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#1 |
Loremaster
Join Date: Nov 2008
Posts: 91
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![]() Unless I'm unaware of some new throwing weapon itemization the current best throwing weapon for scouts is: aITEM 1768535832 187947113:[Deadly Stars of the Fallen]/a from Penda and Kendris United. This weapon is pretty much on par with the scout Tox bow: aITEM -1512507824 -1827562949: Dendroxa the Envenomed/a There is one other throwing weapon that comes close to the deadly stars but is still a downgrade: aITEM 1044985137 715322778:[Weightless Pouch of Diamond Etched Daggers]/a from haephaus Compared to bows which have 2 upgrades (for scouts) beyond Dendoxa: aITEM -824023113 -1585485881:Tetrakalis the Destroyer/a from Arkantanthis the Destroyer. aITEM 1865091424 -1351901970:[Arguris, The Exacting Eye]/a from Master Yael. Is it possible to get some throwing weapons of similiar stats as the 2 later bows added into raid content? |
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#2 |
Loremaster
Join Date: Nov 2004
Posts: 2,098
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![]() Not to mention the fact that Bows have a large damage advantage over throwing weapons for no reason at all. ie, Toxx bow has a DR of 198.4 and Hard Twins Satchel has a DR of 181.8.Why should Brawlers and Rogues be penalized on Ranged Damage since they need to use throwing weapons for all their CAs compared to Preds/Bards/Crusaders/Warriors?Deadly Stars of the Fallen needs its DR increased to 198.4 as well to be on par with the Toxx bow.
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Smed: We aren't going to be allowing RMT in any way, shape or form on the non-exchange enabled EQ II servers. Period. End of statement. Smed: 5) This [LoN] is not some slippery slope towards selling items directly in EQ & EQ II. Lie #3: Station Cash. Enough Said. |
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#3 |
Loremaster
Join Date: Feb 2005
Location: Land of the Short Brown Kiwi
Posts: 2,041
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![]() The reason bows do extra dmg is because they have extra propulsion behind them, whereas thrown weapons don't have that extra boost, it's the same reason rubber bullets hurt a heck of a lot more than a similarly sized stone
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V`Wak N`Ron: Teir`Dassin of the 56th Order, Gods of Najena Htaed Ybdehcuotnu: Gnecro of the 40th Order, Gods of Najena Phoendi Phyres: Eru-Din of the 28th Order, Gods of Najena Kilitty: Kemplar of the 30th Order, Gods of Najena Zabisuto Zyhopic: Guktassin of 27th Order, Spirits of Glencoe on Butcherblock Tralgarth: Trollsionist of the 28th Order, SoG on Butcherblock {2nd on Server} Blacqphlag Killzphast: Arserker of the 20th Order, Spirits of Glencoe on Butcherblock Hwalgren N`Gareen: Faeden of the 20th Order, Spirits of Glencoe on Butcherblock Reynes: Wooden Mule of the 7th Order, Spirits of Glencoe on Butcherblock You can kill me, but you will not stop me Ah can be killed, but ah will not die! |
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#4 |
Loremaster
Join Date: Nov 2004
Posts: 2,098
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![]() DrkVsr wrote:
LOL. OKay then, I expect every fighter class in plate to instantly drown if they decided to try swimming if you want to bring physics into a fantasy MMO. [Removed for Content] Game mechanics are arbitrarily penalizing Rogues and Brawlers in Ranged Autoattack because the devs refuse to make throwing weapons on par damage rating wise with bows. Such arbitrary penalties have no place here and should be corrected for. Heck, there is only a couple of throwing weapons anyways, so not like fixing it will take much time at all.
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Smed: We aren't going to be allowing RMT in any way, shape or form on the non-exchange enabled EQ II servers. Period. End of statement. Smed: 5) This [LoN] is not some slippery slope towards selling items directly in EQ & EQ II. Lie #3: Station Cash. Enough Said. |
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#5 |
Loremaster
Join Date: Aug 2005
Posts: 229
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![]() Why have throwing weapon belts match bows damage rating-wise??? The reason bows have a higher damage rating is that there is ONE class that actually uses bows as their primary attack. What other classes use throwing weapon pouches as their primary attack? Zero. None. Nobody. |
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#6 |
Loremaster
Join Date: Nov 2004
Posts: 2,098
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![]() Boise wrote:
Wow, hello left field, whats the weather like way out there?Your statement has nothing at all to do with the issue at all. The issue:Why do other fighters deserve to do more ranged damage than brawlers since they can use bows, which have higher damage ratings, while brawlers must use throwing weapons, which across the board, do approximately 10% less damage (since DR is 10% less).Similary, why do Rogues have to choose between using a bow and losing access to their ranged CAs to do equal damage to Bards and Preds (not counting the base damage bonuses preds get added in), or using throwing weapons with much lower DR to retain their CAs. It is an irrational application of uneven Damage Ratings which needs to be balanced.
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Smed: We aren't going to be allowing RMT in any way, shape or form on the non-exchange enabled EQ II servers. Period. End of statement. Smed: 5) This [LoN] is not some slippery slope towards selling items directly in EQ & EQ II. Lie #3: Station Cash. Enough Said. |
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#7 |
Loremaster
Join Date: Dec 2005
Posts: 440
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![]() Boise wrote:
so they should make ranger only melee weapons that have way lower damage ratings? how does this even make since. |
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#8 |
Loremaster
Join Date: Mar 2006
Posts: 744
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![]() Geothe wrote:
Fixed! |
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#9 |
Loremaster
Join Date: Aug 2005
Posts: 229
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![]() Mosha DKhan wrote:
I could care less if they made melee ratings less for rangers. Why? I don't use them for damage. I use a bow. Are you really clueless as to how rangers play these days? |
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#10 |
Loremaster
Join Date: Nov 2008
Posts: 91
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![]() I'm still more concerned with the lack of options for throwing weapons compared to bows, I'd like to see a throwing weapon added to Master Yael's table at least. |
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#11 |
Server: Lucan DLere
Loremaster
Join Date: Aug 2005
Posts: 367
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How about a bow with stonewill on it? I could care less about the damage as a tank.
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#12 |
Loremaster
Join Date: Feb 2005
Posts: 4,631
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![]() One thing I have noticed that annoys me are that most recent bandoleers have had their delay increased to bow levels. The weapons have half the range as bows, give us back the ammo feed.
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#13 |
Server: Nektulos
Guild: Has Gone Linkdead
Rank: Namara's Nekkid Ninjas
Loremaster
Join Date: Oct 2008
Posts: 83
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![]() I noticed the new battlegrounds throwing weapons have better damage ratings and spreads than all of the raid ones. All raid throwing weapons need to be looked at asap and bumped up accordingly. |
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