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Unread 11-06-2015, 12:50 AM   #31
Moonpanther

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Apparently not that much better, useless on the signature quest in the adv. solo. But then again, I can't get through that advance solo either. grrrrr Those linked mobs just instantly destroy you....the merc has no chance in there.
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Unread 11-06-2015, 02:18 AM   #32
Chrol

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Which linked mobs?

Also, whenever the next update hits beta, all Advanced Solo mob auto-attack damage will be reduced.
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Unread 11-06-2015, 03:53 AM   #33
Evedia

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Dark Gears Summoners are an example, for necro/Lord anyway. Fury/Lady had no problem with them.
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Unread 11-06-2015, 05:30 AM   #34
ZUES

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Are you talking about the summoners standing next to Stonerend? The summoners aren't linked, they are solo. And you don't attack Stonerend, you click the white circles only. Kill all but one summoner before you do the Stonerend clicky thing and you'll only have one to contend with when he's dead.
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Unread 11-06-2015, 05:54 AM   #35
Netharius

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Hi Zues,

I did read your thread, and you may recall, the experience you described was very different from mine. So radically different, that I wasn't sure we were even talking about the same merc as you didn't mention her specifically by name.

I would agree that her numbers would probably be better in mob-dense circumstances, but then again, so would any other merc. I appreciate your post above as it provides a context for your assertions, but maintain that had you tested say Kluuron or Lorr'Kejut or the The Sublime Blade-Vicar under the same conditions, I am 100% certain they would all outperform this merc in both healing and DPS output as my evidence shows.

I think we can both agree that a damaging merc should be able to do more damage than healer merc, am I right? Wink

Details matter, and I do appreciate you taking time to help us understand your perspective. In this thread, I would like to see detailed feedback and comparisons. I welcome opposing views, but please offer a parse or some other evidence to substantiate your claims.

Thank you very much for your response! I really appreciate you guys looking into this. I'm testing her now, and will share my results shortly.
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Unread 11-06-2015, 07:32 AM   #36
Netharius

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Update November 6, 2015:

Chrol confirmed above that there have been updates to Delidrae. I'd like to take a moment before I tackle this to thank the players and devs who have contributed valuable information to helping get this merc tuned. Unfortunately, we've still got a long way to go Frown

TL;DR - The bad news is, Delidrae is still doing sub-par DPS (compared to Kluuron), both with and without the TS Sig secondary item buff. The good news is, it may be a relatively simple fix. Have a look at Kluuron's attributes, defensive, offensive and melee stats (compare them to Delidrae's below).
I believe that if you increase say, her DPS mod, MA and haste (giving her a little AE auto wouldn't hurt), along with boosting her attributes (I assume her primary attribute is STR?) to the 6-7k range, that might get her up to par!
I did notice that the recast on some of her abilities increased, but it hasn't really impacted her performance. I've posted parses below.
@Luvili - Thanks again for the tip! I will be testing with and without the TS Signature Secondary from here on out!
@Zues - My tests were against 16 mobs, which I think qualifies as "mass pulling" for the purposes of testing your assertions. Unfortunately, this was counter productive for me as a Templar as I spent more time healing myself than doing damage, and is probably not going to be the best strategy for everyone. In addition, it didn't seem to have any impact on Delidrae's performance. See the parse below. In both cases, Kluuron is the clear winner by a long shot.

Kluuron's Stats without (left) and with (right) the Tradeskill Signature Secondary Item Buff

[IMG]





Delidrae's Stats & Abilities (@ Level 100) Without the Tradeskill Signature Secondary Item Buff

[IMG]
Delidrae's Stats & Abilities (@ Level 100) With the Tradeskill Signature Secondary Item Buff

[IMG]


Delidrae's DPS and Healing Output for ~16 mobs, without the TS Buff:
[IMG]

Unfortunately, the impact the changes had seems negligible as she's only doing around 86k DPS against a large group of [16] mobs. While this would work ok for an offensively spec'd tank, Delidrae still offers no advantage over other mercs.


