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#31 |
Loremaster
Join Date: Nov 2004
Posts: 521
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![]() i've never noticed it go off more than 5 times. looking at your own parse from pptr:http://i32.photobucket.com/albums/d1/Mystaskratch/pprbooks2.jpgthis fight lasted 1:40 seconds. now given the rave reviews you've given the mark line i'm going to safely assume that you dropped it right near the beginning of the fight and the refreshed it as often as you could. so you'd have gotten it off 4 times if you did that. this is raid fight so we can assume exposing mark went off all 4 times. you had 16 total hits which i'm interpreting as 3 which hit for full 5 times and a 4th which started to hit when the encounter ended.this is a multimob encounter so it's a bit harder to say than if it was a single name but i think EM goes off 5 times everytime. |
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#32 |
Loremaster
Join Date: Feb 2005
Posts: 1,238
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![]() Had it free got it on a run through poets with ma brusier :smileyvery-happy: shame i gave it away to a guildie who can use it as my assassin is still a baby atm
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Q - Named and epics get + to hit which makes avoidance tanking suck. A- Yes they do, and yes it does =========================== Steve Danuser, a.k.a. Moorgard Game Designer, EverQuest II ... Whats Amazing Reflexes ?? ....... =========================== |
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#33 |
Join Date: Nov 2004
Posts: 693
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Well, I've definately noticed it going off more than 5 times when it triggers.... I can't say for sure if that change will affect Mark or not, but it was the first thing that I thought of when I saw that update. Nothing else to see here :smileytongue:
Message Edited by MystaSkratch on 02-18-200603:27 PM |
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#34 |
Join Date: Jan 2005
Posts: 427
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From what I understand this is related to multi-hit attacks and "charged" effects. It sounds like a single mult-hit CA would only burn one charge of some effects instead of one per hit. Again I'm not sure if this is what was happening, but that was my understanding from some discussions on beta.
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#35 |
Join Date: Nov 2004
Posts: 693
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Would be nice if it doesn't affect Mark, but I can't really come up with another reason why it procs more than 5 times on occasion (not that I'm complaining).
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