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Unread 06-06-2006, 04:52 AM   #1
LadyNamine

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Okay for a solo class i haven't been doing that since 1-20 and I am never being able to solo much of anything at all unless it's wayy below my level. I know I probably can solo but I'm not exactly sure how so if someone could maybe help me where to solo at level 46, i would be greatful. If you have any conjuror tips you want to mail me on here, send away please. I am a leveling freak more so hehe, and I would really like the help. I looked at the two sites requested and they havent helped me with soloing so yeah. =)
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Unread 06-06-2006, 05:13 AM   #2
tbotus

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Well, first off, I regularly solo equal level triple up heroics. Nameds that are around level two-four levels below me. One thing you will want to watch is what they are... groups are much easier for us than singles. Our DPS is great when dispersed over a group.I can't really teach you how to play the game. Read your spells and figure out strategies. Make sure your Roaring Flames and Aqueous Swarm is in there... I use my tank pet. Everyone that says the tank pet isn't good is full of crap. Adept 3 all of your pets, master if you can. (Mine was adept 3 until two days ago and while there is a difference, it's mainly noticed in consistency)My usual strategy is?Send Pet in.Roaring flames. Begin cast while pet goes in.Aqueous SwarmHardenFlaming AgonyQuake (if applicable)Swarm of BatsHeroic Opp starter + klicnicsShatteredComplete heroic if applicable, start again if neededVehementRinse, repeat.Fire me a tell at Mistmoore.Raygo if you'd like to talk strategy. Conjuror isn't my only character, but I'll probably be on it.--Raygo
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Unread 06-06-2006, 05:19 AM   #3
LadyNamine

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Thanks for that info, my in game name is Elegance, I am pretty new to the game, and I also am wondering what places I should solo too, fast exp. Maybe some quests that are easy along the way of Exp E.i killing monsters to complete it.
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Unread 06-06-2006, 05:22 AM   #4
tbotus

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Honestly, I'd have to see you play to know where you can solo. Not everyone is on equal playing field, especially if you're a new player. Nothing wrong with it. MMO's all have a distinct "feel" to them that you have to get before you can truly shine.What server are you on? I'll drop you a tell whenever I see you.--Raygo
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Unread 06-06-2006, 05:34 AM   #5
LadyNamine

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I play on Osiosa or something.. yeah I am very new hehe, I cant even spell the server I play on SMILEY but yeah I catch on fast to things since i been here for 3 weeks and I am 46, I would really enjoy if you helped me. More than you have, which has been very helpful
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Unread 06-06-2006, 06:42 AM   #6
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tbotus, im a lvl 29 conjy with ad3 pets and ad1-3 on most of my spells with decent gear.  I can solo green con ^^^heroics easily,  now blue cons are different, t hey always manage to kill off my tellurian soldier, then if im lucky my root sticks longenough for me to cast a new pet and send him after him. Petrify is awast stuns for less then a second. i dont see how your soloing equal lvl ^^^heroics unless your in full fabeld with max int and resists.

Plz dont take this as a flame. i merely wish for you to englighten me so i can figure out [Removed for Content] im doing wrong.  my strat for a blue triple up heroic is.

1send pet

2 shatterd ground

3. water dumbfire*master 2.

4 burning agony,

5. heroic op. plus spiked rain ad1.

6 my group cold dmg spell plus snare. for the life of me i cant remember what its called.

7 seism m1 if its safe to use it.

8. more heroic opp +spiked rain.

When thats all done. i usually get the mob to 1/3 health by that time my pet is nearly dead. my only option is to root. and resummon pet then sic pet on him. i feel that is not right. and that im doin something wrong. If you can tell me what. id appreciate it.

