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Unread 05-12-2006, 02:18 PM   #1
Xaci

 
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I started up a templer the other day, so i can basically switch chars when needed for grouping, cause from what i noticed , healers seem to be in a short supply as of late, for whatever reasons.
 
What i was wondering is : What would veteran templers suggest about how to solo effectively when there isnt any groups runnin g. Granted I'm only lvl 8 so far, but there is a preety big decrease in speed of killing a mob compared to my other chars, and I'm sure that will continue on through the lvls.
 
Any other suggestions at all would be welcomed aswell, I'm really looking forward to getting into the healer role again, as i stepped away from it after WoW, but just cant stay away from it.
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Unread 05-12-2006, 04:05 PM   #2
Kizee

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Play one of your other characters when you can't get a group.

Soloing a templar is compairable to watching grass grow.

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Unread 05-12-2006, 05:49 PM   #3
Raistlan

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Aside from upgrading your nukes if you want to solo, probably the best thing you can do is fight undead mob's if at all possible, as we have a line of nukes that does double damage vs undead.
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Unread 05-12-2006, 06:09 PM   #4
thesilverf

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Well, number one I would say make sure you have patience.  Aside from that, Make sure you have good drink up and running all the time, downtime is a pain and you should expect to chew through a lotta mana on every type of fight. Doesn't help that we have a naturally low pool.
 
I had a solid system down back in the day, I'm a good deal better geared now, and heavy on Masters, so I don't always stick to it now but i think it would help.  Your a little low for some of these but the premise is still sound.
 
Pick your targets!  Don't go after healers, it is just a waste of time. Not a huge deal at lower levels but you'll start to see it more in the 35+ area of the game.  It's basically a waiting game. 
 
To start, before you engage cast your group reactive, pause a sec to regen the mana from your good drink, then pull the mob with the Sign line.  This will pacify the mob.  It runs to you but does nothing for a short time.  Starting with this spell is a good way to keep your Subjugation skill up.  Debuff Divine resist, and Physical Mit, then if I have some time before the pacify wears off, I through up our DOT.  When It lands I turn on Mellee, and basically cycle through the HO's, throwing in a single target reactive if i should need it.
 
It's not too thrilling really ad looking back on it, there is no way I would solo a Temp as much as I did, ever again, but you shouldn't spend too much time before getting nabbed up in a group.
 
Edit: Yeah Sign has the Pacify effect.

Message Edited by thesilverfox on 05-12-2006 12:40 PM

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Unread 05-12-2006, 10:36 PM   #5
Kendricke

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I'm soloing just fine on both of my Templars (I started a second Templar just to verify I have the lower level gameplay down since the Isle of Refuge/Class Tree revamp). 

The following should help you out:

  • When soloing, slower weapons tend to help you out.  As you're casting spells, the slower weapon should hit between casts and you'll miss fewer hits overall.
  • Increase your strength and/or intelligence to put out more damage.
  • When you reach level 20, start to pay attention to your Achievements.  Each path includes several methods by which you can improve your damage output.  Yaulp helps a great deal no matter which path you choose.
  • Keep your gear and spell quality higher level.
  • If you solo much more than you group, place your Master II choices into your damage spells.  If you group whenever you can, but still want more soloability, concentrate on your buffs/enhancements as a priority.
  • Do not underestimate our debuffs.  At your current level, start looking into using Scorn and then Rebuke.  Those spells will help your melee damage.  At level 18, you'll also gain Mark of Pawns, which will increase the power of your damage spells.
  • Choose single targets when possible.  We're much better against single targets as opposed to groups of targets.  We're also better against undead (especially if you choose the Wisdom/Exorcist path of Achievements).  You should be able to find a ton of undead solo targets leading all the way up into Tier 7. 

 

 

Message Edited by Kendricke on 05-12-2006 11:37 AM

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Unread 05-12-2006, 10:49 PM   #6
Valin

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Kendricke,
 
Spoken like a wise and venerable Templar my friend.  Unlike Kizee - I also have NO trouble with solo play.  Know your class, learn your strengths and weaknesses, and use everything at your disposal and you will solo just fine.
 
Everything that Kendricke stated is 100% the best way to solo with a Templar.  He has a few levels on me, but the information holds true from level 1.
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Unread 05-12-2006, 10:50 PM   #7
Kendricke

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thesilverfox wrote:
To start, before you engage cast your group reactive, pause a sec to regen the mana from your good drink, then pull the mob with the Mark line.  This will pacify the mob. 

Just to clarify what is likely a typo:  He won't gain a Mark spell till level 18.  Even then, I think you're discussing the Sign line, which includes the infirming pacification effect.  The Mark line is a divine resistance debuff and proc heal effect.  That said, he should have Sign of Pacification right now (gained it at level 7) and it is a good spell to pull with typically. 


 


thesilverfox wrote:
 
 
Pick your targets!  Don't go after healers, it is just a waste of time. Not a huge deal at lower levels but you'll start to see it more in the 35+ area of the game.  It's basically a waiting game. 
 
To start, before you engage cast your group reactive, pause a sec to regen the mana from your good drink, then pull the mob with the Mark line.  This will pacify the mob.  It runs to you but does nothing for a short time.  Starting with this spell is a good way to keep your Subjugation skill up.  Debuff Divine resist, and Physical Mit, then if I have some time before the pacify wears off, I through up our DOT.  When It lands I turn on Mellee, and basically cycle through the HO's, throwing in a single target reactive if i should need it.
 
