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#31 |
Server: Antonia Bayle
Guild: Cryptic Knights
Rank: Executive Commitee
Lord
Join Date: Jan 2010
Posts: 327
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![]() Streppoch@Guk wrote:
+1 |
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#32 |
Fansite Staff
Join Date: Mar 2007
Posts: 5,424
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Worth pointing out that unless they totally block things off, flying mounts will make this a 30 second trip.
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#33 |
Loremaster
Join Date: Feb 2005
Location: Land of the Short Brown Kiwi
Posts: 2,041
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![]() feldon30 wrote: Worth pointing out that unless they totally block things off, flying mounts will make this a 30 second trip. If that means removing the stupid and pointless horse-rides that were put in just for the lazy (not talking about the zones like Ant/CL that had the budgie taxi service from the start, or TS/Nek that were added for convenience) then ah'm in support Those complaining (and those supporting the complaint) about balloons taking 5 minutes have obviously no idea how real balloons work (in the real world, even the powered zepellins {spelling is wrong, tough} were still vastly controlled by the weather and strong winds would either force the flight to be cancelled/delayed or blown way off course or even crash and burn {oh the humanity!!})
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V`Wak N`Ron: Teir`Dassin of the 56th Order, Gods of Najena Htaed Ybdehcuotnu: Gnecro of the 40th Order, Gods of Najena Phoendi Phyres: Eru-Din of the 28th Order, Gods of Najena Kilitty: Kemplar of the 30th Order, Gods of Najena Zabisuto Zyhopic: Guktassin of 27th Order, Spirits of Glencoe on Butcherblock Tralgarth: Trollsionist of the 28th Order, SoG on Butcherblock {2nd on Server} Blacqphlag Killzphast: Arserker of the 20th Order, Spirits of Glencoe on Butcherblock Hwalgren N`Gareen: Faeden of the 20th Order, Spirits of Glencoe on Butcherblock Reynes: Wooden Mule of the 7th Order, Spirits of Glencoe on Butcherblock You can kill me, but you will not stop me Ah can be killed, but ah will not die! |
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#34 |
Loremaster
Join Date: Dec 2004
Posts: 1,239
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![]() Frenzywolf@Antonia Bayle wrote:
it wasn't a time sink, we were playing the content. You seem to be under the misconception that the only part of the game to play is the part at the end where you kill that ONE mob you need, or arrive at the heroic zone. There's a whole wide world out there, and you're missing out on it
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Then Than You're Your They're There Their |
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#35 |
Loremaster
Join Date: Nov 2004
Posts: 91
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![]() Missing out!@!! How many times must we be forced to cover a certain part of the terrain before we're officially allowed to be bored out of our freakin' skull and not be accused of missing out? Maybe that's something we could go for--have a counter and for every 100 uses of the mount, a subroutine kicks in and takes us on a more sensible rout.
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Crushbone: Kilbasa: Conjuror in training Lomar: Archer in training Blitzen: Wizard in training Pakaranus: Templar in training Brutiz: Berserker in training Nightlight: Fury in training Venekor: Sabbatican: Ranger in training |
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#36 |
Loremaster
Join Date: Feb 2005
Location: Land of the Short Brown Kiwi
Posts: 2,041
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![]() You want to go over a 'more sensible route'? Nothing is stopping you from getting one of the many many mounts available and doing it yourself
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V`Wak N`Ron: Teir`Dassin of the 56th Order, Gods of Najena Htaed Ybdehcuotnu: Gnecro of the 40th Order, Gods of Najena Phoendi Phyres: Eru-Din of the 28th Order, Gods of Najena Kilitty: Kemplar of the 30th Order, Gods of Najena Zabisuto Zyhopic: Guktassin of 27th Order, Spirits of Glencoe on Butcherblock Tralgarth: Trollsionist of the 28th Order, SoG on Butcherblock {2nd on Server} Blacqphlag Killzphast: Arserker of the 20th Order, Spirits of Glencoe on Butcherblock Hwalgren N`Gareen: Faeden of the 20th Order, Spirits of Glencoe on Butcherblock Reynes: Wooden Mule of the 7th Order, Spirits of Glencoe on Butcherblock You can kill me, but you will not stop me Ah can be killed, but ah will not die! |
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#37 |
Loremaster
Join Date: Dec 2004
Location: New Jersey
Posts: 570
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![]() DrkVsr wrote:
I don't mind the direct port to the area you want to get to, but if you seriously think that leaving in the long transportation times add to the "difficulty" of a game, you've got bigger problems than simply porting to the quest mob. |
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#38 |
Loremaster
Join Date: Feb 2005
Location: Land of the Short Brown Kiwi
