) AE "Life Leech" (poison) 1k-2.5k DD "Crushing Vines" Crush Hint Notes: Can Mez adds. 2 tank it. Guard on Named. Zerker on Adds. Pull adds away from Named. Epic 2: "Korzak the Constructor" AE "Corrosive Spores" (Poison) 2.4k-12k Timer about 45 seconds AE "Pestilential Breath" 1.5-3k Timer about 30secs (+-5) DD "Phosphorous Spittle" (Heat) DD "Slithering Maw" (Pierce) Hint Notes: Ranged only fight, only pets / Brig to melee. Bowers can max distance outside of AE, hit from side. Epic 3: "The Direvine Matron" AE1 "Rain of Thistles" (Magic) Timer 60 secs 2.8k-14k AE2 "Searing Moon (Heat)" Timer 40-60 secs 3.7k-7k DoT/DD/AE(?) "Thorns" (Pierce) DD "Grasping Roots" ( Magic) DD "Fire" (Heat) Spawn adds unknown timer. Very often. can be Mezzed. A derevine choaspawn (3 pop at a time) AE "Stunning Shards" 600-4k Magic DD "Toxic Shock" Poison DD "Dark Distortion" Poison DD "Crypt's Revenge" Disease DD "Stop Breath" Poison DD "Aura of Emptiness" Poison Hint Notes: Teleports Random Raider away from raid. Same 2 tank positioning / strat as The Overseer of Change.
Message Edited by Fubjj on 09-29-2006 04:17 PM |
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#8 |
Join Date: Nov 2004
Location: Hollywood, CA
Posts: 76
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![]() The above spoiler is pretty accurate, as its the same info i pulled from the logs and had on my site as well.
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#9 |
Guardian
Join Date: Mar 2006
Posts: 28
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![]() wow, you posted the easiest to learn stuff about the matron, anyone with half a brain and 10 minutes looking at logs can learn all that.
Grats.
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~Khalan~ |
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#10 |
Loremaster
Join Date: Nov 2004
Posts: 438
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What about those with just a quarter of a brain? For those whom are limited like me, we rejoice your insight!
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#11 |
Loremaster
Join Date: Nov 2004
Posts: 324
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Once you beat Matron and realize she's probably easier than Chel'Drak, you may just cry.
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Kraks Raid Leader of Disruption - Blackburrow |
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#12 |
Loremaster
Join Date: Dec 2004
Posts: 247
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![]() Indeed, reflecting Enfeeblement with a illusionist probably did make it easier than Chel' Drak.
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#13 |
Join Date: Nov 2004
Posts: 175
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Those guilds using that strat may find it more difficult now with the newest update :smileytongue:
*** Zones and Population *** Message Edited by Shakir1065 on 10-05-2006 05:09 AM
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#14 |
General
Join Date: Nov 2004
Posts: 34
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by using spellshield to fight Matron = cheating this amazing encounter. :smileysurprised::smileysurprised:
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"Death is just another path". |
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#15 |
Lord
Join Date: May 2005
Posts: 306
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easier than chel'drak? then why did it take so long to kill?Chel'drak is a very easy encounter, not to mention instanced, i dont even know how you could even compare the 2.as far as people that used spellshield to beat the encounter, <3 noobs.
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#16 |
Join Date: Nov 2004
Posts: 175
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The people who say it is easier are the people who figured out a unique strategy that worked very well against the Matron. It's allong the same lines as those people who figured out they could charm the Spirit Swarmer from MO and use it against that contested. In both cases the devs have closed those loopholes. Neither was technically exploiting though, just not an intended way for those contested to be beat.
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#17 |
Lord
Join Date: Sep 2006
Posts: 19
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![]() this [expletive haxx0red by Raijinn] debuff (enfeeblement) ..... the noncureable traumadebuff wich allways lands on our mt ..... edit: we know the debuffs , i just wanted to know if anyone else had the same prob that 90% of our attempts it lands an the tank it was just a question, but what to expect....