 

Ps. im a lvl 29 conj on antonia bayle

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Unread 06-06-2006, 06:58 AM   #7
tbotus

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Giggan,I don't see Petrify in there. If you are having resist issues, raise your subjugation. If you time it right, you can eliminate the creatures DPS for up to 12 seconds.Also, you are level 29. A lot of a conjuror's flexibility doesn't come to fruition until post-40 and even moreso post-50. With spells like the Vehement line, etc.I'm not saying you should be killing even con triple ups with ease. Sometimes the aforementioned root/re-summon will happen, but not always. Also, I'd suggest using the pet heal every chance you get (i.e. in place of casting a low dmg DD spell)It isn't much, but it's health your pet didn't have before. A lot of it is play-style. Don't be afraid to get charms, potions, etc.As for my gear, I am very well equipped, but since this is an alt that hasn't reached raid level, he's wearing only gear I've collected duo'ing with my wife or solo'ing. (This isn't a twink, as this character was made on a different server than my main before I transferred over my main)As another note, unless it's an encounter, don't bother with the cold dmg + snare. It's a long caster that just isn't worth it on a single creature. Our single target stun, however, is crucial and therefore should be the first spell you cast, just in case it is resisted you can toss Burning Agony and flip back over to try again.One last thing... what kind of defensive stance and defensive buff are we looking at? (Group defensive/mitigation buff)--RaygoMistmoore Serverp.s. I'm always available to talk strategy... fire me a tell in game.

Message Edited by tbotus on 06-05-2006 08:01 PM

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Unread 06-06-2006, 07:30 AM   #8
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that cold dmg + snare is one of the best tools in conj arsenal vs a single target heroic. It is unbreakable by dmg, so you get the full duration of the snare, if you have room for kiting, go for it. When it starts running out, root and recast.
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Unread 06-06-2006, 07:47 AM   #9
tbotus

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Eh, depends on what type of creature it is really.I rarely, if ever, use it. My approach is much more direct in over-whelming the creature and works 95% of the time. When it doesn't, just root and re-summon.If you're attempting yellows, that MAY be a good tactic, when coupled with an air pet... still, kind of iffy.Also, I would like to point out that you are wrong in saying it is unbreakable by damage. (I have a feeling you are thinking of Frigid Winds, not our Shards line, which is what I was referring to and which is amazing for taking down heroics in T6, which is above both of the previous posters)In any event, like I said above, a conjuror is layered with many varying strategies. The two individuals I am attempting to assist are in a different tier without the benefit of our Ancient Teaching, etc.Hopefully that helps clear up what was confusing you, Lader.--Raygo
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Unread 06-06-2006, 09:59 AM   #10
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yep. thats what i was thinking of, frigid winds. I dont ever count on the other except for the damage it does, most of the time i dont even realize there is a snare component to that spell SMILEY

But as another poster said, the soloing potential of the conjuror doesnt come until late, post 50 with Blazing presence and frigid winds

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Unread 06-06-2006, 10:34 AM   #11
tbotus

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Dude, that other poster was me!Heheh.--Raygo
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Unread 06-06-2006, 05:50 PM   #12
Gigg

 
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tbotus well. i use petrify, but its on like a 30sec timer. i did forget to put it in the list. but i still feel it is a waste, it only stuns for like 1.3 or so seconds. which i have yet to see any use from. I guess my int is 2 low. considering its only at 124. I just spent 2 plat on good rings and such for my lvl but its not making much of a difference.
 
Now as for my buffs, i always have all of them up.  on my pet, there is ad1 pullulation, firesheild,fireseed,volitile refuge, aluvial brand, and conjys mark.   my pet has about 2300 buffed hp, and when i send him at any triple up blue heroics he is guaranteed to die before i get the mob below 1/3 health..
 
I must be doing something wrong, i feel l ike such a [Removed for Content] right now.
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Unread 06-06-2006, 06:24 PM   #13
tbotus

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Petrify is a 5 second stun. When you time that properly with Tremor and Shattered, you now have 12 seconds of inactivity from a MOB, ever 30 seconds.Sounds to me that what you're doing wrong is feeling that your tools are useless and not taking every scrap that SOE has given you and using it to it's fullest potential. (I hope that came out right... it's early =D)--Raygo
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Unread 06-06-2006, 06:55 PM   #14
Gigg

 
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well . looks like i need to modify my approach then. petrify,seism.shatterdground. immobilize. ect ect ect..Well i guess i should just keep trying. i never thought about timing the stuns at all. guess i need to.
 
Any advice for groups. i never seem to beable to keep the fire pet alive for more then a few seconds.
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Unread 06-06-2006, 08:47 PM   #15
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for the fire pet, it shoulndt be too hard to keep aggro off of him. If you need to (you shouldnt, with the correctly played tank) you can take off the offensive stance. Also, you can wait a few seconds before sending him in. Another option is the 2nd int line AA, which reduces your mage pet's hate.
 