Posts: 2,041
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![]() Mysidiax@Antonia Bayle wrote: DrkVsr wrote:You want to go over a 'more sensible route'? Nothing is stopping you from getting one of the many many mounts available and doing it yourself Ah actually want them out, except in the zones where they made sense, and the zones that add them should have the quests to get to them yourself before you can start using them (either like the budgie taxi stands in TS/Nek that has you finding replacements, or the original horse stations in GFay/LFay that had you trotting to each of them before they would rent the nag to you, the station in LP was special as you were expected to be able to do the quest with sub-lvl 10 characters as well as endgame characters)
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V`Wak N`Ron: Teir`Dassin of the 56th Order, Gods of Najena Htaed Ybdehcuotnu: Gnecro of the 40th Order, Gods of Najena Phoendi Phyres: Eru-Din of the 28th Order, Gods of Najena Kilitty: Kemplar of the 30th Order, Gods of Najena Zabisuto Zyhopic: Guktassin of 27th Order, Spirits of Glencoe on Butcherblock Tralgarth: Trollsionist of the 28th Order, SoG on Butcherblock {2nd on Server} Blacqphlag Killzphast: Arserker of the 20th Order, Spirits of Glencoe on Butcherblock Hwalgren N`Gareen: Faeden of the 20th Order, Spirits of Glencoe on Butcherblock Reynes: Wooden Mule of the 7th Order, Spirits of Glencoe on Butcherblock You can kill me, but you will not stop me Ah can be killed, but ah will not die! |
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#39 |
Loremaster
Join Date: Aug 2008
Location: Tonbridge, UK
Posts: 1,360
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![]() JoarAddam wrote:
Exactly my thoughts too, EQ2 isn't a game for me where I just endlessly kill mobs or endlessly harvest xyz items, its a virtual world that I adventure in, it takes all of the travel+economy+combat+tradeskilling+people+NPCs to make it come alive. Personally I love the balloon rides in the Moors of Ykesha, when adventuring through that zone (I cleared it out) I really didn't have to keep going backwards and forward on them either like some of the SF quests, if people find themselves spending too much time travelling like that then I'd recommend thinking about the questing a bit more and organising it better. |
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#40 |
Server: Antonia Bayle
Guild: Cryptic Knights
Rank: Executive Commitee
Lord
Join Date: Jan 2010
Posts: 327
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![]() Pacus wrote:
Amen. I tend to be an altaholic... I have seen these zones over and over and over. Fine for a new player to do the "experience" but by the time you are leveling several characters you DO want to just get to the quest point, get it done and move on. Are there times I take the slow route, experience my favorite zones? Yes I sure do but I would like to have that choice, not take 5 min balloon rides in a zone I hate but I go there for good xp. |
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#41 |
Server: Storms
Loremaster
Join Date: Nov 2007
Posts: 30
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![]() Play Street Fighter if you don't like RPG. Only fight ! |
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#42 |
Loremaster
Join Date: Dec 2004
Location: New Jersey
Posts: 570
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![]() DrkVsr wrote:
Long horse rides make sense? Horse rides going to each station instead of a straight line to get where you want to get to, makes sense? /boggle I have a few alts and unless I ABSOLUTELY have to go in there, I tend to skip Ferrot. It's a shame too, because Cazic-Thule was one of my favorite zones. I'm the type that just wants to pick up my quest, get where I have to get to (in the least amount of time), kill/collect what I have to, and get back. There is no immersion in a scenic route, EVERY SINGLE TIME. |
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#43 |
Loremaster
Join Date: Nov 2004
Posts: 2,003
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![]() So asking for the devs to fix their laziness is bad... lol whatever. |
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#44 |
Loremaster
Join Date: Sep 2006
Posts: 155
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![]() For real. What exactly are the people opposed optimizing these travel routes arguing in favor of? The reporting bias in this thread is sickening. No matter what the OP is about a large number of people take the opposite stance for whatever reason. Having a flying horse fly a circuitous route when a more logical and straightforward one is available is tedious and not game enhancing in any way, shape or form. Is it a priority fix? Hell no. There is a ton of other things that need fixing but even those on the priority list take months to get any sort of treatment. At this point I'd be happy for any kind of developer reponse. |
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#45 |
Fansite Staff
Join Date: Mar 2007
Posts: 5,424
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Seriously, the end of this argument is Flying Mounts. They'll probably work in most zones.