Message Edited by TasLior on 10-08-2006 10:28 PM |
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#18 |
Loremaster
Join Date: Dec 2004
Posts: 53
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![]() 2 weeks of testing just to get 1try without a debuff trough 100% ![]() |
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#19 |
Loremaster
Join Date: Nov 2004
Posts: 13
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![]() FIX IT!!!!! Message Edited by eviljesus on 10-10-2006 11:55 PM |
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#20 |
Loremaster
Join Date: Apr 2006
Posts: 126
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Apparently all you have to do to kill the matron is charm the named guardian's out front of chel'drak, ken-oh and the other guy. They hit for 40% of the mobs health, and are quite charmable. With these pets a good coercer, can actually just bring along a bunch of people to take care of the 2 annoying mobs that pop before her and then they can solo the matron with ease. Considering how easy the first two are, you can pretty much bring any [Removed for Content] guild you want for those, and then let then go afk while you take her out.Takes about a minute from what I understand. Almost makes me wish I had a coercer. /sigh
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#21 |
Join Date: Nov 2004
Posts: 175
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I'm figuring your being sarcastic and just want to take a shot at Coercers for some reason. Message Edited by Shakir1065 on 10-11-2006 03:47 PM
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#22 |
Lord
Join Date: May 2005
Posts: 306
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![]() what do you mean? this bug has been used by at least 1 guild to date, its a sad,sad thing to be sure. |
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#23 |
Join Date: Jan 2005
Posts: 59
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![]() Ethereal Legacy used the charm method for their Matron kill yesterday (think killing the last mob took them what...a whole minute).With the easy assumption that it wasn't SOE plan to make the mob that trivial, the exploit will hopefully get fixed.It was a creative find on their part, but their behavior before and after(First denying they did it, then admitting it once people said they had logs and video) seem to reflect knowledge that it was exploitive and not using the game mechanics as SOE attended.I don't know who pubear is, but he isn't being sarcastic.If it is considered exploitive, SOE probably should delete these messages if they haven't yet done a hotfix.Once someone figures out the charm, the kill is so trivial that a guild using it really has not shown any skill. If the charm was an intended technique then SOE should really make Matron loot be junk. |
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#24 |
Loremaster
Join Date: Dec 2005
Posts: 25
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![]() Hmm, this thing sounds bad. I hope this will be fixed quick. It's creative too to find a bug like this, but it make's the whole encounter trivial. Our first attempt to kill Matron was luck (with not getting the debuff on our MT during 100%), but at the second time we understood this nice encounter and killed Matron in a way it was intended. To use a bug to kill her, is like doping yourself to win at olympics. I don't think someone can have a good feeling by doing it this way. |
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#25 |
Loremaster
Join Date: May 2006
Posts: 371
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yah, i agree, this is lame. please fix!no guild should be able to trivialise the encounter to this extent.
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#26 |
Loremaster
Join Date: Nov 2004
Posts: 208
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What I find very funny is I sent a PM to a few devs about this and how it could have been fixed with some basic beta testing. One of the Devs PM'd me back with an almost I dont care because its not my encounter attitude. The exact thing he said was; "Please feel free to /bug issues that you find in game or if you do know who designed a particular encounter, PM them directly.". The problem with things such as /bug and /feedback is how long it takes for such things to be fixed. The problem with posting it on the forums is you arent supposed to publicly post exploits or bugs. Lastly, the problem with sending a PM to the encounter designer is very rarely does the general public know who designed what and how often do they check their PMs. GG sony!
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#27 |
Join Date: Nov 2004
Posts: 255
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Well, they know about it and have taken care of the issue so it can't happen again, until they fix the mobs. They know what guilds used these mobs to kill matron.Nothing will probably happen though unfortunately as the guild that exploited the MO for something like 20+ master chest only got like 3 days off.The important thing is, this can not be used again as a way to kill Matron and cheapen all the hard work many guilds have been putting in to try and kill it.There are links on the main pages for reporting exploits instead of waiting for a dev team member to get thier PM, etc. which could be days.One of them is eqcs@soe.sony.comOf course, don't flood the emails with crap things that /petition is designed to handle but if you have knowledge of an exploit.
Message Edited by Scortch on 10-11-2006 10:39 PM |
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#28 |
Join Date: Nov 2004
Posts: 175
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Wow, I was wrong. This amazes me that this works. Even more amazing the responses Kriddle got when he reported it. But hey, there is a posotive side I guess. At least people found out about it so that whatever Dev is in charge of this encounter can deal with it in whatever way is apropriate.
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#29 |
General
Join Date: Nov 2004
Posts: 34
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![]() Every encounter has many different methods to deal with it. Some of them have been dicover, some of them have not yet. why? cuz ppl stoped dicovery after they see other ppl were using a way to beat the encounter and start copy it. It does NOT mean there is no other ways to beat it.
Matron is not an exception. like I mentioned b4, there is a ez way to beat her. But no one found out yet :http://eqiiforums.station.sony.com/eq2/board/message?board.id=zones&message.id=23939
And if devs dont think this is a bug. Then, it is the easy way to beat this encounter.
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"Death is just another path". |
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#30 |
Lord
Join Date: May 2005
Posts: 306
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if the devs WANT you to beat the encounter that way, then why is it getting fixed? and anyone who does this can say its legit all they want, everyone else will still laugh at you and know that you didnt deserve the drops.
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