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#1 |
Loremaster
Join Date: Mar 2005
Posts: 1,585
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![]() I know that this has been posted before, but clearly, the devs haven't taken notice, so I'll post about it again. Ice Maiden D'Ina is too difficult at low levels. I took a low-level alt (illusionist, in mastercrafted gear with all expert/master spells, for reference) into Icy Keep (easy) and tried to solo the instance. I had no trouble until I got to Ice Maiden D'Ina. She's simply unbeatable if you're alone.To find out just how dificult she is, I took my level 90 swashbuckler and mentored down to level 15, and then I did Icy Keep (easy) at level 15. Here's what I found:-Kastus (level 16^) had 2,873 HP-Odaufe (level 16^) had 3,070 HP-Ice Maiden D'Ina (level 17^^) had 15,695 HPDon't you think that 15,695 HP for a level 17^^ monster is quite excessive?To find a sample for comparison, I decided to go around Norrath and find out how many HP other named heroic mobs in that level range have. Here's a sampling of what I found:-Kyllik the Fated (level 17 ^^ in Wailing Caves): 3,869 HP-The Spirit of General Zherg (level 17 ^^ in Wailing Caves): 2,537 HP-Ghi'Zard the Wargmaster (level 17^^ in Wailing Caves): 2,613 HP-Lord Ree (level 18^^^ in Wailing Caves): 4,577 HPThese are all encounters that are designed to be fought by a group of players. (I would have liked to have gotten a broader sample, but there was a rather rude SK mass-pulling everything in the zone when I tried to go to Blackburrow and kill those named mobs.) There's a decent bit of variance between the encounters, but even the most difficult of them (Lord Ree) pales in comparison to Ice Maiden D'Ina, and her 15k HP. Ice Maiden D'Ina has anywhere from three times (Lord Ree) to six times (Ghi'Zard) the hit points of named, heroic monsters in the same level range. On top of that, she's immune to stun, stifle, daze, mezz, fear, and root. You may as well get rid of the double-up arrows over her head and call her an epic x 3 encounter, because that's what she is at that level. How the designers thought that this encounter would be fun, rewarding,or even sensible is beyond my ability to comprehend. Please, bring Ice Maiden D'Ina in line with other encounters in her level range.
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Elhonas Warden of Mayhem, Antonia Bayle |
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#2 |
Server: Storms
Guild: Les Furies d Innoruuk
Rank: Matriarches
Tester
Join Date: Jan 2008
Location: France (Storms)
Posts: 3,161
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![]() wow, NOW I understand while all my chars had troubles killing her even greened out (running out of power someone?) and why I always dual this with a toon far above the mentoring level. I always thought she was too hard but with actual numbers like that, I'm sure it's not my imagination making things up. She doesn't hit hard, she's just way too long to kill and a lot of chars are running out of power and then dying on her. A reduced number of HP when scaling down would definatedly be a good move. |
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#3 |
Tester
Join Date: Apr 2005
Posts: 1,336
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![]() She wouldnt be that bad a fight if she could be rooted, but someone thought it was a good idea to make her imune to any type of crowd control, same thing with the Corrival. I dont understand why they make a special event to require a group when the rest of the game is more or less solocity.
