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#1 |
Loremaster
Join Date: Feb 2006
Posts: 29
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![]() Cheap Shot = SHOULD NOT BE CHANGED are you all nuts how are Rangers Suppose to Solo? Does any Dev Play a ranger solo? BIG F NOT. Thorny Trap = When you reach KoS Rangers need this to solo this is never used in Raids, daaaaaaa. Point Blank Shot = Freak its hard enough to get one giood shot off using this, wake up out there! Is it even possible for Point Blank Shot to have a shorter duration? Lets just wait foro LU25. Surveil = change what the heck? And how could PBS get any shorter we our Ranged Attackers, daaa. This is the one useful CA skill in the AGI line now. And Please fix Stream of Arrows OR Let us respec, you change the freaking rules monthly now just like the dead dying game called SWG! Please listen to people who play Ranger! :{ |
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#2 |
Loremaster
Join Date: Feb 2006
Posts: 29
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![]() I'm so mad I have to add something else, in Raid situations a freaking Ranger NEVER FREAKING STUNS, our FREAKING job is to stay alive, and deliver DPS via Ranged attack on Raids. Let me explain DEVS a Ranger can not survive a a Close encounter with a Raid Named or 4x Mob, guess what we don't have the mitigation to do so. A smart Ranger stays back and fires his freaking BOW. Feel Better Now, sorry. ![]() |
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#3 |
Loremaster
Join Date: May 2005
Location: San Jose, Ca
Posts: 195
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![]() Ranger... the purpose is in the name... RANGED. Say it with me everyone... RANGED. Ranger DPS is massive and well appreciated. With these few changes, I highly doubt you'll be utterly destroyed. If anything, it's long overdue. |
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#4 |
Loremaster
Join Date: Feb 2006
Posts: 29
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![]() Ranger... the purpose is in the name... RANGED. Say it with me everyone... RANGED. Ranger DPS is massive and well appreciated. With these few changes, I highly doubt you'll be utterly destroyed. If anything, it's long overdue.
YOU SURELY no nothing of Raners these changes from I read where for grouping and raiding, NONE OF THESE RANGER CHANGES ARE USED IN RAIDS OR 6 MAN GROUPS which you are right. These changes effect soloing for the Ranger class only! Da |
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#5 |
Loremaster
Join Date: Nov 2004
Posts: 113
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![]() You are in luck the same LU also has the new betrayel system so you can respec out of ranger to assassin :p
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#6 |
Loremaster
Join Date: May 2005
Location: San Jose, Ca
Posts: 195
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![]() The notes I have read for LU24 say NOTHING about the changes to your root having ANYTHING to do with raids. Your argument is invalid. Point blank shot... point blank means POINT BLANK... right in front of, etc. This should NOT have a long range or even medium range. Period. It's not called "Long Shot". You are quick to over react. If you are unhappy with ranger, change classes.
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#7 |
Join Date: Nov 2004
Posts: 56
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You're my new hero. Excellent point.
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#8 |
Loremaster
Join Date: Apr 2006
Posts: 222
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This is not a valid argument - these type of mobs should never be soloable. If that indeed was your point. Don't be fooled by my post count - I am a 2 year vet. SOE is going the group aspect to ensure that raid and ^^^ mobs are not soloable. I just hope they adjust other classes the same as Ranger. The poster who keeps arguing ranged - and point blank - Create a ranger - go play it then come back and speak with knowledge instead of just pointless arguments. Since the rangers primary damage is ranged - gee I don't know - snarring to hold the mob so we can actually use the range, and point blank shot - gee - my guess is you need a bow - holy arrow batman - that constitutes range skill..... The OP is concerned that since our melee is not that great SOE is reducing the snares based on complaints from knuckleheads like the Ranger = ranged post. We should be able to solo if that is our game play style and it is SOE's responsibility to ensure players can have this fun. Otherwise they need to post a warning - group MMO only..... |
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#9 |
Join Date: Nov 2004
Posts: 56
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Like I can solo some ^^^ heroics so long as they are the lowest they can possibly be in level to me and still give me experience. However, I know people of other classes who solo harder mobs without nearly as much difficulty. If you want to be good at soloing, pick a class that is known to be good at soloing. Otherwise, remember, this is an MMORPG..... and that does mean it is a multiplayer game.
