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Unread 09-07-2012, 12:37 PM   #1
Sands
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Just seems a little odd that they have actual pets and yet they can't call them like Illies, Conjies and Necros.  (Beastlords get it too I think?)

If possible, I think it would be a nice to have.

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Unread 09-10-2012, 07:07 AM   #2
Boli32

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Dog Whistle?

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Unread 09-10-2012, 04:33 PM   #3
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their pet was never considered important to their personal performance but now they should have it imo.  specially if they keep coming out with pet AA.  even die hard "no pet" shamen such as my self have conceded our defeat and spec for the dumb dog!

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Unread 09-13-2012, 05:16 PM   #4
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Davngr wrote:

their pet was never considered important to their personal performance but now they should have it imo.  specially if they keep coming out with pet AA.  even die hard "no pet" shamen such as my self have conceded our defeat and spec for the dumb dog!

Dog-Dog has some AOE prevent abilities. I'd say he's VERY important to a shaman. Also, Dog-Dog has a bad habit of randomly running out and aggroing random mobs, so having a choke chain might be good.

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Unread 09-15-2012, 09:42 AM   #5
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Shamans do not have much more necessary ability than call servants

and SOE does not care !

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Unread 09-18-2012, 08:22 AM   #6
aeyinar

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Sigrdrifa@Lucan DLere wrote:

Davngr wrote:

their pet was never considered important to their personal performance but now they should have it imo.  specially if they keep coming out with pet AA.  even die hard "no pet" shamen such as my self have conceded our defeat and spec for the dumb dog!

Dog-Dog has some AOE prevent abilities. I'd say he's VERY important to a shaman. Also, Dog-Dog has a bad habit of randomly running out and aggroing random mobs, so having a choke chain might be good.

the problem with almost ALL the pet abilitys are

A they require the pet to be alive and to be honest it dies way way to easy

B NONE of the pet abiltys have ANY sort of reliability! like the over-rate aoe prevent that just gives a chance to prevent unlike the drd and cleric who get aoe blockers that are a 100% chance..same with the cure.... it's only a chance to cure on a combat hit.. with cure NEEDING to be done in less time then it takes the pet to make one melee hit this is also worthless.... all and all the entire pet line is WORTHLESS becouse it has 0 reliability.....i just removed the pet aa's tobad there is almost nothing else to put the aa's into.... if you have problems with the pet just don't pull it out...

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Unread 09-18-2012, 06:08 PM   #7
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Sigrdrifa@Lucan DLere wrote:

Davngr wrote:

their pet was never considered important to their personal performance but now they should have it imo.  specially if they keep coming out with pet AA.  even die hard "no pet" shamen such as my self have conceded our defeat and spec for the dumb dog!

Dog-Dog has some AOE prevent abilities. I'd say he's VERY important to a shaman. Also, Dog-Dog has a bad habit of randomly running out and aggroing random mobs, so having a choke chain might be good.

I did`t take AoE prevent in AA`s... and pet dies with the same frequency in new zones (dog self prevent) =/

Group prevent only work in Illy group O=)

Any Shaman is much more difficult than Inq, but possibilities are much less...

"We have ward... blah-blah-blah". But it ONLY ONE ability !!!

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Unread 09-19-2012, 12:33 AM   #8
KNINE

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aeyinar wrote:

Sigrdrifa@Lucan DLere wrote:

Davngr wrote:

their pet was never considered important to their personal performance but now they should have it imo.  specially if they keep coming out with pet AA.  even die hard "no pet" shamen such as my self have conceded our defeat and spec for the dumb dog!

Dog-Dog has some AOE prevent abilities. I'd say he's VERY important to a shaman. Also, Dog-Dog has a bad habit of randomly running out and aggroing random mobs, so having a choke chain might be good.

the problem with almost ALL the pet abilitys are

A they require the pet to be alive and to be honest it dies way way to easy

B NONE of the pet abiltys have ANY sort of reliability! like the over-rate aoe prevent that just gives a chance to prevent unlike the drd and cleric who get aoe blockers that are a 100% chance..same with the cure.... it's only a chance to cure on a combat hit.. with cure NEEDING to be done in less time then it takes the pet to make one melee hit this is also worthless.... all and all the entire pet line is WORTHLESS becouse it has 0 reliability.....i just removed the pet aa's tobad there is almost nothing else to put the aa's into.... if you have problems with the pet just don't pull it out...

