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#241 |
Tester
Join Date: Nov 2004
Posts: 2,560
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![]() Velo@Antonia Bayle wrote:
There is a long list of purposes for housing and I am sorry you apparently missed some content along the way. Take some time to find out what is out there. |
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#242 |
Loremaster
Join Date: Mar 2005
Posts: 231
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![]() Senya wrote:
The housing (and other features that many consider "fluff") are also my main reasons for playing this game. I have the greatest admiration for those who are good enough at decorating to have their homes featured on web pages. I do what I can and am pleased by the results, but I also realize that I am not in the same league as those who win prizes in contests with their homes. That said, here is a short compilation (in no particular order) of what would be cool housing features based on both my own thoughts and what various people have posted in this thread:
Thoughts on and additions to the list are welcome. |
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#243 |
Master
Join Date: Dec 2010
Posts: 3
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![]() Zarandar@Oasis wrote:
These, very much, please! Especialy the Portal to member housing funcionality. The main reason our guild bought one was because we thought that's what it already did. We were all rather disappointed to discover that it only allowed you to go to your own home. I woul dbe extremely haapy, though if even any two items on this list came with the next GU. |
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#244 |
Loremaster
Join Date: Nov 2004
Posts: 339
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![]() I agree with other posters about:
And, if we're going to get the ability to own as many homes as we want these I think are going to be essential to managing them:
Thanks,
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Vallar (90 Mystic) Guild Leader - Devil's Rejects (Guk Server) http://gukrejects.guildportal.com ![]() |
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#245 |
Loremaster
Join Date: Feb 2007
Posts: 60
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![]() One poster here mentioned automaticaly having all alts on an account as trustees. I don't want others who are trustees of my houses to see every alt I have via the trustee tab in the /house window. It wouldn't be hard to figure out who are my alts and who are mutual friends. I like logging in and being alone sometimes. So no automatic alt trustee function for me please. Besides, I don't think that's necessary since you can go in and very easily make which ever alts you want trustees. |
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#246 |
Tester
Join Date: Jul 2006
Posts: 323
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![]() Sooo, I must have missed: How much SC will each extra house slot cost? Will it be per character or per account? |
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#247 |
Server: Antonia Bayle
Loremaster
Join Date: Dec 2008
Posts: 389
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![]() Cloudrat wrote:
Please inform me then. Until they have amenities, their worthless, except to the few that "decorate" their cute little pointless houses. |
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#248 |
Loremaster
Join Date: Feb 2007
Posts: 60
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![]() Velo@Antonia Bayle wrote:
It has a "point" for other players though. I can respect that for some players enjoyment of the game does not come from decorating houses. But it does give enjoyment to others. Just because housing doesn't add uber stats to your character for raiding or give you level 90 guild hall amenities doesn't make it "pointless" for those who enjoy that aspect of the game. It's a game after all and everyone has a different way of enjoying it. |
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#249 |
Tester
Join Date: Jul 2006
Posts: 323
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![]() Velo@Antonia Bayle wrote:
How very shaker of you. .... it is all pixels on a screen, you know. Some like decorating houses, others collect raid gear to play barbies with. One is not more real than the other. |
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#250 |
Loremaster
Join Date: Mar 2005
Posts: 231
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![]() Curiel wrote:
Yes, but it is time consuming and a bother if you have a lot of alts (I have 15 now and expect to make more). Variations could be:
Edit: I have to ask, if you don't trust them to that point, why are they listed as trustees and not just as friends? |
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#251 |
Server: Butcherblock
Loremaster
Join Date: May 2006
Posts: 1,697
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![]() Zarandar@Oasis wrote:
