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Unread 03-01-2012, 02:44 PM   #1
Piestro

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There are lots of activities and events to participate in this month! And while you’re busy playing, the Dev team is preparing for the Game Update 63: Skyshrine launch. We are already playtesting internally and excited about this release. As we write this, development is wrapping up and we’ll be going to Test server in mid-March, so come and check it out then. You can expect to be getting details on the Skyshrine update fairly soon too. We’ve already got Behind the Scenes videos in preparation to give you a look inside the creation of this game update.

Destiny of Velious Story ContinuesWith Skyshrine in mind, before the update goes live, we will be releasing a new chapter in the Destiny of Velious signature line, continuing the story of the Age’s End saga.

DOV Dungeon Timers Reduced to 90 Minutes!Get prepared for the next Game Update and gear up in Destiny of Velious group dungeons -- timers are being reduced from 18 hours to 90 minutes!

New Pathing CodeIn exciting code news, new pathing is on Test right now and we're hoping to bring that to Live when it has passed rigorous testing. For those who don’t know, “pathing” is what the monsters and pets use to travel from points A to B in our game.

Bye-bye Crit MitThe Critical Mitigation stat removal change that is on Test will be going to live servers this month. This does not apply to the PVP Critical Mitigation stat.

Neriak City Festival and Aether RacesHear ye, hear ye, those of evil inclination! The Neriak City Festival kicks off on March 1 and ends on the 7th. Watch for the Far Seas Trading Company on the city outskirts.

Brewday Festival March 8-19Are you ready? Do you have the fortitude? The stamina? Brewday Festival is finally here and begins on March 8. Enter through the Brewday portal (hard to miss them) and get new quests, recipes, and more! Brewday Festival portals are found in Antonica, Commonlands, Haven, Greater Faydark, Timorous Deep, and Frostfang Sea.

Moonlight EnchantmentsMoonlight Enchantments will grace the lands on March 20 for 48 hours of limited items and quests.

Blast from the Past (literally) with the Chronoportal PhenomenonThe Chronoportal Phenomenon – the EQ Anniversary event that takes you back to ancient times – will be live from March 20 to 28 to celebrate another year with our incredible games. Travel back in time and return with relics of the past if you dare!

Did you know….you can buy a Pet Rock from the Marketplace? It’s a petamorph wand. Don’t leave home without it.

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Unread 03-01-2012, 03:04 PM   #2
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Absolutely no news about the 'sick' pvp changes? 

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Unread 03-01-2012, 03:09 PM   #3
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DoV sig line: It's very nice to see a DoV update.

Dungeon Timers: Meh.

Pathing/Crit Mit: I was happy they were given adequate time on test instead of being quickly pushed. Hope these changes work out.

City Festival/Holiday/Moonlight: Meh. These aren't new things. (Sure, there will be a couple new items for sale and maybe a couple new quests for brewday.)

Chronoportal Anniversary: New portals? New loot tables? Or just reactivating from last time?

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Unread 03-01-2012, 03:15 PM   #4
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Dungeon timers changed to 90 mins? Is this a permanent change or temporary? In either case, completely unnecessary. Why make gearing out so ridiculously fast? So that we get bored faster and quit?

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Unread 03-01-2012, 03:17 PM   #5
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The x2 timers should have been dropped to 6hrs and the X4 to 36 or 48hrs along with the heroic dungeons this change is of no benefit to the raiding population at all.

I really don't see a lot here, outside of the pathing changes and the CM removal isn't even working properly yet on test AFAIK.

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Unread 03-01-2012, 03:34 PM   #6
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Piestro, I'm really curious why you posted this and not Holly. I might be bitter and cynical here but...

Okay 90% this stuff is already known, mostly fluff, and doesn't really give us anything really oomph worthy. Why are the dungeon timers being changed? Why is the main person not communicating with us and instead making you do it after she said she was? Is she making a different post? One with actual new things instead of brew day and the monthly city festival?

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Unread 03-01-2012, 03:37 PM   #7
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So effectively, this month we're getting one hotfix? Nice!

