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Unread 01-07-2005, 01:23 AM   #1
Aeon

 
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Now that Training has been added would any brave soul who made a choise already be so kind to share their experiences and opinion about the usefulness of the new abilities? Elaa's Relentless Ambush- A stealth attack that deals great damage. It can only be used while in stealth.Vladaminn's Unfair Advantage- This ability lowers an enemy's defense for a short time.Holly's Entangling Trap- This ability slows a target's movement and attack speed for a short time.Hager's Befuddling Strike- A quick attack that deals low damage, and stifles the target on a successful hit.Thanks SMILEY
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Unread 01-07-2005, 02:28 AM   #2
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I went with 'Hager's Befuddling Strike' because I have enough stealth attacks and really didn't want another debuff plue I thought the stifle would be good for dealing with casters.  Well basically it's linked with pierce so both are on the same timer and does roughly the same damage.  As for the stifle either it's a .001 sec stifle or it doesn't work.  I'm gonna go with the doesn't work part.  SMILEY 
 
I was happy with the damage because I figured it'd be more along the lines of quick strike.  Being linked with pierce I don't really understand since it's a specialized skill and doesn't seem right to link it with something you already have.  The stifle part apparently doesn't work.  So I'm gonna call this a useless skill at least until the stifle works. 
 
For the level 20 one I chose the buff.  It's linked with hunter's instinct so you can't use both.  But it is a very nice buff.

Message Edited by AfflictedOne on 01-06-2005 01:29 PM

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Unread 01-07-2005, 04:59 AM   #3
Warspawn

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Elaa's Relentless Ambush:  Worthless.  Same thing as ambush which we got LONG ago and most of us only use for the knock-down.  Not much use whatsoever...
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Unread 01-07-2005, 05:18 AM   #4
MillsFairchild

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I took Unfair Advantage. It's on the same timer as Corner, but it does stack. Seems to do it's job. *shrug*
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Unread 01-07-2005, 05:21 AM   #5
xeric

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I went with entangling trap and am very pleased with it. It is a snare but also lowers attack speed. The attack speed debuff is very noticeable.

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Unread 01-07-2005, 05:46 AM   #6
Warspawn

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Holly's Unrelenting Assault.  Worthless.  Less than Lightning strike and on same timer.  Another wasted skill.  Now I need to choose from Hager's Flanking Lunge or Holly's Faerie Fire...
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Unread 01-07-2005, 09:56 AM   #7
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I get the feeling you dont understand what training is Warspawn. Training UPGRADES a skill you already have, e.g Holly's Entangling Trap is an upgrade to Ensare. Its like an uber Adept.
 
When choosing a skill you either a) choose a skill you use a lot and make it better or b) choose a skill you dont use much and give it more utility. I chose Engtangling Trap because Ensnare sucks - but Ensnare with a slow attack speed component? Thats more like it.
 
Plus trained spells dont go grey for a long, long time.
 
 
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Unread 01-07-2005, 11:36 AM   #8
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Stormreaver wrote:
I get the feeling you dont understand what training is Warspawn. Training UPGRADES a skill you already have, e.g Holly's Entangling Trap is an upgrade to Ensare. Its like an uber Adept.
 
When choosing a skill you either a) choose a skill you use a lot and make it better or b) choose a skill you dont use much and give it more utility. I chose Engtangling Trap because Ensnare sucks - but Ensnare with a slow attack speed component? Thats more like it.
 
Plus trained spells dont go grey for a long, long time.
 
 



I am just finding this out now.  It would be nice if Sony explained their intentions for Training.  To be more specific, it would be nice if they gave us more detail such as "This training is an upgrade for this skill, and uses the same timer, so both skills can not be used together."  As it is now, it's all trial and error.  So far I am happy w/ my choices, except for the level 10 Ambush attack I picked, but I am level 30 so I have a feeling any of the level 10 Trainings won't be all that good at this point anyway.

