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#31 |
Loremaster
Join Date: Aug 2009
Posts: 284
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![]() Piestro wrote:
I agree. You are the CRM. You should be posting an article of this magnitude. We are both in agreement. However, as has been pointed out by others she alluded she would be posting exciting news. This was in response to us having a look down the road and new features that are ready now or will soon be on test. This post didn't cover the promise I saw in her response. That's why the disappointment. A producers letter, a look ahead, a few juicy morsals for the new GU.... Well anything other then "Look! Brewday and city fests and crit mit which has been talked to death forever!"
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Well, CC is useful in dungeons. I'm amazed and eating my words. |
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#32 |
Defender
Join Date: Feb 2012
Posts: 25
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Not anymore it's F2P now. And maybe we are griping because, despite, the recent events we wanted the game we have played for years to actually get better. We want the producer to speak to us as she said she would, but then again re-reading her post, she said she would post about small day to day things not the stuff we all mostly care about. That is why I at least am still posting today. I was truly, hoping, that some things would get fixed.
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#33 |
Community Moderator
Join Date: May 2011
Posts: 1,001
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![]() Back on track now please. Thank you! |
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#34 |
Loremaster
Join Date: Apr 2005
Posts: 9,707
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![]() Where's the beef? (content) Where's an update on all the things that are botched with DoV so far?
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#35 |
Defender
Join Date: Feb 2012
Posts: 25
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Just a quick note: Piestro, we are not attacking you nor the fact that you posted. We are wondering where the producer is and why she hasn't told us anything about the direction she plans on taking the game. We are wondering where the actual game content is as opposed to fluff stuff. I don't envy you your job, not one bit.
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#36 |
Server: Antonia Bayle
Loremaster
Join Date: Dec 2004
Posts: 690
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![]() Atan@Unrest wrote:
Nothing new here. Typical post that basically reads "Keep looking forward for MORE information!" and when we get that info, it will say something along the lines of "Look to the next one for MORE info!" Seems to be the trend nowadays. I was really looking forward for some real game-loving info. |
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#37 |
Server: Everfrost
Guild: Undercon
Rank: Senior Member
Loremaster
Join Date: Oct 2009
Posts: 343
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![]() I really think 90 minutes for zone reset timers is WAY too short. With that amount of time, people could just switch between running ToT and EoW all day or any other 2 zones and never have to do any of the other zones. 4 to 6 hours would be a much better and more reasonable timer. P.S. I think reducing the timers is great, it's entirely possible to run all the zones you need loot from in one day and have nothing left to do, however 90 minutes is excessively overcompensating. |
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#38 |
Loremaster
Join Date: Aug 2010
Posts: 2,179
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![]() Kryvak@Everfrost wrote:
Yeah you got a point, but you know by now they are never ones to make small tweaks until they get to a sweet spot when one swift swing of a sledgehammer will get it there or overshoot it by a mile.
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All actions have consequences and repercussions. Somewhere in Norrath a guild is about to dissolve. |
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#39 |
Server: Everfrost
Guild: Margaritaville
Rank: Coconut Council
Loremaster
Join Date: Jan 2005
Posts: 62
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![]() I posted this over on Holly's happy leap year post but felt it was very appropriate to repost here. Since really the reasons people are upset has everything to do with the utter lack of anything of substance in the march update plans.... So Holly, How about answering these questions: What is the status of Critical Mitigation on test? Are you running into dificulties with the changes? What are the dificulties? How are you overcoming them? Do you plan on revisiting itemization at all? If you do what ideas do you have that may put it back on a more reasonable track. How much new content do you intend to release (this year)? What are your timelines and vision for new content updates? Of that new content what are the ratio's of raid vs. heroic vs. solo? What is the status of PVP fixes? When are we going to get to use our own characters in player made dungeons? What is your vision for the comming year in eq2? I have left tons out but I can say without hesitation that you would have been much better served by addressing the above stated questions. |
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#40 |
Loremaster
Join Date: Jun 2005
Posts: 695
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![]() So does the Skyshrine portion of the sig quest come before or after Plane of War? We zoned into Plane of War and some of us were offered a new fallen swords quest (the reward was worse for killing Rallos Zek than doing the 3 heroic drunder zones, but whatever).