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#10 |
Loremaster
Join Date: May 2005
Location: San Jose, Ca
Posts: 195
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Refrain from personal insults please. As well, I have played a ranger and have used such tactics. It is not class destroying without it. You can solo, I guess I should play a sad song on a violin for you since you wont be able to solo heroic^^^ yellow mobs.
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#11 |
Loremaster
Join Date: Nov 2004
Posts: 481
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![]() I can empathize with the OP's frustrations, but your argument is way out of wack on several points. 1) Our stuns and eveyone elses (except chanters) will still not work at all on Epic targets after LU24. Read Lockeye's posts. 2) PBS is a melee CA that uses a bow, that is all. It is supposed to be up close and personal, not a ranged attack. 3) I dunno what you even mean with Surveil. You say something about it then start talking about PBS again... Logical points. PBS seems silly to lower the time, though they may just change it to be one time across the board or they may make the time change like 0.1sec per level. Who knows.
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#12 |
General
Join Date: Jan 2005
Posts: 2,137
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![]() It's threads like these that make people think I'm a whiner b/c I play a ranger. I'm not a whiner. I don't like being called one. Please don't make look like a whiner by association, okay? Thanks.
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#13 |
Loremaster
Join Date: Feb 2005
Location: Delaware:Home of...Home of...we got stuff!
Posts: 1,527
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![]() Great...I just looked at this thread and thought...I bet I go into the ranger forum and see it there, I pray not.
This is not needed. No changes have even made it to live yet. If you read Lockeye's post of LU24 it stated very clearly that not everything would make it to live.... So where is the need to have a full blow freak out? Hold onto your negative reactions to the proposed changes, if it is overkill it will be either a) noticed and removed before it hits live, or b) if it is overkill on changes, then the classes will report it. There is no need to pronounce the sky as having fallen on your head yet. Take a breath and exercise some patience. Saihung |
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#14 |
Join Date: Nov 2004
Posts: 56
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Well said.
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#15 |
Loremaster
Join Date: Dec 2004
Posts: 1,149
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also reading recent developments for the betrayal quest you will be able to "betray" to an assassin or any other class i beleive (not sure on the any other part but its as i understand it) and then eventually work your way to be a citizen of Qeynos, or Freeport.check the dev tracker.
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#16 |
Join Date: Feb 2005
Posts: 158
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![]() Maybe I am wrong but I dont trully understand the issue here: rangers solo ability is affected by the fact that your rangers DPS is soo high. If you utility abilties can be balanced but you dps may have to suffer. My guardian alt is the perfect oppossite to a ranger. he can take a beating but his damage output is so low that really make smy solo ability worthless. Other classes can solo better than us becaus ethey do not have the tanking ability that guardian pocesses or have the ability to ranged damage lik eyou gusy do. Wht makes them seem better is they are a jack of all trades but master of none. Rangers are masters of DPS and Guardians are masters of tanking. We basically are worthless at everything else Message Edited by Zodian on 05-11-2006 02:56 PM |
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#17 |
Loremaster
Join Date: Dec 2004
Posts: 760
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wah
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" I constanly read these forums and seeing your stupid sig starting too get to me" - finedork ![]() ![]() |
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#18 |
Join Date: Feb 2006
Posts: 18
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![]() As much as I think that the OP is right to be concerned I agree it's a little early to start a panic...You however cannot possibly have ever played a ranger - especially not one solo or you would know how important those skills are to our survival. Those changes look minor but as I recently went through ISP H3LL I know that if those changes make it to live then you better pray you have a fast connection. The LEAST little bit of lag and those stuns and roots will be wasted because you're lagging to much. The current timers have a little but of fudge room for slower connections that the new timers won't give people.And as for soloing ^^^Yellow Heroic mobs - You better put down that crack pipe. Those skills left us after LU #20. I have all Add3 and master spells, imbued weapons, imbued armour and now I can't even solo EXTREMELY Green ^^^Heroics. I'm fine with that - I can see the bigger picture so I understand why it had to happen and I thank SOE for trying to balance this game so everyone has fun. By the time SOE is done EVERY SINGLE CLASS will have felt the nerf bat. Nobody should be able to solo ^^^ Heroics. NOBODY. |
