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#1 |
Server: Nagafen
Guild: Embraced By Hatred
Rank: Praefectus Castrorum
General
Join Date: Jul 2005
Posts: 41
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![]() Warfields are not working as intended and it is quite obvious to everyone. There needs to be a change that promotes actual pvp and get rid of fighting NPCs for pvp rewards. A change to Warfields is despreately needed as it stands t9 is over in seconds then everyone logs to alts and does each teir warfield and gain tokens for completing warfields at each tier. A small change would promote actual pvp again and could help to even out the population again. Get rid of guardians and towers and just give a buff while in the zone that gives bonus tokens for completing pvp writs and happens simultaneously at each tier to avoid token farming. This would promote pvp again and not this garbage of zone in kill NPCs and get pvp tokens without killing people. Please I beg you change warfields in some way to promote pvp. EDIT: added this to the end...originally added it as another post but I felt it should be in the op. Leave the Wfs tiered as they are and no buff if you are not within the level range but have the buff give: |
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#2 |
Loremaster
Join Date: Jun 2007
Posts: 56
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![]() I agree fully |
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#3 |
Server: Vox
Guild: Torment
Rank: Soldier
Seer
Join Date: Sep 2010
Posts: 22
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![]() well i dont know how it is on nag, but on vox the system would work great if players would just come out to pvp. the towers are there to be attacked and defended. since a lot of players cant leech anymore and accually have to work for there tokens, they dont bother coming out. too many players want pvp to be easy and thats not the way it should be. |
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#4 |
Loremaster
Join Date: Jun 2007
Posts: 56
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![]() The way it is on naggy is that 90% of the server is freeport across all tiers. They will place their flags right on the towers, zone right into the tower, zerg the towers dead and leave. Qeynos normally has no chance Ive looked at towers from distances to see clearly over 100 people attacking them and then checked to see 7 qeynos in zone. Everyone swapped to freeport it seems since you dont even have to pvp to get your tokens now, Naggy is just about a blue server. |
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#5 |
Server: Nagafen
Guild: Embraced By Hatred
Rank: Praefectus Castrorum
General
Join Date: Jul 2005
Posts: 41
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![]() Everyone has their own ideas to fix pvp I think these are good ideas that would help the entire server and are not favoring one side over the other and would help to stabalize the imbalance of factions. |
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#6 |
General
Join Date: Nov 2010
Posts: 1
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![]() These changes look good I hope the dev actually looks at them cause something needs to be done about pvp and soon. |
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#7 |
Server: Nagafen
Guild: Embraced By Hatred
Rank: Praefectus Castrorum
General
Join Date: Jul 2005
Posts: 41
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![]() I agree that something needs to be done soon. The population difference, the Wfs and no penalty for exiling are all killing the qeynos population.....maybe we should all just go to Freeport and get free tokens with the rest of the server. |
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#8 |
Server: Venekor
Guild: Opus Dei
Rank: Captain
Loremaster
Join Date: Feb 2005
Location: Yucaipa, CA
Posts: 1,213
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![]() S3V3R3NC3 wrote: The way it is on naggy is that 90% of the server is freeport across all tiers. They will place their flags right on the towers, zone right into the tower, zerg the towers dead and leave. Qeynos normally has no chance Ive looked at towers from distances to see clearly over 100 people attacking them and then checked to see 7 qeynos in zone. Everyone swapped to freeport it seems since you dont even have to pvp to get your tokens now, Naggy is just about a blue server. The way it WAS on naggy is that 90% of the server was Qeynos across all tiers. They would load the warfields with hundreds of Q and quite often there would be fewer than 20 FP in the warfields at all. Freeport normally had no chance but some of us still went anyhow even though once engaded with a Q grp hordes of grey Q leechers would jump in. It seemed everyone went to Qeynos. See what I did there? I do not recall you posting this nonsense months on every post you make when you were collecting double + tokens for welfare fields per win. I agree with you though - to many freeps. Give people incentive to go back to Qeynos. Dismall@Nagafen wrote: Place barriers for 100 meters around the towers that do not allow for combat to avoid camping of other factions towers, but if already engaged in combat cannot enter the barrier which is the only safe haven in zone no other immunity given and can revive inside the tower. Exiting the barrier area gives the immunity timer countdown. Group healing and heals cannot be cast on anyone outside the barrier by someone inside the barrier. I would agree with you the current system is not working as intended BUT I would not agree to making safe areas in an open area. This would further limit PVP. Tripling or quadrupling the cost of BG merchant gear on PVP servers might encourage people to re-think open world pvp. A penalty for instaced pvp-lite would be a better choice to get people out in the open again.
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Obin 92 Iksar Necro Opus Dei Nagafen Vlahkmaak 92 Troll Guardian Nagafen Dwyrm 92 Dwarf Paladin Nagafen Shoofaug 92 Iksar bruiser Nagafen Vlah 92 Troll Inqy Nagafen Vlahk 50 SK Nagafen Glavlahnus 92 Woodelf Ranger, betrayed and back again Cructik 92 TROLL BL Nagafen |
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#9 |
Loremaster
Join Date: Jun 2007
Posts: 56
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![]() A few months ago I quit the game because it was so awful and I was in freeport. When I came back I saw how ridiculous freeport was and swapped over. (Im not arguing for myself here so please dont don't call me out when you have no idea what or where I have been in this game). Just because qeynos was apparently a zerg doesnt mean that it should be freeports turn to zerg thats just silly. What Im trying to say here is that we need to get rid of the zerg peroid, not just shuffle it back and forth between factions because I guarantee you that all those Qeynos zerg people you are speaking of are obviously the people who are now zerging on freeport. |
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#10 |
Server: Nagafen
Guild: Embraced By Hatred
Rank: Praefectus Castrorum
General
Join Date: Jul 2005
Posts: 41
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![]() Vlahkmaak@Nagafen wrote:
The only reason i would do a safe area is to let people get wanted posters and the other faction couldn't just stand on top of NPC and farm people. As for the population it varies from side to side but now with no penalty for exiling across its getting worse and something needs to be done to help stop the one sided fights more and more people will just be driven away from the game instead of promoting actually pvp all that happens now is people zone in kill the NPCs then log on an alt and do the next tier and next without fighting anyone. |
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#11 |
Loremaster
Join Date: Jun 2007
Posts: 56
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![]() I've posted a fantastic solution to server balance many times and noone has commented, you guys should agree or disagree and explain why please. |
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#12 |
Server: Nagafen
Loremaster
Join Date: Nov 2004
Posts: 217
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![]() Dismall@Nagafen wrote:
Begging is for the weak and powerless. Everything you have said in your post is just regurgitated crap. Either submit new ideas, or stop wasting SoE's and our time reading your moronic drivel. |
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