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Unread 03-01-2012, 03:39 PM   #8
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vexrm wrote:

Okay 90% this stuff is already known, mostly fluff, and doesn't really give us anything really oomph worthy. Is she making a different post? One with actual new things

 ^this.

however this way my favorite part.

''Did you know….you can buy a Pet Rock from the Marketplace? It’s a petamorph wand. Don’t leave home without it.''

priceless $oe

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Unread 03-01-2012, 04:06 PM   #9
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Maewyn@Unrest_old wrote:

Dungeon timers changed to 90 mins? Is this a permanent change or temporary? In either case, completely unnecessary. Why make gearing out so ridiculously fast? So that we get bored faster and quit?

I have to agree.  And even with the lower areas, like Nek Castle, is still 18 hours.  Stinks if you go LD in there (which happens a TON)  Maybe you know .. give some lower level areas some love too?

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Unread 03-01-2012, 04:09 PM   #10
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Thanks for a nice look at the month ahead!

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Unread 03-01-2012, 04:10 PM   #11
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vexrm wrote:

Piestro, I'm really curious why you posted this and not Holly. I might be bitter and cynical here but...

I'm the CRM, not her. My job is to communicate full time, her job is to manage development of EQII. Why would she be posting articles?

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Unread 03-01-2012, 04:14 PM   #12
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Are you (the Dev's) about to give a around Date for the Pathing the CM changes?
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Unread 03-01-2012, 04:18 PM   #13
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Piestro wrote:

vexrm wrote:

Piestro, I'm really curious why you posted this and not Holly. I might be bitter and cynical here but...

I'm the CRM, not her. My job is to communicate full time, her job is to manage development of EQII. Why would she be posting articles?

Wow...just...wow. The lack of understanding ya'll have for this community is one of the reason's I am quite happy in my decision to leave EQ2 for good.

You may be the CRM, but she is the Producer of this game at present - the community wants to hear 'exciting' news from an 'excited' producer...even if neither of those things exist at the moment. FAKE IT.

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Unread 03-01-2012, 04:20 PM   #14
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GussJr wrote:

Piestro wrote:

vexrm wrote:

Piestro, I'm really curious why you posted this and not Holly. I might be bitter and cynical here but...

I'm the CRM, not her. My job is to communicate full time, her job is to manage development of EQII. Why would she be posting articles?

Wow...just...wow. The lack of understanding ya'll have for this community is one of the reason's I am quite happy in my decision to leave EQ2 for good.

You may be the CRM, but she is the Producer of this game at present - the community wants to hear 'exciting' news from an 'excited' producer...even if neither of those things exist at the moment. FAKE IT.

While I do want to hear more details from Windstalker, it's perfectly reasonable for Piestro to make this type of announcement.

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Unread 03-01-2012, 04:21 PM   #15
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Piestro wrote:

vexrm wrote:

Piestro, I'm really curious why you posted this and not Holly. I might be bitter and cynical here but...

I'm the CRM, not her. My job is to communicate full time, her job is to manage development of EQII. Why would she be posting articles?

Because every other Producer in the history of the game aside from SJ and her has posted on the forums consistently.

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Unread 03-01-2012, 04:23 PM   #16
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Piestro wrote:

There are lots of activities and events to participate in this month! And while you’re busy playing, the Dev team is preparing for the Game Update 63: Skyshrine launch. We are already playtesting internally and excited about this release. As we write this, development is wrapping up and we’ll be going to Test server in mid-March, so come and check it out then. You can expect to be getting details on the Skyshrine update fairly soon too. We’ve already got Behind the Scenes videos in preparation to give you a look inside the creation of this game update.

Destiny of Velious Story ContinuesWith Skyshrine in mind, before the update goes live, we will be releasing a new chapter in the Destiny of Velious signature line, continuing the story of the Age’s End saga.

DOV Dungeon Timers Reduced to 90 Minutes!Get prepared for the next Game Update and gear up in Destiny of Velious group dungeons -- timers are being reduced from 18 hours to 90 minutes!