/shrug my pet usually does 30% plus of my cures.. not to mention all the ones he blocks lol... the problem is most shaman don't pay attention to their pets and it dies and they blame the pet.  The only grp I really have to heal in is if I'm in a tank grp.. scouts/mages I let dogdog and spiritual leadership do the rest.. and with dog dog going off to other targets lol.. quit lazy assisting or attach pet back off macro to your back key or something lol.. ie pay attention.. just saying.. its not that hard lol

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Unread 09-19-2012, 12:25 PM   #9
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Sands@Antonia Bayle wrote:

Just seems a little odd that they have actual pets and yet they can't call them like Illies, Conjies and Necros.  (Beastlords get it too I think?)

If possible, I think it would be a nice to have.

What is interesting is its on one of my hotbars cause we used to have the ability.

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Unread 09-19-2012, 03:26 PM   #10
Aneova
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always thought the shaman dog was an AA and not something they got as they lvl'd

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Originally Posted by Smed: I've been a regular lurker on this site for a while but I wanted to step in here and dispel something that's just plain not true - I don't have my name highlighted here, but anyone that doubts it's me can email me at jsmedley@soe.sony.com and I'll happily reply. We aren't going to be allowing RMT in any way, shape or form on the non-exchange enabled EQ II servers. Period. End of statement. In any event, I wanted to stop in and at least set the record straight - you aren't going to be seeing RMT allowed on the non-exchange enabled servers.

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Unread 09-19-2012, 04:45 PM   #11
aeyinar

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KNINE wrote:

aeyinar wrote:

Sigrdrifa@Lucan DLere wrote:

Davngr wrote:

their pet was never considered important to their personal performance but now they should have it imo.  specially if they keep coming out with pet AA.  even die hard "no pet" shamen such as my self have conceded our defeat and spec for the dumb dog!

Dog-Dog has some AOE prevent abilities. I'd say he's VERY important to a shaman. Also, Dog-Dog has a bad habit of randomly running out and aggroing random mobs, so having a choke chain might be good.

the problem with almost ALL the pet abilitys are

A they require the pet to be alive and to be honest it dies way way to easy

B NONE of the pet abiltys have ANY sort of reliability! like the over-rate aoe prevent that just gives a chance to prevent unlike the drd and cleric who get aoe blockers that are a 100% chance..same with the cure.... it's only a chance to cure on a combat hit.. with cure NEEDING to be done in less time then it takes the pet to make one melee hit this is also worthless.... all and all the entire pet line is WORTHLESS becouse it has 0 reliability.....i just removed the pet aa's tobad there is almost nothing else to put the aa's into.... if you have problems with the pet just don't pull it out...

/shrug my pet usually does 30% plus of my cures.. not to mention all the ones he blocks lol... the problem is most shaman don't pay attention to their pets and it dies and they blame the pet.  The only grp I really have to heal in is if I'm in a tank grp.. scouts/mages I let dogdog and spiritual leadership do the rest.. and with dog dog going off to other targets lol.. quit lazy assisting or attach pet back off macro to your back key or something lol.. ie pay attention.. just saying.. its not that hard lol

30%? wow that even with the aas maxed my dog would get maybe 1 or 2 cures off the entire raid.... i am guessing you only do heroic stuff or spend to much time playing with your pet when you should be casting cure.... micro-management of a pet for a healer is just a waste as it leave you playing with a pet when you should be healing/curing.....if my pet was doing 30% of cure in raid the raid would be dead due to how long it takes it to cure...

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Unread 09-20-2012, 04:25 AM   #12
KNINE

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aeyinar wrote:

KNINE wrote:

aeyinar wrote:

Sigrdrifa@Lucan DLere wrote:

Davngr wrote:

their pet was never considered important to their personal performance but now they should have it imo.  specially if they keep coming out with pet AA.  even die hard "no pet" shamen such as my self have conceded our defeat and spec for the dumb dog!

