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#1 |
Loremaster
Join Date: Nov 2004
Posts: 48
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![]() What's better - 20% more damage per second, or 20% multi-attack chance? My guess is the dps, but I'm sure some people have run the numbers. Thanks |
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#2 |
Loremaster
Join Date: Dec 2004
Posts: 1,424
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![]() Multi-attack. DPS caps lower and is easier to get via buffs, while Multi-attack doesn't cap until 600, and there are fewer buffs available for it. |
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#3 |
Loremaster
Join Date: Dec 2008
Posts: 59
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![]() Multi attack by folds, this is where your main damage and aggr come from. |
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#4 |
Loremaster
Join Date: Dec 2004
Posts: 283
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![]() Vinka@Antonia Bayle wrote:
Wait Multi attack caps? Really? I'm almost up at 600 and I have 6 skyshrine raid gear items... Also no, never choose dps, you can literally rub your face against the ceiling without even trying. Same with attack speed.
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LU2012: Valve has bought SoE. EQ2 has been renamed FortressQuest 2 with Freeport and Qeynos respectively becoming Blu and RED base. Added Raid Zone: The Goldrush: Dwell into the depths of RED base to defeat the Heavy, a powerful foe that even the Nameless fears. |
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#5 |
Server: Kithicor
Guild: Faydarks Legion
Rank: Guild Officers
Loremaster
Join Date: Nov 2009
Posts: 204
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![]() Caps for Melee Stats (mostly soft caps): DPS - 200 (soft cap with serious diminishing returns, I would even reforge down to 150 if you aren't a Dirge cuz after 100 you hit hard deminishing returns as it is) Haste - 200 (after 200 ~30 = 1 flurry) MA - 600 (after 600 the next guaranteed attack is 1000) Weapon Skill - ~650-700 (I sit at 660 unbuffed and hit 95%+ against raid mobs) |
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#6 |
Loremaster
Join Date: Jun 2006
Location: las vegas, NV
Posts: 2,144
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![]() even with a small amount of DPS mods on gear in this expansion it is very easy to cap DPS mod as a zerk, especially with the temp buffs the class has. don't go for any DPS mod gear if you are even remotely close to level 90-92. |
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#7 |
Loremaster
Join Date: Dec 2004
Posts: 283
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![]() I'm at 146 dps without my zerk buffs activated. With they're activated its at 220 and this is just solo. Haste/DPS are both w hat the zerk was known for buff wise. We don't just cap it now, we cap it roughly 5 times over. Very minor flurry adds with haste is idiotic since you don't even see it. Especially since flurry is added to most raid gear in Skyshrine. SoE really needs to figure out what the hell they're going to do with our class. Our buffs/mythbuffs are all but useless now.
__________________
LU2012: Valve has bought SoE. EQ2 has been renamed FortressQuest 2 with Freeport and Qeynos respectively becoming Blu and RED base. Added Raid Zone: The Goldrush: Dwell into the depths of RED base to defeat the Heavy, a powerful foe that even the Nameless fears. |
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