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#31 |
Loremaster
Join Date: Dec 2004
Posts: 369
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![]() Good riddance to Frostfell. Lasts too long imo. I'm tired of seeing all the Christmas decorations. Bah Humbug lol |
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#32 |
Loremaster
Join Date: Jan 2005
Posts: 6
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![]() Is there a new ETA? |
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#33 |
Lord
Join Date: Jan 2011
Location: Kentucky
Posts: 6
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![]() Morogoth Drakul wrote:
I just want eleventy billion copper! |
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#34 |
Loremaster
Join Date: Nov 2004
Location: Dayton, Ohio
Posts: 290
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![]() My question is why isn't this stuff caught in QA before you patch? Why aren't the patches put on Test FIRST so bugs can be caught? Isn't QA to TEST to QA to LIVE the correct launch sequence for patching? Why are we seeing so many failures in the process and why is EVERY SINGLE patch causing issues? I've been asking this question for years and still not received a good answer for it. The only answer I can find is that the QA team must be nonexistant due to other games and the expansion? Hugs and cookies for the devs. This isn't YOUR fault. But it is a fault of the process being broken somewhere.
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#35 |
Historian
Join Date: Jan 2011
Posts: 19
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![]() Lillya@Antonia Bayle wrote:
You must not work in software development. Or if you do, you work for a company that spends 9 months in a test environment before pushing a patch to live.
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"formerly known as measure the trouby of ldl" bellicoso 90/250 dirge / foist 90/245 coercer / waerlogax 90/250 warlock fargo 90/250 shadowknight / dilapidate 90/215 defiler / ragr - 90/237 ranger |
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#36 |
Loremaster
Join Date: May 2005
Posts: 196
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![]() Zol how much longer? Between a computer issue and the holidays today is the first day I will get to play in almost a month. I agree with Lil. You would think things would be tested before release. Unfortuneately it has been posted and posted the same question and it never changes. But you would think that if they would quit changeing everything the problems would stop. I honestly think they like making more work for themselves, job security and all. My biggest complaints are this is a 6 year old game that runs porely on new computers that are more then capable of handling bigger and better, the constant every single week updates to change something that doesn't need to be changed. Even with all the changes and the constant bugs this is the best MMO out there. |
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#37 |
Server: Antonia Bayle
Guild: The Revolution
Rank: Acquistions Department
Loremaster
Join Date: Dec 2007
Posts: 21
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![]() Cheetos!!! Must have!!! No fair teasing the ratongas like this! Cheetos! |
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#38 |
Loremaster
Join Date: Nov 2008
Location: Illinois
Posts: 176
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Uh, correct me if I'm wrong but didn't Frostfell end yesterday? Should already be over...today IS the last day of the Gorowyn City Festival though...
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"Urge to destroy world...rising..." ~ Black Mage, 8-Bit Theater |
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#39 |
Server: Crushbone
Loremaster
Join Date: Sep 2006
Posts: 355
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![]() NOOOOOOOOOOO!!! I want to apply for a Frostfell extension. I had real life keep me from game for about a month and I just made it back Tuesday night. I'm trying to cram all of Frostfell into 2 and 1/2 days. I was told it ends midnight tonight so pleeeeease don't wish it over early. |
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#40 |
Lord
Join Date: Mar 2010
Posts: 55
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![]() Close............Frostfell ends tonight (midnight) and the festival end tomorrow. |
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#41 |
Server: Antonia Bayle
Guild: Companions of Eternal Light
Rank: Leader
Loremaster
Join Date: Nov 2004
Posts: 32
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![]() nope you're wrong on both cases... Frostfell is supposed to end at midnight tonight and gorowyn festival ends tomorrow at midnight |
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#42 |
Lord
Join Date: Jun 2010
Posts: 162
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![]() For this dreadful and dire inconvenience, coming as it does while Frostfell and the Gorowyn market is on, I will accept as recompense an overhaul of the Baubbleshire, including a Norrath travel globe, scaled work-stations in-zone, the installation of regularly used NPC's, and larger housing. And cheetos for my ratonga. |
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#43 |
Loremaster
Join Date: Jun 2009
Posts: 61
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An extra day of each to make up for the downtime would be awesome!
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#44 |
Server: Antonia Bayle
Loremaster
Join Date: Apr 2006
Posts: 159
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![]() I'm not sharing my eleventy billion copper. No way, no how. Unless of course they make money weigh something like it did in EQ1 - but even then, I probably won't share! |
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#45 |
Server: Nektulos
Guild: Purgatory
Rank: Officer
Loremaster
Join Date: Nov 2004
Posts: 63
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![]() went from locked back to down... i want those cheetos now.
