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#31 |
Tester
Join Date: Nov 2004
Posts: 3,844
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![]() Closed beta invites go out tomorrow, the expansion is due out next month, they're currently in internal alpha/friends & family testing... I suspect they are just darned busy right now. Marketing releases about specific details usually go out closer to release, as there are often changes in the beta phase. It would be nice to get some info about pre-orders though... |
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#32 |
Loremaster
Join Date: Dec 2004
Posts: 601
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![]() thesiren wrote:
Considering the number of players still playing on live servers vs EQ2x it is at least short term a pretty safe guess that live servers will remain in their current form. Far too many live players would simply quit if their servers change to "pay to win". I would be gone to another game with my guildmates if the live servers changed to either EQ2x or exchange rule sets and I know many of the long time hardcore players feel the same way. What I do expect long term if there is any chance of this happening: 1) New EQ2x servers being started with FREE transfers to them.2) Server merges of live servers to maintain that rule set.3) The eventual merging of exchange servers into EQ2x when contracts with LG end. |
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#33 |
Loremaster
Join Date: Nov 2004
Posts: 1,285
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![]() Neskonlith wrote:
Well played, sir. Bravo! |
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#34 |
Server: Butcherblock
Guild: Eruanna Ar Fuin
Rank: Senior Officer
Loremaster
Join Date: Aug 2006
Posts: 748
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![]() I don't understand the response of "DPS is just fine" so that negates what I posted as having been broken for years. It's mechanics that exist in this game and have been ignored for a long time. That's absolutely pathetic. It's not simply whisked away by a "DPS is just fine" rebuttal. |
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#35 |
Loremaster
Join Date: Aug 2010
Posts: 2,179
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![]() Gaealiege@Butcherblock wrote:
As a warlock with an ENDLINE spell that is a dumbfire pet and uselss for everything except pulling scattered non agro mobs I agree the dumbfire pets need to be fixed. The DPS is fine remark was not understandable because it was just mindless drivel, it has nothing to do with DPS it is a mechanic that affect most every class and the mechanic is broken and has been broken for ages.
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All actions have consequences and repercussions. Somewhere in Norrath a guild is about to dissolve. |
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#36 |
Loremaster
Join Date: Apr 2009
Posts: 458
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![]() Eveningsong wrote:
Poor excuse to say they are too busy to have someone give a bi weekly direction thread given the state of things in game and on forums, people are leaving at a busy rate.
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Expand Krono! Expacs/Transfers etc! Forum - 1. a meeting or assembly for the open discussion of subjects of public interest Censorship - deleting parts of publications or correspondence. "Where there is official censorship it is a sign that speech is serious" |
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#37 |
Loremaster
Join Date: Nov 2004
Posts: 710
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![]() Golbezz wrote:
I think there is no chance EQ3 will not be designed for console or social gaming or both. You will be able to play it on a PC but It will be a very very simplified version of an mmo. I know SOE. They are not just going to ignore the millions of players in theses markets. Not to mention thier image is not the best in the world. To launch a major new mmo for PC only? ....I don't think they could pull in the numbers to justify it. |
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#38 |
Loremaster
Join Date: Jan 2005
Posts: 1,421
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![]() DCUO was their most recent foray into "MMO" territory. I don't think the feedback from PC players about the controls has been very good. Will SOE develop the next EQ for console? Probably so. Will they have learned from their "mistakes" in DCUO? Up in the air... |
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#39 |
Loremaster
Join Date: Sep 2005
Posts: 697
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![]() Raknid wrote:
They will have no choice but to implement a simplified, console-type interface and a greatly inferior chat system. Consoles don't have widespread keyboards in use, nor do their setups and locations really allow for those. |
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#40 |
Loremaster
Join Date: Nov 2004
Posts: 710
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![]() They could succeed with a new pc only mmo but it would have to be nothing short of revolutionary. If they launch an mmo that goes completely in another direction with leveling and graphics etc .... they could knock it out the park with a game like that. |
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#41 |
Loremaster
Join Date: Aug 2010
Posts: 2,179
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![]() My PS3 takes any USB keyboard I've thrown at it, pretty sure the XBox and Wii both take keyboards as well, but do not know 100% on those.
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All actions have consequences and repercussions. Somewhere in Norrath a guild is about to dissolve. |
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#42 |
Loremaster
Join Date: Nov 2004
Posts: 145
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![]() agnott wrote:
John Carmack Says iD Will Take A Console-First Approach To Games"We do not see the PC as the leading platform for games," Carmack said, although he admitted that top-of-the-line PCs can deliver a much better experience than the less-powerful consoles – but it simply doesn’t make financial sense for iD to toss its resources at PC-centric titles . "That statement will enrage some people, but it is hard to characterize it otherwise; both console versions will have larger audiences than the PC version.” He said this early this month, so the writing really is on the wall for those of us that prefer the PC for gaming |
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#43 |
Loremaster
Join Date: Jan 2005
Posts: 1,421
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![]() cawalton wrote:
There will always be a market for computer games because there will always be players who prefer it. Who fills that niche is another thing. |
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#44 |
Loremaster
Join Date: Apr 2005
Posts: 9,707
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![]() Banditman wrote:
I'm not so sure our producer is still our producer...