Anyone know how the enhanced Tracking works?  I picked the Stealth with Improved Movement.  It works VERY well.  It is it's own Stealth ability, it gives you the same movement speed as running normally does, and it seems your movement buff spells (Pathfinding and Forester's Insight) work with it as well.  You can also stack Hunt with it as well (despite the patch message saying Stealths will no longer stack with one another).

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Unread 01-07-2005, 06:10 PM   #9
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I can't remember if this is right but do we get to choose skills again later? If so the trial and error system should eventually pan out when we've had a go at evrything! :smileywink: I've picked the improved ensnare  for the reasons already stated. I would also like to try one or two of the others.
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Unread 01-07-2005, 06:55 PM   #10
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Well i have adept I impede so i doubt the snare will be any better than that, I still havn't chosen my training move.
1)The stealth attack from what I have heard is not even close to the power of shadow blade/lunge or shadowflame, considering my shrouded strike regens about the same rate as shadow flame its not really worth picking is it ???
2)I have adept impede the only reason I would want the snare would be for the atk speed debuff which im not that attracted to.
3)Sine i hear the stifle/stun iis broke on the fast strike move there is also not much point in picking it ><
4)The debuff runs on the same timer as corner?? well considering its stil yellow / orange to me I don't think I will be replacing it with that.
 
P.s. do I get to pick to training moves?? since im lvl 24
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Unread 01-07-2005, 08:52 PM   #11
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    -Warspawn-
 
    Holly's Unrelenting Assault.  Worthless.  Less than Lightning strike and on same timer.  Another wasted skill.  Now I need to choose
    from Hager's Flanking Lunge or Holly's Faerie Fire...
 
 
I chose Holly's Faerie Fire and im quite happy with it. I had Shadow Flame adt 1 and would hit for 100 - 160 with it. With Holly's Faerie Fire i hit for 100 - 260 depending on mob con plus it has a dot that hits for around 20ish per tick. I am curious as to how Hager's Flanking Lunge works....i have adt 3 in shadow lunge so thats why i didnt chose that one.
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Unread 01-07-2005, 09:23 PM   #12
Warspawn

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  -Warspawn-
 
    Holly's Unrelenting Assault.  Worthless.  Less than Lightning strike and on same timer.  Another wasted skill.  Now I need to choose
    from Hager's Flanking Lunge or Holly's Faerie Fire...
 
-Aanarion-
 
I chose Holly's Faerie Fire and im quite happy with it. I had Shadow Flame adt 1 and would hit for 100 - 160 with it. With Holly's Faerie Fire i hit for 100 - 260 depending on mob con plus it has a dot that hits for around 20ish per tick. I am curious as to how Hager's Flanking Lunge works....i have adt 3 in shadow lunge so thats why i didnt chose that one.
 
 
Aye.  I picked up Holly's Faerie Fire and found out it's probably the most useful I've gotten, although as I mentioned I wasn't impressed at all with Unrelenting Assault.  I'd like to see how the flanking lunge works out...but I've got adept III as well in shadow lunge, so went with the faerie fire for the dot component, which stacks nicely with leaping cut and a dot poison...
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Unread 01-07-2005, 09:43 PM   #13
Aanari

 
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For the previous training i got the one that buffs agility + strenght and im happy with that one. It replaced Foresters insight (buff agility + movement speed). I got the exact same agility buff but i got + 20 str or so...im at work so i dont know the number. I like having the strength buff more than the movement speed since i try to keep pathfinding on at all times and i duo with a fury who keeps SOW on us.
 
So im extremely happy with the training choices i made.
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Unread 01-07-2005, 10:10 PM   #14
Warspawn

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Actually...
 