Bye-bye Crit MitThe Critical Mitigation stat removal change that is on Test will be going to live servers this month. This does not apply to the PVP Critical Mitigation stat.

Timers reduced is nice but why only DOV and not all instances in game that are not epic

Crit Mit, read allot of feedback how this breaks balance, feels like a mega nerf and takes away what we paid for buying DOV and working so hard to gear up for

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Unread 03-01-2012, 04:26 PM   #17
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So, the only actual "news" here is that dungeon timers are going down to 90 minutes and they are putting in a quest?

Really?

This is what passes for content now?

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Unread 03-01-2012, 04:29 PM   #18
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Onorem wrote:

GussJr wrote:

Piestro wrote:

vexrm wrote:

Piestro, I'm really curious why you posted this and not Holly. I might be bitter and cynical here but...

I'm the CRM, not her. My job is to communicate full time, her job is to manage development of EQII. Why would she be posting articles?

Wow...just...wow. The lack of understanding ya'll have for this community is one of the reason's I am quite happy in my decision to leave EQ2 for good.

You may be the CRM, but she is the Producer of this game at present - the community wants to hear 'exciting' news from an 'excited' producer...even if neither of those things exist at the moment. FAKE IT.

While I do want to hear more details from Windstalker, it's perfectly reasonable for Piestro to make this type of announcement.

That is a good point, though usually the Producer posts things like this in a Producers Letter.. >.<

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Unread 03-01-2012, 04:29 PM   #19
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Piestro, Holly can take the time to post meaningless (to most anyway) silly fluff sc articles but not one about the development of the game? Isn't she the producer? What happened to DOV part 2 with all the fixes we were promised last year? Or are they being swept under the rug as it were? I see nothing in this update about soe fixing ANYTHING THATS ACTUALLY BROKEN. You just made up my mind for me. I was reconsidering re-subbing if the march update was anything as we were promised, but since it isn't and the lead person can't be "bothered" to post about WHY it isn't, I won't be. Thank you for your help in that.
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Unread 03-01-2012, 04:29 PM   #20
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Piestro wrote:

vexrm wrote:

Piestro, I'm really curious why you posted this and not Holly. I might be bitter and cynical here but...

I'm the CRM, not her. My job is to communicate full time, her job is to manage development of EQII. Why would she be posting articles?

Some people like to talk to the Boss and not the middle man

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Unread 03-01-2012, 04:33 PM   #21
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Banditman wrote:

So, the only actual "news" here is that dungeon timers are going down to 90 minutes and they are putting in a quest?

Really?

This is what passes for content now?

It seems that way

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Unread 03-01-2012, 04:36 PM   #22
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Alaralana wrote:

Piestro, Holly can take the time to post meaningless (to most anyway) silly fluff sc articles but not one about the development of the game? Isn't she the producer? What happened to DOV part 2 with all the fixes we were promised last year? Or are they being swept under the rug as it were? I see nothing in this update about soe fixing ANYTHING THATS ACTUALLY BROKEN. You just made up my mind for me. I was reconsidering re-subbing if the march update was anything as we were promised, but since it isn't and the lead person can't be "bothered" to post about WHY it isn't, I won't be. Thank you for your help in that.

DoV part 2 is (hopefully) coming in April. Is there anything specifically you're thinking of that was promised?

You already said yesterday that you'd deleted the game from your system. Seems like your mind was already made up. If you obtained anything worthwhile in the week since you registered, do you think I could have it?

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Unread 03-01-2012, 04:41 PM   #23
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Ridolain@Antonia Bayle wrote:

Maewyn@Unrest_old wrote:

Dungeon timers changed to 90 mins? Is this a permanent change or temporary? In either case, completely unnecessary. Why make gearing out so ridiculously fast? So that we get bored faster and quit?

I have to agree.  And even with the lower areas, like Nek Castle, is still 18 hours.  Stinks if you go LD in there (which happens a TON)  Maybe you know .. give some lower level areas some love too?

