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#31 |
Well-Known Member
Join Date: Jan 1970
Posts: 6
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Apparently not that much better, useless on the signature quest in the adv. solo. But then again, I can't get through that advance solo either. grrrrr Those linked mobs just instantly destroy you....the merc has no chance in there.
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#32 |
Developer
Join Date: Jan 1970
Posts: 0
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![]() Also, whenever the next update hits beta, all Advanced Solo mob auto-attack damage will be reduced. |
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#33 |
New Member
Posts: n/a
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#34 |
Well-Known Member
Posts: n/a
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Are you talking about the summoners standing next to Stonerend? The summoners aren't linked, they are solo. And you don't attack Stonerend, you click the white circles only. Kill all but one summoner before you do the Stonerend clicky thing and you'll only have one to contend with when he's dead.
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#35 |
Member
Posts: n/a
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Hi Zues,
I did read your thread, and you may recall, the experience you described was very different from mine. So radically different, that I wasn't sure we were even talking about the same merc as you didn't mention her specifically by name. I think we can both agree that a damaging merc should be able to do more damage than healer merc, am I right? ![]() Details matter, and I do appreciate you taking time to help us understand your perspective. In this thread, I would like to see detailed feedback and comparisons. I welcome opposing views, but please offer a parse or some other evidence to substantiate your claims. |
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#36 |
Member
Posts: n/a
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Update November 6, 2015:
Chrol confirmed above that there have been updates to Delidrae. I'd like to take a moment before I tackle this to thank the players and devs who have contributed valuable information to helping get this merc tuned. Unfortunately, we've still got a long way to go ![]() TL;DR - The bad news is, Delidrae is still doing sub-par DPS (compared to Kluuron), both with and without the TS Sig secondary item buff. The good news is, it may be a relatively simple fix. Have a look at Kluuron's attributes, defensive, offensive and melee stats (compare them to Delidrae's below). I believe that if you increase say, her DPS mod, MA and haste (giving her a little AE auto wouldn't hurt), along with boosting her attributes (I assume her primary attribute is STR?) to the 6-7k range, that might get her up to par! I did notice that the recast on some of her abilities increased, but it hasn't really impacted her performance. I've posted parses below. @Luvili - Thanks again for the tip! I will be testing with and without the TS Signature Secondary from here on out! @Zues - My tests were against 16 mobs, which I think qualifies as "mass pulling" for the purposes of testing your assertions. Unfortunately, this was counter productive for me as a Templar as I spent more time healing myself than doing damage, and is probably not going to be the best strategy for everyone. In addition, it didn't seem to have any impact on Delidrae's performance. See the parse below. In both cases, Kluuron is the clear winner by a long shot. Kluuron's Stats without (left) and with (right) the Tradeskill Signature Secondary Item Buff ![]() Delidrae's Stats & Abilities (@ Level 100) Without the Tradeskill Signature Secondary Item Buff ![]() Delidrae's Stats & Abilities (@ Level 100) With the Tradeskill Signature Secondary Item Buff ![]() Delidrae's DPS and Healing Output for ~16 mobs, without the TS Buff: ![]() Unfortunately, the impact the changes had seems negligible as she's only doing around 86k DPS against a large group of [16] mobs. While this would work ok for an offensively spec'd tank, Delidrae still offers no advantage over other mercs. Delidrae's DPS and Healing Output for ~16 mobs, with the TS Buff: ![]() Again, while the TS buff did help, 161k is far less than what Kluuron and others were doing without the buff...I will post Kluuron's stats under the same testing conditions, with and without the buff. Kluuron's DPS and Healing Output for ~16 mobs, without the TS Buff: ![]() Kluuron without the buff still out-damages Delidrae with it ![]() Kluuron's DPS and Healing Output for ~16 mobs, with the TS Buff: ![]() Our DPS output was a bit lower here as I'd realized that I forgot to pull the other room 4 more mobs for a total of 16, and our damage output suffered having to run back for them. ![]() Here's a more typical parse (but with only 6 mobs instead of 16): ![]() Conclusion: Again, I am very happy Chrol chimed in - it's very reassuring to know that devs are looking into this! As I said in the TL;DR above, it seems to me that the gap might be as simple as tweaking her base stats. Try getting those to the same level as Kluuron and see how she does? |
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#37 |
Developer
Join Date: Jan 1970
Posts: 0
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Bumping this since we need some eyes on this new merc as she's been updated!
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#38 |
New Member
Posts: n/a
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#39 |
Well-Known Member
Posts: n/a
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Zonewide. I even went slow and let them hit me for a little bit before I blew them up. I wanted to give her a chance to hit the mobs and heal.
