EQ2 Forum Archive @ EQ2Wire

 

Go Back   EQ2 Forum Archive @ EQ2Wire > EverQuest II > Class Discussion > Mage's Arcanum > Wizard
Members List

Notices

Reply
Thread Tools
Unread 01-23-2005, 10:20 PM   #1
jtbra

 
Join Date: Nov 2004
Posts: 3
Default

OK I seem to be having a problem with the game balance and I would like some players to pipe in and let me know if I am doing something wrong.  I'm a lvl 20 Wizard and Sage and seem to have hit a plateau in leveling.  I don't tend to group very much as I don't have very much time at all to play EQ2 and play at irregular time intervals and sometimes for short duration.  I am finding it VERY difficult to level now that I am out of Antonica and into TS and SH.  I'm sure someone will say "just group" but that isn't an option, I want to play the game solo.  I tried one of the solo quests for players between 20-25 and I'm supposed to kill glade deer in antonica... they are greys to me = and nothing ever happens... the pages never drop so that is either useless or broken.  I have all player made Tier 3 armor and Jewelry and at least App IV spells and many Adept 1's.  My main tactic when going after a solo mob is to a) root b) dot c) blast until root breaks then start over.  Problem is root periodically breaks very early even with the improved version(training) and the mob runs over and whacks me good on the noggin.   Then I have to stun, root, backpedle.  Now with these tactics I find I am able to attack the marked "solo" mobs that are green to white with decent efficiency and relative safety.  Sometimes I am able to attack groups of two green mobs with a single up arrow and solitary double up arrow green mobs.  Problem is green mobs give next to nothing for exp and the solo targets are more than a little hard to find or get to.  If I know of a good spawn location they are surrounded by large numbers of agro group mobs.  So anybody that has better ideas on how to level solo in the low 20's would be really helping me out.  If it's impossible then I might just have to hang up the game and go find something else to do for fun... cause right now I'm not having any fun =
jtbra is offline   Reply With Quote
Unread 01-23-2005, 11:04 PM   #2
Faland

 
Join Date: Dec 2004
Posts: 24
Default

Hate to tell you this, but it is impossible to solo unless you wanna take about 3 times as long as everyone else to level. Do not listen to those who say they are 20+ and solo just fine because I guarantee the experience they are getting isn't even close to those who are leveling in groups. Obviously your downtime will increase tremendously, but even if you can manage to kill mobs fairly quickly the experience you get is minimal. I realize SOE claims this is supposed to be a solo friendly game but it's just not true...at least not when you wanna get experience. So unless you don't mind getting a lot less experience than everyone else you really have to join a group.
Faland is offline   Reply With Quote
Unread 01-23-2005, 11:25 PM   #3
jtbra

 
Join Date: Nov 2004
Posts: 3
Default

To be honest I'm not a power leveler, I'm wiling to take three times as long to level if the game content is there... what I DON'T wan't to do is grind away repeatedly on green mobs that offer no exp, no loot, no fun = 
jtbra is offline   Reply With Quote
Unread 01-23-2005, 11:37 PM   #4
iceriven2

Loremaster
iceriven2's Avatar
 
Join Date: Nov 2004
Posts: 632
Default

unfortaly in the near future that is what u will be doing. At least till sorcerers are fixes that is. i was always able to take yellow solo mobs at 20+ but not all the time and i was very low on hp and power by the time it ended. With yellow solo mob u run the risk of getting stunned to many times it does happen so be aware of that. know when to leave a fight before u die its a GREAT skill SMILEY. To be safer white and blues are good oh and stay away from grp mobs completelty uunless u have a large amount of adept 3,4 or master spell otherwize your dead. Even one lvl lower greys can kill ya best bet has always been 2 lvl lower grey there might not be a differance but for me at least it seems the one lvl lower grey can still hit me and hit hard.
iceriven2 is offline   Reply With Quote
Unread 01-24-2005, 02:33 AM   #5
Stavenh

 
Join Date: Nov 2004
Posts: 825
Default



jtbrady wrote:
 I'm sure someone will say "just group" but that isn't an option, I want to play the game solo. 

Not so much just group, but you will never get far soloing and really won't enjoy the game. Some zones, you need 3 or more people to enter. Dungeons offer very little in the way of solo content. So you will mostly be outdoors, soloing animals and mobs. You can solo yellow, orange and red solo mobs, but it's tricky. If your trying for green or blue group mobs, forget it. The damage they do is just to much for  a wizard to take, and those mobs are meant for groups anyway.
 
