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#1 |
Developer
Join Date: Jan 1970
Posts: 0
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[Solo] Intended level for this version is 95, straight out of the last expansion.
[Advanced Solo] You need to be at least level 98 to enter this version. This zone should be more on the fun side of the scale and less on the difficulty side but you still might need a friend or mercenary. I make no promises of you not being called a scallywag somewhere along the way. I also apologize ahead of time for the skimpy dresses some of the troll wenches are wearing. Post any feedback, positive or negative, just keep it constructive please ![]() - Gninja |
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#2 |
Developer
Join Date: Jan 1970
Posts: 0
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The zone out is in progress. Should make the build in the next couple days.
We are also aware that some areas that should have a collision wall to keep you from leaving the areas are currently missing. The art folks are on it! |
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#3 |
New Member
Join Date: Jan 1970
Posts: 0
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Came across the same issues as Bouncing Skull.
Zone art looks amazing. Also on the last boss we had the same issues as the 2nd to last, the adds didn't despawn. Also since you said this is an early build is there a point to the chest that the 2nd to last name pops in the corner of the room in his script? |
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#4 |
Developer
Join Date: Jan 1970
Posts: 0
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![]() What chest? What named is it near? Duncan? |
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#5 |
New Member
Join Date: Jan 1970
Posts: 0
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#6 |
Developer
Join Date: Jan 1970
Posts: 0
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The chest is unrelated to the boss in that room. Muhahaha!
~ Kaitheel |
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#7 |
Member
Join Date: Jan 1970
Posts: 0
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Died in this zone and was offered the option to rez in the herioc version. I can't rez cause it says the zone is unavailable =/
Currently lying dead in the zone. |
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#8 |
Active Member
Join Date: Jan 1970
Posts: 0
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Unfortunately, this zone (the advanced solo version) does not have a group zone-in, so if you're grouped, both players have to zone in separetely.
In our case, I ended up in another instance of the zone than my other group member, with a 30 minute lockout timer. |
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#9 |
Active Member
Join Date: Jan 1970
Posts: 0
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Brokenskull Bay: Bilgewater Falls [Solo]
The good: The zone was awesome... you dont even realize how big it is until you start running it. The way its set up inside a cove is just amazing. The last named fight was also very cool. Overall just love the look and feel of the zone. The bad: ..nothing that a few tweaks wont fix. -Missing zone out -2nd to last named adds do not depop when he dies -couple trash mobs flagged as triple up heroic. |
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#10 |
Developer
Join Date: Jan 1970
Posts: 0
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#11 |
Developer
Join Date: Jan 1970
Posts: 0
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Revive points should be fixed in next patch. Sorry about that
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#12 |
Active Member
Join Date: Jan 1970
Posts: 0
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[Solo] Intended level for this version is 95, straight out of the last expansion.
lady bispher(don't recall the spelling of her name) spawning 2 red ^^ heroics lil more then what I could handle |
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#13 |
Developer
Join Date: Jan 1970
Posts: 0
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![]() Yeah there are a couple of spawned adds behaving badly. We are working on getting them fixed. Thanks for letting us know! |
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#14 |
Member
Join Date: Jan 1970
Posts: 0
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In addition to Lady Bipsie's adds, Smooth-Talkin Duncan Togglecog and Captain Berlon Bilgewater both spawned red adds (at 95), however they atleast were not heroic.
I also was unable to find the update for the step "Search for the immensely important pirate object" for the sig quest. If it's supposed to be the chest in Smooth-Talkin Duncan's room, I wasn't able to interact with it even after completing the zone. |
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#15 |
New Member
Join Date: Jan 1970
Posts: 0
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Damage output seems low. As a mage (conj), I am standing toe to toe with the mobs, trash mobs, very little damage. The first named I ran into, Barnacle Bill Bitterman, only did 229k damage to me. I do not have a merc out at the moment, and you can see my gear: http://u.eq2wire.com/soe/character_detail/446679712735
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#16 |
New Member
Join Date: Jan 1970
Posts: 0
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This is the solo instance btw, I am level 96.
