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Unread 10-02-2010, 04:28 PM   #1
Wigg
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So these new POS are supposed to be what helps "balance" pve to pvp in BGs??  Seriously??  

Ok, first the positive.   +1 on finally have a mutilation proc in the 80s.  That will help out a bit on some of the healers from PVP that have Herioc resistance X chest.  

Now the negative.  I'm not going to say anything just post 2 pictures and PLEASE, PLEASE, tell me that these items are "balanced." 

Above is a screenshot of ring and chest from the BG merchant.  Below is now the PVP merchant...

Edited so you could see the stoneskin proc on the pvp ring.

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Unread 10-02-2010, 04:38 PM   #2
ThadeusOfShibboleth

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I don't understand why they don't just have the same items available on PvE and PvP servers.  Seems simple enough to me.

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Unread 10-02-2010, 04:48 PM   #3
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Olihin wrote:

We are adding new BG/Open PvP Weapons and Accessories for GU58

Armor will not be added until the expansion.  Accessories are only for Tiers 4-9 as well, since we have quite a variety of Tier 10 items in stock at this time. 

The items will be on TEST later today, but the stats are not finalized. 

Olihin

Maybe try to add some constructive suggestions as to what could be adjusted to bridge a perceived gap.

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"...Gibbets, son. Nothing else in the world smells like that. I love the smell of carrion in the morning. You know, one time we had Freeport TG defended, pvp for 12 hours. When it was all over, I walked to their revive spot. We didn't find one of 'em, not one stinkin' QQ body. The smell, you know that putrescent smell, the whole writ house. Smelled like… victory..."



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Unread 10-02-2010, 04:51 PM   #4
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Lol at u PVE people, you must have EVERYTHING. Yet when tank items that have stonewill have been broken on pvp servers for months and months and give pvp values in pve, do you guys care? Do u guys support anything about our way of playing?. No you don't. Roll on a pvp server and earn that gear if you like it so much. If not stick to your PVE play it there and get what u can get over there.  You arent PVP be happy that u even have a BG and u can fight against others.

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Unread 10-02-2010, 04:58 PM   #5
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Why should we care what happens on your server?  Do you care what happens on ours?  Do you complain for petition for changes on behalf of PvE servers?  I think not.  So why would you expect us to fight for changes on your server?  Why are you so opposed to this change/balance?  You chose to play on a PvP ruleset server...that doesn't necessarily mean PvP gearset too.  All we are asking for is identical gear, just the same way you would if we had something you wanted.

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Unread 10-02-2010, 05:01 PM   #6
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Thaddeus@Kithicor wrote:

Why should we care what happens on your server?  Do you care what happens on ours?  Do you complain for petition for changes on behalf of PvE servers?  I think not.  So why would you expect us to fight for changes on your server?  Why are you so opposed to this change/balance?  You chose to play on a PvP ruleset server...that doesn't necessarily mean PvP gearset too.  All we are asking for is identical gear, just the same way you would if we had something you wanted.

The underlined part. There is no equal gear even in the points of game where it should be by regular rules IT is the same item, yet you guys get double the benefit from it in pve, and we get way less. That should show you that there is no identical gear in this game as is. So dont come saying that crap to us.

Yes it means more PVP gear some of that is older gear that has been in game way before you even thought about pvping. Back then it was still our way of living. Go on and get the BG gear and be happy with it.

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Unread 10-02-2010, 05:02 PM   #7
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balitiiger wrote:

Lol at u PVE people, you must have EVERYTHING. Yet when tank items that have stonewill have been broken on pvp servers for months and months and give pvp values in pve, do you guys care? Do u guys support anything about our way of playing?. No you don't. Roll on a pvp server and earn that gear if you like it so much. If not stick to your PVE play it there and get what u can get over there.  You arent PVP be happy that u even have a BG and u can fight against others.

For probably the 1000x saying this.  I DON'T WANT GEAR OTHERS DON'T HAVE ACCESS TO!!  I really am suprised at the pvp servers with how many of them are afraid of PVE players getting their gear...  quite shocking.

You want construction, fix the current items we have first.  

EX.  You want balance?  add Herioc resistance X to the BG chest.  

Every one of those items needs at least 50 ability modifier added to them for the mage equipment for people to even think about using them.  I would go as far as to say add 100 to them all or 50 + pvp potency.  On the Weapon, add 2 or 3% reuse speed so people who get their myth enervated have an option to buy a weapon for BGs they can use.  Either that or more additional stats like the ability modier, pvp potency, or crit bonus to put it in line with other weapons available at this tier.  You shouldn't have to cut your stats by 1/4 just to get mutilation proc/toughness.  