In seriousness, think of playing another game. While this games offers solo content, that content is generally to fill time while looking for a group. There are quests for solo players, thier rewards are decent, but are very time consuming.
 
If you stick with it, good luck, but be ready to not see some of the world as it won't be accessable to you.

Stavenh is offline   Reply With Quote
Unread 01-24-2005, 02:33 AM   #6
Sorano

Loremaster
 
Join Date: Nov 2004
Posts: 505
Default

In the low 20s you can solo the snakes, hawks and beetles on the grass between tower2 and the dock road. It's pretty boring but they do drop chests with ok loot quite often. You can also solo the crabs down at the docks. Make sure you go to the Trapper guy just down from the TS gates and get the kill quests. The reward does start adding up after a while.
 
When you get a bit higher go to the area just a bit before the Ruins of Varsoon entrance. Lots of solo skels there, plus it's a decent harvesting area. If you are KOS to centaurs, which I wouldn't advise if you are  mainly soloing, just run along the wall where Waylon March is, by Tower3, till you get to the skels. BTW killing just one centaur will make you KOS to them all, so I would think carefully about when to start killing them. Soloing/harvesting will become harder for you if you are KOS to centaurs. 
__________________
elysig
Sorano is offline   Reply With Quote
Unread 01-24-2005, 08:50 AM   #7
j

 
Join Date: Nov 2004
Posts: 210
Default

if in u were a great solo class like a conjuror , trust me you wouldn't have fun.
 
 
Full out i can get 5% exp in el at lvl 29 and mabye 1g if i get lucky on drops  .
 
 
In a group in 1 hour i can get 20% exp and most likely 10g if i get lucky on drops and we aren't hunting crap.
 
 
Soloing in this game is something you do while lfging
j is offline   Reply With Quote
Unread 01-24-2005, 08:59 AM   #8
jtbra

 
Join Date: Nov 2004
Posts: 3
Default

So basiacly the consensus is that soloing isn't much of an option and that the game isn't really designed for it or at the least for Wizards =  Well that is anoying!  Well that makes it difficult for players with limited time.  Even if I had the time I'm not sure I would enjoy it much more, most of my experience with grouping has been frustrating.  I either get alot of exp debt off of some idiot or the tank runs around like I'm baggage and window dressing... probably because for the most part I am window dressing.  So here is the situation as I understand it.  The game isn't really soloable, especialy for Wizards.  If I want to advance, get decent loot, or be able to enjoy the game beyond a very limited set of locations I have to try and find groups... but decen groups will not wan't me because I'm a Wizard and we are basiacly useless in groups >_< that leaves joining groups populated by idiots and 9 year olds... [expletive ninja'd by Faarbot]!
jtbra is offline   Reply With Quote
Unread 01-24-2005, 12:41 PM   #9
Hatebi

General
 
Join Date: Nov 2004
Posts: 3
Default

not neccisarly, once i put the LFG tag up i usually will have a group invite within 10 mins on a fast day.. on a slow day it may up to an hour maybe 2, but while im lfg  ill harvest or finish up solable parts of quests.
 
im level 38 atm
__________________
Sincere
Lvl 50 Wizard Of Befallen
Member Of Ronin
Hatebi is offline   Reply With Quote
Unread 01-24-2005, 03:37 PM   #10
DakiRo

General
 
Join Date: Dec 2004
Posts: 11
Default

I agree with others that this is not a solo game, however if you do want to do it you are better off rolling a templar / paladin character. They are much easier to solo.Wizard is the worst class for soloing since rots dont really hold and we have no armor so we can only take 2-3 hits. Also you will not be able to complete any of the interesting quests solo, you won't be able to finish access quests and you can't get into any instanced zones without a group. Hate to say it, but if solo is what you want to are better off going to WoW.
DakiRo is offline   Reply With Quote
Unread 01-24-2005, 06:25 PM   #11
Stavenh

 
Join Date: Nov 2004
Posts: 825
Default



jtbrady wrote:
So basiacly the consensus is that soloing isn't much of an option and that the game isn't really designed for it or at the least for Wizards =  Well that is anoying!  Well that makes it difficult for players with limited time.  Even if I had the time I'm not sure I would enjoy it much more, most of my experience with grouping has been frustrating.  I either get alot of exp debt off of some idiot or the tank runs around like I'm baggage and window dressing... probably because for the most part I am window dressing.  So here is the situation as I understand it.  The game isn't really soloable, especialy for Wizards.  If I want to advance, get decent loot, or be able to enjoy the game beyond a very limited set of locations I have to try and find groups... but decen groups will not wan't me because I'm a Wizard and we are basiacly useless in groups >_< that leaves joining groups populated by idiots and 9 year olds... [expletive ninja'd by Faarbot]!