It's not too thrilling really ad looking back on it, there is no way I would solo a Temp as much as I did, ever again, but you shouldn't spend too much time before getting nabbed up in a group.

The basic strategy above is good, except that at level 8, he doesn't have any reactives yet.  He won't have any reactives till level 12 when he picks up Bestowal of Vitae.  In general, I'm just going to restate what you've basically said just to include more specifics for the youngling here.

Before you ever fight, make sure you have the following:

  • Cast Minor Redoubt on yourself
  • Cast Courage
  • Make sure you are currently drinking (food is good, too)
  • Make sure you have at least 80% power or better (the blue bar)

Once you've properly prepared:

  1. Pull the target by casting Sign of Pacification. 
  2. Immediately follow up with Rebuke (switch to Scorn at level 10)
  3. Cast Smite (switch this to Admonishing Smite at level 9)
  4. Start autoattacking. 
  5. Trigger a heroic opportunity using Divine Providence.
  6. Cast Light Strike (switch to Radiant Strike at level 11)
  7. Cast Smite.
  8. Cast Smite.
  9. Trigger a heroic opportunity using Divine Providence.
  10. Cast Light Strike (switch to Radiant Strike at level 11)
  11. Cast Smite.
  12. Cast Smite...

Continue this basic strategy for your first 15 or so levels.  This should serve you well enough for now.  Let us know if you need more help.

 

 

 

Message Edited by Kendricke on 05-12-2006 11:51 AM

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Unread 05-12-2006, 10:58 PM   #8
MadLuna

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Just remember that soloing as a templar your damage output is low, and you will get hit alot, so try to get good gear with either chance of proc heals or damage. So imbued leggins, breastplate, buckler and magical weapons gives heals and extra damage. Also try to get your avoidance up, any extra + to defense is nice.
 
Another item is to use potions to increase your AGI, WIS, INT and so to get a extra edge plus potions for mana and health.
 
But be warned that you aint no mage that can kill nameds fast SMILEY
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Unread 05-12-2006, 11:44 PM   #9
thesilverf

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Yeah, It's the Sign line, not Mark, and I did say he's too low for some of these, but getting from 8 to 12 should go by pretty fast, even for us.

One other point, if you have the resources, check out the rare imbued wands.  They tend to have some decent damage proc effects.

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Unread 05-13-2006, 12:20 AM   #10
Xaci

 
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Thanks everyone for the replies, much help, im sure later ill have a ton more questions coming SMILEY.
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Unread 05-13-2006, 12:45 AM   #11
Jeradim

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If soloing becomes tedious for you and you decide to get a group, be sure to carry a set of leather armor with you.  That way people will think you're a Fury and invite you.
Just kidding lol...Templars aren't so bad.  I didn't think anyone created new Templars anymore though hehe :smileywink:  Soloing is still painful but it used to be worse even.  Definitely try to stick to undead as was suggested as that will speed things up considerably for you.
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Unread 05-23-2006, 09:36 PM   #12
Raylo

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First of all thank you all for your information. I am a returning player who has been away for a year and I am looking for solo tips for a level 25 Templar.  I am scrubbing the forums for HOT Bar setups and even UI suggestions. It has been awhile for me and many changes have taken place. Heck I am not even sure where I should start with quests again.  I am looking to Solo to get my feet wet again before I start grouping with a friends guild. I do not want to look stupid or worse ( get people killed ).  Any and all information is appreciated.

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Unread 05-26-2006, 09:14 AM   #13
Sadaro

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The 'nuke with HO' approach allows for faster kills, but it's very mana inefficient.  When you get adds, it's very easy to run out of mana using this method.So, when you get adds, you need to decide if you want to continue with the nuke-fest or go into a more mana-efficient damage mode.  With the more mana-efficient mode, your time per kill goes way up, but your mana per kill goes way down and you might live through multiple adds.Here's how I do it when I get adds:(1) Stop casting the DD spells (unless it's undead, then consider dropping the undead nuke when you can).(2) If you're getting too many interrupts, pacify one of the mobs.(3) Keep your DoT up.(4) Use your single-reactive to heal yourself.(5) If you're really low on power, use your emergency heals and turn of Yaulp.This way, it takes much longer to kill all the mobs, but I'm preserving my power and able to kill all the mobs.A few other tips if you intend to do a lot of soloing:- Keep your armor upgraded and weapon upgraded.  The procs from imbued armor/weapons can do a lot of damage.- Look up the manastone heritage quest (Stiletto's Orders Intercepted).  This is the #1 best HQ for templars, especially solo templars.- Look up the Screaming Mace heritage quest (The Screaming Mace).  This is another great HQ for templars.- Learn to time your spells so you get a melee swing between each spell.  It's not HO-nuke1-nuke2-DOT, it's HO-nuke1-0.1 second pause-nuke2-0.1 second pause-DOT.  For each pause, you should see at least one melee auto-attack (and sometimes 2 if you have Yaulp running).- To make solo XP more efficient, you should always be working on a quest.  You're probably better off soloing non-undead mobs with a quest than undead mobs without a quest.  You'll still want to avoid healer mobs, even if you have a quest.
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