I believe Holly's Unrelenting Assault is bugged; it has the same symbol as Quick Strike and a similar description, but greys out Lightning Strike.  Take the time to submit a report if you would, and see what answers we get.  If it was an upgrade to quick strike, then that would be very nice...
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Unread 01-07-2005, 10:17 PM   #15
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I took unfair advatnage because it is an upgrade to dirty tricks which is a very grey skill to me now that I still use all the time to start an HO circle. That was the biggest advantage I saw over the other choices.
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Unread 01-08-2005, 01:40 AM   #16
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I took the ensnare upgrade. The thing is awesome works everytime at mobs that are conned orange and realy slows down how often they hit.
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Unread 01-08-2005, 02:50 AM   #17
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Does Impede have an effect on attack speed, or just movement.  I looted a Master 1 Impede a while back, so am reluctant to disrupt that.  I have always assumed that Impede only slows movement (I should go re-read description).
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Unread 01-08-2005, 03:40 AM   #18
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According to the description on Impede:
 
"Decreases enemy movement speed."
 
 
Thats why I opted for the Holly's Entagle myself due to it's attack speed decrease as well. I duo often with a Shammy friend if we can't find any else to join us I gotta tank. So slowing the mobs attack speed really helps. We tested last night and this slow stacks with his slow so it really helps in this and other situations.
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Unread 01-08-2005, 09:37 AM   #19
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I choose Hagars lunge attack, it is yellow at 38 to me, anyways, it replaced Shadowlunge (which was app2 and maxed at 537 for me) and on my first hit I got 669 with hagars. Another important note, Hagars is on a 45 second timer as opposed to our normal 60 second timer for that line of skills (costs 68 power), my current best hit is 675 or so with it. I am pleased with it, even though in 4% exp I get crippling blade, I dont think it will stand a chance unless I can get it adept1-3, and findign ranger adepts from shadowlunge on has not been very good (minus junk that really is not too good sans sniping hot/tripleshot, adroit). I also took maesyns critical shot, it easily beat sniping shot, even though it is grey. I have hit over 450 with feyiron arrows, though admittedly I dont normally use them, as rip is 1 arrow, and arrows cost too much to use full time (/makeshift arrows 2 SOE).Now does anyone know what training we get at 40/50? I would like to have a heads up so I dont choose something stupid like elaas ambush again).Merkades
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Unread 01-08-2005, 08:52 PM   #20
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That Ambush upgrade is worthless.  It is absolutely worthless to have a faster casting time and recast on Ambush, when it *requires* stealth to use, and you can't stealth any faster than you already are right now.  Faster stealth attacks do nothing to help you if you can't stealth any faster.  I can't believe they actually put this in the game.  It's completely illogical.  I typically use Shadowflame immediately after I use Shrouded Strike (I used Ambush the same way before I got Shadowflame), every single time they refresh, and I use Shadowblade when it's available via Stalk.  The worst part is, you get this upgrade to Ambush at level 10... before you even get Shrouded Strike OR Stalk.  How the hell are you supposed to use a stealth attack more often when the basic attack is already limited by your very infrequent stealthing ability?  Bards and Rogues can stealth even less frequently than Predators can, so this makes even less sense for them.
 
My Ranger was level 25 when I logged in, so he already has the skill upgrades for everything that was available for the level 10 training choices.  Taking that into consideration, I chose the level 10 training choice that offered me something that I did not already have, and that was the upgrade to Quick Strike that is supposed to have a stifle component.  I've yet to test it to see if the stifle actually works though, and that is because...
 
For the level 20 training choice, I took Holly's Unrelenting Assault.  I usually didn't use Pierce in groups because I was trying to conserve power for my other more damaging skills.  Holly's Unrelenting Assault does much more damage than my Pierce Adept 1 ever did, and it costs ZERO POWER.  It's a free attack that I can throw in every 10 seconds, for a good damage hit, and it will do nothing to my power conservation.  I've been in quite a few fights where adds kept coming, or the mob kept healing, or for some reason the fight just dragged on forever and everyone ran out of power; having a good attack that costs no power to use will help immensely in those situations.  The upgrade to Hunter's Instinct wasn't very appealing to me; tracking skill doesn't appear to really do anything at all, and I didn't think a few more points of strength would really help me much.  The upgrade to Hunt... well, I absolutely refuse to use a rare (once every 10 levels) training upgrade just to get my [expletive ninja'd by Faarbot] sneaking skill on par with the movement speed of EVERY other class with higher level stealth and invisibility skills, especially when I'll be getting the upgrade to Hunt in just a few levels.  Predators *require* stealth for a large number of their skills, and yet they are the *only* class that does not get a stealth skill that allows for faster movement?  As for the upgrade to Back Shot... I can already use that from a very large arc behind the enemy, why do I need to increase that arc to include the "flank"?  As long as I'm not in front of a mob, I can shoot it with Back Shot, because it can already be used from the flank, so that upgrade didn't make much sense to me.
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Unread 01-08-2005, 09:27 PM   #21
Sapperlight