Well, they never hid the fact this is a grouping game. They have gone a long way from EQ1 in terms of allowing some solo play. It's not just wizards, it's all classes, some doing better then others in regards to solo.

Finding decent groups? Heres the deal. It's more work. My expereince with pick up groups is 50/50. Half good half bad. Thats alot of bad. When I found people I liked, I friends listed them, and looked them up each time I logged on. This lead to the group of people I play with regularly and to the guild I joined.

Me and my group work well together. My guild is filled with good players. It was part luck, part work. But, as you have said, your time is limited, so even if you did find people to be friends with in game, if they play more then you, they are going to outlevel you quickly, leaving you behind.

I hear the frustration in your voice. But this game has never pretended to be something other then a grouping game. I can understand your Frustration, but not blaming the makers of the game, as they never lied about the difference between soloing and grouping for Everquest.

Stavenh is offline   Reply With Quote
Unread 01-24-2005, 06:30 PM   #12
HairyDustBall

Loremaster
 
Join Date: Nov 2004
Posts: 130
Default

I am currently a level 26 wizzard I spent an hour and a half soloing reds (levels 31 32 and 33) on the beach in el. I got 5% exp I did die 1 time from takeing on a "solo" mob that brought 3-4 friends with it. so I had debt for part of the time. I dont see soloing as an issue with wizzards (like I said I was killing very red mobs) but as an issue with the game the exp rate just isnt worth it like 1/20th of what you can get in a group.
HairyDustBall is offline   Reply With Quote
Unread 01-24-2005, 07:36 PM   #13
~Mercu

 
Join Date: Nov 2004
Posts: 109
Default

lvl 20 is an akward level...
Fighting t3 mobs with ice spike sucks.
At 21 you'll get one of you main nukes, Breath of the Tyrant, and because adept 1 of this spell is so readily available...yellow con mobs become pretty easy to take down.
At 23 is when the wizard really comes into his own though...
By gaining your big nuke, Ball of Fire orange mobs become consistently soloable.
As someone else said... you'll find these mobs around the T4/RoV area.
 
So smile... as a wizard you're about to hit the gravy levels where for a little while you're the king of dps... that is... as long as you upgrade spells.
 
ps. do your best to get BoF to adept levels.  I'd looking into having it before you hit 23.
~Mercu is offline   Reply With Quote
Unread 01-27-2005, 12:04 AM   #14
radt

 
Join Date: Dec 2004
Posts: 14
Default

Hey Hairy, can you post your technique for killing these reds?
radt is offline   Reply With Quote
Unread 01-27-2005, 12:51 AM   #15
Ulke

 
Join Date: Nov 2004
Posts: 64
Default

I like to solo, hell I solo'd my wizard up in eq1 from 1 to 58. I rarely, if ever grouped with anyone.
 
My problem is that soloing in eq2 is excruciating at higher levels. I'm 43 right now and basically a blue con mob can beat the pulp out of me without blinking. This wouldn't be as big of a deal if my roots would actually land. I just solo'd 8 wolves in everfrost, the low level ones by the safe spot. In those 8 fights I cast my root, both tether and freezing manacles approx 4 times per fight. Each time I got resisted. Now I can figure that freezing manacles would get resisted, cold based root against ice wolves.. ok. 
 
My big question, and the point of this post, is to ask other higher level wizards where they solo? If they solo... Is there a certain mob that doesn't resist our root quite as much? Damage isn't a problem, I have enough power to take down a orange mob if I could just keep it off me.
 
I'm not asking for a discussion on how "gimped" wizards are, or why, or that we need to be fixed, etc.... I have already read it all on the forums before.
 
I know eq2 isn't a soloers game, and I group frequently with friends, but when they aren't on I still want to xp solo.
Ulke is offline   Reply With Quote
Unread 01-27-2005, 01:45 AM   #16
TheC

 
Join Date: Nov 2004
Posts: 118
Default

The patch today "should" address the solo issue, haven't tried it myself but we all should be able to solo alot better than before.
 