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#19 |
Loremaster
Join Date: May 2005
Location: San Jose, Ca
Posts: 195
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Anyway, my connection and gameplay are superb, so I don't worry about lag at all, execept a spike or two when my internet goes down like once in a blue moon. I can indeed see how it could be a problem for people who do indeed experience some lag. So, point taken. However, SOE mantains they DO NOT take lag into account in constructing policies and developements for the game; unless extreme cases such as lag in Qeynos Harbor. As for playing a ranger... yes I have played a ranger thank you. I would not lie simply to gain an advantage in a discussion. Simply put: If your class is changing, you will have to adept to that change. Rangers have always dished out great DPS with their bows, now you will need to think of other tactics (Oh heavan forbid needing to THINK!). Overall, dude... we are scouts! We are born to come up with new ways of killing he he. I am confident that you will adept and continue to kill nicely. I should point out that the world did not end for Swashbucklers when inspired daring was reduced by roughly half. |
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#20 |
General
Join Date: Apr 2005
Location: Baltimore, Md
Posts: 375
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![]() I agree with that and the changes I just listed in a similar nerf thread. we are getting the short of the stick too many times now. time to make my voice heard. /em calls cancellation dept. And to whomever said we dont use those lines you my friend are ........ We rely heavily on thorny trap, cheap shot, and many other snares/stuns when soloing. With these proposed changes the ranger will no longer be soloing. Mobs we could barely kill before will now hand our arses to us. Mobs we easily defeated before will now have a chance at killing us. These are SAME CON mobs (eg: same level 1 or no up arrow). These I can guarantee are now going to kill the soloing ranger because you get half the shots off after a cheapshot, and now your thorny trap will only hold/trap things for half the duration it used to. This is truely pathetic of soe devs. Truely. Message Edited by StealthM0de on 05-11-2006 12:20 PM
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FIX THE RANGER MYTHICAL IN 09! DEVZ KNOW ITS BROKE, GMs KNOW ITS BROKE, SO WHY IS IT STILL BROKE?!? FIX REPEATING ARROWS, AND OUR OTHER BROKEN CA'S! AND READD BY PRODUCT INGOTS, OR REMOVE BY PRODUCT DUSTS! |
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#21 |
Loremaster
Join Date: Feb 2005
Location: Delaware:Home of...Home of...we got stuff!
Posts: 1,527
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I refuse you hear me!! I can only solo ^^^ Heroic State police when I have my crack buff on :smileysurprised:
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#22 |
Loremaster
Join Date: Feb 2005
Location: Delaware:Home of...Home of...we got stuff!
Posts: 1,527
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![]() From the Gameplay Discussion Forums: This is an early warning that the update notes for Test Update #24 won't be entirely correct. Not everything that makes it in will be in the notes, and some things will change before they go to Test (particularly in the case of the control spell changes). These notes will be posted when data goes to Test, but they will only be current as of today since I will be in Los Angeles for E3 as of tomorrow morning (as will the others who tend to do the notes in my absence). I thought you'd rather see notes that weren't quite current than none at all, so they'll still be posted. Ryan "Blackguard" Shwayder
I just want everyone to be aware of this. They state very clearly here to understand that the notes are not completely indicative of what is going live. So hold onto your hats before you lose your respective heads. And for the record, I was joking, I dont smoke crack...I am a Kerra ranger....I smoke catnip when I harvest it from little bushes
Saihung |
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#23 |
Loremaster
Join Date: Nov 2004
Location: Indianapolis, IN
Posts: 2,083
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![]() They are nerfing the duration, not the range. Meaning the stun portion of a STUN achievement point ability is being nerfed into a duration that is apparently nearly useless.
