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Unread 03-04-2011, 12:43 AM   #1
Jrel
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After completing the quest, and returning to the NPC (the quest tells you to), the NPC does not have a red book or acknowledge that we completed the quest. This happened to everyone in the group.

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Unread 03-09-2011, 03:42 PM   #2
Chalulla
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Having the same issue.

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Unread 03-19-2011, 05:10 PM   #3
Lathain_Sarathai

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Same here

defeted completed

collected completed

- Return to the Forward Base Camp

but !

quest is not labeled as completed

and current zone is Hold of Rime: The Fortress Spire

but ! zone is cleared and nothing to harvest beside illusion box.

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Unread 03-19-2011, 07:41 PM   #4
Gaige

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Same here.  We couldn't finish the Spire mission counter-counter-espionage either, couldn't find the agents.

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Unread 03-19-2011, 08:51 PM   #5
Litlbigman

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Same issue here with the Contraband Collector Quest.

As for the Counter-Espionage agents, the last patch seems to have messed it up but it still works.

The first agent is supposed to ambush you after you've climbed the barrel shelves above the epics' room. If they don't, you can come back after completing the zone and they should pop there and then.

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Unread 03-20-2011, 01:01 PM   #6
ffd700

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My group also could not complete the quest Contraband Collector, after defeating the dockmaster and collecting the goods.

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Unread 04-06-2011, 06:08 PM   #7
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aye i have the same problem atm cant turn it in and i have completed every step

Any red names about that could fix this issue please would like to finish the quest

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Unread 04-07-2011, 10:20 AM   #8
Jrel
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This quest is still bugged as of yesterday. Could not complete this quest on an alt and a party member in our group could not complete it as well.

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Unread 04-07-2011, 12:46 PM   #9
NaeenSpeedbringer

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how is this still broken?

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Unread 04-07-2011, 03:04 PM   #10
SgtPmpkn

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Naeen@Unrest wrote:

how is this still broken?

Alot of things are... its the effect of the state of the EQ2, its Team, and SOE as a whole.  Alot of things were done right with DoV, but it needed more time in development/testing.

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Unread 04-08-2011, 10:12 PM   #11
Genthiel

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Same here.

I have defeated Dockmaster Jit'coel.  --check

I have collected enough samples.  --check

I must take these samples back to the Forward Base camp once I have finished exploring the fortress Spire.  (no way to do this?)

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Unread 04-08-2011, 11:13 PM   #12
Prathun

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Nyfe@Butcherblock wrote:

After completing the quest, and returning to the NPC (the quest tells you to), the NPC does not have a red book or acknowledge that we completed the quest. This happened to everyone in the group.

This is now fixed.

You're supposed to be attacked by Rime ambushers as you leave the docks area, and fending off this ambush is what updates that 3rd stage of the quest.  The ambush was occuring, but it was spawning the wrong encounter, so you couldn't get credit for defeating the encounter.  It should work now.  I've also reworded the third stage of the quest so it's less confusing.

Sorry for the inconvenience.  Please note that this fix is not on live servers yet and has to go through the standard testing / approval / hotfix process before it will appear on live.

-Prathun

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Unread 04-14-2011, 06:03 PM   #13
Zmobie

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Still broken as of 4/14/2011.

--Nibs

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Unread 04-14-2011, 07:50 PM   #14
Prathun

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Nibaazi@Everfrost wrote:

Still broken as of 4/14/2011.

--Nibs

Yes.  The change has to be tested, approved, and hotfixed.

I'll post to this thread when I've confirmed that it's working correctly on Live.

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Unread 04-15-2011, 12:18 PM   #15
NaeenSpeedbringer

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Prathun wrote:

Nibaazi@Everfrost wrote:

Still broken as of 4/14/2011.

--Nibs

Yes.  The change has to be tested, approved, and hotfixed.

I'll post to this thread when I've confirmed that it's working correctly on Live.

so we will need to run the instance again to get the update even though it says return to the forward base camp, correct?

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Unread 04-22-2011, 06:25 PM   #16
Prathun

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Naeen@Unrest wrote:

so we will need to run the instance again to get the update even though it says return to the forward base camp, correct?

The hotfix that includes the fix to this quest is tentatively planned for the middle of next week.

I've rewritten the text for the 3rd stage of the quest so that it no longer indicates that you should return to the forward base camp. For those that are already halfway through The Contraband Collector, you will need to defeat the ambush near the docks in order to update the 3rd stage.  The 4th stage is to return to the forward base camp.

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Unread 04-29-2011, 03:50 PM   #17
Mafortion
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The quest is still bugged I believe... The quest updates like it supposed to but the mobs spawn for eveyone that is on the quest.. So if yo have 6 people on the quest the amount of mobs that spawn is 30+ yellow tripple ups... I dont think this is what is intended... Could you please fix this... Also The giant that you were supposed to drug to fight the name was also bugged so that when we started that encounter he woke back up and wiped us all... Could that please be looked into as well..

thanks

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Unread 05-01-2011, 12:01 AM   #18
Terabethia

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Mafortion@Guk wrote:

The quest is still bugged I believe... The quest updates like it supposed to but the mobs spawn for eveyone that is on the quest.. So if yo have 6 people on the quest the amount of mobs that spawn is 30+ yellow tripple ups... I dont think this is what is intended... Could you please fix this... Also The giant that you were supposed to drug to fight the name was also bugged so that when we started that encounter he woke back up and wiped us all... Could that please be looked into as well..

thanks

Mafortion

This happened to us, as well. We had 4 people on the quest and got 4 groups of mobs. 

Wouldn't have been a problem if they were still the white guys, but now they are yellow and orange ^^^'s. 

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Unread 05-16-2011, 03:58 PM   #19
Prathun

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Terabethia wrote:

Mafortion@Guk wrote:

The quest is still bugged I believe... The quest updates like it supposed to but the mobs spawn for eveyone that is on the quest.. So if yo have 6 people on the quest the amount of mobs that spawn is 30+ yellow tripple ups... I dont think this is what is intended... Could you please fix this... Also The giant that you were supposed to drug to fight the name was also bugged so that when we started that encounter he woke back up and wiped us all... Could that please be looked into as well..

This happened to us, as well. We had 4 people on the quest and got 4 groups of mobs. 

Wouldn't have been a problem if they were still the white guys, but now they are yellow and orange ^^^'s. 

Though this was probably the most dramatic and punitive example, there were several places in the expansion where entering an area would check everyone in the group and perform an operation (like spawning mobs) once for every person in the group that met the criteria.  They should all be fixed.

Edit:  Standard Disclaimer - Please note that this fix is not on live servers yet and has to go through the standard testing / approval / hotfix process before it will appear on live.

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