Overall your problems in a group setting can come from scout pet much more than mage. Scout is a LOT of damage fast, while the fire pet spreads his damage out over a longer time. You can even put blazing presence on the mage pet at the beginning of a fight and he usually wont get aggro.
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Unread 06-06-2006, 08:55 PM   #16
tbotus

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I definately agree with Lader on this one. Fire pet, while potent, draws much less aggro. Necromancers have a much harder time with their warlock pet getting aggro, as it AOE's a lot.If your pet is tearing aggro consistently, check your tank. Also, if he's the ONLY high DPS, that might be it. Try to level it out with a good mage/scout.--Raygo
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Unread 06-06-2006, 11:15 PM   #17
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I have to say that i disagree with most of you about not being good at solo'ing till post 40.  I never had any problems solo'ing right from the start.  in my 20's i spent a lot of time in fallen gate, in my 30, ROV, and in my 40's, obelisk of lost souls gave some good xp.  You just have to make sure you use everything you have available to you.  My normal tactic is always:
 
 
 
Send in tank
 
Send in the fish as tank goes in
 
if applicable, send in your fire temp pet
heal
cast 5 second stun(harden/petrify...etc)
heal
Bats(if applicable), Fire DOT
heal
5 second encounter stun
heal
recast burn(or current level fire dot)
cast basic damage spell(snapping mandibles/klicnics bite....etc)
 
and just keep doing that cycle.  normaly if you space it out well enough you wont pull aggro, and if you do, stop attack for a moment and pet should get it back soon.  Rooting i've found to be a bad idea because normally, [Removed for Content] all the dot's and pets attacking the mob, the root will last a whole 1 second.
 
Also you just have to remember that you don't need to rush to kill something.  Rushing will get you killed.  Take your time, use your spells wisely, and you should be fine.
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Unread 06-06-2006, 11:34 PM   #18
JamesRay

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When soloing, if you're dealing with a single mob, I go about it 2 ways.
 
1: Tank pet, if ^ or better, I usually go defensive stance and let your dots do the damage.
 
2: Air pet, offensive stance, lay heavy on the stuns/stifles and aim to kill quick.
 
I open up with swarm of bats to lower defence, fire dot, shattered line for stifle, swarm pet 1, swarm pet 2, stun, then open up your HO pattern and drop your AE knockdown, renew bats and fire dot. I almost never use the AE ice spell, just because it is so darned slow. 
 
Also, Word of Force is pretty much better than your nukes and scales all the way to 70.  The 10% to double up makes it compete with even adept 3 nukes.
 
If dealing with multiple mobs, and you're pre-58, you can always open up by rooting one and fighting the rest, or even opening with deluge from a distance and rooting one while they all crawl towards you.

After 53 frigid winds makes snare kiting with the fire pet a viable option if your mob doesn't cast, use ranged abilities, and you have the room for it.
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Unread 06-07-2006, 01:21 AM   #19
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jamesray. I dont know how my word of force is any better, it does 35less dmg then my spiked rain. ya it has taht small chance to proc but.. seriously 1 proc out of 100 casts is hardly worth the effort.  Any ways. Can anyone tell me how to get swarm of bats. i dont have that yet.  and what my lvl 34 m2 choices should be. and any recomendations

 

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Unread 06-07-2006, 02:03 AM   #20
tbotus

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Two things:1.) Swarm of Bats is the D'morte Bloodlines spell. Ask a sage to make it that has the recipe.2.) No one said we couldn't solo before 40. We solo BETTER after 40, as our versatility grows significately. Big difference.--Raygo
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Unread 06-07-2006, 05:39 PM   #21
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I'm new to the class also, but at lvl 40 I can solo even con ^^^'s, no arrow 45's and green named's.  It's what I love about the class - being able to solo named's rally helps the AA xp.  Another poster made the point about patience - on tough mobs I prefer to keep my tank in defensive mode with every buff I have on him, and kill slowly.  Also - for what it's worth - there was a shoulder item (Cape of creation I think) that added another dumbfire pet that you could send in.  It had a long recast timer, and doesn't scale, so I don't use it anymore, but it was added help for when you find a named mob to solo.
 
