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Unread 10-08-2018, 04:32 PM   #1
Chrol

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Please post any feedback, bugs, etc. regarding Eryslai: The Bixel Hive. There are 2 versions of this zone, [Solo] and [Heroic]. In your posts, please be sure to call out which version of the zone you are discussing.

Thanks!

-Chrol
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Unread 10-10-2018, 05:45 AM   #2
Pioneer

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Solo zone.
Looks like that event on last named, Aurorax, is broken.
It calls elite guards but they just standing at their places.

After defeated i saw a shiny but someone teleported my to the elemental. My shiny! Nooo!


Zone is pretty nice.
It also would be good if you will use some color hints like in Mirror's Edge.... Or not =)
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Unread 10-10-2018, 09:55 PM   #3
Pheidra

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Zone: [Solo]
Named: Anzarion
Issue: His punt doesn't have any call out text, screen pop, or spell bar. Not sure if that's intended?
He does say "Look up, or be cast far, far away", but looking up didn't seem to help me and he only stated it once.
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Unread 10-10-2018, 11:58 PM   #4
Chrol

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There should be a cloud above you, followed by lightning hitting the ground that throws you up and away.
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Unread 10-11-2018, 05:06 AM   #5
Pidz

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Element of Destruction: Pure Adventure
Maelin Starpyre
Solo (maybe heroic too l don't know)

After killing Anzarion l couldn't find the next named and never saw the pollen launcher so l climbed the wall/tree trunk behind him all the way to the hive and jumped down in the queen's room. The wall/tree trunk has low resolution graphics and l don't think this is an intended way to reach the hive.
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Unread 10-11-2018, 05:08 AM   #6
Pidz

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Element of Destruction: Pure Adventure
Maelin Starpyre
Solo (maybe heroic too l don't know)

In the hive it is possible to free a bird and ride it but the landing point of that bird can be reached by foot.
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Unread 10-11-2018, 04:45 PM   #7
Chrol

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Not intended! Will bring this to the environment art team. Thanks!
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Unread 10-11-2018, 04:46 PM   #8
Chrol

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Yes, there are two ways to get there. One is easier than the other.
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Unread 10-11-2018, 05:15 PM   #9
Elinea

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Is there supposed to be a shiny after each name, like in Doomfire solo instance? After killing Anzarion, there was no shiny that I could see or find on track.

Edit: Well, I found a spot where I just fell through the ground (I saw a post about it in the outdoor zone, but it exists in the solo instance as well) I didn't get a loc, because it caught me by surprise. However, when I hit revive....there was my shiny from killing Anzarion, right there at the zone in.

Edit again: Found the spot, and hit /loc as I was falling, and again when I hit the ground. Hopefully these locs will give you enough to find the area where the ground is missing -

406.74, -69.24, -1014.23 - falling in mid air

399.89, -214-84, -1012.63 - dead on the ground
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Unread 10-11-2018, 11:04 PM   #10
Mermut

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Zone: [Solo]
Named: Anzarion
Issue: His adds don't despawn when he is killed.
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Unread 10-11-2018, 11:36 PM   #11
Mermut

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As of 10/11..
Zone: Solo
Name: Daishani
Issue: constantly heals. I can get him to 25%, but then he heals up to 40% or more.
Not attacking when he has Royal Pain doesn't work.
There is no casting bar.. so nothing to interrupt.
Playing a healer, so I have no dispels

Both his adds are dead. There is nothing on his platform that is clicky. There is no flavor text beside 'begins to reflect your spells'.

Edit: Swapped ACT to beta and did the fight again..
The mob is 'reflecting' the heals from the warden epic 2.0 pet and getting massive heals.
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Unread 10-12-2018, 01:56 AM   #12
Azrael's Tear

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[Solo]

Mage Cure Magic does not cure any detriments from within the [Solo] instance. My Necrotic Reconstruction is curing just fine. Will update with more specific detriment names if I do find any that Cure Magic does cure.

Update: All of the detriments from the Emir fight appear to be curable by Cure Magic.
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Unread 10-12-2018, 04:30 AM   #13
Mercychalice

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Solo zone, unsure if intended, but after killing Bzzkill the Honeymonger, all of the "a honeymonger stormrider" mobs become in-aggro npcs that can't be killed.