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Buffratx - 92 Beastlord - AB Buffrat - 92 Troubador - AB Arbitrat - 92 Berserker - AB Guarddog - 92 Warden - AB |
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#41 |
Loremaster
Join Date: Aug 2010
Posts: 2,179
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![]() Buffrat@Antonia Bayle wrote:
This is definately something substantive that could use a comment and some elaboration as to how it happened and what will be done to fix it. If you care enough to take action soon enough maybe it can be fixed before someone completes the quest.
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All actions have consequences and repercussions. Somewhere in Norrath a guild is about to dissolve. |
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#42 |
Loremaster
Join Date: Apr 2005
Posts: 3,217
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![]() Piestro wrote:
Why not all heroic zones, including low level ones? |
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#43 |
Loremaster
Join Date: Nov 2004
Posts: 64
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I am pretty disappointed regarding the content of this change, or more accuratelt eh lack of it. It is such a shame to see the game die. If you look at my accounts Piestro and Windstalker you will see I cancelled them both. I wanted you to see this so you know this is why they were cancelled. The poor communication and engagement of the community and the whole P7 debacle, but mostly the last 6 months of poor SOE behaviour are the reasons. I used to crave to read these producers letters as they had superb content and gave a buzz feeling. This one is pretty empty. Now you can delete my post, and you can ignore my feedback, but as a player who joined at launch, and has only just quit the game, I hope you will take the comment on board. I wish you nothing but the best, but I simply cannot support you any more, either financially, or in response to the recent issues.
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Karofin (Splitpaw) Even though life may not be the party you'd hoped for, you might as well Dance ! |
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#44 |
Loremaster
Join Date: Aug 2009
Posts: 509
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![]() Alaralana wrote: I don't envy you your job, not one bit. With the bitter angry mob that remains after the constant eq2 and soe screw-ups, me either...not a single bit. I gotta wonder if he's clicking his shoes and saying "There's no place like home" in hopes of being back with the much less bitter crowd of EQ1. It would be nice to know what are new producer is doing and thinking, but so far she seems more elusive than SJ. |
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#45 |
Loremaster
Join Date: Nov 2004
Posts: 8
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![]() I Don't Envy her job either. It seems like a total lack of new content. Some of the fluffy additions and the new homes and stuff are nice; but how much of this stuff can you keep pushing out? We need new zones to explore, Big stuff , Big Lands, Big Ideas. It feels like EQ2 has about 4 people running the whole show and 3 of them are Managers. You need help and some fresh thoughts. I will also play out my time left this month and will be gone after that , until a nice fat expansion comes out. Looking forward to a fresh game. Can anybody at Sony tell us when EQ Next will be out? |
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#46 |
Community Relations
Join Date: Jan 2011
Posts: 481
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![]() Morrias@Antonia Bayle wrote:
Depends on the game and the producer. For some games the CRM posts Producer's Letters (which are a bit more formal than a Monthly Update Plan) on the Producer's behalf. Because these articles are published on the web it's easier for me to post the forum version as well. Morrias@Antonia Bayle wrote:
Interesting, totally depends on the individual is my response. I've always seen SJ as a pretty active poster for a producer (and now executive producer). I may even have teased him on occasion about it. A change at producer level is always a big change in personality, I have every faith that you'll come to appreciate the current version as you get to know her and appreciate her for who she is. Expectations built by previous Producers will fall by the wayside as you get to know her and future Producers will partially be judged based on her performance as well. And the wheel on the bus will go round and round.
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-Piestro EverQuest Community Relations Manager |
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#47 |
Loremaster
Join Date: Nov 2005
Location: Southern California
Posts: 1,430
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![]() I love that crit mit is being removed, even though I already got all the crit mit I need. Really should have never been put in, imo. I don't see any problems with the dungeon timers being lowered that much. At most what we are going to see is places getting ran twice a day instead of once except for the rare occasions where people run heroic dungeons for about 6 hours a day straight. Seems like the next phase of Velious is going to be bigger than we think. Almost an entire tier itself, heroic and raid, and they are trying to get everyone up to par before it releases by fast tracking people through heroic content. While also making raiding more viable for more people (thus raid equipment more accessible) by getting rid of crit mit. |
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#48 |
Loremaster
Join Date: Mar 2006
Posts: 1,719
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![]() Banditman wrote:
That "quest" will most likely lead to the mythical cloak now that guilds are getting into the plane of war. If you complete that quest in a month I will be suprised. This is actually very big news if you have been following the main DoV storyline.
