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Unread 01-14-2011, 08:08 AM   #31
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Streppoch@Guk wrote:

Wurm wrote:

Very annoyed... and the worst one so far is Enchanted Lands.

The worst zone for traveling right now is Moors, hands down.  5 minute balloon rides?  No thank you.

+1

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Unread 01-14-2011, 09:39 AM   #32
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Worth pointing out that unless they totally block things off, flying mounts will make this a 30 second trip.
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Unread 01-14-2011, 10:49 AM   #33
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feldon30 wrote:

Worth pointing out that unless they totally block things off, flying mounts will make this a 30 second trip.

If that means removing the stupid and pointless horse-rides that were put in just for the lazy (not talking about the zones like Ant/CL that had the budgie taxi service from the start, or TS/Nek that were added for convenience) then ah'm in support

Those complaining (and those supporting the complaint) about balloons taking 5 minutes have obviously no idea how real balloons work (in the real world, even the powered zepellins {spelling is wrong, tough} were still vastly controlled by the weather and strong winds would either force the flight to be cancelled/delayed or blown way off course or even crash and burn {oh the humanity!!})

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Unread 01-14-2011, 11:10 AM   #34
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Frenzywolf@Antonia Bayle wrote:

Poltergeist@Nagafen wrote:

Back in my day we had to run everywhere, yup no such thing as mounts in EL or Lavastorm . . and we had to complete a quest to find griffin eggs before we could even ride the things!  

Anyway I don't find any of the flight paths "annoying", what I do find annoying is people complaining about trivial things such as this. 

Grandpa talking to grandchild, "Yep son, in my day we had to walk 5 miles in the snow barefooted to school everyday". Again, just because YOU did don't make it better. It was a TIME SINK back then and really don't have much to do with ability to play your character at all, completing quests (other than going to gather an egg to turn in, which you can still do btw). Things have been improved on as most games do improve on stuff and I don't find it trival that we would like less time sinks and more active playing time.... to you it is trival, to others it is NOT.

it wasn't a time sink,  we were playing the content.  You seem to be under the misconception that the only part of the game to play is the part at the end where you kill that ONE mob you need, or arrive at the heroic zone.  There's a whole wide world out there, and you're missing out on it

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Unread 01-14-2011, 02:41 PM   #35
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Missing out!@!! 

How many times must we be forced to cover a certain part of the terrain before we're officially allowed to be bored out of our freakin' skull and not be accused of missing out?

Maybe that's something we could go for--have a counter and for every 100 uses of the mount, a subroutine kicks in and takes us on a more sensible rout.

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Unread 01-14-2011, 02:55 PM   #36
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You want to go over a 'more sensible route'? Nothing is stopping you from getting one of the many many mounts available and doing it yourself

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Unread 01-14-2011, 04:00 PM   #37
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DrkVsr wrote:

You want to go over a 'more sensible route'? Nothing is stopping you from getting one of the many many mounts available and doing it yourself

I don't mind the direct port to the area you want to get to, but if you seriously think that leaving in the long transportation times add to the "difficulty" of a game, you've got bigger problems than simply porting to the quest mob.

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Unread 01-14-2011, 06:07 PM   #38
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Mysidiax@Antonia Bayle wrote:

DrkVsr wrote:
You want to go over a 'more sensible route'? Nothing is stopping you from getting one of the many many mounts available and doing it yourself

I don't mind the direct port to the area you want to get to, but if you seriously think that leaving in the long transportation times add to the "difficulty" of a game, you've got bigger problems than simply porting to the quest mob.

Ah actually want them out, except in the zones where they made sense, and the zones that add them should have the quests to get to them yourself before you can start using them (either like the budgie taxi stands in TS/Nek that has you finding replacements, or the original horse stations in GFay/LFay that had you trotting to each of them before they would rent the nag to you, the station in LP was special as you were expected to be able to do the quest with sub-lvl 10 characters as well as endgame characters)

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Unread 01-14-2011, 06:32 PM   #39
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JoarAddam wrote:

it wasn't a time sink,  we were playing the content.  You seem to be under the misconception that the only part of the game to play is the part at the end where you kill that ONE mob you need, or arrive at the heroic zone.  There's a whole wide world out there, and you're missing out on it

Exactly my thoughts too, EQ2 isn't a game for me where I just endlessly kill mobs or endlessly harvest xyz items, its a virtual world that I adventure in, it takes all of the travel+economy+combat+tradeskilling+people+NPCs to make it come alive.

Personally I love the balloon rides in the Moors of Ykesha, when adventuring through that zone (I cleared it out) I really didn't have to keep going backwards and forward on them either like some of the SF quests, if people find themselves spending too much time travelling like that then I'd recommend thinking about the questing a bit more and organising it better.