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But seriously, you're the kind of guy that zones into gears without a healer and spends the whole match talking about the fact there isn't a healer instead of contributing. I hate you, and everyone like you that plays this game. Please spend less time whining and more time winning, it contributes to the general growth of the game and makes gameplay more enjoyable for all. |
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#4 |
The Dev Gnome
Join Date: May 2008
Posts: 1,664
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![]() She shouldn't have that many hit points. I will take a look. |
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#5 |
Loremaster
Join Date: Mar 2005
Posts: 1,585
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![]() Thanks, Gninja. That would be much appreciated. =)
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Elhonas Warden of Mayhem, Antonia Bayle |
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#6 |
Server: Butcherblock
Guild: House of Fallen Shadows
Rank: Empress
Loremaster
Join Date: Nov 2004
Posts: 509
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![]() Brook wrote:
Agreed. Not being able to root or mez her really sucks for an 'easy' mission. I really wish there was a 'medium' setting for these missions too... easy is soloable by some classes, (primarily those that don't rely on cc), but hard is way too tough for our duo. |
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#7 |
The Dev Gnome
Join Date: May 2008
Posts: 1,664
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![]() We don't currently have plans to introduce another difficulty setting. Sorry |
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#8 |
Loremaster
Join Date: Oct 2005
Posts: 848
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![]() I haven't parsed it, but the level 5 version on Hard has pretty rediculous HP, as well. Mentored down it takes my (relatively well geared) wizard a solid 10+ minutes to kill her. I understand it's not supposed to be an easy fight (and it would be impossible without the power heals wizards get), but it seems a bit crazy to me that she takes that long when all of the other fights in the zone are over in under 30 seconds. |
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#9 |
Loremaster
Join Date: Apr 2008
Posts: 281
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![]() It's not just this event but all scaling content doesn't scale correctly at lower levels. Take any scaling instance in TSO at level 50, for example; it is virtually impossible to beat (let alone kill trash) in some of the easiest-difficulty dungeons. I took 6 and 4 level 50-55 players into Befallen: Cavern of the Afflicted and The Deep Forge (respectively) and we got destroyed in both. The mobs were barely taking any damage and we were mostly in mastercrafted gear. We didn't have any mentored players in the group either, but I don't know how much of a difference it would've made =/ Scaling content, in general, really needs to be taken a look at. |
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#10 |
Server: Everfrost
Guild: Crusaders of Neriak
Rank: Colonel
Fansite Staff
Join Date: Apr 2006
Posts: 3,798
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![]() NightGod473 wrote:
We did the Hard version the other day with my level 69 Inquisitor and a level 82 SK as well as an 84 Necro mentoring her. We actually wiped once at the very end of an insanely long fight (she had ~1% health left, ugh) and finally got her on the second attempt--it was about an 8-9 minute fight altogether, and that was with us staying completely focused on her while the adds were only "taken care of" by AOEs. I ran the Easy version yesterday on my 81 Troubadour... whom I mentored down to 20. I was smooth sailing until D'Ina. She had so many hps that I ended up having to kite her around for 5-6 minutes because I almost ran out of power while she still had around 65% health left. |
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#11 |
Tester
Join Date: Apr 2005
Posts: 1,336
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![]() Gninja wrote:
Its not another difficulty setting thats needed, its removing a mechanic that has no purpose and no reason to be in a holiday event. No crowd control on a heroic mob is a rather poor way to design an encounter in the first place, this isn't the first time you have heard this I am certain. Think its a good thing? Take an Illy in there and kill her then come back and tell us it isn't broken, if you have any devs that know how to play an Illy try it at any level.
__________________
But seriously, you're the kind of guy that zones into gears without a healer and spends the whole match talking about the fact there isn't a healer instead of contributing. I hate you, and everyone like you that plays this game. Please spend less time whining and more time winning, it contributes to the general growth of the game and makes gameplay more enjoyable for all. |
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#12 |
Loremaster
Join Date: Nov 2004
Posts: 50
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![]() So with the hotfix today did they find that Ice Maiden D'Ina was on steriods and replaced her with her mousy, less beefy sister? Didn't seen anything in the patch notes. Anyone know? |
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#13 |
Server: Unrest
Guild: Old Timer Guild
Rank: Member
Loremaster
Join Date: Aug 2006
Posts: 2,363
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![]() I hadn't done the ice maiden at 17, but did at 42. It took some planning of attack, and about 5 min. but I did it. The worse was the 2nd bro that reflects melee. My character only does melee with one debuff and one crushing. I really had to figure a strat out on that one, but I finally got him down with like 5% of my own hp remaining. Of course, I died like 5-6 times in the process of working through the strats trying to figure what was working and what wasn't. But I agree, that 15Khp for level 17 is a bit much. |
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#14 |
Loremaster
Join Date: Nov 2004
Location: Dayton, Ohio
Posts: 290
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![]() I took my lvl 90, fully raid geared, 240ish AA, fully mastered inquisitor in a melee spec (she's who I do most of my power lvling with for friends) into the hard version last night to help my Sir with his lvl 12 bruiser. D'Ina was 15, orange and it took us 26 minutes to kill her. 26 minutes. Thank god around 27% or so she stopped summoning shards. I had no power fter 57% except for potions and my manastone, and it was hell. I also discovered that verdict wouldn't work as well. I had 79 power, supposably it took 43 to cast and it kept saying I had insufficient power to cast it. It was miserable. Some of the other fights were difficult mentored that low...that was ridiculous.
