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#31 |
Loremaster
Join Date: Sep 2005
Location: Reading, England
Posts: 2,309
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![]() Autenil wrote: Under Options -> User Interface -> Game Windows there are some options to control font smoothing and to use a smaller font. Try changing those to see if it helps. I have tried them, they just make it worse. It needs a larger font not a smaller one. The only way I have found to make it readable is to make the backgroun opaque, but it is still harder to read than the old one. The font is just too small at 1920x1080. I will be bugging this. |
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#32 |
Loremaster
Join Date: Nov 2004
Posts: 296
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![]() I really like the new UI Quest window. Much better than before for me. Fendaria |
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#33 |
Tester
Join Date: Nov 2004
Posts: 3,844
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![]() You do know that you can just hover your mouse over the quest helper and use the scroll wheel to scroll through the quests? I do agree, though, that it would be helpful to have a small arrow or some other indicator that there are additional quests below. For folks who are having issues with the quests not showing, etc. try playing around with the options for auto-pinning and auto-moving to top of the list, those might help. You can also play with the window settings and change opacity/mouse over etc. so that the quest helper is less noticeable, or only shows when you mouse over it. |
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#34 |
Developer
Join Date: Nov 2006
Location: San Diego
Posts: 2,273
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![]() wickermanuk wrote:
Almost every modern MMO has some sort of quest tracker that shows multiple quests. It has become a staple of MMO games and makes sense for us to provide elements that are familiar to the gaming community. I also hear WoW is adding guild experience. |
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#35 |
Developer
Join Date: Nov 2006
Location: San Diego
Posts: 2,273
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![]() Regarding the font issue, can someone post a screenshot? Everything is clear for me on my video settings so I'd like to see what you guys are referring to. I'm sure we can get it fixed. As far as adding more quests to the helper or a scrollbar, the original intent was to have it only display a certain number of quests, like 8-10, that you can fit on your screen without scrolling. But since people play at different resolutions and have a wide variety of layouts, we left it as is, where you can fit more quests than you can see in the window. We didn't add a scrollbar because it would have been more clutter on the screen, so the window just scrolls on its own if you have your cursor over it. We could look at changing this, but we are trying to minimize how many UI elements need to be on your screen at once. Also, if you decided that you liked having the quest helper on the left side of the screen, the scrollbar would appear to be floating in the middle of your UI and probably wouldn't look that good. Please continue to give your feedback so we can make this window more useful for everyone! |
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#36 |
Loremaster
Join Date: Nov 2006
Posts: 3,870
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![]() Here is my 2 cents . . . .
Again, nice job Rothgar and thanks. |
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#37 |
Server: Antonia Bayle
Loremaster
Join Date: Oct 2008
Posts: 137
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Eveningsong wrote:
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#38 |
Server: Antonia Bayle
Loremaster
Join Date: Oct 2008
Posts: 137
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![]() Eveningsong wrote:
No; I didn't know that - thank you for the info!
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#39 |
Server: Antonia Bayle
Guild: The Guild of Misfit Warriors
Rank: Senior Officer
Loremaster
Join Date: Sep 2009
Posts: 219
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![]() I agree about the font, it's hard to read...and I don't have any custom UI either. The multiple quests up there, I'm neutral on atm, but disliked it when I first saw it, and I usually hate change at first so decided to have an open mind and change my stance to neutral. I know it's one of those things that's going to be useful and will just have to get used to it. Edit: Pesky commas |
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#40 |
Loremaster
Join Date: Mar 2008
Posts: 1,198
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![]() Rothgar wrote:
I give it two months before the first person posts - "I just came from WoW, and you guys here at EQ2 are totally copying them with this guild experience thing." I once read somebody post that WoW was the first 3D MMO. He HONESTLY believed that.
