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#1 |
Server: Butcherblock
Guild: Blackstar Rising
Rank: Senior Member
Loremaster
Join Date: Jul 2008
Posts: 452
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![]() After completing the quest, and returning to the NPC (the quest tells you to), the NPC does not have a red book or acknowledge that we completed the quest. This happened to everyone in the group. |
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#2 |
Server: Unrest
Guild: Shoukin
Rank: Inactive
Loremaster
Join Date: Dec 2006
Posts: 48
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![]() Having the same issue. |
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#3 |
Loremaster
Join Date: Aug 2007
Posts: 436
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![]() Same here defeted completed collected completed - Return to the Forward Base Camp but ! quest is not labeled as completed and current zone is Hold of Rime: The Fortress Spire but ! zone is cleared and nothing to harvest beside illusion box. |
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#4 |
Loremaster
Join Date: Nov 2004
Location: Arizona
Posts: 9,500
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![]() Same here. We couldn't finish the Spire mission counter-counter-espionage either, couldn't find the agents. |
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#5 |
Loremaster
Join Date: Mar 2005
Posts: 53
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![]() Same issue here with the Contraband Collector Quest. As for the Counter-Espionage agents, the last patch seems to have messed it up but it still works. The first agent is supposed to ambush you after you've climbed the barrel shelves above the epics' room. If they don't, you can come back after completing the zone and they should pop there and then. |
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#6 |
Lord
Join Date: Jul 2010
Posts: 318
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![]() My group also could not complete the quest Contraband Collector, after defeating the dockmaster and collecting the goods. |
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#7 |
Server: Splitpaw
Guild: Handle It
Rank: 18 slots of 80+stat gear
Loremaster
Join Date: Nov 2005
Posts: 23
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![]() aye i have the same problem atm cant turn it in and i have completed every step Any red names about that could fix this issue please would like to finish the quest
__________________
!!!!!! If Your Not Dying Your Not Trying !!!!!! |
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#8 |
Server: Butcherblock
Guild: Blackstar Rising
Rank: Senior Member
Loremaster
Join Date: Jul 2008
Posts: 452
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![]() This quest is still bugged as of yesterday. Could not complete this quest on an alt and a party member in our group could not complete it as well. |
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#9 |
Loremaster
Join Date: Nov 2004
Posts: 233
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![]() how is this still broken? |
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#10 |
Loremaster
Join Date: Dec 2004
Posts: 359
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![]() Naeen@Unrest wrote:
Alot of things are... its the effect of the state of the EQ2, its Team, and SOE as a whole. Alot of things were done right with DoV, but it needed more time in development/testing. |
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#11 |
Loremaster
Join Date: Nov 2004
Posts: 10
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![]() Same here. I have defeated Dockmaster Jit'coel. --check I have collected enough samples. --check I must take these samples back to the Forward Base camp once I have finished exploring the fortress Spire. (no way to do this?) |
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#12 |
Developer
Join Date: Aug 2007
Posts: 111
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![]() Nyfe@Butcherblock wrote:
This is now fixed. You're supposed to be attacked by Rime ambushers as you leave the docks area, and fending off this ambush is what updates that 3rd stage of the quest. The ambush was occuring, but it was spawning the wrong encounter, so you couldn't get credit for defeating the encounter. It should work now. I've also reworded the third stage of the quest so it's less confusing. Sorry for the inconvenience. Please note that this fix is not on live servers yet and has to go through the standard testing / approval / hotfix process before it will appear on live. -Prathun |
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#13 |
Loremaster
Join Date: Nov 2004
Location: Seattle, WA
Posts: 271
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![]() Still broken as of 4/14/2011. --Nibs |
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#14 |
Developer
Join Date: Aug 2007
Posts: 111
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![]() Nibaazi@Everfrost wrote:
Yes. The change has to be tested, approved, and hotfixed. I'll post to this thread when I've confirmed that it's working correctly on Live. |
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#15 |
Loremaster
Join Date: Nov 2004
Posts: 233
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![]() Prathun wrote:
so we will need to run the instance again to get the update even though it says return to the forward base camp, correct? |
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#16 |
Developer
Join Date: Aug 2007
Posts: 111
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![]() Naeen@Unrest wrote:
The hotfix that includes the fix to this quest is tentatively planned for the middle of next week. I've rewritten the text for the 3rd stage of the quest so that it no longer indicates that you should return to the forward base camp. For those that are already halfway through The Contraband Collector, you will need to defeat the ambush near the docks in order to update the 3rd stage. The 4th stage is to return to the forward base camp. |
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#17 |
Server: Guk
Guild: Despair
Rank: Member
Loremaster
Join Date: Nov 2005
Posts: 53
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![]() The quest is still bugged I believe... The quest updates like it supposed to but the mobs spawn for eveyone that is on the quest.. So if yo have 6 people on the quest the amount of mobs that spawn is 30+ yellow tripple ups... I dont think this is what is intended... Could you please fix this... Also The giant that you were supposed to drug to fight the name was also bugged so that when we started that encounter he woke back up and wiped us all... Could that please be looked into as well.. thanks Mafortion |
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#18 |
Loremaster
Join Date: Nov 2004
Posts: 256
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![]() Mafortion@Guk wrote:
This happened to us, as well. We had 4 people on the quest and got 4 groups of mobs. Wouldn't have been a problem if they were still the white guys, but now they are yellow and orange ^^^'s. |
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#19 |
Developer
Join Date: Aug 2007
Posts: 111
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![]() Terabethia wrote:
Though this was probably the most dramatic and punitive example, there were several places in the expansion where entering an area would check everyone in the group and perform an operation (like spawning mobs) once for every person in the group that met the criteria. They should all be fixed. Edit: Standard Disclaimer - Please note that this fix is not on live servers yet and has to go through the standard testing / approval / hotfix process before it will appear on live. |
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