|
Notices |
![]() |
Thread Tools |
![]() |
#1 |
Loremaster
Join Date: Nov 2007
Posts: 43
|
![]() Does anyone have any information on this new Merc with the collectors addition? What class is it? How much will you pay for it to use? Will all your toons get to use it? And anything else. |
![]() |
![]() |
![]() |
#2 |
Loremaster
Join Date: Dec 2004
Posts: 369
|
![]() Doesn't it make you wonder why they release this info without details? Do they really think these questions will not be asked? |
![]() |
![]() |
![]() |
#3 |
Loremaster
Join Date: Nov 2007
Posts: 43
|
![]() LOL Yeah I know I have have questions for every expansion it seems. It would just be easier if when they list the stuff they gave an explanation for what it is and does. |
![]() |
![]() |
![]() |
#4 |
Champion
Join Date: May 2012
Posts: 160
|
![]() Yes good question...we want details...Are the mercs free to use and do they have tank or heal or both options. That is the $20 question.
__________________
92 Provisioner 92 Carpenter 92 Weaponsmith 92 Woodworker 92 Tailor 92 Armorsmith 92 Scribe |
![]() |
![]() |
![]() |
#5 |
Loremaster
Join Date: Aug 2010
Posts: 266
|
![]() Yeah, the merc is the only thing that MIGHT make the full version worth getting. I really don't care about the consumables. And a tapestry does not make all that extra cost worth it. |
![]() |
![]() |
![]() |
#6 |
Loremaster
Join Date: Nov 2004
Posts: 461
|
![]() yeah, i´m def sad about pricing, the extra goodies dont count up for the extra bucks, as long as there is no info about the merc |
![]() |
![]() |
![]() |
#7 |
Loremaster
Join Date: Jun 2007
Posts: 1,257
|
![]() The CE really comes down to the merc. Is there anything that differentiates him from the other mercs aside from being a WW? --------- I'm outright guessing but I'm betting that it'll be similar to the vamp merc from fan fair. i.e. some hybrid in-between normal mercs and elite mercs. Would that be worth the extra $20? |
![]() |
![]() |
![]() |
#8 |
Loremaster
Join Date: Nov 2004
Location: harrisburg,PA
Posts: 1,601
|
![]() Grumble69 wrote:
if its as good as the ff merc and is available to every toon on the account then id say yes. but if its 1 per account the no way im paying the extra 20 bucks |
![]() |
![]() |
![]() |
#10 |
Loremaster
Join Date: Nov 2004
Posts: 18
|
![]() I agree, the merc is the only thing that might make a $20 difference. Personally I hope no one preorders until they come across with some information. |
![]() |
![]() |
![]() |
#11 |
Loremaster
Join Date: Jun 2005
Location: Paradigm Clutch: Never shift reality without one...
Posts: 2,490
|
![]() What makes me shake my head is that AoD is not included with CoE but DoV is. However, you need AoC to be able to use the merc. So if someone doesn't have these two and was depending on getting them via CoE, they'll be lacking the very one that they need and will be forced to purchase AoD. I don't see why they just don't include AoD in the collector's edition, after all, it is needed for the merc, and the merc is one of the goodies for the CE. |
![]() |
![]() |
![]() |
#12 |
Loremaster
Join Date: Sep 2005
Posts: 236
|
![]() Sony's way of forcing people to fork over more money plain and simple. You want the merc and to be able to use it you buy 2 expansions (ahem 1 expansion and 1 "feature pack"). Why should you be allowed to use content you have paid for? /sarcasm off
__________________
Hakdagutz 92 Guardian/92 Weaponsmith Sucha 92 Conjuror/92 Sage Mrshal 92 Monk/92 Carpenter Bloodwingg 92 Necromancer/92 Tailor Tior 92 Warlock/92 Provisioner Holyer 92 Paladin/92 Armoror Grogg 90 Berserker/92 Alchemist Etat 90 Bruiser/92 Jeweler Dawizz 90 Wizard/92 Woodworker Punting 90 Brigand Kountdracula 90 Dirge Omgiman 92 Warden |
![]() |
![]() |
![]() |
#13 |
Loremaster
Join Date: Jun 2007
Posts: 1,257
|
![]() Pheep@Unrest wrote:
This. Let's face it--if people haven't bought AoD by now, they're probably not going to do so. It's not like SOE would be cutting into their revenue stream. But if you package AoD with the CE, I could see a fair number of people that would go for it (who would ordinarily just go for the normal expansion). Personally I think it needs a little some extra to entice the folks that already have AoD. e.g. a loyalty mount for the folks that have already purchased AoD separately. Or a loyalty house item (e.g. teleportation portal, some type of temporary minor buff, etc). Or a couple of vitality potions. Something. As it currently stands, I'm seeing a merc for $20 and I'm just not feeling it. |
![]() |
![]() |
![]() |
#14 |
Loremaster
Join Date: Nov 2008
Posts: 239
|
![]() Yeah they could include AoD, would make sense. But, oh well, SoE is not exactly logical. o.O Still waiting on info on this merc though before I order... |
![]() |
![]() |
![]() |
#15 |
Loremaster
Join Date: Oct 2010
Posts: 603
|
![]()
I can almost guarantee the merc will be slightly better than standard mercs but not elite level. Just like the Fan Faire one. It will have unique spells/CAs but similar stats to standard mercs. And it will be a fighter/dps. Whoever heard of a werewolf priest?? You will claim it and have to pay the fee and upkeep like currently. If dismissed, it will be rehirable in the city like normal mercs. There's no way they're going to give everyone elite mercs just yet. Elite mercs are like having a raid geared buddy with you at all times. They're too overpowered for everyone to have.