Delidrae's DPS and Healing Output for ~16 mobs, with the TS Buff:

[IMG]

Again, while the TS buff did help, 161k is far less than what Kluuron and others were doing without the buff...I will post Kluuron's stats under the same testing conditions, with and without the buff.


Kluuron's DPS and Healing Output for ~16 mobs, without the TS Buff:

[IMG]

Kluuron without the buff still out-damages Delidrae with it Frown. Note that our combined DPS was much higher as he could also heal and cure, thus freeing me up do some damage, doubling my own output!

Kluuron's DPS and Healing Output for ~16 mobs, with the TS Buff:

[IMG]

Our DPS output was a bit lower here as I'd realized that I forgot to pull the other room 4 more mobs for a total of 16, and our damage output suffered having to run back for them. Frown

Here's a more typical parse (but with only 6 mobs instead of 16):

[IMG]

Conclusion:

Again, I am very happy Chrol chimed in - it's very reassuring to know that devs are looking into this! As I said in the TL;DR above, it seems to me that the gap might be as simple as tweaking her base stats. Try getting those to the same level as Kluuron and see how she does?
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Unread 11-06-2015, 08:52 AM   #37
Chrol

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Bumping this since we need some eyes on this new merc as she's been updated!
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Unread 11-06-2015, 12:09 PM   #38
Evedia

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Stonerend goes down fine with crystals, but as soon as he goes me, pet and merc are pretty much one shotted which was not a problem on prior runs. Did not realize summoners could go first though, thanks.
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Unread 11-06-2015, 12:19 PM   #39
ZUES

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Zonewide. I even went slow and let them hit me for a little bit before I blew them up. I wanted to give her a chance to hit the mobs and heal.

[IMG]

[IMG]

[IMG]
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Unread 11-06-2015, 01:13 PM   #40
ZUES

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I did Bar Brawl, Algorithm and Ash as well. They were all about the same as the Valdoons above. I do not have the TS sig line done on this toon.
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Unread 11-07-2015, 09:39 AM   #41
Drax

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I too appreciate Chrol chiming in on this subject.

The hard data published above is pretty conclusive about the very poor DPS output from Delidrae.

Am I correct in thinking that Zues has now come around to the consensus view that Delidrae is a hopeless DPS'er? The zonewide figure of 58K posted in the parse above seems pretty unequivocal to me.

The main point here is that nobody is asking for a ridiculously high DPS merc but she most certainly needs a considerable boost. As things stand to describe Delidrae as a "Damaging Merc" is downright misleading.
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Unread 11-07-2015, 12:24 PM   #42
ZUES

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I've never commented on merc dps. My post was about heals and potential tankability. I love the concept of this merc for classes that need both a healer and a tank to hold the mobs off of them. It is my opinion that when selecting a merc we are all torn on picking the best of the worst. They are all bad. Healers stand over you while you're dead and rarely heal, but at least they cure. Tanks only retain agro if you do like 1 dps per hour. Dps mercs do level 80 damage if you're level 30, but do level 30 damage if you're level 80.

Healer mercs are the only option in my opinion. Their cures are the only viable reason to even use a merc in this game.
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Unread 11-07-2015, 02:41 PM   #43
Netharius

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Zues,

With respect, Delidrae is advertised as a "damage-focused" merc:

[IMG]

You might not have been aware of that at the time of your original post, but this why I (and others) have been fixated on her damage output, and aren't very concerned about her healing and tanking capabilities (there are plenty of other mercs that fill that role, regardless of how well).

I think it's fair to say that we've all demonstrated that Delidrae is lacking in the DPS department, and my hope was that the Devs would take notice and address this. They are, and I'm pleased to hear it!

@Chrol,

Please let me know when this merc is changed next, and I'll be happy to test and post my results for you.

