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#1 |
Loremaster
Join Date: Nov 2004
Posts: 7,459
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![]() Dear Developers: Is it intended that named mobs drop *only* appearance armor? If certain named mobs are intended to drop appearance armor, those mobs should be OPTIONAL for zone progression. But still, the mobs we are seeing drop this armor are not tank n spank mobs. I'm not saying they are overly ridiculous or anything, but seriously? Appearance armor ONLY?!?!?! FFS put something else in the box.
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#2 |
The Dev Gnome
Join Date: May 2008
Posts: 1,664
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![]() Considering most NPCs that are triggered by quests usually drop nothing I thought adding Appearance items to them as drops would be welcomed. This is not the first time quests have been required for progression. |
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#3 |
Loremaster
Join Date: Mar 2005
Posts: 217
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![]() It might not be that obvious on your first run that the specific named will not be there the next time... |
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#4 |
The Dev Gnome
Join Date: May 2008
Posts: 1,664
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![]() They are repeatable either way in case you want the appearance gear. |
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#5 |
Loremaster
Join Date: Mar 2008
Posts: 1,198
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![]() Gninja wrote:
And the appearance gear looks pretty cool, at least Vethilot the corpsemonger's does. The head item for example looks sort of like something you might recognize from a very popular, very old science fiction movie. I wonder if that style continues throughout the entire set from him.
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#6 |
Loremaster
Join Date: Aug 2009
Posts: 25
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![]() Gninja wrote:
Nope not welcomed at all this is stoopid to say the least get a grip what obviously so [Removed for Content]'s came up with this one just .. you guys are getting really ... i give two shards about appearence items this is outrageous i think a might never run a herioc instance if this is the case not worth it if all you get is lame appearence gear okay cool i look good dying. appearence items ftmfl! RAGE |
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#7 |
Loremaster
Join Date: Nov 2004
Location: Arizona
Posts: 9,500
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![]() I think the main problem is people don't really understand how ToFS works or why those named exist. Its so unlike how most instances are put together that I think it just discourages people when they kill a "named" and see appearance gear drop. |
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#8 |
The Dev Gnome
Join Date: May 2008
Posts: 1,664
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![]() The reward is completing the quest. |
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#9 |
Loremaster
Join Date: Nov 2004
Location: Arizona
Posts: 9,500
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![]() Gninja wrote:
Eventually. Maybe. Hoefully~ Wait today is the day Tserrina gets fixed huh =x |
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#10 |
Loremaster
Join Date: Nov 2004
Posts: 3,159
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![]() twhat wrote:
*pulls over the offending poster and issues him a ticket
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#11 |
Loremaster
Join Date: Dec 2005
Posts: 7
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![]() twhat wrote:
Was this English? Ever heard of punctuation? Talk about hard to read... I personally think that getting some appearance gear would be way better than getting nothing. Ya just can't make some people happy no matter what you do. |
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#12 |
Loremaster
Join Date: Mar 2008
Posts: 1,198
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![]() twhat wrote:
The named that drop appearance gear are optional. You don't have to do the quest everytime you go in there, even if you do the quest you don't have to fight them, they don't block your way to the next area. You don't want the appearance gear then don't kill him, don't even put the effort into spawning him. Just pretend he doesn't exist and it doesn't effect you in the least. Note: They didn't take up a 'slot' in the zone, you still get the same number of loot dropping normal named as you would have anyway.
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#13 |
Loremaster
Join Date: Nov 2004
Location: Agent of Chaos Guildhall, North Qeynos, Splitpaw.
Posts: 1,239
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![]() Detor wrote:
Wouldn't this be another disincentive for experienced players to not include new-to-the-zone players in their PUG?
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#14 |
Loremaster
Join Date: Nov 2005
Posts: 1,403
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![]() Aemm@Splitpaw wrote:
Its like this or worse since they introduced sets and raid sets 1 tier ahead of the heroics. Rarely a PUG for Shoulders in CMM, no PUGs in GuK, PUG only for very few classes to Erudin Palace. PUG to Hole for Dartain and Lucan was a pain to get a (small)group going. PUG players like me adopt to it since years. Is this good ? Not really, but so is life. There is no way to stop rush farming for certain drops. They do the zone for just one item until they get it. We still got some very good PUG players who are able to beat anything with even weird setups and who are willing to spent some time into the group. |
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#15 |
Loremaster
Join Date: Jul 2005
Posts: 20
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![]() How do you have it spawn a second time, if it is repeatable? |
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