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Unread 10-22-2012, 04:50 PM   #1
Olihin

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Please post any feedback or bugs related to the population in Obol Plains in this thread.Just be sure to include the npc name and POI, so we can better ensure the issue will be identified and resolved.Thank you!

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Unread 10-24-2012, 02:26 AM   #2
Muusic
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I have adjusted everything in my sound options (except master volume) to get rid of the incredibly annoying bells that constantly ring. Am I missing something or is this zone just designed to be played with sound off lol?

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Unread 10-24-2012, 02:11 PM   #3
Olihin

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Muusic@Venekor wrote:

I have adjusted everything in my sound options (except master volume) to get rid of the incredibly annoying bells that constantly ring. Am I missing something or is this zone just designed to be played with sound off lol?

There was a minor script issue, that is now resolved but not on BETA, that was causing the ring.  The sound will be less frequent in the near future...

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Unread 11-02-2012, 02:39 PM   #4
Olihin

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The named for this zone are finalized.

Name

 

Ogrom the Wayward Fist – The Wayward Plains

Slizzera the Broodmother – The Wayward Plains

Dreadleaf Soulroot – Soul’s Crossing

Razakhem the Disruptor – Lujien Fields

Anura the Elder Herbalist – The Dreary Coast

Glomer the Surveyor – Hallow Cleft

Leukos the Despoiler - Breathledge

Tirunos the Soulmonger – Lacerate of Mortality

Please let me know if you find any of them being a pushover or not giving you rewards when they are defeated.

Thank you!

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Unread 11-02-2012, 03:14 PM   #5
Finora

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I beat on Razakhem the Disruptor solo (no merc) for a while (20ish minutes I think it was in one fight) yesterday.

Definately not a super easy pushover for a soloer with that ability he has.

I never did kill him.

I like seeing overland heriocs, even ^^ ones that aren't complete wimps.

This was with the mystic in my sig below, same gear except the neckpiece with green adornment.

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Unread 11-02-2012, 07:11 PM   #6
Wentil

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I tried Anura the Elder Herbalist yesterday about 5 times. The little mud guys she spawns hit WAY too hard. Having 4 of them spawn and all hitting upwards of 10k per hit, plus her damage plowed through my pet, my merc and myself in seconds. I would suggest toning them down to maybe half their current damage output. Would still make the fight long and challenging, but not as difficult. 

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