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Unread 01-14-2011, 07:45 PM   #40
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Pacus wrote:

Missing out!@!! 

How many times must we be forced to cover a certain part of the terrain before we're officially allowed to be bored out of our freakin' skull and not be accused of missing out?

Maybe that's something we could go for--have a counter and for every 100 uses of the mount, a subroutine kicks in and takes us on a more sensible rout.

Amen. I tend to be an altaholic... I have seen these zones over and over and over. Fine for a new player to do the "experience" but by the time you are leveling several characters you DO want to just get to the quest point, get it done and move on.

Are there times I take the slow route, experience my favorite zones? Yes I sure do but I would like to have that choice, not take 5 min balloon rides in a zone I hate but I go there for good xp.

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Unread 01-14-2011, 07:57 PM   #41
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Play Street Fighter if you don't like RPG. Only fight !

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Unread 01-15-2011, 02:39 PM   #42
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DrkVsr wrote:

Mysidiax@Antonia Bayle wrote:

DrkVsr wrote:
You want to go over a 'more sensible route'? Nothing is stopping you from getting one of the many many mounts available and doing it yourself

I don't mind the direct port to the area you want to get to, but if you seriously think that leaving in the long transportation times add to the "difficulty" of a game, you've got bigger problems than simply porting to the quest mob.

Ah actually want them out, except in the zones where they made sense, and the zones that add them should have the quests to get to them yourself before you can start using them (either like the budgie taxi stands in TS/Nek that has you finding replacements, or the original horse stations in GFay/LFay that had you trotting to each of them before they would rent the nag to you, the station in LP was special as you were expected to be able to do the quest with sub-lvl 10 characters as well as endgame characters)

Long horse rides make sense? Horse rides going to each station instead of a straight line to get where you want to get to, makes sense? /boggle

I have a few alts and unless I ABSOLUTELY have to go in there, I tend to skip Ferrot. It's a shame too, because Cazic-Thule was one of my favorite zones.

I'm the type that just wants to pick up my quest, get where I have to get to (in the least amount of time), kill/collect what I have to, and get back. There is no immersion in a scenic route, EVERY SINGLE TIME.

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Unread 01-15-2011, 02:46 PM   #43
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So asking for the devs to fix their laziness is bad... lol

whatever.

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Unread 01-15-2011, 02:57 PM   #44
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For real.  What exactly are the people opposed optimizing these travel routes arguing in favor of?  The reporting bias in this thread is sickening.  No matter what the OP is about a large number of people take the opposite stance for whatever reason.  Having a flying horse fly a circuitous route when a more logical and straightforward one is available is tedious and not game enhancing in any way, shape or form.

Is it a priority fix? Hell no. There is a ton of other things that need fixing but even those on the priority list take months to get any sort of treatment.  At this point I'd be happy for any kind of developer reponse.

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Unread 01-15-2011, 04:13 PM   #45
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Seriously, the end of this argument is Flying Mounts. They'll probably work in most zones.
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Unread 01-15-2011, 06:27 PM   #46
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Ah only take the stations if mah fingers are getting tired holding down the move button, otherwise all mah characters run everywhere on foot (or hover with their nose an inch off the ground), the only character who is always on their mount is mah pally with her fluff horse (V`Wak will sometimes call up her flaming rhino, but she doesn't use it that often as she is still worried about being bounced off it)

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Unread 01-15-2011, 06:57 PM   #47
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DrkVsr wrote:

Ah only take the stations if mah fingers are getting tired holding down the move button, otherwise all mah characters run everywhere on foot (or hover with their nose an inch off the ground), the only character who is always on their mount is mah pally with her fluff horse (V`Wak will sometimes call up her flaming rhino, but she doesn't use it that often as she is still worried about being bounced off it)

Your color scheme is disgusting.

"Mah" is not a word.

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Unread 01-15-2011, 07:57 PM   #48
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Atragon wrote:

DrkVsr wrote:

Ah only take the stations if mah fingers are getting tired holding down the move button, otherwise all mah characters run everywhere on foot (or hover with their nose an inch off the ground), the only character who is always on their mount is mah pally with her fluff horse (V`Wak will sometimes call up her flaming rhino, but she doesn't use it that often as she is still worried about being bounced off it)

Your color scheme is disgusting.

"Mah" is not a word.

Ah=I and Mah "I think" =My.. think you need some basic spelling and grammer there DrkVsr.  However, how you enjoy playing is not how everyone enjoys playing... that is why choices would be wonderful and having the pathing fixed would make it better for some of us that don't like the time sinks.

