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#1 |
General
Join Date: May 2005
Posts: 208
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![]() Solusek Ro seems obvious choice, anyone thinking differently? |
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#2 |
Loremaster
Join Date: Nov 2004
Location: NY
Posts: 1,842
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most logical pick 100 pct proc for 4-500 damage and a 16k nuke is preety awesoem.to bad nothing to focus our pets but ill definetly use these abilitys
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Summoner pets are 1/3 the dps of a summoner and yet our stats and modifiers do not affect them.Since a pet is 1/3 a summoners dps,a summoner receives 2/3 benefit from gear when compared to any other class. SHARED STATS AND MODIFIERS ARE A MUST! FIX SUMMONERS IN 08! FIX SUMMONERS IN 09! FIX SUMMONERS IN 10! 2011 and Finally we are Fixed! /Rides off into the sunset |
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#3 |
Loremaster
Join Date: Dec 2004
Posts: 151
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I have a question about the contested aspect of the avatars. Is it wise to pick a god at all? My guild is definitely going to be doing the contested, so I'm curious about this aspect. Do you think this will be a real problem?
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#4 |
Join Date: Nov 2004
Posts: 175
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Sol Ro definately seems like the obvious choice, but I'm kinda interested in Brell also. Eh, will see. I will probobly go Sol Ro also
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#5 |
Loremaster
Join Date: Jan 2005
Posts: 568
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Just pointing this out, but I love how the God choice really isn't a choice for may people.
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#6 |
Loremaster
Join Date: Nov 2004
Location: NY
Posts: 1,842
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sure but just be aware when fight against a god that you worship you wil be stripped of the abilitys.killing will give you a big faction hit and wont be able to kill in in 24 hours.its something like that and may still be changed since its still in beta.
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Summoner pets are 1/3 the dps of a summoner and yet our stats and modifiers do not affect them.Since a pet is 1/3 a summoners dps,a summoner receives 2/3 benefit from gear when compared to any other class. SHARED STATS AND MODIFIERS ARE A MUST! FIX SUMMONERS IN 08! FIX SUMMONERS IN 09! FIX SUMMONERS IN 10! 2011 and Finally we are Fixed! /Rides off into the sunset |
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#7 |
Loremaster
Join Date: Nov 2004
Posts: 99
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![]() Keep in mind that the improvement for fire skills will probably only effect roaring flames and maybe pyrshield. Most of our damage spells are magic based.
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Aireax 90 Conjuror Dwar 90 Templar |
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#8 |
Loremaster
Join Date: Nov 2004
Location: NY
Posts: 1,842
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also to note you can only have 1 blessing and 1 miracle at one time ....if some didnt know.
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Summoner pets are 1/3 the dps of a summoner and yet our stats and modifiers do not affect them.Since a pet is 1/3 a summoners dps,a summoner receives 2/3 benefit from gear when compared to any other class. SHARED STATS AND MODIFIERS ARE A MUST! FIX SUMMONERS IN 08! FIX SUMMONERS IN 09! FIX SUMMONERS IN 10! 2011 and Finally we are Fixed! /Rides off into the sunset |
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#9 |
General
Join Date: May 2005
Posts: 208
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![]() Redlris wrote: _________________________________________ Keep in mind that the improvement for fire skills will probably only effect roaring flames and maybe pyrshield. Most of our damage spells are magic based. _________________________________________ yeah, that has me a little unsure. U can bet money none of these god speels will take into account all the heat dmg our pet is doin. Inferno's Glory - 1000 Favor
this for example.... would be great on pyrotechnics..(lol...if we could keep it up for the full duration in the first place)....but will the dmg part of it affect BA, seed, and pyreshield? Also, does anyone have any info on what is involved in gaining favor?.... is it quest based?....are they solo quests?...if they are group based, do you all have to have Sol Ro as your god?..... Are the gods faction based so we can change to a different one later? Message Edited by de lorian on 11-07-2006 12:27 PM |
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#10 |
Loremaster
Join Date: Nov 2004
Location: WA
Posts: 341
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Gaining favor and unlocking the miracles/blessing is by a series of 5 quests. if lvl 70, first 4 quests seem to always be solo, some of the 5th quests need a group. You can use your altar and use your junk equipment to gain more faction. You can denounce your god at anytime.
