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#61 |
Active Member
Join Date: Jan 1970
Posts: 0
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Quest: Momentary Peace for Bloody Kithicor
can go to a 1 of the "souls" and hit the clicky 12 times to update the quest and be done with it... probably not intended, but feel free to leave it like this ![]() |
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#62 |
Member
Join Date: Jan 1970
Posts: 0
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Just to confirm - dinos are still bugged, Ossuary is still bugged and can not be completed, but we have overland shinies so all is good? Any ETA on fixing things related to signature quest progress?
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#63 |
Well-Known Member
Join Date: Jan 1970
Posts: 0
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I'm stuck on 3 quests even if can continue questing on kithicor island.
- I need to help Guldry, i helped the pygmees and gor tide of the lizzie threat. But quest is not updating. I tried to speak to Guld and to hail various pygmee. - I still cannot advance on the Angry Deino quest, all dinos are lying on the ground. - I cannot get back the quest research anc components that i deleted because it was bugged. |
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#64 |
Member
Join Date: Jan 1970
Posts: 0
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I do not see any quests in PS at all probably because SS: Chasing Greymast is bugged and cannot be completed
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#65 |
Active Member
Join Date: Jan 1970
Posts: 0
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![]() Dear Devs The Ossuary of Malevolence: Primordial Altar last named Villandre V'Zher is still not fixed. He still have 10,000,000,000 HP with an Undying buff on him. This mob is what is preventing us from advancing in Signature quest line. Please look into this issue. |
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#66 |
Well-Known Member
Join Date: Jan 1970
Posts: 0
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#67 |
Well-Known Member
Join Date: Jan 1970
Posts: 0
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the quest : Over The Walls of Highhold.
the weapons aren't clickable around the forge within the castle walls |
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#68 |
New Member
Join Date: Jan 1970
Posts: 0
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You should try to click something else, before killing stuff and get the update
![]() Btw in the quest "Over The walls of Highhold" the quest text is missing. |
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#69 |
New Member
Join Date: Jan 1970
Posts: 0
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[Shattered Seas: Woken Scales]
Researcher Belzia should grant us a "vision" or something to follow, but can't see anything. |
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#70 |
Member
Join Date: Jan 1970
Posts: 0
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Battlefield Relief {NO BASE TEXT}
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#71 |
New Member
Join Date: Jan 1970
Posts: 0
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Shattered Seas: Woken scales. asks you to follow the magical path to its origination, but there is no path or any notices of direction.
Tho it is fairly logical to guess where it points with whats left unexplored in the zone |
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#72 |
New Member
Join Date: Jan 1970
Posts: 0
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Shattered Seas: Temple of Doom, there is no ding entering the instance 'Shadow of Luclin' so the quest cannot be completed. You can do the zone and the script seems to run fine, love the ending really.
edit: Managed to get it to ding, but entering last room with Step telling 'Search Temple for Dargan' never updates. Aillena just runs in and depops and there is nothing to click after killing the mobs. Assume its supposed to ding to kill them and then he can be freed? |
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#73 |
Member
Join Date: Jan 1970
Posts: 0
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Woken Scales. I've already explored the whole area. Hints, waypoints, glowies, something is needed. There is no revealed path and no clue as to where to end up.
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#74 |
New Member
Join Date: Jan 1970
Posts: 0
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Caustic Collection quest ....sorry to say, but this one is broken too. I collected 4/8 fairly quick, but the last 200 (!) caustic I have harvested have all shattered...so can't progress that, gave up on it.
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#75 |
Well-Known Member
Join Date: Jan 1970
Posts: 0
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![]() ![]() had me and 2 others searching that island and couldn't find the dang update edit: someone finally found it |
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#76 |
Well-Known Member
Join Date: Jan 1970
Posts: 0
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#77 |
Well-Known Member
Join Date: Jan 1970
Posts: 0
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#78 |
Active Member
Join Date: Jan 1970
Posts: 0
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Battlefield relief:
I see heroic groups of 3 undead, but they aren't near any farseas fighters... did they eat the fighters? did the fighters escape? |
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#79 |
Active Member
Join Date: Jan 1970
Posts: 0
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It would appear that all of the quests from Keep Master Yonette Ironboar don't have any quest text beyond the update stages. And like ElectricPotato above me said, on Battlefield Relief there are no fighters laying around.