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#15 |
Tester
Join Date: Apr 2005
Posts: 1,336
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![]() Trick with the shards she creates is to stop attacking her and kill the shard before she spawns more, if you dont you will have a roomful of shards and her to kill. She is not really that hard to take down but some classes wont be able too because of her being immune to control abilities. Same thing has been said before in previous years about this zone and the problems it has and the only thing changed was an ice wall was removed as far as I can see.
__________________
But seriously, you're the kind of guy that zones into gears without a healer and spends the whole match talking about the fact there isn't a healer instead of contributing. I hate you, and everyone like you that plays this game. Please spend less time whining and more time winning, it contributes to the general growth of the game and makes gameplay more enjoyable for all. |
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#16 |
Loremaster
Join Date: Nov 2004
Posts: 392
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![]() I don't feel bad now for having so many issues. I have had two different groups die twice to her on easy... First was my me (pali and mystic) and my wifes 58 warden (mentored down to 22). After a long drawn out fight we ran out of power and died. The second time was just a level locked 22 inq (all ff gear) and an illy and we died even faster. Please please please change this mechanic so people of lower level can finish this quest! |
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#17 |
Loremaster
Join Date: Nov 2004
Posts: 113
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![]() Biggest problem on her is getting DPS. I ran this with a 20 ranger and a 22 sk helping me. We waxed her on easy several times with no trouble. However, most holiday events are soloable. This one clearly is not for most classes. I do remember from years past being able to solo her easily on my SK but not with any of my other classes. |
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#18 |
Loremaster
Join Date: Jan 2009
Posts: 490
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#19 |
Server: Oasis
Guild: Elysian Storm
Rank: Mall Cop
Loremaster
Join Date: Jul 2008
Posts: 367
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Hmmm.. and I thought my 52nd level Troubadour was getting her butt kicked by the Odauthe guy in Easy mode. Never able to get her to the Ice Maiden yet. I'm not even going to bother now, certainly not alone. LOL. With me.. 90 level Warden, I didn't have any problems at all in Easy mode by myself.
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#20 |
Server: Lucan DLere
Guild: Fate by Blood
Rank: Commander
Loremaster
Join Date: Feb 2008
Posts: 759
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![]() I like the difficulty that this zone is. Its a breath of fresh air from the NoTD yawnfest. A group actually has to be somewhat decent. Not smart, but decent. Dunno about 17k HP on Easy though at 15. How much do mobs usually have at that level when they are ^^^? |
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#21 |
Server: Storms
Guild: Les Furies d Innoruuk
Rank: Matriarches
Tester
Join Date: Jan 2008
Location: France (Storms)
Posts: 3,161
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Well, according to the OP, they don't have more than 5000 HP.