          This     ^^^ Nek Castle, the last two times I went in there got LD'd.  Sent a petition in for it.  CS said, "Sorry you are SOL, we cannot reset timers for old instances you're locked out of.  We do know it happens a lot though." Or something similar.  They know it happens a lot but won't be able to help me?

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Unread 03-01-2012, 04:42 PM   #24
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This is when i registered THIS account for the forums, it is much older than the date here suggests. Yes, we were promised that the itemizations would be fixed for starters, recipes would be fixed to once again include items that were removed "by accident". Along with more "bug fixes". This was per a post from SJ that was on the EQ2X forums that have since been wiped clean since everyone is using the same forums now. Bad of me to not have copied them down so I could back up what I am saying. We were told then that the above fixes would be done by feb 1st. if I remember correctly. I was hoping against hope since I do love the game that we would get something meaningful.

*edited for spelling and grammar

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Unread 03-01-2012, 04:53 PM   #25
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Alaralana wrote:

This is when i registered THIS account for the forums, it is much older than the date here suggests. Yes, we were promised that the itemizations would be fixed for starters, recipes would be fixed to once again include items that were removed "by accident". Along with more "bug fixes". This was per a post from SJ that was on the EQ2X forums that have since been wiped clean since everyone is using the same forums now. Bad of me to not have copied them down so I could back up what I am saying. We were told then that the above fixes would be done by feb 1st. if I remember correctly. I was hoping against hope since I do love the game that we would get something meaningful.

*edited for spelling and grammar

I did read the eq2x forums occasionally. Don't recall that particular post, but no reason to doubt it was made. I very much doubt that SJ actually "promised" anything though...especially if he actually tacked a finish date to it. I'm sure he carefully worded the post to make it appear like a promise to anyone without a doctorate in reading between the lines.

I do agree it would be nice to see those things finished, but I wouldn't hope to see work on any of that start up again until after the expansion, and the first round of expansion fixes, and a hand-waving at more expansion fixes, and an exciting announcement about a new feature that they're working on before they get back...it's just so busy and exciting.

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Unread 03-01-2012, 04:57 PM   #26
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Piestro wrote:

vexrm wrote:

Piestro, I'm really curious why you posted this and not Holly. I might be bitter and cynical here but...

I'm the CRM, not her. My job is to communicate full time, her job is to manage development of EQII. Why would she be posting articles?

Maybe the fact that she aludes to it being a producers letter and her posting it...

http://forums.station.sony.com/eq2/...topic_id=515561

which incidently is why it is called the "producers letter" not "Piestro's announcments of really nothing"

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Unread 03-01-2012, 05:02 PM   #27
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I am very disappointed in the content of this update. In particular in reference to the crit mit changes.  When Holly stated

"To answer a few of you here, the March Update plans post will come tomorrow, March 1. It answers several of the substantive questions asked."

I had hoped we would be getting some real feedback on what is happening here.  Since the initial crit mit change was dropped on test there has not been a single red text response to the many concerns raised.  SJ's post implied this was all gonna happen fast and when the problems appeared on test, I was personally glad to see it did not get dumped to live.  But, since then, a whole month has gone by. A real update is needed. Is inate crit chance from mobs being removed?  is reitemization of DOV gear taking place or not?  etc etc.  There are a ton of questions in the testing forum and not one of them has been addressed.  We need a more substantive answer than a vague statement than it will happen some time in the month of march...which could be 31 March - 60 days after his annoucement.

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Unread 03-01-2012, 05:12 PM   #28
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Ah well, true enough Ono. Probably read something like "we are looking forward to getting around to possbly fixing some bugs in Gu such and such." And of course us gullible types believed rhetoric. Of course, the "gullible" blinders are off now. And looking at everything through critical eyes. Sadly.
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Unread 03-01-2012, 05:19 PM   #29
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Are there new zones/content/rewards for this years Chronoportals event?  Please dont say it's an exact copy from last years.

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Unread 03-01-2012, 05:22 PM   #30
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This post has moved: /eq2/posts/preList.m?topic_id=49996...post_id=5726765 Let's stay on topic and keep it constructive please.
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