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#40 |
Well-Known Member
Posts: n/a
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I did Bar Brawl, Algorithm and Ash as well. They were all about the same as the Valdoons above. I do not have the TS sig line done on this toon.
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#41 |
Member
Posts: n/a
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I too appreciate Chrol chiming in on this subject.
The hard data published above is pretty conclusive about the very poor DPS output from Delidrae. Am I correct in thinking that Zues has now come around to the consensus view that Delidrae is a hopeless DPS'er? The zonewide figure of 58K posted in the parse above seems pretty unequivocal to me. The main point here is that nobody is asking for a ridiculously high DPS merc but she most certainly needs a considerable boost. As things stand to describe Delidrae as a "Damaging Merc" is downright misleading. |
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#42 |
Well-Known Member
Posts: n/a
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![]() I've never commented on merc dps. My post was about heals and potential tankability. I love the concept of this merc for classes that need both a healer and a tank to hold the mobs off of them. It is my opinion that when selecting a merc we are all torn on picking the best of the worst. They are all bad. Healers stand over you while you're dead and rarely heal, but at least they cure. Tanks only retain agro if you do like 1 dps per hour. Dps mercs do level 80 damage if you're level 30, but do level 30 damage if you're level 80. Healer mercs are the only option in my opinion. Their cures are the only viable reason to even use a merc in this game. |
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#43 |
Member
Posts: n/a
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Zues,
With respect, Delidrae is advertised as a "damage-focused" merc: ![]() You might not have been aware of that at the time of your original post, but this why I (and others) have been fixated on her damage output, and aren't very concerned about her healing and tanking capabilities (there are plenty of other mercs that fill that role, regardless of how well). I think it's fair to say that we've all demonstrated that Delidrae is lacking in the DPS department, and my hope was that the Devs would take notice and address this. They are, and I'm pleased to hear it! @Chrol, Please let me know when this merc is changed next, and I'll be happy to test and post my results for you. Thanks again! |
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#44 |
Well-Known Member
Posts: n/a
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You're correct, I did not know it was a "damaged focused merc" as this thread title implies. You're also correct in saying that this merc has very low dps. I pulled it around on my zerker and was impressed with what it was doing on the hate meter. I still have no idea how it's getting so much hate. But the lifetap and threat generation would augment higher dps very well. If Chrol could increase both the heals and dps it might be enough to persuade me to upgrade my ToT package.
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#45 |
Developer
Join Date: Jan 1970
Posts: 0
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Delidrae was missing one of the buffs she should have had, it should be on the next beta build.
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#46 |
Member
Posts: n/a
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![]() I'll watch for it and test again once it goes through! |
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#47 |
Well-Known Member
Join Date: Jan 1970
Posts: 0
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#48 |
New Member
Posts: n/a
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I wasn't sure I wanted to pre-order the Collector's edition because of the vague merc description and word of its poor performance. Now that she's getting adjusted I wonder if it's possible to upgrade my pre-order. is this going to be an option after launch? Or are mercs going to be available in the marketplace?
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#49 |
Well-Known Member
Join Date: Jan 1970
Posts: 0
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#50 |
Member
Posts: n/a
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#51 |
Developer
Join Date: Jan 1970
Posts: 0
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![]() You'll be able to purchase an upgrade to any of the sets on launch day. Gifting should also be activated. |
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#52 |
Member
Posts: n/a
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![]() I didn't see any specific mention of Delidrae's missing buff being restored in either Tuesday's or Wednesday's patch notes, but did get a chance to test her again yesterday morning. Findings Summary: Her DPS is definitely much better than before, she's consistently hitting in the 400-700k DPS range (zone-wide) with the TS-secondary buff, with occasional spikes up to 800k-1M in short bursts. While this puts her damage 'on par' with AoM mercs (I'll post some comparisons later today) - she remains no better, and no worse (DPS-wise). I will review other facets (e.g. debuffing) to see what (if any) benefit she offers over other mercenary choices. Other Notes and Observations: There are some issues with tying Mercenary DPS output to a Relic Secondary Item obtained as a Tradeskill Quest reward:
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#53 |
Active Member
Join Date: Jan 1970
Posts: 0
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Great post Netharius.
I don't understand the need to be so conservative on the merc dps. This is supposed to be a DPS merc. It's one of the few things we're paying the extra $50 for. I think doubling it's current DPS isn't even overpowered. Real players will still put out higher dps by a massive margin. |
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