As well as as the current So if I add one of my characters and click Somebody else mentioned adding extra vitality when in a house, I think these sorts of changes are very unlikely as it would result in a large scale increase in the use of housing instances by people who currently don't use them too often, that will put extra strain on the servers whereas allowing those of us who use our houses to own multiple houses won't since we still can't be in more than one house at a time. |
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#252 |
Server: Butcherblock
Loremaster
Join Date: May 2006
Posts: 1,697
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![]() Velo@Antonia Bayle wrote:
They -can- have amenities... they just aren't listed as such. The fact that you don't know this shows how little you have looked at how houses work and house items. There are numerous house items that offer transport to various zones around norrath, you can place all the tradeskill stations in a house, you can have a house version of the crafting supplies crate, there are scrolls that summon tradeskill writ givers, there are house items that offer buffs if you click on them...etc etc Basically it sounds like you have no clue about housing in much the way that some decorators would have no clue about raiding. Imagine somebody blundering into a raid thread and saying that surely doing the same zone over and over again is pointless - and you'll have an idea how your post just came over. |
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#253 |
Loremaster
Join Date: Jan 2005
Posts: 76
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![]() Zarandar@Oasis wrote:
How about having a different setting for those on the same account? For instance not having trustee access for alts but having an automatic family/heirloom/relative access? That way, trustee remains something you grant to a friend or guildie and all your alts have a seperate but private access set? Just a thought... ~ L ~ |
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#254 |
Loremaster
Join Date: Jan 2005
Posts: 12
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![]() I love the housing, and if there was not housing I would not playing. I want to decorate and craft and questing is ok - I think PVP is annoying, I think raiding is overrated, and since I have had accounts since the first days of Kunark in old EQ, I can assure you, I have done way too much of all of it (and do not get me started about other games, we have played and own accounts on literally dozens and dozens of MMORPGS). So, I think the housing has to say, but I wanted to add that I second the motion for account access to all the houses. I was decorating yesterday and went to dump all of the extra stuff on Annakari to Jescha's house - and found out I never have set up her house for all my toons, do you know how much work that is when I cannot recall if Raaza is two "a"s and one "z" or two "z"s and one "a"? At any rate, heirloom access - family access, would be endlessly perfect. I would hug everyone for that. That and getting my guild hall in a few days or so, and I won't leave the game again (as long as there is NO more talk about taking away all my stuff for some "bright" idea of a free-to-play-to make all the old timers pay for everything they have earned again... do you know I have paid lifetimes on STO, LotR and Champions, and such, which were less than half of what I have paid for this game? LotR went free-to-play, we got grandfathered in for all the money we paid - on EVERYTHING). *sigh, don't get me started... Keep the housing, keep the very cool guild halls, keep adding more stuff for me to put in my houses, and new quests and crafting, and I stay and forget that other things in the world are cheaper (except alcohol, that is more expensive). LOL |
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#255 |
Loremaster
Join Date: Aug 2008
Posts: 138
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![]() Magnamundian wrote:
Well now you have been told about all the stuff you have been too busy raiding to notice! One more thing about the pictures. From my home I can port directly to places I could never get to in one click from my GH.Don't forget about the aa mirror. yes it is not as vital as it was when it came into the game but it is nice on many classes to have a solo set up and a group set up, especially healers!! Also us "FEW" decorators prob surpass the number of "hard-core" raiders in the game. By hardcore I am talking about the mandaroty 5 days + a week raiding and cleared 80%+ of content in an expansion before the next comes out. Also unlike hard core raiders we help eachother out when one has a problem figuring something out. Don't get me wrong I love to raid but since I started having health issues a year ago I can not sit thru a raid anymore without getting up to move around. If not for decorating I would have left the game entirely. So please do not diss a part of the game just because you hate it, I hate PVP with a passion but if you like more power to you I will not tell them to take away battlgrounds just because I don't go there. If you never go into you home it is your loss. |