Thanks again!
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Unread 11-07-2015, 02:50 PM   #44
ZUES

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You're correct, I did not know it was a "damaged focused merc" as this thread title implies. You're also correct in saying that this merc has very low dps. I pulled it around on my zerker and was impressed with what it was doing on the hate meter. I still have no idea how it's getting so much hate. But the lifetap and threat generation would augment higher dps very well. If Chrol could increase both the heals and dps it might be enough to persuade me to upgrade my ToT package.
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Unread 11-07-2015, 10:09 PM   #45
Caith

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Delidrae was missing one of the buffs she should have had, it should be on the next beta build.
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Unread 11-08-2015, 04:57 AM   #46
Netharius

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Thank you for the update, Caith!

I'll watch for it and test again once it goes through!
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Unread 11-08-2015, 08:20 AM   #47
Mermut

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Even my healers use healer mercs. DPS mercs don't do enough dps to matter and tank mercs can't hold aggro and even when they can they take more healing then my healer does solo.
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Unread 11-09-2015, 04:28 PM   #48
Germs

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I wasn't sure I wanted to pre-order the Collector's edition because of the vague merc description and word of its poor performance. Now that she's getting adjusted I wonder if it's possible to upgrade my pre-order. is this going to be an option after launch? Or are mercs going to be available in the marketplace?
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Unread 11-09-2015, 04:34 PM   #49
Kuulei

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Usually after launch, they do have options to upgrade, let's hope they continue that tradition!
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Unread 11-09-2015, 06:10 PM   #50
Netharius

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The only mercs available in the market place are the random merc crates. Unfortunately, you can't just outright buy a specific one...although that's been on the request list ^_^...
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Unread 11-09-2015, 06:39 PM   #51
Kander

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You'll be able to purchase an upgrade to any of the sets on launch day. Gifting should also be activated.
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Unread 11-12-2015, 09:09 AM   #52
Netharius

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I didn't see any specific mention of Delidrae's missing buff being restored in either Tuesday's or Wednesday's patch notes, but did get a chance to test her again yesterday morning.

Findings Summary:

Her DPS is definitely much better than before, she's consistently hitting in the 400-700k DPS range (zone-wide) with the TS-secondary buff, with occasional spikes up to 800k-1M in short bursts.

While this puts her damage 'on par' with AoM mercs (I'll post some comparisons later today) - she remains no better, and no worse (DPS-wise). I will review other facets (e.g. debuffing) to see what (if any) benefit she offers over other mercenary choices.


Other Notes and Observations:

There are some issues with tying Mercenary DPS output to a Relic Secondary Item obtained as a Tradeskill Quest reward:
  1. Players who aren't interested in TSing will have to level up their craft if they want to take advantage of the merc buff
  2. Tying merc damage to an item/series of items causing future-proofing issues - either you have to create an updated item for each new expansion, or players will have to revisit the ToT TS signature to get good merc DPS. This isn't a problem per say, but adds yet another to a list of legacy quest players will want to tackle (e.g. Deity quest line, Speak as a Dragon/Jewel of the Underfoot/Epic Repercussions etc.)
  3. Some players (as Mermut observed) use 2-handers primarily, so tying merc damage to a secondary item isn't appealing to them
  4. Because this is a Relic item, players will have to choose between it and other items depending on the scenario (grouping, soloing with a merc, etc.) which means more gear to carry around, and additional equipment profiles to keep track of.
There are a lot of different ways to tackle this:
  • You could make the "Maintained Discipline" buff "Enervated" in the same vein as the Epic Repercussions reward so that it could be used without equipping the secondary item (or just a spell you can scribe like the item un-adorner from AoM, or a house item you could click to receive the buff etc.)
  • The "Maintained Discipline" buff could be either added to the Adventure signature questline reward
  • The buff could be added to all AoM/ToT "damage-focused" mercs inherently, thus not requiring the secondary to be equipped.
I'll post more later once I've had a chance to do more testing and provide some additional figures to review.
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Unread 11-12-2015, 11:24 PM   #53
The Jones

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Great post Netharius.

I don't understand the need to be so conservative on the merc dps. This is supposed to be a DPS merc. It's one of the few things we're paying the extra $50 for. I think doubling it's current DPS isn't even overpowered. Real players will still put out higher dps by a massive margin.
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