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#45 |
Loremaster
Join Date: Nov 2004
Posts: 155
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![]() Atan@Unrest wrote:
There's a post in community news that will show you the truth in that. |
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#46 |
The Vigilant
Join Date: Nov 2004
Posts: 1,250
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![]() Lempo@Everfrost wrote:
Normally when I throw a keyboard at my PS3, it breaks ... |
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#47 |
Loremaster
Join Date: Dec 2004
Posts: 601
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![]() agnott wrote:
So you think thier image would be any better to console players? I doubt it really, the real loyal EQ series followers are pretty hardcore PC gamers and if the game was not released optimized for PC those customers would probably be lost. I doubt the majority of console players would be interested in the EQ style gaming. I also don't think SOE could pull off the quality needed to really make EQnext work on a console. |
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#48 |
Loremaster
Join Date: Nov 2005
Posts: 2,887
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![]() Nefain wrote:
WTB WoW's UI. |
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#49 |
Server: Nagafen
Guild: The Catalyst
Rank: Initiate (1k Status)
Loremaster
Join Date: Oct 2009
Posts: 795
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![]() It seems you are experiencing a some what watered down version of what happens to pvpers 99.9% of the time. No dev posts or updates for months. after a few months a gm comes and asks for ideas and after recieving feedback says they will try to get to doing the stuff they promised us to arrive months and months ago at some point. Believe it or not, they rarely do.
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All people suck and are idiots. Only believe yourself. I AM ILOVECOWS! REMEMBER THAT BECAUSE I LOVE COWS. YOU SHOULD LOVE THEM TOO. COWS ARE AMAZING AND I DON'T SEE HOW ANYONE COULD POSSIBLY SAY THAT THEY AREN'T AMAZING. JUST LOOK AT THEIR NATURAL BEAUTY AND GRACE. THE AMAZINGNESS OF THESE ANIMALS ASTOUNDS ME EVERY TIME THAT I SEE THEM. DON'T HATE ON ME FOR THIS, BUT IF YOU DO NOT LOVE COWS, YOU ARE NOT A REAL PERSON. |
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#50 |
Server: Everfrost
Guild: Crusaders of Neriak
Rank: Colonel
Fansite Staff
Join Date: Apr 2006
Posts: 3,798
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![]() Ridolain@Antonia Bayle wrote:
Thanks for my evening laugh. |
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#51 |
Newbie
Join Date: Oct 2011
Posts: 2
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![]() Cratoh wrote:
Obiviously I didn't get funneled into the EQX servers and I'm new |
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#52 |
Lord
Join Date: Feb 2011
Posts: 53
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![]() Cratoh wrote:
just replying to OP I know of 2 main reasons why a lot of players have quit since DoV or talking about quiting in near future... 1. Itemization (very poorly thought out) beginning of DoV merging the main green stats to 2 for each class was silly... it made certain buffs less useful as well as deity pets. and progression was ridiculous. Simple quest gear and PQ gear basically rendered SF gear useless and forced the casual player into CM, and CM was in all gear and the need for CM was high. throughout the year they have tried to fix some of these issues one by one (take out the need for CM in most all DoV heroic content and overland zones, some class adjustments, diety pets give all stats now, etc) which was basically fixing their own mess-ups. There is honestly so many reasons why the itemization this year is soooo wrong in many many levels, which is the main cause of class imbalances . I think frankly people either deal with it and quit whining cuz they still have faith in this game or they are long gone by now playing another game.. yeah it"s*u*x oh well i guess i will continue paying my subscription for now anyways..... It's not too late to fix some of this stuff tho But as of recently a 2nd reason has emerged with the talk about AoD ...if this is what i understand it to be I'm not paying money for it .. why not make it a SC adventure pack for $20 USD. Only thing that will force players to buy it is the need for BL in future groups/raids, increased aa limit, and possibly reforging if this feature ends up being halfway decent. gonna test it out in beta before i decide so hopefully im proved wrong and my faith will be restored. to a new player the above statements would not matter all that much the game will still be fun and enjoyable I edited what i post to try and add optimism |
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#53 |
Lord
Join Date: Feb 2011
Posts: 53
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![]() ^^fixed my optimism issue^^ |
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#54 |
Fansite Staff
Join Date: Mar 2007
Posts: 5,424
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![]() Amitee wrote:
It's the new reality of SOE at least as far as EverQuest II. Everything is reactive instead of proactive. There always seems to be a sense of surprise when players draw their own conclusions in an information vacuum. |
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#55 |
Fansite Staff
Join Date: Mar 2007
Posts: 5,424
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![]() cawalton wrote:
That's ok. I don't see iD as a leading developer of games. RAGE took 6 years and it flopped. |
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#56 |
Loremaster
Join Date: Mar 2005
Posts: 1,373
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![]() feldon30 wrote:
Spot on assesment Feldon sadly |
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#57 |
Champion
Join Date: Jun 2011
Posts: 19
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![]() Nadirah@Crushbone wrote:
Play WoW. |
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#58 |
Lord
Join Date: Nov 2010
Posts: 1,338
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![]() kaedianeq2 wrote:
WOW UI's use open sourced XML for third party customization and most people don't use the Default UI.... ever! |
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#59 |
Loremaster
Join Date: Sep 2005
Posts: 697
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![]() feldon30 wrote:
Haha, yeah! |
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