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Unread 10-20-2005, 04:12 PM   #31
Arathon

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Caerwyn wrote:
Our group heal is actually much closer to being worthwhile on even a single target now- inefficient, yes, but it's no longer to *completely* be ignored.

I was mostly referring to the fact that a) the Arch Heal *did* get improved, and b) the single-target regen is now a truly impressive spell. Each tick of the single target regen is now about 85% of the initial direct heal component of our healing line!

Consider, now, the following.

One second into the fight, approximately 450pts is healed from Sylvan Streams adept 3.
Three seconds into the fight, we're up to 450 + 70 + 70 + 725  = 1315 from two ticks of SS and a cast of Verdant Bliss. Please note that we now are very competitive as far as the burst healing we can provide in the first 3 seconds of a fight.
Five and a half seconds into the fight we're up to 1315 + 90 + 90 + 70 + 70 + 375  = 2010 from two more ticks of SS and two ticks of VB as well as the first tick of Wild Growth.
Seven and a half seconds into the fight we're up to 2010 + 90 + 90 + 70 + 70 + 375 = 2705 from two more ticks of SS, two more ticks of VB and another tick of WG.

That's 360 HP/sec that we can sustain indefinitely using nothing but DHs and our single target regen. Oh, and we used 146 + 254 + 153 = 553 power (in order of casting) for 4.9 HP/power, which is some of the highest efficiency around.

Concerns may remain regarding raiding as the regen does not stack, but from a group perspective I'm pleased.



I'm in agreement with you on this Caer.  I'm pleased with the adjustment they made.  Wild Growth is an excellent upgrade.  This, in combo with the smaller adjustments on the DH line put us right on par with the other healers in dealing with spikes.  Also, lets not forget the adjustment they made to the casting time on the VR line in that small update.  It wasnt enough in and of itself to give us the ability to deal with spike damage, but now with the improvement to straight regen's I think we are right there for handling spikes.  Unless they increase the other healers, any further increase in the DH would overpower us imo. 

The group heals are definately worth using now, the increase was not insignificant.  I would suggest looking at the emergency heals also.  I'm not positive, I have to go back to the patch notes and re-read them, but they seemed to have been increased in the amt healed also. 

Now if we can get a little love for our Buffs, and our Raid desirability we would be in pretty good shape.

OHH, please fix our tree.  It dies far to easily and needs to be immune to AoE damage.

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Unread 10-20-2005, 04:31 PM   #32
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Thanks for the numbers Fluke. I am pleased with the upgrade to our heals. Having  the HoT start with a big direct heal and complete quicker for more healing was a very nice boost to wardens. I was very happy while playing my warden last night.

Message Edited by Morgis on 10-20-2005 05:31 AM

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Unread 10-20-2005, 06:09 PM   #33
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works fine for me... the button mashing is gone as i'm able to more suitably balance top up heals on the regen for most mobs - it feels like im tactically timing and healing now rather than button mashing - nicely done chaps. one thought tho not a request but something that crosses my mind - how much longer before we may see a 'back into the fray' nerf? - this update must have gone a long way to boosting fury healing far more than intended - if not, i can see a few wardens being  upset by how this has helped the fury personally im happy so long as i can do my job without busting a nut - no offense intended to our fury friends (not supposed to be a provocation to a flame, just a thought)

Message Edited by Rappy on 10-20-2005 07:19 AM

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Unread 10-20-2005, 07:27 PM   #34
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I think the anger there comes from our crappy lvl 52 spell.  If we had something similar or just as good, it would not be an issue.
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Unread 10-20-2005, 07:52 PM   #35
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Rappy wrote:
....one thought tho not a request but something that crosses my mind - how much longer before we may see a 'back into the fray' nerf? - this update must have gone a long way to boosting fury healing far more than intended - if not, i can see a few wardens being  upset by how this has helped the fury personally im happy so long as i can do my job without busting a nut - no offense intended to our fury friends (not supposed to be a provocation to a flame, just a thought)

Message Edited by Rappy on 10-20-2005 07:19 AM


2 spells were affected by this update.  Single HoT and group HoT.  If I have to use my group HoT, then something is going wrong in the group.. or we just got AE blasted.. 
We didn't become top of the ranks with this update... 
 
Even though you didn't come right out and say "Requst" why else would you say it.  Subliminal, or direct.. you're calling for a nerf... SMILEY  If you feel inadequate, call for changes of your own class, don't call for nerfing somebody else...  SMILEY


 
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Unread 10-20-2005, 07:56 PM   #36
Arielle Nightshade

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I agree...a very nice start and a nice fix for the 'it's miserable to play' issue.   Thanks to the devs for making the changes.  I had a nice long chat with Spagma last night...and am reserving final opinion till I have a chance to do a full group. 
 
Overall, though..I'm pleased too.  I was unhappy to have to put my (up till now) favorite character on the shelf.  Glad she can come out and play.
 