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#46 |
Loremaster
Join Date: Feb 2005
Location: Land of the Short Brown Kiwi
Posts: 2,041
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![]() Ah only take the stations if mah fingers are getting tired holding down the move button, otherwise all mah characters run everywhere on foot (or hover with their nose an inch off the ground), the only character who is always on their mount is mah pally with her fluff horse (V`Wak will sometimes call up her flaming rhino, but she doesn't use it that often as she is still worried about being bounced off it)
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V`Wak N`Ron: Teir`Dassin of the 56th Order, Gods of Najena Htaed Ybdehcuotnu: Gnecro of the 40th Order, Gods of Najena Phoendi Phyres: Eru-Din of the 28th Order, Gods of Najena Kilitty: Kemplar of the 30th Order, Gods of Najena Zabisuto Zyhopic: Guktassin of 27th Order, Spirits of Glencoe on Butcherblock Tralgarth: Trollsionist of the 28th Order, SoG on Butcherblock {2nd on Server} Blacqphlag Killzphast: Arserker of the 20th Order, Spirits of Glencoe on Butcherblock Hwalgren N`Gareen: Faeden of the 20th Order, Spirits of Glencoe on Butcherblock Reynes: Wooden Mule of the 7th Order, Spirits of Glencoe on Butcherblock You can kill me, but you will not stop me Ah can be killed, but ah will not die! |
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#47 |
Loremaster
Join Date: Sep 2006
Posts: 155
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![]() DrkVsr wrote:
Your color scheme is disgusting. "Mah" is not a word. |
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#48 |
Server: Antonia Bayle
Guild: Cryptic Knights
Rank: Executive Commitee
Lord
Join Date: Jan 2010
Posts: 327
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![]() Atragon wrote:
Ah=I and Mah "I think" =My.. think you need some basic spelling and grammer there DrkVsr. However, how you enjoy playing is not how everyone enjoys playing... that is why choices would be wonderful and having the pathing fixed would make it better for some of us that don't like the time sinks. |
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#49 |
Loremaster
Join Date: Nov 2008
Posts: 239
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![]() In a lot of areas it is ok, but in certain ones it is so annoying... I took a hoverpad in stonebrunt the other day and it went a totally backwards route, so I just jumped and ran it when it got closeish |
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#50 |
Loremaster
Join Date: Jul 2005
Location: "Soggyton"aka washington
Posts: 285
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![]() Oh goodness, If you people want boring, play warcraft alliance and fly from southern end of Eastern Kingdoms to north. Forget tea... cook a meal :p I do use the horses when I need to, but if they were removed tommarow I'd still be ok.
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http://forums.station.sony.com/eq2/forums/show.m?forum_id=2 Please visit this for the most commonly asked Questions. |
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#51 |
Loremaster
Join Date: Feb 2005
Location: Land of the Short Brown Kiwi
Posts: 2,041
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![]() Frenzywolf@Antonia Bayle wrote: Ah=I and Mah "I think" =My.. think you need some basic spelling and grammer there DrkVsr. However, how you enjoy playing is not how everyone enjoys playing... that is why choices would be wonderful and having the pathing fixed would make it better for some of us that don't like the time sinks. Actually, apart from those 2 words, mah spelling and grammar is better than a lot of other posters You do have a choice if you don't like how the pathing works: use your own mount, in most cases it will be faster and more direct, especially when the flying mounts are introduced
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V`Wak N`Ron: Teir`Dassin of the 56th Order, Gods of Najena Htaed Ybdehcuotnu: Gnecro of the 40th Order, Gods of Najena Phoendi Phyres: Eru-Din of the 28th Order, Gods of Najena Kilitty: Kemplar of the 30th Order, Gods of Najena Zabisuto Zyhopic: Guktassin of 27th Order, Spirits of Glencoe on Butcherblock Tralgarth: Trollsionist of the 28th Order, SoG on Butcherblock {2nd on Server} Blacqphlag Killzphast: Arserker of the 20th Order, Spirits of Glencoe on Butcherblock Hwalgren N`Gareen: Faeden of the 20th Order, Spirits of Glencoe on Butcherblock Reynes: Wooden Mule of the 7th Order, Spirits of Glencoe on Butcherblock You can kill me, but you will not stop me Ah can be killed, but ah will not die! |
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#52 |