Navigator Deron Cutthroat. Again, no damage. It was a fast fight, 14 seconds, and he did a total of 30k damage to me. Again we are standing toe-to-toe. My damage output was 2.3 million. See post above for link to gear, if needed. |
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#17 |
New Member
Join Date: Jan 1970
Posts: 0
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Skipping Ladie Bipsie for now. Almost had her with a merc (the red adds, they hit hard) but she ran away from me, and I died before I could chase her.
I think I am done, I cant kill Ladie Bipsie, and I cannot find anymore nameds, or a way to get any higher. Will try again after the fix to the Ladie. The total amount of damage I took minus the Ladie was 856412 for the whole zone up to her. |
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#18 |
New Member
Join Date: Jan 1970
Posts: 0
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Im working on the sig quest and unable to find the very important pirate item.. and there are absolutely no hints that i can find either... and Yea ladie is also unkillable for me on my ranger...
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#19 |
Active Member
Join Date: Jan 1970
Posts: 0
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Got kicked to character select, came back in zone, nothing works and keep getting kicked to characters select, it's an endless loop, can't even zone out and try something else
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#20 |
Active Member
Join Date: Jan 1970
Posts: 0
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Well the getting kicked loop finally ended.. interesting zone, I like it.. however, like many have mentioned, can't seem to find the immensely important object to update the sig quest. Additionally, Ladie Bipsie still spawning red lvl 106 adds that destroyed me.
Oh, adds were 106-107^^ heroic |
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#21 |
Developer
Join Date: Jan 1970
Posts: 0
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The adds should be fixed in a pending update. Keep an eye on the patch notes. There should be some generated for these changes and going forward.
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#22 |
New Member
Join Date: Jan 1970
Posts: 0
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When 2 ppl in a group zone in it puts you boht in a differant instance of the zone in the solo
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#23 |
Well-Known Member
Join Date: Jan 1970
Posts: 0
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![]() it happens every beta, you would think they would think ahead a bit ![]() |
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#24 |
Well-Known Member
Join Date: Jan 1970
Posts: 0
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Just ran it no issue till lady something, she summoned to adds that 1 shotted me.
Add (bouncer) Hit me for 1,1 million, she cast it very fast and there is no red sentence, sh says something in narrative. May be cast can be interupted (casting bar is located like in my usual interface but anyway it's too fast for me to interupt). This on a 8200 mit (67%) level 95 toon. I m currently stuck in the main quest line due to that. Rest was very easy, found the trader but i miss the important pirat object. This was the solo version, not the AS. |
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#25 |
Well-Known Member
Join Date: Jan 1970
Posts: 0
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Currently add are level 104 or something like that which negate all our mitigation. May be the As version is not that bugged.
The only way to kill is her is under immunities or with a high hp tank. The situation is detrimental since it lock the solo line progression. That's why single linear chains have to be avoided for a sound design. |
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#26 |
Member
Join Date: Jan 1970
Posts: 0
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![]() All the same problems here - can't kill Bipsie, can't find the immensely important pirate object. |
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#27 |
Developer
Join Date: Jan 1970
Posts: 0
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We are about a day behind on beta builds trying to get the crash issues taken care of. I have a fix checked in for a lot of the complaints here. I will get the zoning into separate instances thing fixed today and in for a build.
The problem with that issue and why it keeps coming up is when we setup the zone ins they have very specific flags that have to be set for zoning in and completely different flags when zoning out so when we make those objects we quite often copy the wrong one as an example. Sorry about that! |
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#28 |
Active Member
Join Date: Jan 1970
Posts: 3
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Loc please of this zone? Or is it the Forbidden Cove that I can't get into?
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#29 |
Developer
Join Date: Jan 1970
Posts: 0
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If you found the cave look out on the little beach outside it and you will see a raft. Interacting with the raft can take you into the zone.
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#30 |
Active Member
Join Date: Jan 1970
Posts: 3
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Ahh, okay. I had skipped over the raft because I couldn't interact with it.
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