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#46 |
Server: Nagafen
Loremaster
Join Date: Nov 2008
Posts: 380
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![]() All of this because they just had to fix a few adornments to read correctly? Couldn't this patch have waited until the usual tuesday downtime?! Alot of guilds scheduel their raids around the tuesday downtime.. why dont you guys atleast fix something that actually matters if your gonna pull a leeroy during my guilds raid time! We were supposed to start back raids today after a 2 week holiday break! wtg soe! /rage off |
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#47 |
Loremaster
Join Date: Jan 2005
Posts: 6
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![]() Of course, on server and network status, it lists Permafrost as being up... Even though it's still locked. Humph. I may be forced to actually work out. |
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#48 |
Loremaster
Join Date: May 2005
Posts: 196
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![]() The hamsters went on strike, they are tired of being woken up and their cheese being stolen. |
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#49 |
Journeyman
Join Date: Dec 2010
Posts: 28
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![]() Chaosonia wrote: An extra day of each to make up for the downtime would be awesome! It's still locked! I took the day off to get scads of Frostfell stuff done! My peeps need E'ci tokens! I want my lowbie crafters to make stuff, and dammit I need more ratonga toes!!!! And I'm at work tomorrow!! PLEASE give us another weekend of it! Although you could take down all the decos everywhere, they do get in the way sometimes! And WHY do they have to make the ratonga toes so rare anyway? I hate having to buy things off the broker because the game makes it so that nerds with nothing better to do than be in-game all day are the only ones that find the unusual things! I probably have more RL discretionary income than them!!!! |
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#50 |
Loremaster
Join Date: Dec 2004
Posts: 224
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![]() Xaviour wrote:
i know right? like the punishments inquis line that they said they would fix. the pvp punishments that dont proc heals. no joke....they just dont. its just sad. i hate it. that woulda made me happy. i would be ok with the downtime if that was in there. edit: FYI http://forums.station.sony.com/eq2/...topic_id=493301
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~Cry Me A River And Bleed Me An Ocean~ =====Nagafen===== [Sseth]=[Guardian] [Salathiel]=[Inquistor] [Morogoth]=[Assassin] |
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#51 |
Lord
Join Date: Jun 2010
Posts: 162
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![]() Xaviour wrote:
Yup, I checked that out too. Absurd. some things can just wait for a regular weekly patch. This is one of them. I guess I'll go play Pettville. |
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#52 |
Server: Crushbone
Guild: Triad
Rank: Officer
Loremaster
Join Date: Dec 2007
Posts: 10
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![]() They don't even show Chrushbone as Up, Down, or Locked.....I'm sure this is just an oversight on their part /rolleyes |
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#53 |
Loremaster
Join Date: Dec 2004
Posts: 146
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![]() Aelfan wrote:
[Removed for Content] You guys ACTUALLY believe patch notes say what they are patching? |
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#54 |
Loremaster
Join Date: Nov 2004
Posts: 787
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![]() Zoltaroth wrote:
Out of curiosity: 1. why did fixing adornments to show where they could be used affect the UI in any form or fashion? 2. Are the same QA peeps who signed off on this patch going to sign off on the fix? Why? |
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#55 |
Lord
Join Date: Mar 2010
Posts: 55
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![]() Oasis doesn't show either, it hasn't the past 3 downtimes. Can't imagine why, we've grown since the merger, I'm sure we picked up 10 more ppl. We should now be considered a server no? |
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#56 |
Server: Vox
Guild: Unleashed
Rank: Raider Alt
Loremaster
Join Date: May 2010
Posts: 226
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![]() punishments line is working? At least it shows it is for me. Even says 'mobsuchnsuchs punishments heals YOU for blahblah' Only thing that wasnt working was our steadfast which was fixed tho it took forever to fix.
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#57 |
Loremaster
Join Date: Feb 2005
Posts: 1,657
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![]() OK going on two hours now....
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Elbryan, 90 Half-elf Ranger Thoghmor, 70 Troll Bruiser Rotir, 90 Dark Elf Swash Terrano, 82 Dark Elf Dirge Aymon, 90, Barbarian Shadowknight The Destroyer of Worlds: http://s7.gladiatus.com/game/c.php?uid=84341 |
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#58 |
Lord
Join Date: Jun 2010
Posts: 162
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![]() Sacra Magice wrote:
What are you saying? Is there a suggestion that SOE are not being entirely straightforward with us? Next you'll be telling me that not everything I read on the web is true!!! Outrageous! |
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#59 |
Loremaster
Join Date: Dec 2004
Posts: 146
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![]() Xaviah@Vox wrote:
They aren't working in BGs as far as I know. |
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#60 |
Loremaster
Join Date: Dec 2004
Posts: 224
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![]() Glenolas wrote:
as some other poster was wondering..... what QA? starting to wonder where them people are or if they exist.
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~Cry Me A River And Bleed Me An Ocean~ =====Nagafen===== [Sseth]=[Guardian] [Salathiel]=[Inquistor] [Morogoth]=[Assassin] |
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