Another issue - not sure if it was mentioned - make sure your skills are caught up - IE subjugation, focus etc, maxed out, and buffed even if you can find the gear.
 
On using the mage pet in groups - mine is a master and I almost never steal aggro.  You might try waiting 3-4 seconds before sending him in so the tank can fire all his taunts.  Since my main is a Guardian, I feel comfortable in saying I think your issue is more the tank you are playing with.
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Unread 06-08-2006, 12:56 AM   #22
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well i grouped with a sk to day, my pet still died alot but not as much as normal.  he actually felt usefull. I have gotten some gear and managed to get my int to 129. ya im a lvl 31 so i think my max is like 217, if im reading the formula right, im along way from that. but eh.
 
I dont knwo what to do about my word of force. its up to 135-188 dmg my spiked rain is 170-213dmg. i still dont know why id use it over spked rain??
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Unread 06-09-2006, 11:43 PM   #23
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I posted the formula for it somewhere, but your spiked rain is going to end up being more dps PROBABLY. I and emphasize probably.WoF = 135-188 Ten casts of it yeild 1350-1880 PLUS an additional 135-188 Total dmg being 1485-2068Spiked = 170-213 Ten casts of it yield 1700-2130 Total dmg being 1700-2130Now, here's the thing. You MIGHT get 10 straight double casts of WoF. At which point it would just destroy Spiked Rain as far as damage. BUT, on the other hand, it might be 25 casts before it procs. The 10% is randomized each and every cast. I myself used WoF from my 40s till I got Snapping Mandibles Master 1 at like 57 or whatever level it is. Had I had someone actually point all this out to me then, I would have stuck with the regular upgraded line.
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Unread 06-10-2006, 08:32 PM   #24
Condar Tarsonia

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Haha, I'm not sure if this is an appropriate place to ask this question, but here goes... how would you all suggest soloing a multiple mob encounter (read 4-6)?  I remember seeing somewhere another Conjuror soloing Poet's Palace, and I can handle single heroics and such, but I'm at a total loss as to how I would kill a group as mentioned above.  Any suggestions?

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Unread 06-10-2006, 09:05 PM   #25
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If i were to try in my 50's, id use elemental vestment as my major spell along with the normal spells that come with fighting. EV hits every mob in the encounter for (at ad3 and a medium lvl int.) about 500-600 dmg. this happens for a decent length of time, so chain cast and the mobs are usually dead within a fwe seconds.
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Unread 06-11-2006, 02:53 AM   #26
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Yeah, EV rocks. I used to solo the monk encounters in PoF with it. Was awesome.
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Unread 06-11-2006, 08:46 AM   #27
Condar Tarsonia

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Sweet, finally got to the second floor! SMILEY  New problem though... the steel cyclopses (is that plural? :/)

Anyways, the EV spell worked wonders for the books, but with the cyclops (Level 61(v) * SMILEY, they just seem to wear the pet down too fast.  My strat so far has simply been to precast EV and Blazing, root 1, and chain cast the rest of the time... also Shattered line brings insta-aggro, but I'm essentially forced to use it since the cyclops bring the pet health down too fast.  I've tried the earth pet in both defensive and offensive stance (defensive makes him last slightly longer, but he hits faster with offensive, thus killing the mobs quicker with EV), but no luck.  So, any ideas for a new strategy?

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Unread 06-11-2006, 09:16 AM   #28
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the shattered should only get you aggro if you cast it too early...i.e. cast ev, cast BP to start the ev proc, send pet it, cast vehement gem to save 3 hits, cast a spiked rain (or whatever the DD is for your lvl) and you should have plenty of aggro stored on your pet to cast shattered line. If you do get aggro, run into the middle, cast stoneskin to save 3 hits and reduce your aggro, you should be ok.
 
(i do this with 4 single ^ and tank pet in offensive stance. I *never* use pet in defensive when soloing, and only if im tank in group (which i havent been since my mid-30s hehe) with no problems.)
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Unread 06-11-2006, 03:31 PM   #29
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The Summoners' Tower is probably the best source for solo tactics and tackling speciic content. Do a search on Poets Palace and you should find some stuff.

Imho PP is probably soloable at 70 but it's going to be tough all round for lower levels.

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