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#22 |
Loremaster
Join Date: Oct 2005
Posts: 848
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![]() Mysstie@Befallen wrote: Hmmm.. and I thought my 52nd level Troubadour was getting her butt kicked by the Odauthe guy in Easy mode. Never able to get her to the Ice Maiden yet. I'm not even going to bother now, certainly not alone. LOL. With me.. 90 level Warden, I didn't have any problems at all in Easy mode by myself. That's because you can't use melee attacks on him, he has a recourse that does about 10% damage every time you hit him with something other than a spell... |
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#23 |
Server: Unrest
Guild: Old Timer Guild
Rank: Member
Loremaster
Join Date: Aug 2006
Posts: 2,363
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![]() Took a 44 Inquis through the zone easy mode. The brothers weren't that difficult. What I did was put up an extra hot bar and just use it for melee CAs for the first bro; and spells for the 2nd bro with debuffs for both. Works nicely and I don't accidently hit the wrong CA/spell, then die. As for Ice Maiden. It took a bit but wasn't all that bad. Once the add appeared, I immediately hit my heavy CAs to destroy it, then back to D'ina. I don't think it took like 5-7min. I debuffed whenever if was up inbetween the CAs and spells. Once in a while, I would hit a reactive, but really didn't have much difficulty. It was more pwr management than anything else. I used lower pwr spells/CAs to chip away at the hp. I just don't see the high hp. If she does have one, she looses it pretty steady. It does make a diff if you kill the adds ASAP. The brothers and Ice Maiden do take a strat based on your character. I just made max use of the spells/CAs/debuffs I had on each character and pwr managed. I made sure auto attack wasn't interrupted, too. I took a 42 'zerker, 44, inquis, 68 bruiser, 81 defiler, 90 warden through so far. I'm looking foward to the challenge of a 61 warlock and 65 illy. I suspect they will make good use of their debuffs on the melee bro! heh |
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#24 |
Server: Oasis
Guild: Elysian Storm
Rank: Mall Cop
Loremaster
Join Date: Jul 2008
Posts: 367
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![]() NightGod473 wrote:
Thanks for the pointer. I'll try to get him with just spells/debuffs if I can then. I'm effectively killing myself by hitting him so much LOL. I'll also upgrade some of her spells to expert at least (been lax in this area). |
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#25 |
Server: Everfrost
Guild: Crusaders of Neriak
Rank: Colonel
Fansite Staff
Join Date: Apr 2006
Posts: 3,798
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![]() Mysstie@Befallen wrote:
Also equip the axe you got at the end of Mission Improbable... the fight with Odaufe was the entire point of receiving that axe. |
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#26 |
Server: Antonia Bayle
Guild: The Tempest
Rank: Ceorl
Loremaster
Join Date: Nov 2004
Location: Antonia Bayle
Posts: 71
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![]() Any advice on how to kill Odaufe on easy mode with a level 28 assassin? I don't think she has any spells. Tried to get my assassin through the zone on easy mode a couple days ago. Ended up just skipping Odaufe. Ice Maiden D'Ina was impossible. Was barely scratching her before dying. Stayed in there trying to figure out how to kill her until all equipment was broken and then had to log out for the night. Will try mentoring down a bit next time, but it sounds from this thread that she seems impossible for a bunch of classes even doing that, and is a monster on easy mode even with help.
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Drusi +++ "Cute li'l ratonga warden" My gaming blog: www.agirlirl.com My Twitter: agirlirlblog |
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#27 |
Loremaster
Join Date: Oct 2005
Posts: 848
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![]() Drusi@Antonia Bayle wrote:
Use the ice weapons from the quest rewards or that you buy from the vendor outside with E'ci tokens. I'm pretty sure trying to kill Dina without killing all the other named makes her almost impossible, but that's going off third party info. |
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#28 |
Loremaster
Join Date: Jul 2005
Posts: 40
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![]() My only gripe is that she is immune to root. This severely hoses lower level sorcerers. I go into easy mode and I expect easy mode, not a root immune beast with oodles of hp. |
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#29 |
Server: Antonia Bayle
Guild: The Tempest
Rank: Ceorl
Loremaster
Join Date: Nov 2004
Location: Antonia Bayle
Posts: 71
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![]() NightGod473 wrote:
Thanks, I'll give it a shot! I was using the ice axe that I got from the previous quest, but didn't know you could buy more weapons, so my assassin was probably doing melee damage with the second hand even with only the ice axe equipped since she was losing HP like mad. Wouldn't the ice weapons still do melee damage though, along with whatever reactive they have on them?
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Drusi +++ "Cute li'l ratonga warden" My gaming blog: www.agirlirl.com My Twitter: agirlirlblog |
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#30 |
Server: Unrest
Guild: Old Timer Guild
Rank: Member
Loremaster
Join Date: Aug 2006
Posts: 2,363
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![]() NightGod473 wrote:
Besides the ice weapons, put up a hot bar and put your debuffs and non-melee stuff on them. Then fill the rest with your melee but use T-1 instead of T-3. And only use them sparingly. Read each of your CAs/spells. Some will have you do arcane or nox dmg, etc. instead of melee. Or perhaps crushing or piercing instead of melee. It's all about knowing all your spells. |
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