Looking forward to the further tweaking of our buffs and other issues that we have.  But for now...it's nice.  Thanks.
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Unread 10-20-2005, 07:56 PM   #37
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There is a distinct difference between asking for a nerf and suspecting one may be comeing down the line.
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Unread 10-20-2005, 08:05 PM   #38
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In that case, I would be more on the lines of suspecting a fix to your tree spell... not a nerf of another class...
 
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Unread 10-20-2005, 08:16 PM   #39
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Arielle,

As for the group last night, we never did get to any really challenging content, members started dropping off shortly after we spoke.   Though after the Templar left, the question was raised whether or not I could continue healing against heroics.  I was very glad that I could confidently say Yes, and then back it up with proof.  There are atleast 3 other people on my server that now see Wardens as a healer once again, and that makes me happy.  It turns out it did not take long for people to realize that we were sub par, though they may not have come out and said it, they did base their grouping on it.  I was invited because I was the only healer LFG at the time.  About 5 mins later, they picked up a Templar, 4 levels lower than me, as they did not think I could handle it.  I did not put up a fuss, as I figure its going to take time to prove ourselves again.  I don't really mind doing so, as I like to surpise people.

Anyway, I will try to get out there again tonight, and do some challenging content but I think we are in good shape.  The regen + group regen combo, while less power efficient, is a great way to increase the HP/sec.  Its also nice to see the targets health actually rise while using this regen combo, instead of just slowing down the damage.

This will go a long way to leaving our direct heals available to deal with bursts or adds.  Also I wanted to point out, that the group regen is now as efficient for us to use, as the group reactive or group ward is for the other classes, so long as atleast 2 people are taking damage.  So while they are still have an advantage over single target, we have the advantage over multiple targets, and it equals out at about 2.  Don't let this stop you from using it on a single target when needed, as our  over all efficiency makes up for blowing some power on our group regen.  Doing this also gives the added bonus of healing anyone else that may have used a manastone, or hp-> power conversion.

I have a couple of other thoughts that I do not want to post until I run some numbers to be sure that it is effective.  I guess I will have to explain that when the time comes.

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Unread 10-20-2005, 08:27 PM   #40
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nice that our regen got an upgrade. just a shame that it doesn help at all on raids where u have more than 1 druid.
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Unread 10-20-2005, 08:28 PM   #41
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Unfortunately, I didn't get to experiment as a solo healer last night, but I will say it's clear the changes do make a big difference.  I'm just not sure this was the right way to fix the problem.  It seems like, before the combat changes, we had great direct heals to make up for the inherent problems in regens.  Now, they've made the regens big to make up for the problems with our direct heals.   And the inherent problems with regens still haven't been addressed.   I'm still grateful for the attention.  Really, anything to make the class more in line with the others is a welcome change.   I do hope that they continue to look at our issues.   I know other classes will probably get attention now (I really, really feel bad for coercers among others), but when some of their more immediate concerns are addressed, I hope they take another look at this.   And I hope they will take a look at raid desirability as well.
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Unread 10-20-2005, 08:32 PM   #42
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LordOlrik wrote:nice that our regen got an upgrade. just a shame that it doesn help at all on raids where u have more than 1 druid.

Yes.  Wardens are definitely more affected by  stacking issues than the other classes because we rely on our specialty heals to make up for the deficiencies of our direct heals.

Message Edited by Morie on 10-20-2005 09:32 AM

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Unread 10-20-2005, 08:37 PM   #43
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and to bring up the fury comparsion again: due to their lvl52 heal they do a MUCH better job as healer outside the mtg than we do (not to mention that they got an int buff which stacks with the chanter and nec int buff which makes em the first choice as healer in the "mage group" while we get a worthless agi buff).
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Unread 10-20-2005, 10:52 PM   #44
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Urkraft wrote:


Morie wrote:
So, do we get to see a new sig, Ukraft?



In time probably yes. As i have said it's a good start - this doesn't mean the trust that was shattered in the last two month will get back 100% immediately.

I'm with Urkraft on this one...although the new changes have made Warden more pleasantly playable...my enthusiasm for playing EQ2 is not as great as it was.  Not out of boredom, but because of the customer service issue that the lack communication engendered.   That a fix was needed was not the issue.  That there was no contact regarding it..was.

I stay for the community we have created...but that can easily go somewhere else if value is not offered here.  Customer service is one of those things.

I look forward to seeing what will happen to further the Warden cause in the next few weeks.  

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Unread 10-21-2005, 12:28 AM   #45
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Nice work on the regens.  There's a noticeable improvement that makes us more viable as healers.  Directs are still meh though.  I just don't get the logic behind having our 'specialty heal' attached to our directs and in the ratio that it's in.  I'm disappointed that our directs are still hamstrung by the proportion of regen to actual heal.   I think this really needs to be readdressed along with the other issues that Caerwyn has listed in the Healing Consolidation thread.