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![]() Aka Simonsays from Nektulos and Lavastorm represent!! |
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#11 |
Loremaster
Join Date: Feb 2005
Posts: 214
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Don't know if this has been posted yet but the Ro Cloak with the 100% proc and for good damage ........................... ONLY works on fire spells. IDK why but i guess you could say it was too good to be true. Me and a troub tested it for like an hour ( like 3am in the morning after we finished the quest ) and I could only get it to proc and get good damage out of it with Fiery Annialation. So i guess its better for wizard. Still the quests were fun , the way the quests were designed - awsome. We were so so close to Trio'ing the final boss (3% hp ROFL) with a troub , and 2 conjurors, but resists of orange con mobs are crazy so roots and snares never landed. Peace out , maybe they will fix the description or fix the proc. Its on feedback by many people but such an easly quested item just seems to me like they will just fix the discription.
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#12 |
Loremaster
Join Date: Nov 2004
Posts: 2,098
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![]() One interesting choice for the more of a soloing conjy may be Tunare. Plane shift your tank pet. Then make use of this beauty: Growth's Replenishment - 1552 Favor
Notes: Over the 1 minute duration, this works out to a 100% heal for every member of the group. I can definitely see it as useful at times in heavy-AE environments. Less useful directly for a Main Tank, but it could keep his/her group up, which is just as important. If it were to stack between multiple people casting it at the same time it could soak up an extreme amount of damage, even for a main tank. An ability definitely worth trying out.
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Smed: We aren't going to be allowing RMT in any way, shape or form on the non-exchange enabled EQ II servers. Period. End of statement. Smed: 5) This [LoN] is not some slippery slope towards selling items directly in EQ & EQ II. Lie #3: Station Cash. Enough Said. |
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#13 |
Loremaster
Join Date: Nov 2004
Location: NY
Posts: 1,842
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yep tunares abilitys looks interesting.
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Summoner pets are 1/3 the dps of a summoner and yet our stats and modifiers do not affect them.Since a pet is 1/3 a summoners dps,a summoner receives 2/3 benefit from gear when compared to any other class. SHARED STATS AND MODIFIERS ARE A MUST! FIX SUMMONERS IN 08! FIX SUMMONERS IN 09! FIX SUMMONERS IN 10! 2011 and Finally we are Fixed! /Rides off into the sunset |
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#14 |
Loremaster
Join Date: Nov 2004
Location: Humboldt County, CA
Posts: 175
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![]() Has anyone seen the effect on Brell's cloak by chance?
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#15 |
Loremaster
Join Date: Nov 2004
Posts: 31
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The recast timers on these are awful. Recasting in 1 hr? Whats the point? We get a good one time per raid use on these which, imo, makes it hardly worth the effort to get all this favor. I don't think they are giving us much at all, regardless of which God or Class. I am very disappointed in Sony and their timers anyway. Give us a few good things per God and as we gain favor, shorten the recast timer. That would make it more worth the effort involved.
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#16 |
Loremaster
Join Date: Nov 2004
Posts: 52
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![]() also keep in mind if u do go sol ro and are looking forward to the 16k+ nuke ( if mob is under 50% health) the spell has 2 charges on it ( can use once an hour as most seem to be) pretty ingenious of soe. between this ( sacrificing items to the alters for favor) and the breakdown of items for transmuting they have found a way to rid the database of ALOT of items. imo there should be further quests (like writs) to gain additional favor besides just giving up items. anyone know if there is any benefit to getting ur favor up past kindly to say...ally?
HOBBS |
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#17 |
Loremaster
Join Date: Jan 2005
Posts: 568
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![]() I gotta say, I think I'm favoring Quellious. Mez, Deaggro, Power boost, AND regen, a Debuff, Spell reuse reducer, and more power regen.... |
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#18 |
General
Join Date: Nov 2004
Location: La Porte, Indiana
Posts: 238
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I was kinda wondering if you could take Sol Ro to the end, get the cloak then do a diffrent god for their abilities?
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#19 |
Loremaster
Join Date: Dec 2004
Posts: 74
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I'll be going Quellious too, for what Doby mentioned. That, and the rarity of the God. Not many seem to favor Quellious.
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#20 |
General
Join Date: May 2005
Posts: 208
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![]() Ok...finished Sol Ro....havent used any of the miracles or beliefs yet....the cloak is pretty sweet especially if you have gone evocation line AAs One thing im having trouble with and I assume this applies to all the god pets you get...... depending on the order I cast my main pet and the god pet changes which I have control of. For example: If i cast my main then my god pet, I have control over my main pet....However if my main pet dies for some reason and I recast him, now I cant send him into attack. Only way to fix this that i have found is to also kill the god pet and recast him after the main again :/ Another thing about those pets that bugs me is if my main gets oneshotted....(which my mage can) what would normally happen is I would see my pets control menu dissappear and know I need to resummon....Now after a one shot....the bar stays full green as though nothing has happened to pet and i keep on blissfully unaware I have no main pet up.