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I chose Befuddling Strike to take the place of Quick Strike, since I still use it to complete HO's when solo.  It's green and is linked to my Pierce which is blue, so I'm disappointed.  I've submitted a bug reports, since it clearly says it's an upgrade to Quick Strike and not pierce.
 
I chose Hagar's Camouflage (Hunt upgrade) and I couldn't be happier.  The movement rate is much faster than anyone else in the party when invis'd.  If you are someone that likes to explore on your own, this is definitely the spell for you.  It also gives a great ability to scout ahead of the party.
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Unread 01-09-2005, 12:50 PM   #22
Vaelorn

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Sapperlight wrote:
I chose Befuddling Strike to take the place of Quick Strike, since I still use it to complete HO's when solo.  It's green and is linked to my Pierce which is blue, so I'm disappointed.  I've submitted a bug reports, since it clearly says it's an upgrade to Quick Strike and not pierce.
 
I chose Hagar's Camouflage (Hunt upgrade) and I couldn't be happier.  The movement rate is much faster than anyone else in the party when invis'd.  If you are someone that likes to explore on your own, this is definitely the spell for you.  It also gives a great ability to scout ahead of the party.



Quick Strike was always *supposed* to be on the same timer as Pierce, but it was broken.  That's why Befuddling Strike is on the same timer as well.  That's one of the abilities they were supposed to fix with this patch, but with all the broken things going on, who knows how it's really supposed to be now.

As far as fasting sneaking ability, dammit, Predators SHOULD have it by DEFAULT, because everyone else does!  That's all I have to say about that, before I start to rant about it.

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Unread 01-10-2005, 09:58 PM   #23
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Vaelorn wrote:

Quick Strike was always *supposed* to be on the same timer as Pierce, but it was broken.  That's why Befuddling Strike is on the same timer as well.  That's one of the abilities they were supposed to fix with this patch, but with all the broken things going on, who knows how it's really supposed to be now.

As far as fasting sneaking ability, dammit, Predators SHOULD have it by DEFAULT, because everyone else does!  That's all I have to say about that, before I start to rant about it.



Perhaps you're right about the Pierce and Quick Strike being on same timers since their in the same line.  In that case, all 3 should be on the same timer, but aren't, so something is still awry.

I don't have much experience with other classes' invis, but I can say that my buddy's wizard is slower than normal when invis as well.  The new one rocks, though, and I like it more every time I use it.

Message Edited by Sapperlight on 01-10-2005 08:59 AM

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Unread 01-10-2005, 10:12 PM   #24
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I chose the upgrade to backshot, because I had adept 1 on the other choices already and didn't except to see that much improvment. Backshot I had not been able to upgrade yet and it was still App 1, so I chose that. I went from 150+ damage on my backshots to 220+ damage. Now that's was nice for me. It sure helps. Since I typically can only get that thing of once. I also allows you to do backshot while on the side of your target and not totally behind it. I was using the willowood bow of service, but just got a better one. I can't remember the name. Last I checked I had 37 place on the lucan server for that 220 hit. Character name is Kosmos on Lucan server if you want to look it up. In my case I will always choose the one that I suspect I will see the biggest jump in, since I typically already have the ones I use most upgraded.
 
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