Also, there's a hole at (-.042, -272, -1125) that you can fall in, and not get out without evac, and does not fall all the way through the island.
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Unread 10-12-2018, 10:10 PM   #14
Chrol

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Will be fixed for the next update, thanks.
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Unread 10-12-2018, 10:12 PM   #15
Chrol

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Yes, the stormriders do not attack after killing Bzzkill, but I haven't put in any indication to notify that that is intentional yet.

Notified art about the hole being blocked by the tree's root. Should be fixed in the next couple days.
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Unread 10-13-2018, 03:08 AM   #16
Leed

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Using the pollen launcher at the end of the zone to return to the starting isle left me in midair rather than taking me all the way to the starting isle. Possibly because of the slow fall mechanic of the jann illusion?
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Unread 10-13-2018, 07:49 AM   #17
knine

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(solo) Daishani .. reflects nearly all spells back onto the caster up to 10 times... as a mystic it isn't bad but as spell casters if you don't want to reflect stuff back onto you and have to go through cures.. may need to think about adjusting auto attack rates.. not sure if it is like this in heroic as I haven't been there yet.. just thoughts
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Unread 10-14-2018, 11:32 AM   #18
Pizac

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Zone: Solo
Bzzkill the honymonger

I don't see any cast bar for Stormriders call when he casts
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Unread 10-14-2018, 09:33 PM   #19
Chrol

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Next update, the pollen launcher won't overshoot you if yo're in Jann form.
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Unread 10-14-2018, 09:44 PM   #20
Chrol

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It's possible you interrupted it immediately. In any case, I upped the casting time from 4 to 5 seconds.
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Unread 10-14-2018, 09:59 PM   #21
Chrol

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Will be fixed next update, thanks!
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Unread 10-15-2018, 08:24 AM   #22
Onoes

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Overland Zone: Bixel Hive - Upper Cells area - in this area you have a few mob groups of 3 sitting on the exterior "port holes" of the hive presumably to be standing watch to the outside, but each of the groups seem to be sunk half way down into the hive. just looks funny to see them waist deep. once they move they recognize the proper level of the "floor" and lay down when dead at the properly on the Floor.. they just seem to start off at the wrong "floor" height.
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Unread 10-15-2018, 07:09 PM   #23
Kamyo

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Riding fire disc mount I fell to death twice at the transition of the ramp and the Anzarian (sp) area where the guards are standing in the honey pools. First time I thought I got to close to edge of ramp second time I made sure I stayed dead center of walkway and bang same thing. third time I jumped at the transition from ramp to platform.
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Unread 10-16-2018, 03:33 PM   #24
Shonshazzitt

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You may consider adding a leash to the mobs in here lol, I was on the 4th named Bzz Kill (i think it is lol) and both him and that first row of 10 add if you catch them, will chase you to the entrance if you use the flower to go back to the main island, all 11 of them lol, only way to break the extra 11 mobs is either evac, or zone out (the interrupt wasnt brought into play yet)
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Unread 10-16-2018, 03:39 PM   #25
Shonshazzitt

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LOL even the trash mobs do not have a leash on them, the main island mobs 'a mist spren' chased me upto the hive after i clicked the flower to go there, and i waited and waited and waited for them to come to me.
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Unread 10-16-2018, 03:51 PM   #26
Shonshazzitt

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Might want to slow the Summon help spell, as a BL doing this, my interrupt is a 10 sec recast, and Bzzkill is done another one before i can interrupt him and have 2-3 batches of adds on me (thank goodness for zhurgs verdict LOL)
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Unread 10-16-2018, 04:07 PM   #27
Chrol

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It will be significantly reduced. It was mistakenly set to 2000 meters, lol. Thanks for pointing that out.
It's done at health thresholds, so you can control how often it happens. However, he was summoning up to 4 times in solo. I reduced this to 3.
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Unread 10-21-2018, 12:20 AM   #28
Grate

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Daishani seems to have cast a stun with no visible icon in the detrimental window so only my merc can do anything in the fight.
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Unread 10-21-2018, 12:26 AM   #29
Grate

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After the fight was still stuck unable to do anything including camp at location -673.56 403.10 -156.27 313.67 0.00 0.00
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Unread 10-24-2018, 02:15 AM   #30
Sigrdrifa

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It is REALLY bright inside the hive. I turned off my personal torch, and the glare is awful even so. It's so bright it washes out a waypoint wisp completely.

I'm attaching two screenshots, the one in the hive is on the left with an arrow pointing at the waypoint wisp, the one on the right is where I've been ported out of the hive to fight the icecrete rumbler. I do not have my personal torch on in either.

[IMG]
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