|
![]() |
![]() |
![]() |
#16 |
Loremaster
Join Date: Nov 2004
Posts: 3,159
|
![]() Start watching the live streams starting tonight. This sort of makes me just want to start playing EQ I again with their better packs, or maybe LoTRO's Riders of Rohan expansion. I haven't played past the Evendim / Shadows of Angmar times back then. The way captains buff groups I really loved. Something that EQ paladins are lacking. My burglar was fun too. Something else rogue types in EQ I/ II is lacking with their abilities (Vanguard rogues have the similar sneaking mechanic).
__________________
Anything you can achieve through hard work, you can also just buy. -Stephen Colbert CoD3 double XP Rank Up promotion lesson for kids |
![]() |
![]() |
![]() |
#17 |
Loremaster
Join Date: Dec 2004
Posts: 21
|
![]() From a french page : Kern Tinmaker Mercenaire paladin gnome ... Woot ?! =) |
![]() |
![]() |
![]() |
#18 |
Loremaster
Join Date: Nov 2004
Location: harrisburg,PA
Posts: 1,601
|
![]() GreeNeVo_fr wrote:
most likley thats false info, soe said it was a werewolf merc not a gnome. and a werewolf paly wouldnt really make sence being werewolfs are a cursed form of undeadish animal. less the gnome morfs into a werewolf when the norathian moon is full or something. |
![]() |
![]() |
![]() |
#19 |
Server: Permafrost
Guild: Re Evolution
Rank: Member
Loremaster
Join Date: Dec 2006
Posts: 69
|
![]() Like some of the other posters have said I'm gonna wait on the preorder till I get more info on the merc. I'm sure the painting or whatever will be beautiful as they do a great job with that but its really the merc thats gonna be the sell point. The temps are cool for new toons but are just nice fluf lol. Most of my toons use the Inq or Temp my healers use the Pali or dirge mostly so if its gonna be a scout I would hope it puts out crazy dps |
![]() |
![]() |
![]() |
#20 |
Loremaster
Join Date: Nov 2004
Posts: 3,159
|
![]() yohann koldheart wrote:
WW are not undead.
__________________
Anything you can achieve through hard work, you can also just buy. -Stephen Colbert CoD3 double XP Rank Up promotion lesson for kids |
![]() |
![]() |
![]() |
#21 |
Loremaster
Join Date: Jun 2005
Location: Paradigm Clutch: Never shift reality without one...
Posts: 2,490
|
![]() Holly has been quoted as saying the merc is a Paladin or could be a healer choice. This is in the thread up at the Community forum about CoE. What's not given clearly, tho, is whether the "healer choice" means that you just get to choose the healer and it's whatever SOE decided to make it OR it's a choice of what type of healer for it to be (Shaman/Cleric/Druid). I'm looking for info on that. |
![]() |
![]() |
![]() |
#22 |
Loremaster
Join Date: Nov 2004
Posts: 377
|
![]() The choice is as follows: Werewolf Paladin OR Werewolf Healer (type to be determined soon =P) |
![]() |
![]() |
![]() |
#23 |
Senior Staff
Join Date: Feb 2012
Posts: 68
|
![]() This is true. We haven't decided. I just made and announced the decision yesterday. Gninja - who had a big hand in this addition also - will talk over those details with Lyndro this week. We will let you know when we've got it nailed down. Ultimately, after some chats at SOE Live and other feedback here, there was a general request for another healer (we also just gave an SK to SOE Live folks). It was a fair request and good suggestion so we are doing it, happily!
__________________
Holly "Windstalker" Longdale Producer EverQuest II |
![]() |
![]() |
![]() |
#24 |
Loremaster
Join Date: Aug 2010
Posts: 266
|
![]() I forgot in which thread where this was mentioned, but the lujien was mentioned as what the merc would look like. If this is the case, then I would be very happy, as the lujien look kindof like werelynxes to me. |
![]() |
![]() |
![]() |
#25 |
Loremaster
Join Date: Jun 2005
Location: Paradigm Clutch: Never shift reality without one...
Posts: 2,490
|
![]() The lujian is Paladin or Templar. Announced in the Community forum. Nothing else on if it's elite or standard, if it has upkeep cost or not. Just what class they are. |
![]() |
![]() |
![]() |
#26 |
Loremaster
Join Date: Aug 2010
Posts: 266
|
![]() Pheep@Unrest wrote:
I was watching my son playing the beta today, and I really do like the look of the lujians. Think I will change one of my other accounts preorders to the full version now. |
![]() |
![]() |