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#49 |
Server: Antonia Bayle
Loremaster
Join Date: Dec 2004
Posts: 690
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![]() Piestro wrote:
So, if I'm reading this right. Windstalker is just here for a short period of time? We already know she isn't going to stay on board? That's not healthy for the game. EverQuest II has had too many producers as it is, each with their own "vision". The game has suffered because of this. |
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#50 |
Loremaster
Join Date: Apr 2005
Posts: 3,217
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![]() 9 0minute timers will NOT increase grouping, just SLR. You guys need to play your own game. |
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#51 |
Loremaster
Join Date: Nov 2004
Posts: 3,159
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![]() Vinyard@Antonia Bayle wrote:
How you read "short period of time" into what was said is beyond me.
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Anything you can achieve through hard work, you can also just buy. -Stephen Colbert CoD3 double XP Rank Up promotion lesson for kids |
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#52 |
Loremaster
Join Date: Apr 2006
Posts: 653
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![]() Brigh wrote:
Because that is the way it read, it almost sounded like they got somebody else waiting in the wings. The word future, and performance. |
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#53 |
Senior Staff
Join Date: Feb 2012
Posts: 68
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![]() Couple of clarifying notes... Hotfixes will continue weekly and the details will be made available as usual with those. We plan on going to Test with Game Update content (Wednesday, March 14) and we will release more details beyond "Dragons, dragons, and more dragons!" on March 13. I am in the process of preparing details to release weekly after the announcement. We are also expecting to run another poll this month to dig a little deeper into what we learned with the last one (and it will be international). The team -- while still submitting bug fixes and content tweaks daily -- is focusing the majority of time on the Game Update. Holly "Windstalker" LongdaleProud ProducerEverQuest II
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Holly "Windstalker" Longdale Producer EverQuest II |
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#54 |
Loremaster
Join Date: Jan 2005
Posts: 1,448
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![]() I admit I got fooled. Instead of reading as a lawyer I read as a layman and was fooled into assuming that Windstalker would be making the promised update post. You'd think after so many years I and everyone else would learn to read any post as legalese rather than conversational English and look for the loophole verbage. That said I'm not offended that the main boss left the posting of PR to the PR flack (CRM). And in the final analysis it doesn't matter where "News" comes from, what matters is the content of the "News" And the reaction that comes to mind is "Words are wind" |
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#55 |
Loremaster
Join Date: Jul 2005
Location: Minnesota
Posts: 1,155
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![]() Windstalker wrote:
Thank you for the additional details.
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_________________________________ "EQ2 is not a "free to play" game, so microtransactions are unlikely to ever have the "front seat" role that they have in F2P games" - SmokeJumper - 4/20/2010 |
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#56 |
Lord
Join Date: Jun 2011
Posts: 502
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![]() Can you add "Finally fix and finish itemization" ? Fix graphical issues with the white wisps replacing particles, house items, spells, and quest npc icons above their head? Fix scout pets for conjurors? Either nerf Beastlords or bring all other 24 classes more in line with their power? Fix dungeon finder and the slew of bugs and problem within? Fix game stability, less crashes, stuck zoning, and memory leaks/problems? Fix balancing of tank classes? Updates epics for all the other 24 classes to be on par with the new extremely overpowered beastlord epics? Any of these would be nice really... |
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#57 |
Loremaster
Join Date: May 2007
Location: UN (Kelethin branch)
Posts: 347
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![]() So much drama over Piestro posting instead of Windstalker. What happened anyway? I mean, this thread is about 'March update plan', not 'Producer's letter' |
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#58 |
Loremaster
Join Date: Mar 2005
Posts: 1,585
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![]() GussJr wrote:
I'm no SOE apologist by any means, but your post takes SOE to task for no good reason. Piestro is absolutely correct. It's his job to communicate with us, not Holly's. Her job is to steer the game. He's doing exactly what he's supposed to be doing, and she, presumably, is doing what she is supposed to be doing. Do you want the producer to produce, or do you want her to spend time posting on the forums?
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Elhonas Warden of Mayhem, Antonia Bayle |
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#59 |
Loremaster
Join Date: Jun 2006
Posts: 1
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![]() Any plans for double xp weekends in march ? thxthx |
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#60 |
Server: Nagafen
Guild: T R I B U N A L
Rank: Alts
Loremaster
Join Date: Mar 2007
Posts: 158
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![]() Well this descended rather quickly in to pointless babble and petty arguing... Piestro made a good post, and confirmed a lot of the things we were hoping for this month, and also gave some new information on top of that. You guys should be happy! There is still growth ahead and great developer support for EQ2. |
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