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#256 |
Loremaster
Join Date: Feb 2007
Posts: 60
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![]() Just so long as it's optional or has optional settings and not automatic. I'm okay with it. But really, who's fault is it if you can't spell your alts name? /friendly poke In any case, I'm in the other camp that says it's really not that hard to go in and add your alts to your houses. It's not like we don't have the option. Type /house, Access Tab, Type name, select trustee, click "set access", done. I guess there's other things I'd like the devs to work on than an option we already have. I'm not against the ease of use factor in the core suggestion just so long as mentioned above that it has options instead of an all or nothing trustee flag for your alts. And for the poster who asked me a question. It has nothing to do with trust. Two reasons:
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#257 |
Loremaster
Join Date: Feb 2010
Posts: 21
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![]() Senya wrote:
Woah! That is amazing! I am trying to figure out how the spherical roofs were made. |
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#258 |
Loremaster
Join Date: Nov 2004
Posts: 1
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![]() I'd like to know how all that was accomplished. I have been around this game since launch and totally under the impression that you had one instance home and you could decorate it with "decor" items only and you had to buy a house skin and that was it. If you can "build" a house like that how do you do it? Also, will we ever be able to drop what ever we want in our house...it is our storange space after all and if I wanna drop feline meat or something stupid in there shouldn't I be allowed to? |
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#259 |
Loremaster
Join Date: Sep 2010
Posts: 518
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![]() Velo@Antonia Bayle wrote:
Doesn't seem to be a need to inform you, you have made up your mind and clearly this upcoming option is of no interest to you which is fine. I enjoy most aspects of the game and like my toons to be very well rounded but I draw the line at raiding. I have seen too much of the hard core raiding guilds (first hand) and no thank you. The tradeskill/decorating community is kind and giving. Most do enjoy other aspects of the game and will assist in those areas too. |
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#260 |
Loremaster
Join Date: Nov 2004
Posts: 1,964
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![]() Rill wrote:
It was done in the Halas home using teleporter pads (came from a few live events in the past, and we'll probably see them again in the future) to travel out to the dock area you can see from the standard home's deck. The structure is made from standard items - cobblestone squares, icy tiles, pillars, hitching posts, Freeport doors, and dividers for the roof. The roof was made using the layout editor (you can get this from the homeshow forums). Takes a bit of practice to use (and you CAN make basic houses without it!), but you can make all sorts of things when you get the hang of it. There are also tutorials in the forums for it.I suggest visiting the house (address is in the linked thread) if you can, so you can better see how it's being done. |
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#261 |
Loremaster
Join Date: Mar 2005
Posts: 231
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![]() Lizabeth@Lucan DLere wrote:
That would probably work well. Edit: Curiel wrote:
Your reply just confuses me more. With that play style, why have you given anyone trustee status? That is, after all, why there is a "Friend" setting. On my own houses, my alts are the only ones that have trustee status. Even friends that I know in real life are only given friend status. |
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#262 |
Loremaster
Join Date: Feb 2007
Posts: 60
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![]() Zarandar@Oasis wrote:
...Because sometimes to allow a friend or guild mates to use certain items or to do certain things in your house, being a "friend" is not enough and they need "Trustee" access. |
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#263 |
Loremaster
Join Date: Feb 2005
Posts: 4,631
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![]() I've done more on my Alt's-Halas Break-out(I have a theme) but so far I've only made a Forest My Mains-house in Qeynos(also a break-out, but too many holes in the ground to do much past a certain point.) is mostly finding places for items I get in quest where the semi-make sense. My Mains's first Alt house will be a Tinkerer's Workshop with for a certain flying machine. BTW why is the Hotwired Gnomish Hoverpad not mountable?