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#41 |
Server: Everfrost
Guild: Nos Es Rutilus
Rank: Tirones
Loremaster
Join Date: Nov 2006
Posts: 2,240
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![]() Rothgar wrote:
Can I make a suggestion? A common solution for this in current interface design is a 'hint bar' type of thing at the bottom of the window.. either in the form of a faint downwards arrow across the bottom/top if there is overflowed content, or as a fading out of the content in the last narrow portion of the window. holding or clicking the mouse on this hint bar scrolls the window without adding any actual noticeable UI element. |
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#42 |
Loremaster
Join Date: Nov 2004
Posts: 825
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![]() Rothgar wrote:
I don't know if my readability problem is the same as others, but I think mine is the font being on the small side for me to begin with at the screen resolution I use and then it looks like it went from bold text to plain text. I overlapped an old image and a new one at the same size and took a screenshot and then cropped it. It's not unreadable, just harder...
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Please visit my dungeons by Hedvika on AB: Hall of Fame: Help Feed the Dragons! (No, you won't be the food!) Look for Poet's Dungeon: The Mad Poet's Release returning soon. ---------- Aluriel's chronicle of a scavanger hunt through 50 player decorated homes and guildhalls:.... http://photobucket.com/AlurielsAdventure |
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#43 |
Loremaster
Join Date: Nov 2004
Posts: 61
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![]() Rothgar wrote:
How hard would it be to add the checkboxes to group member quests? I have to say not being able to see the quest info when I'm helping friends work on their quests is the biggest Quest Helper annoyance! Of course we had the same problem with the old Quest Journal, it's just not any better now with the shinny new one. Otherwise I like the new Journal. No problem with fonts, but I have the default UI. I will try to remember to /feedback this tonight when I get home. Thanks Rothgar!
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#44 |
Loremaster
Join Date: Nov 2006
Posts: 3,870
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![]() Umber@Nektulos wrote:
Wow, great suggestion! Adding shared or friends quests would be really nice if possible. +1 from me if it can be done. |
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#45 |
Loremaster
Join Date: Jan 2009
Posts: 490
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![]() Hey rothy Right, heres a picture of what I see, its readable, but its very hard to see. At least for me and a few others. My resolution is 1280 x 800 on a 19" widescreen. I like the function of having multiple quests at once... I can see where it could be useful, personally I like to focus on one quest at a time, having to tick/untick quests to decide what I want to use is a pain. But I can live with it. My idea was just being able to tick them all and minimizing the window to only show the top one... That way I could use the quest helper as I was using before. Anyway! My main issue is the blurryness. I am having trouble with it. I have a feeling its because its white with a black outline? Maybe its my gamma? Maybe its the resolution? Its readable but its very hard no the eyes for me. This needs to be fixed right away |
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#46 |
Loremaster
Join Date: Nov 2004
Posts: 664
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![]() BabyAngel wrote: Anyway! My main issue is the blurryness. I am having trouble with it. I have a feeling its because its white with a black outline? Maybe its my gamma? Maybe its the resolution? Its readable but its very hard no the eyes for me. Trust me - it'd be worse without the black outline. Without that, letters would get lost in some backgrounds. Powers &8^] |
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#47 |
Loremaster
Join Date: Dec 2005
Location: Netherlands
Posts: 1,285
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![]() maybe a suggestion for people doing quests zone by zone, to make a checkbox for zones as well. It'll add all quests you have in the zone to the questhelper instead of checking them one by one. |
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#48 |
Tester
Join Date: Dec 2004
Posts: 213
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![]() I would like the ability to double click the box and bring up up like it worked before. Sometimes I use 'J' other times I double click. |
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#49 |
Loremaster
Join Date: Jan 2009
Posts: 490
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![]() Sort by current zone, auto ticks all quests for current zone... That would be useful, long as writs goto the top. Might sort the writ problem to? Though... doesn't answer what to do with the font for those of us who is blury for lol |
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#50 |
Loremaster
Join Date: Dec 2004
Location: Cheeseland, USA
Posts: 14,919
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![]() My only initial complaints is that the quest names are no longer colored to reflect thier levels. It took me a little bit to notice that they're now shown by a colored dust icon. Seriously? You had to use the Powder/Dust/Loam graphic icons for quest difficulty instead of making something more professional for the UI? |
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#51 |
Loremaster
Join Date: Dec 2004
Posts: 208
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![]() I wouldn't say it's horrible, but none of the new features are useful for me, and it breaks both the custom quest UI's I liked to use, so on the whole I am displeased. I don't want multiple quests showing. My screen is cluttered enough already without having to find room for a bigger quest helper window. I would like a quest helper that shows the one quest I am most interested in tracking, with a simple way to choose when I pick up a new quest whether to keep the old quest visible, or replace it with the new one.