These are quite annoying issues for a pet class. I would like to see a way to either: toggle between pets have two pet control bars or Simply lock god pet as secondary pet so when i send a pet in to attack....my mage knows im talkin to him.
Im not used to having more than one pet. Iwould assume others have dealt with this....i.e. necro with charm and main out. Any ideas to make life with two pets out alittle more intuitive?? |
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#21 |
Loremaster
Join Date: Nov 2004
Posts: 103
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Necro charm works different, if I hit my pet attack button, both attack. I haven't quested the god pet yet, but it sounds bugged.
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#22 |
Loremaster
Join Date: Oct 2005
Location: Germany
Posts: 188
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Regarding pet complications, if I remember correctly, it has always been that way. Whenever you did summon a pet which cannot be 'controlled', it depended on summoning order to which pet the control bar applies. I didn't try this for a long time though, since it was pretty annoying.My guess is, before 'attack' is triggered and executed, it checks against the first summoned pet (conjy pet, fluff pet, Solusek Ro pet) if an attack can be initiated. So when you get a pet up first, which cannot attack, the attack command won't execute.
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#23 |
General
Join Date: May 2005
Posts: 208
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![]() Renpatsu wrote: __________________________________________________ _______ My guess is, before 'attack' is triggered and executed, it checks against the first summoned pet (conjy pet, fluff pet, Solusek Ro pet) if an attack can be initiated. So when you get a pet up first, which cannot attack, the attack command won't execute. yup thats the problem....if main drops during combat and u recast he becomes secondary.....if you hit F1 twice to target him ( to cast ember seed for example) you get the imp.....you have to recast imp aswell.....not really what you want to be doing is casting two long summons mid fight |
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#24 |
Loremaster
Join Date: Dec 2004
Posts: 42
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yeah I just dont use the imp myself it annoys me to much
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#25 |
General
Join Date: Nov 2004
Posts: 37
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![]() Going for Quellious here
For the ideas mentioned above |
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#26 |
Join Date: Nov 2004
Posts: 61
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![]() Okay, I simply can't figure out this God thing. I haven't picked anything yet because I can't really figure it out. Some of you guys are very good analysts and get into the numbers and can figure all that stuff out. Well, I'm not in that category. The God thing is about 55% confusing to me and about 45% unclear and about 35% fuzzy (okay, so I'm not good at math, bummer). I'm a level 70 Conjuror. Pretty casual player. I play 95 percent solo, 4 percent duo, 1 percent full group. I've never even been on a raid. Mostly I just stumble around and whack things while chatting with my friends. I have a lot of fun though. My style includes mostly sicking my pet on something, casting a few spells to help pet, and then closing and helping out pet with melee weapons to save power -- I chain things one after another so power is sometimes at a premium. There it is guys. That's how I'll probably play until I pass away at my keyboard or until I die in my sleep. What would be the best God for me??? Confused.
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#27 |
Loremaster
Join Date: Nov 2004
Posts: 2,098
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![]() If you basically just solo, and a bit of grouping mixed in. The Miracles and Blessings will be pretty much worthless in the end for you (since they are a rarely used thing... and rather pricey). Since that is the case, I would go Sol Ro. Being as the pet reward you get for him after the 3rd quest gives you +28 Int. And Conjy's can always use more Int. hehe And, the miracles/blessings he has are very nice for conjys if you decide you want to use them as well for soloing a tough encounter for credit or something like that.
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Smed: We aren't going to be allowing RMT in any way, shape or form on the non-exchange enabled EQ II servers. Period. End of statement. Smed: 5) This [LoN] is not some slippery slope towards selling items directly in EQ & EQ II. Lie #3: Station Cash. Enough Said. |
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#28 |
Loremaster
Join Date: Apr 2005
Posts: 40
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![]() I'm not fan of the pet that you get at all, but Sol Ro is very nice for the cloak and the god abilities. Some of them can boost damage a LOT. And it's easy to get all but the last quest solo.
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The Ankle Biting Gnome Rolma Da'Anklebiter 75 Conjurer of Celestial Mischief - Butcherblock |
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