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Unread 01-16-2011, 12:36 AM   #49
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In a lot of areas it is ok, but in certain ones it is so annoying... I took a hoverpad in stonebrunt the other day and it went a totally backwards route, so I just jumped and ran it when it got closeish 

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Unread 01-16-2011, 04:10 AM   #50
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Oh goodness, If you people want boring, play warcraft alliance and fly from southern end of Eastern Kingdoms to north. Forget tea... cook a meal :p

I do use the horses when I need to, but if they were removed tommarow I'd still be ok.

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Unread 01-16-2011, 12:22 PM   #51
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Frenzywolf@Antonia Bayle wrote:

Ah=I and Mah "I think" =My.. think you need some basic spelling and grammer there DrkVsr.  However, how you enjoy playing is not how everyone enjoys playing... that is why choices would be wonderful and having the pathing fixed would make it better for some of us that don't like the time sinks.

Actually, apart from those 2 words, mah spelling and grammar is better than a lot of other posters

You do have a choice if you don't like how the pathing works: use your own mount, in most cases it will be faster and more direct, especially when the flying mounts are introduced

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Unread 01-16-2011, 01:45 PM   #52
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 I am sorry but this is a ridiculous thread. Everyone complained about having to hop on and hop off several mounts to

 get to their destination. They linked them so you wouldn't have to anymore and now you complain about that. I think

 they should remove it and that way you can go back to hopping. SOE please put in instant ports all over the place but

 charge them a plat per ride. Enough of this free public transportation turn it into a money sink instaed of a time sink for

 these people that want instant gratification. They are tired of seeing the same view but are not tired of fighting the

 same fight. Please take out transportation of any kind except porting. This way its no longer part of the game. I think I

 captured it all. lol

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Unread 01-16-2011, 03:11 PM   #53
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So your view is "Make the Game More Annoying!" not "Make the Game Harder!" gotcha

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Unread 01-16-2011, 10:38 PM   #54
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Ok, I just got done playing in the Sundered Frontier to get my daily Mark.  You have to take the disc to get to Kerra Isle, and you can take them to the other places if you like.   I mean, [Removed for Content], may as well, they're there.  We paid for them, right?  Aside from the rediculous waste of time, the way they route you all over the place is just STUPID!  You can forget any of the other arguments.  How can anyone, ANYONE, actually stick up for this incredibly stupid mechanic?

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Unread 01-18-2011, 03:45 AM   #55
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One question to the "OMG STOP BEING LAZY!" people.

If you get into a taxi-cab and it drives 20 miles in the wrong direction before circling back to your destination, do you complain about it? Or do you pay the 40 dollars extra under the motto, "Well its my own fault, since I could have walked."

I'm willing to bet that you complain.

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Unread 01-18-2011, 03:57 AM   #56
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Wurm wrote:

One question to the "OMG STOP BEING LAZY!" people.

If you get into a taxi-cab and it drives 20 miles in the wrong direction before circling back to your destination, do you complain about it? Or do you pay the 40 dollars extra under the motto, "Well its my own fault, since I could have walked."

I'm willing to bet that you complain.

+1

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Unread 01-18-2011, 03:57 AM   #57
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Pacus wrote:

Ok, I just got done playing in the Sundered Frontier to get my daily Mark.  You have to take the disc to get to Kerra Isle, and you can take them to the other places if you like.   I mean, [Removed for Content], may as well, they're there.  We paid for them, right?  Aside from the rediculous waste of time, the way they route you all over the place is just STUPID!  You can forget any of the other arguments.  How can anyone, ANYONE, actually stick up for this incredibly stupid mechanic?

+1

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Unread 01-18-2011, 09:14 AM   #58
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Wurm wrote:

One question to the "OMG STOP BEING LAZY!" people.

If you get into a taxi-cab and it drives 20 miles in the wrong direction before circling back to your destination, do you complain about it? Or do you pay the 40 dollars extra under the motto, "Well its my own fault, since I could have walked."

I'm willing to bet that you complain.

Except, the horse rides/budgie taxis are free, so are the countless number of mounts already ingame (apart from the time and effort to complete the quest), so you fail your comparison comprehension

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Unread 01-18-2011, 09:35 AM   #59
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Unread 01-18-2011, 09:56 AM   #60
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DrkVsr wrote:

Wurm wrote:

One question to the "OMG STOP BEING LAZY!" people.

If you get into a taxi-cab and it drives 20 miles in the wrong direction before circling back to your destination, do you complain about it? Or do you pay the 40 dollars extra under the motto, "Well its my own fault, since I could have walked."

I'm willing to bet that you complain.

Except, the horse rides/budgie taxis are free, so are the countless number of mounts already ingame (apart from the time and effort to complete the quest), so you fail your comparison comprehension

Free? Nothing on the live servers are free. So far I have well over 1000 dollars invested in EQ2 so don't talk to me about free.

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