Soloing is really easy most of the time as  a wiz, I dunno about reds, but yellows and oranges, as long as your root works you shouldn't get hit at all, but when it doesn't work at all it can be trouble.

Message Edited by TheCoZ on 01-26-2005 12:47 PM

TheC is offline   Reply With Quote
Unread 01-27-2005, 02:17 AM   #17
Ulke

 
Join Date: Nov 2004
Posts: 64
Default

well the reason i attempted to solo again was because of the patch notes. not only did i not see any gain in % per kill on blues, the above problems i mentioned were after the patch.
 
the new solo content that is coming, whenever, may help, i dunno.
 
i know blues aren't the best xp, but i cant reliably test any higher con, not only because they are harder to find, but also they hit way to hard. if i couldnt evac i would be dead. 
Ulke is offline   Reply With Quote
Unread 01-27-2005, 07:15 PM   #18
Kishra

Loremaster
Kishra's Avatar
 
Join Date: Nov 2004
Posts: 37
Default

I find soloing pretty easy, as long as there's only 1 monster at a time.I'm lvl 25, and have no problems in Nektulous Forest.I kill yellows all the time, and never die. They only Time I die is when there are 2-3 creatures.Maybe you're equipment or spells aren't up very high?Tulsa LVL 25 wiz
Kishra is offline   Reply With Quote
Unread 01-27-2005, 07:33 PM   #19
beechbo

 
Join Date: Nov 2004
Posts: 17
Default

I feel your pAiN for I am a lvl 20 wizard. I am now a bit happier though because last night myself and an inquisitor were taking on 4 person mobs (fallen diciples,crusaders,etc...) green and blues and were getting about 2% for each group. After only about an hour I had gone up 30% which I think is a pretty good increase from previous days. I know this is not soloing (which is what I am usually forced to do cause of work schedule) but its not to hard to find at least one willing tank for these lvl mobs. Keep playing-You cannot deny the power of a high lvl Wizard!!
__________________
Vlayed
Lvl 25 Wizard
Lvl 16 scholar
beechbo is offline   Reply With Quote
Unread 01-27-2005, 10:41 PM   #20
Tarkadal

Loremaster
Tarkadal's Avatar
 
Join Date: Nov 2004
Posts: 104
Default

Level 20 is a tough level for Wizards. There is a huge jump in mob strength at that level, and our bigger nukes are still a level or 3 away (meaning that white cons give us hard time, but are still doable). That doesn't mean we can't solo though. At lvl 20 I soloed AQ1, it took me a couple of deaths to figure out the basic strategy behind killing the grouped scarecrows, but after that I was fine. Good xp for finishing the quest too.
 
If you're looking to get through to lvl 21 ASAP, (not a bad idea), try groups of low greens in Antonica, generally faster than killing solo mobs, and better loot.
 
As for the safest solo strategy, try DoT, freeze, root,dot, nuke  instead of root,dot,nuke. Your freeze should stop the mob from getting to you before you can land your root, and you get a free DoT in there that doesn't have a chance a breaking the root.
Tarkadal is offline   Reply With Quote
Unread 01-28-2005, 12:57 AM   #21
HairyDustBall

Loremaster
 
Join Date: Nov 2004
Posts: 130
Default


radtex wrote:Hey Hairy, can you post your technique for killing these reds?
Stand Back from the mob as far as possible and cast freezing whorl, incinerate, freeze, forzen manancles, move back far just to the edge where you can still cast spells hit the mob with that level 20 training DD (this spell has movement debuf) then BoF, If the mob breaks root reroot move back hit with a BoF then BoT doesn't matter if it breaks root after the BoF the BoT will usualy kill it. About 10% of the time you never have to reroot. Some mobs are faster than others if the mob is getting to you to quick on the first pull then remove the incinerate from the lineup. If the mob has a lot of HP possilby throw another Freezing Whorl right after your second root (this is risk tho possibly wait for freeze to be available incase it breaks root). I can usualy nonstop 2 reds in a row with this before I have to heal up.All of the spells I use in this except freezing whorl are adept 1 and it only works out side do not try in a dungeon.
HairyDustBall is offline   Reply With Quote
Reply


Forum Jump


All times are GMT. The time now is 06:05 PM.

vBulletin skin by: CompleteGFX.com
Powered by vBulletin® Version 3.7.5
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
All threads and posts originally from the EQ2 and Station forums operated by Sony Online Entertainment. Their use is by express written permission.