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#80 |
Developer
Join Date: Jan 1970
Posts: 0
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![]() ~ Kaitheel |
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#81 |
Developer
Join Date: Jan 1970
Posts: 0
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![]() ~ Kaitheel |
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#82 |
Developer
Join Date: Jan 1970
Posts: 0
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![]() ~ Kaitheel |
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#83 |
Developer
Join Date: Jan 1970
Posts: 0
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I've been digging through the issues with the Signature Quests running through Tranquil Sea the last few days. (If you are interested in seeing those bug fixes, the list is here.) I'll be tackling the Phantom Sea quest bugs next!
~ Kaitheel |
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#84 |
New Member
Join Date: Jan 1970
Posts: 0
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Two issues.
1 - I noticed you patched Enter the Savage lands but I still have that quest bugged at "Help Nuwat". He did not advance quest and now I can't find him in Merinop. Regardless of this I have advanced all the way to Highpass to Nowhere which brings me to 2- I go along the NW pass and get the location update but the Akhevan and shriloks fail to appear. I have deleted and run it several times with same result. Ah...5x is a charm. I had to retreat down the passage a bit then come back for it to spawn. Not sure if that is intended |
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#85 |
Developer
Join Date: Jan 1970
Posts: 0
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![]() 2 - Not intended. Thanks for the report! Glad it didn't impede your progression for long. ~ Kaitheel |
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#86 |
Active Member
Join Date: Jan 1970
Posts: 0
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[104] Shattered Seas: Revelations in Highhold(Heroic)
says it updates in the solo or adv solo, but the update of grayman on the ground in the last room is only in the solo, not the adv solo. d'oh! |
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#87 |
Member
Join Date: Jan 1970
Posts: 0
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[100] Caustic Collection
Step: Gather caustic crystals Feedback: The fail rate is WAY TOO HIGH. I can maybe understand failing to update through 3-5 shards but 50+ before you can update makes this quest almost a 3+ hour quest. I mean, the time invested is pretty much not worth it. |
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#88 |
Developer
Join Date: Jan 1970
Posts: 0
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![]() ~ Kaitheel |
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#89 |
New Member
Join Date: Jan 1970
Posts: 0
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Great..Thanks for the heads up
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#90 |
Well-Known Member
Join Date: Jan 1970
Posts: 6
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Some feedback thus far on the overland quests:
1. Many times the maps do not show the area shading on locations of quest and sometimes when they do they are in the wrong place. 2. Quest NPC's not having the completion books over their heads and not showing on map upon completion of map. In particular the two NPC's on the cliffs by the excavation site has this issue most the time. 3. For a new person in the zone not being able to mouse over the islands or open the maps and see the names of the islands is bad especially when the npc's will specifically name a place or an island and there is no "green shading" on the maps denoting that area is where you need to go. 3. Some of the particles on the ground showing where things are to be placed are extremely hard to see with such light colored ground...some you can't see at all. This includes the quest in the excavation site where you need to find the flare. 4. The quest in the excavation site where you need to find the flare, the quest journal reads in a way that makes you think the flare is in the hand of the dead body on the ground or close by. Instead it is like two or three hill tops away. 5. Some of the quests in the journal are written in a very unclear manner, either does not give enough info or gives misleading info. For the most part broken quests have been fixed thus far, just wanted to point out a few problems that are still issues. Graphics are great, seems like the fps could use some optimizing as where I normally run in the 50 fps in eq2 TOV, in some places here I find myself dropping down to 8 fps. One time it was when I was flying high above the island. There are significant lag issues. Would be very nice if I could access my Mistmoore house where my crafting things are set up so I could use that for the crafting line quests. Could we make that happen?? Other then that so far so good. Back to the quests ![]() |
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