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Unread 10-21-2005, 01:35 AM   #46
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Chrystlis wrote:
Even though you didn't come right out and say "Requst" why else would you say it.  Subliminal, or direct.. you're calling for a nerf... SMILEY  If you feel inadequate, call for changes of your own class, don't call for nerfing somebody else...  SMILEY

I group with a fury quite often so I'm one of the last people who'd want it nerfed. SMILEY  But I think we warden's would like a spell that's as imagintive as BITF.  A group DI really isn't very useful.  The added spell doesn't even have to be a heal but could be something like a group version of spirit of the bat that regens faster if you are low on power.  Nothing like what an illusionist can do but it would at least give us something useful for raids.
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Unread 10-21-2005, 01:37 AM   #47
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Arielle Nightshade wrote:

I'm with Urkraft on this one...although the new changes have made Warden more pleasantly playable...my enthusiasm for playing EQ2 is not as great as it was.  Not out of boredom, but because of the customer service issue that the lack communication engendered.   That a fix was needed was not the issue.  That there was no contact regarding it..was.


At least we can take solace that the lack of communication is not a warden specific issue. SMILEY
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Unread 10-21-2005, 02:10 AM   #48
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BITF isn't the end-all-be-all boon to furies as everyone claims, it's a heal on a third timer, yes, but it's got restrictions that can make it just as much a waste as a boon.... kinda like casting your tree... it might make it 30s into the fight and provide a boon, or it may get waxed the instant you casted it.  Considering how rough it used to at least be to heal pre-52 as a fury, it was sorely needed... small heals + weak regen often meant very rocky times.  I'm happy to say that BITF is now an emergency heal now that regens are bumpedup properly. I hated casting it and wasting 2x the mana of a small heal because the regen bumped them to 50% or the pally healed or the monk mended or the necro healed, or... 
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Unread 10-21-2005, 09:37 AM   #49
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Not labeling BITF a be-all-end-all, but the issue of 45% - 55% HP swing is easily countered in most groups with a tiny bit of effort...

Put BITF on a macro that announces your casting it and your group will soon learn to get the best use out of it.

As an aside, if you found it frustrating having to waste power on BITF to keep up with healing, try Managing NOT having it and still keep up healing with smaller upfront direct heals... then tell me its not much beter than a spell that lets you watch the MT die several times before the group wipes instead of just once.  A dead group is a dead group, even if the MT did get a rain-check of 20 secondson his demise.

Message Edited by Code2501 on 10-20-2005 11:03 PM

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Unread 10-21-2005, 12:16 PM   #50
Rappy

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Chrystlis wrote:

Rappy wrote:
....one thought tho not a request but something that crosses my mind - how much longer before we may see a 'back into the fray' nerf? - this update must have gone a long way to boosting fury healing far more than intended - if not, i can see a few wardens being  upset by how this has helped the fury personally im happy so long as i can do my job without busting a nut - no offense intended to our fury friends (not supposed to be a provocation to a flame, just a thought)

Message Edited by Rappy on 10-20-2005 07:19 AM


2 spells were affected by this update.  Single HoT and group HoT.  If I have to use my group HoT, then something is going wrong in the group.. or we just got AE blasted.. 
We didn't become top of the ranks with this update... 
 
Even though you didn't come right out and say "Requst" why else would you say it.  Subliminal, or direct.. you're calling for a nerf... SMILEY  If you feel inadequate, call for changes of your own class, don't call for nerfing somebody else...  SMILEY
 

Why would i call for a nerf when i need the healing power from a fury in my guild to do raiding and tough group events?  I suggest you read less into things and be a little less reactive - clearly the tension caused by a post such as mine that hardly calls for a nerf in any reading of it makes it obvious you are as concerned as i am that BITF will be nerfed.  Im not going to start an argument about what i ment and what you think i really ment and what i think you think i ment etc.. thats the problem with message boards and emails - if i wanted a nerf i would have just called for it, i'll leave it at that I thank Spagma for pointing out the obvious for you in my absense
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Unread 10-21-2005, 07:39 PM   #51
Arielle Nightshade

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Unmasked wrote:

At least we can take solace that the lack of communication is not a warden specific issue. SMILEY



Yes, True....however..when my ex-main is both a Warden and a tier 6 Provisioner..the lack of communication seems game-encompassing.    
 
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Unread 10-21-2005, 07:57 PM   #52
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/hugs Arielle

There are plenty more where that come from, so you just let me know when you need em.

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Unread 10-21-2005, 11:43 PM   #53
Arielle Nightshade

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Spagma wrote:

/hugs Arielle

There are plenty more where that come from, so you just let me know when you need em.



Aww ..Spag...you are the BEST  SMILEY  /hug
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