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#52 |
Loremaster
Join Date: Nov 2004
Posts: 1,125
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![]() Ekum@Everfrost wrote:
That works for me right now. Double-click the listed quest and the journal comes up TO that quest directly. Now as for if it's empty does the journal come up, I dunno, but it definitely comes up for the quest I clicked on, though it may only be if you double-click the name of the quest. I don't know THAT specifically, but it does work at least a bit. Some other great suggestions in this thread. Definitely would like sorting options of some kind for the active window. |
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#53 |
Developer
Join Date: Nov 2006
Location: San Diego
Posts: 2,273
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![]() Ekum@Everfrost wrote:
You can do this already, you just have to click on the quest name. We didn't make the whole window clicky due to the fact that more people will make this window a lot larger than before since it holds multiple quests. You can now set the window as "clickthrough" and it actually works so you don't block your cursor from clicking on things behind it. |
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#54 |
Developer
Join Date: Nov 2006
Location: San Diego
Posts: 2,273
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![]() Cusashorn wrote:
Colored dust icon? Give us a little more credit than that! We started out color-coding the quest names by their con color, but it was a bit overwhelming having all those colors in the list. Some were not readable depending on the background. It works much better in the journal where everything is printed on a dark background, but it didn't look that great in the new window. Since we eliminated the coloring on the quest name, we added icons next to them that indicate con and tier. The higher the difficulty of the quest, the more triangles are shown on the icon. Solo = 1, Heroic = 2, Epic = 3. No loam icons were harmed in the making of this new icon. |
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#55 |
Developer
Join Date: Nov 2006
Location: San Diego
Posts: 2,273
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![]() msgnomer wrote:
Thanks for posting the comparison picture. I think I know what you guys are referring to. We changed the font style in the new window so we could fit more text in less space, but perhaps this isn't as readable for some people. I'll keep an eye on the feedback before making any more changes though. At this point people are probably split and anything we do will just have someone else upset. As far as the black outline, without that, the text would be impossible to read on a bright background. |
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#56 |
Loremaster
Join Date: Nov 2004
Posts: 137
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![]() I really like the new quest helper window, including the reduced font and the new checkbox system (both on the helper window and in the main quest journal). It's one of my favorite parts of this expansion. Good job!
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#57 |
Archive of Ik
Join Date: Dec 2004
Posts: 1,485
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![]() It's been something that i've wanted for years. Awesome job with it Rothgar and crew. A few tweaks in regards to the text would be appreciated, but other than that, I rather like it. |
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#58 |
Tester
Join Date: May 2005
Posts: 141
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![]() Rothgar, was it an intended change with this new helper, that when you complete a quest, it is just added to the list in the completed tab of the journal, but not displayed in the right side of the journal? Before the expansion you could always see the last quest you completed when you opened the completed tab, now you actually have to dig through the list to find it, if you cen even remember the name. |
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#59 |
General
Join Date: Dec 2004
Posts: 78
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![]() the new font sucks... i vote change it back |
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#60 |
Developer
Join Date: Nov 2006
Location: San Diego
Posts: 2,273
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![]() -Fluffy- wrote:
That was not an intended change. I never even noticed that the last completed quest was automatically selected in the completed tab. But I imagine this happend as a result of the changes that the quest journal had to go through to support the new quest helper. |
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