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Unread 03-15-2011, 02:07 PM   #1
tanis147

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So far i'm using manawall and  i'm not impressed, thinking about  trying one of the other two. But was looking for some feedback as to what everybody else is  using.

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Unread 03-17-2011, 05:59 AM   #2
yzyh

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The endlines are realy lack luster but most of us went for the cure. The cure itself is pretty uselss with competant healers but it is our second hardest hitting ability (after Harm touch).

Mana wall = [Removed for Content]

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Unread 03-17-2011, 06:45 AM   #3
tanis147

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yeh, i started using the cure today. i did  give the other  two a try just  to make  sure i didn't  miss the boat on something. But  yeh they  suck SMILEY

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Unread 07-25-2011, 10:33 AM   #4
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tanis147 wrote:

yeh, i started using the cure today. i did  give the other  two a try just  to make  sure i didn't  miss the boat on something. But  yeh they  suck

that cure is so overpowered.. cure your entire group from any effect? seriously :S how can you think that is [Removed for Content]

the ability that adds critbonus and inc. power by entire grp by 6% is nice on mass pulls, but the itimization of the game is now so borked that all classes are at 100/100 health/power all the time, so it is useless ... for now SMILEY

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Unread 07-25-2011, 02:15 PM   #5
Controlor

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Jacquotte@Nagafen wrote:

tanis147 wrote:

yeh, i started using the cure today. i did  give the other  two a try just  to make  sure i didn't  miss the boat on something. But  yeh they  suck

that cure is so overpowered.. cure your entire group from any effect? seriously :S how can you think that is [Removed for Content]

the ability that adds critbonus and inc. power by entire grp by 6% is nice on mass pulls, but the itimization of the game is now so borked that all classes are at 100/100 health/power all the time, so it is useless ... for now

Necro post, but i shall indulge. It cures 1 Trauma / Nox / Arcane / Elemental effects. If you have more than 1 of each on you it only cures one. Guess what. THAT IS HOW EVERY CURE WORKS. Except the paladins "Cure Spell" which doesnt cure trauma. Ask a healer their group cure cures 1 of each effect off. It used to be that you had different spells for each curable ability they merged them all into one.

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Unread 07-26-2011, 09:47 AM   #6
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Controlor wrote:

Jacquotte@Nagafen wrote:

tanis147 wrote:

yeh, i started using the cure today. i did  give the other  two a try just  to make  sure i didn't  miss the boat on something. But  yeh they  suck

that cure is so overpowered.. cure your entire group from any effect? seriously :S how can you think that is [Removed for Content]

the ability that adds critbonus and inc. power by entire grp by 6% is nice on mass pulls, but the itimization of the game is now so borked that all classes are at 100/100 health/power all the time, so it is useless ... for now

Necro post, but i shall indulge. It cures 1 Trauma / Nox / Arcane / Elemental effects. If you have more than 1 of each on you it only cures one. Guess what. THAT IS HOW EVERY CURE WORKS. Except the paladins "Cure Spell" which doesnt cure trauma. Ask a healer their group cure cures 1 of each effect off. It used to be that you had different spells for each curable ability they merged them all into one.

i was just bored.. so i went through posts without looking at dates, sorry for necroing SMILEY

and yes, it cures one of the 6, well 3 effects now. the op part? cure a groupwide stun or mez, you would usually cast this when you find yourself unable to do anything because of those effects, or when you healer sits there.. screaming for help when a mage isnt curing that awful arcane on that said healer

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Unread 07-28-2011, 11:13 AM   #7
644446592

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Mana wall best choice

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Unread 09-11-2011, 02:30 PM   #8
Arielle Nightshade

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Even the most competent healer cant cure while stunned or silenced - which is where the cure end line comes in handy.  It's like the Defiler "Ancestors" ability with a huge punch at the end.   To me, it was the obvious choice.

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Unread 09-12-2011, 05:03 PM   #9
Nrgy

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Necroed yet again ...  Only 7 more Necros allowed before this thread goes to Kitty-Cat heaven.

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Unread 09-13-2011, 10:51 AM   #10
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Less than a month and a half is now a necro? Especially on these forums where every thread is dead now anyways...are people just not allowed to partake in the discussions here? The VAST majority of posts here are older than a month and a half, should we just find a new place to talk? Or is calling everything a necro post the new "it thing" these days?

If the first necro'er would have started a new thread, he would have been flamed to search and post in a relevant topic. So he does that instead, and gets flamed for necroing. The awesome player base used to be what kept me hooked on this game, wow times have changed.

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