Server: Guk
Guild: Lions den
Rank: Royalty
Loremaster
Join Date: Feb 2006
Posts: 153
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![]() I am sorry but this is a ridiculous thread. Everyone complained about having to hop on and hop off several mounts to get to their destination. They linked them so you wouldn't have to anymore and now you complain about that. I think they should remove it and that way you can go back to hopping. SOE please put in instant ports all over the place but charge them a plat per ride. Enough of this free public transportation turn it into a money sink instaed of a time sink for these people that want instant gratification. They are tired of seeing the same view but are not tired of fighting the same fight. Please take out transportation of any kind except porting. This way its no longer part of the game. I think I captured it all. lol |
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#53 |
Loremaster
Join Date: Nov 2004
Posts: 2,003
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![]() So your view is "Make the Game More Annoying!" not "Make the Game Harder!" gotcha |
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#54 |
Loremaster
Join Date: Nov 2004
Posts: 91
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![]() Ok, I just got done playing in the Sundered Frontier to get my daily Mark. You have to take the disc to get to Kerra Isle, and you can take them to the other places if you like. I mean, [Removed for Content], may as well, they're there. We paid for them, right? Aside from the rediculous waste of time, the way they route you all over the place is just STUPID! You can forget any of the other arguments. How can anyone, ANYONE, actually stick up for this incredibly stupid mechanic?
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Crushbone: Kilbasa: Conjuror in training Lomar: Archer in training Blitzen: Wizard in training Pakaranus: Templar in training Brutiz: Berserker in training Nightlight: Fury in training Venekor: Sabbatican: Ranger in training |
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#55 |
Loremaster
Join Date: Nov 2004
Posts: 2,003
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![]() One question to the "OMG STOP BEING LAZY!" people. If you get into a taxi-cab and it drives 20 miles in the wrong direction before circling back to your destination, do you complain about it? Or do you pay the 40 dollars extra under the motto, "Well its my own fault, since I could have walked." I'm willing to bet that you complain. |
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#56 |
Server: Antonia Bayle
Guild: Cryptic Knights
Rank: Executive Commitee
Lord
Join Date: Jan 2010
Posts: 327
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![]() Wurm wrote:
+1 |
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#57 |
Server: Antonia Bayle
Guild: Cryptic Knights
Rank: Executive Commitee
Lord
Join Date: Jan 2010
Posts: 327
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![]() Pacus wrote:
+1 |
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#58 |
Loremaster
Join Date: Feb 2005
Location: Land of the Short Brown Kiwi
Posts: 2,041
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![]() Wurm wrote: One question to the "OMG STOP BEING LAZY!" people. Except, the horse rides/budgie taxis are free, so are the countless number of mounts already ingame (apart from the time and effort to complete the quest), so you fail your comparison comprehension
__________________
V`Wak N`Ron: Teir`Dassin of the 56th Order, Gods of Najena Htaed Ybdehcuotnu: Gnecro of the 40th Order, Gods of Najena Phoendi Phyres: Eru-Din of the 28th Order, Gods of Najena Kilitty: Kemplar of the 30th Order, Gods of Najena Zabisuto Zyhopic: Guktassin of 27th Order, Spirits of Glencoe on Butcherblock Tralgarth: Trollsionist of the 28th Order, SoG on Butcherblock {2nd on Server} Blacqphlag Killzphast: Arserker of the 20th Order, Spirits of Glencoe on Butcherblock Hwalgren N`Gareen: Faeden of the 20th Order, Spirits of Glencoe on Butcherblock Reynes: Wooden Mule of the 7th Order, Spirits of Glencoe on Butcherblock You can kill me, but you will not stop me Ah can be killed, but ah will not die! |
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#59 |
Fansite Staff
Join Date: Mar 2007
Posts: 5,424
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#60 |
Loremaster
Join Date: Nov 2004
Posts: 2,003
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![]() DrkVsr wrote:
Free? Nothing on the live servers are free. So far I have well over 1000 dollars invested in EQ2 so don't talk to me about free. |
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