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Gwyneth Lecarde 90 Warty Arrow Flinger 90 Sword Shiner Najena Morgasand Ka'Bael 54 Roswellian Mind Scrambler 87 Shield Polisher Najena |
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#24 |
Loremaster
Join Date: Nov 2004
Posts: 1,472
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![]() As well, I have played a ranger and have used such tactics. It is not class destroying without it. You can solo, I guess I should play a sad song on a violin for you since you wont be able to solo heroic^^^ yellow mobs. DanaDark, You say that you have played a Ranger, and I have no reason not to take you at your word. I am a 54th level Ranger. My gear is adequate to my level. My weapons are the best I can afford. I have Adept I's for most CAs. I am a solo player. I play solo for a number of valid reasons, from real life time commitments, odd playing times and lengths, and personal preference. My time is, (or should be), as valuable as anyone else's, no matter what style I play in. You say that these proposed changes will not affect a Ranger's ability to solo. I disagree. You say that our DPS makes up for our inability to stun or have other utilities. I am curious to know exactly what DPS you think Rangers have as solo players? Believe me, it is nothing like what a Ranger is able to do in a group or in a raid. These proposed changes will hurt me, and the type of play style I use. I feel like I play my class competently, (if not perfectly), and I would welcome any insights you may be able to give me on the proper way to solo my Ranger. Apparently, I am not as good as it as you are, and I could use some pointers.
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#25 |
General
Join Date: Dec 2004
Posts: 22
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So although you're Guard can take a beating but not dish one out you still have something, if you remove the rangers ability to create distance we have low DPS and have no mit, we have nothing. |
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#26 |
General
Join Date: Jan 2005
Posts: 2,137
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I can't take people seriously when their posts demonstrate a clear lack of reading comprehension, a serious ignorance of the classes, skills, or abilities that they're talking about, or a condescending / know-it-all attitude. Kudos to you guys who want to educate them, though.
Message Edited by Jay42 on 05-11-2006 04:52 PM
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#27 |
Loremaster
Join Date: Jan 2005
Posts: 474
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![]() My condescending skills are superb, thank you very much
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#28 |
General
Join Date: Aug 2005
Posts: 605
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a ranger is a keeper, guardian, or soldier who ranges over a region to protect the area. contrary to popular belief the range part in ranger does not mean from far away. |
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#29 |
Loremaster
Join Date: Dec 2004
Posts: 1
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![]() First let me say that this is my first and last post. I am currently playing in a PvP server playing a 52 ranger and I am so dissapointed with the ranger class I am leaving the game. I played bruisers, defilers, clerics and a few other classes to 60 and enjoyed them to some extent on a PvE server. In PvP however a ranger against assasin, bruiser etc. on a one on one fight is doom to the start unless you get a few lucky stun procs of your bow. Most of the weapons swords, spears etc. have an increase in value (DPS) when used in PvP. So the classes that used close quarters have a great advantage. And of course the bow has a decreased in value in DPS along with the ranger lack of close quarter styles and lack of adxequate stuns that give you the ability of positiona advantage. My high bow attacks get halved so instead of 1900 damage they do 900 max. If you use the AA line to stun is like only 3.2 secs with 4 points in it and it dosent even blind the target anymore. I can only be positive about a rangers capabilties when I get a jump on a caster class. They have nerfed the ranger so much from is capabilities that I forsee a large majority of rangers defecting to an assasin if that is available in PvP. I am tired of soloing non-heroic mobs for xp it takes just too long to level that way, We can't offer a group a lot these days so when you yell LFG, is mostly ignored. I don't really want to restart another character and I dont want to change to an assasin for a DPS class. I hope the ranger community pushes for the required improvements I think they need. I have read many post both pros and cons on the subject of ranger DPS and such, and I just want to say to the ones that think that rangers are a great class you need to play a few other classes to see what they are capable of doing both in PvP and PvE then compare. I don't think SOE is going to make any improvements in the ranger class, SO BE IT. Is also my choice to pay a montly fee or not SO BE IT. Hope for the best to all in this community. Even though this post might be more likely to be PvP orientated I felt that the ranger community should see "ANOTHER ONE BITES THE DUST".
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#30 |
Join Date: Jan 2006
Posts: 4
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![]() I think the bigger issue here is that we were hit with the bat alot already. Enough already. It is ridiculous that everytime there is a LU, I have to figure out what the hell my guy is good at, AGAIN. I'm tired of all this unnecessary change. They are never going to balance everything, ever. Anyone who thinks they are, please share the drugs. I want to stay a Ranger, I want to log in and play. I don't want to relearn combat every other [expletive haxx0red by Raijinn]ing day. If this keeps up, I will simply be another cancelled account. It's just a game afterall, and if they don't care about current subscribers then the hell with them, I will move on. |
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