Dog-Dog has some AOE prevent abilities. I'd say he's VERY important to a shaman. Also, Dog-Dog has a bad habit of randomly running out and aggroing random mobs, so having a choke chain might be good.

the problem with almost ALL the pet abilitys are

A they require the pet to be alive and to be honest it dies way way to easy

B NONE of the pet abiltys have ANY sort of reliability! like the over-rate aoe prevent that just gives a chance to prevent unlike the drd and cleric who get aoe blockers that are a 100% chance..same with the cure.... it's only a chance to cure on a combat hit.. with cure NEEDING to be done in less time then it takes the pet to make one melee hit this is also worthless.... all and all the entire pet line is WORTHLESS becouse it has 0 reliability.....i just removed the pet aa's tobad there is almost nothing else to put the aa's into.... if you have problems with the pet just don't pull it out...

/shrug my pet usually does 30% plus of my cures.. not to mention all the ones he blocks lol... the problem is most shaman don't pay attention to their pets and it dies and they blame the pet.  The only grp I really have to heal in is if I'm in a tank grp.. scouts/mages I let dogdog and spiritual leadership do the rest.. and with dog dog going off to other targets lol.. quit lazy assisting or attach pet back off macro to your back key or something lol.. ie pay attention.. just saying.. its not that hard lol

30%? wow that even with the aas maxed my dog would get maybe 1 or 2 cures off the entire raid.... i am guessing you only do heroic stuff or spend to much time playing with your pet when you should be casting cure.... micro-management of a pet for a healer is just a waste as it leave you playing with a pet when you should be healing/curing.....if my pet was doing 30% of cure in raid the raid would be dead due to how long it takes it to cure...

no this is from raid stuff.. can't help my pet is more controled than yours /shrug no micromangement to it at all.. it goes it when I dps and it jousts with me lol.. don't have to pay any more attention to it than that... I didn't say i never cured lol.. I just said with my spec my pet does a lot.. he usually 8-10% of my heal parse as well lol

990 cures in UD raid..

527 group cure

253 aura of purity

106 cure

rest is from balm and a few others.. yea i should have balm more often lol but just been too lazy to put it in my grp window instead of on my hot bar.  I wish I could include how many times my pet blocks aoes as well lol.. cause well it gets the job done and lets me dps more SMILEY

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Unread 09-20-2012, 08:53 AM   #13
Edith
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aeyinar wrote:

30%? wow that even with the aas maxed my dog would get maybe 1 or 2 cures off the entire raid.... i am guessing you only do heroic stuff or spend to much time playing with your pet when you should be casting cure.... micro-management of a pet for a healer is just a waste as it leave you playing with a pet when you should be healing/curing.....if my pet was doing 30% of cure in raid the raid would be dead due to how long it takes it to cure...

I respecced back into dog cures a few weeks ago and I noticed a big difference. When I solo heal my mage group (PoW, SS and HM Drunder) my dog heals can get up to 30% as well. Yes, I have to manage the dog at times, but usually that means making sure he is always attacking and is not out of range for cures. I don't count on him healing any specific det, but I sure am greatful when "poof" that stifling ele. from Berik trash is removed from the group.  Of course, if there is an inqui or a druid in the group dog-cures are pretty worthless. I consider their value situational, great for me, but depending on your group set up may not be worth the AAs.

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Unread 09-20-2012, 12:16 PM   #14
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Edith@Lucan DLere wrote:

I respecced back into dog cures a few weeks ago and I noticed a big difference. When I solo heal my mage group (PoW, SS and HM Drunder) my dog heals can get up to 30% as well. Yes, I have to manage the dog at times, but usually that means making sure he is always attacking and is not out of range for cures. I don't count on him healing any specific det, but I sure am greatful when "poof" that stifling ele. from Berik trash is removed from the group.  Of course, if there is an inqui or a druid in the group dog-cures are pretty worthless. I consider their value situational, great for me, but depending on your group set up may not be worth the AAs.

I agree strongly with this poster.

The dog spec is useful when I solo heal a mage group or when I'm grouped with a templar.  Both are pretty rare occurences for me as most of the time I'm grouped with a cleric, and 99.9% of clerics wised up and betrayed Inq.

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