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#264 |
Server: Kithicor
Guild: Masters of the Universe
Rank: Raider
Loremaster
Join Date: Nov 2005
Posts: 1,027
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![]() Someone mentioned an Inventory Search feature? I guess I thought we already had it .... course i'm also using profit so maybe it's only for that ui
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http://forums.station.sony.com/eq2/posts/list.m?topic_id=438341 Originally Posted by Smed: I've been a regular lurker on this site for a while but I wanted to step in here and dispel something that's just plain not true - I don't have my name highlighted here, but anyone that doubts it's me can email me at jsmedley@soe.sony.com and I'll happily reply. We aren't going to be allowing RMT in any way, shape or form on the non-exchange enabled EQ II servers. Period. End of statement. In any event, I wanted to stop in and at least set the record straight - you aren't going to be seeing RMT allowed on the non-exchange enabled servers. John Smedley President, Sony Online Entertainment |
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#265 |
Loremaster
Join Date: Sep 2010
Posts: 518
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![]() Aneova@Kithicor wrote:
Your search looks different but you are correct. Recently we were all given an inventory search option through our main character window. It's a great option that allows you to see exactly where you left your stuff, in inventory, house vaults etc. It lists the place, the bag and the location in the bag. |
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#266 |
Server: Antonia Bayle
Guild: Blessed Vagabonds
Rank: Leader
Loremaster
Join Date: Sep 2008
Location: SoCal
Posts: 38
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![]() I am currently building a stable complex complete with paddock in Freeport about the area of the guild hall.. the ground is pretty stable everywhere below the tunnel up to the Temple and Mage building. |
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#267 |
Server: Guk
Guild: Defenders of the Light
Rank: Count
Loremaster
Join Date: Feb 2008
Posts: 1,938
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![]() Rill wrote:
it is possilbe to "Break out" of some houses. which is what happened here. |
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#268 |
Loremaster
Join Date: Feb 2007
Posts: 60
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![]() Freef wrote:
It should be mentioned to those that have not looked into break-out housing, or know that there's a 3rd party layout editor, or the ability to edit your saved housings files that all these beautiful houses and custom made objects are outside the intended function of the game and they are all essentially work arounds to be able to move/place objects in ways the game UI does not support. Because of this, it can be buggy, slow to load all objects, and yes, you can fall through the world in some housing zones. If SOE is not going to condem it, or somehow keep players from doing this, then I feel they should consider supporting it. Obviously there's a market for it. There's an entire community of players devoted to decorating housing. SOE should consider giving players optional editing tools, such as a zone editor for housing and zone templates to choose from like the way you can edit in other games, like Neverwinter Nights, and create your own zones. |
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#269 |
Loremaster
Join Date: Oct 2009
Posts: 293
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![]() Curiel wrote:
The layout files that you can save and load are most certainly supported by SOE (they were the ones who developed the functionality). The problem with changing the UI is how do you even display some of these fields (look at how many people's eyes glaze over when working with the 3rd party Layout editor, or raw text files)? As far as in game, between Shift, Alt, and the mouse wheel, there are only so many things you can do. The way I see it, the layout files are meant for "power users". A normal user who buys a house in this game would be happy to put tiles and rugs on the floor, paintings and tapestries on the walls, furniture on the floor. Power users want to move these things in unique ways to create something different. And that separation makes sense for me (similar to the option to use 3rd party tools like Profit UI and ACT to enhance your experience of the game. All the data is there, all the UI functionality is built into the game, it's just manipulated by someone outside SOE) Also, I do believe that SOE supports these kinds of things. Even the breakouts. To me, adding in the layout editor, more floor tiles and the like from city festivals, and all of the outdoor areas was essentially the devs throwing us a bone. They're going "look, we may not have the resources to completely revamp housing, but here are some cool new tools to really help you guys show off your creativity". Housing in EQ2 is sometimes frustrating, and can feel like you're doing a lot of "workarounds", but I love how sandbox it is compared to many other games on the market. |
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#270 |
Loremaster
Join Date: Feb 2007
Posts: 60
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![]() Wubbah@Butcherblock wrote:
Sorry I don't call that support, it's passive support maybe, but not true support. If they were supporting it I could /bug report issues in break out areas. So it's passive support meaning that they don't disallow it, but they are not going to go out of there way to improve it either. Sure the devs throw us bones with tiles and such, but I'm talking about real active support that actually works with the game. I would rather not have buggy work arounds, but I'll use them sadly. And how much effort would it be to toss together a few zone templates which could improve over time. We also know zone editors exists because if they didn't, they would not be able to make the zones in the game. If there's a real desire for custom housing and tools for creation then SOE could actually profit from it if they actively supported it. And I don't believe any other MMORPG is doing that so SOE would be doing something innovative with its players rather than reactive; like for example, Free-to-play. They saw other companies making profit on Free-to-play and so SOE followed. It would be nice if SOE lead on something instead. |
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