Prices of the items.  These items have worse stats than the old BG equipment and yet cost twice as much?  If they are going to cost twice as much put them in line with current pvp items or if you really want balance across servers, make them better.

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Unread 10-02-2010, 05:11 PM   #8
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If the fact that BG came and alot of the items we got from pvp merchant werent "fixed" aka nerfed thanks to their whining I wouldnt care. Fact of the matter is alot fo the things they asked nerf for there were PVE counterparts to those items. Yet did they bother to look for them or to go and try to obtain them. No they just asked for the things that we had lived with spent time and effort to get to be changed. That is the reason why I am upset personally. Which probably shows in my previous posts, sry bout that but meh it is what it is.

And thaddeus you chose to play on a PVE server so be happy with the PVP portion that you get!!

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Unread 10-02-2010, 05:19 PM   #9
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balitiiger wrote:

If the fact that BG came and alot of the items we got from pvp merchant werent "fixed" aka nerfed thanks to their whining I wouldnt care. Fact of the matter is alot fo the things they asked nerf for there were PVE counterparts to those items. Yet did they bother to look for them or to go and try to obtain them. No they just asked for the things that we had lived with spent time and effort to get to be changed. That is the reason why I am upset personally. Which probably shows in my previous posts, sry bout that but meh it is what it is.

And thaddeus you chose to play on a PVE server so be happy with the PVP portion that you get!!

Balitiiger we would be happy with it if it was fair.  It is like going into a match with Adept IIIs being the highest your server could obtain against a server that can get masters.  We aren't asking for handouts, but the option to obtain the same gear that is available to pvp.  Those items were all originally made as raid gear and were then added to the merchants because of the people complaining about the difference in raid gear/pvp gear.  Since they were originally made and used as raid gear, there is no reason they should not be available on pve servers on merchants just as they are on your server.  It will "trivialize" pve is one reason I have heard.  If it "trivialize's pve" then it shouldn't be available on any server.  The items that people are requesting be added to the BG merchants are all items an entire tier old and an expansion pack behind.  Why is there such a problem with this?

And if we want to talk about items and such making things trivialized, how about your master exchange merchant?  That guy should have disappeared when they allowed people to betray and keep their class.  Instead, now you can buy any master for your class or the apposing one and trade it for one of yours.

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Unread 10-02-2010, 05:20 PM   #10
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Signet of devouring just looks like a copy of ring of blood and rage.

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Unread 10-02-2010, 05:21 PM   #11
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Exactly, and you forget, this was designed as a PvE game, not PvP. So you think we want everything, [Removed for Content] right we do.  Make it fair, make it balanced.  I don't care if there is broken gear on PvE.  I don't care if there is broken gear on PvP.  IT ALL needs to be fixed and BALANCED. 

For the record, if I didn't have seven 90's and years of time and gameplay on a PvE server...I would roll PvP, but I'm not about to leave everything I've done in the gutter and start from scratch.

Again I ask you...WHY are you so opposed to balance?

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Unread 10-02-2010, 05:24 PM   #12
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Hikinami@Antonia Bayle wrote:

Signet of devouring just looks like a copy of ring of blood and rage.

That's because those items are all copies of raid dropped items.  PVP players were complaining about raiders on their server owning in pvp because of the loot available.  So SOE instead of saying, "uh, they worked for it," caved and gave them those items on the pvp merchants to make it fair.  Chaos rift earring, signet of devouring, and many others are just the raid gear with a different name.  

Either one of two things needs to happen to make this situation fair.  

1.  Remove the items from pvp merchants and make them back raid like pve.

2.  Add them to BG merchants and make pve players kill for the items like the pvp servers do.

As it stands, pvp has 2 ways to obtain these items, pve has 1.  And trust me, it is a LOT easier to get kill writs completed than to get 4 competent groups of 80-89 to go raid old zones for loot for BGs.

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Unread 10-02-2010, 05:32 PM   #13
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Wigg@Butcherblock wrote:

balitiiger wrote:

If the fact that BG came and alot of the items we got from pvp merchant werent "fixed" aka nerfed thanks to their whining I wouldnt care. Fact of the matter is alot fo the things they asked nerf for there were PVE counterparts to those items. Yet did they bother to look for them or to go and try to obtain them. No they just asked for the things that we had lived with spent time and effort to get to be changed. That is the reason why I am upset personally. Which probably shows in my previous posts, sry bout that but meh it is what it is.

And thaddeus you chose to play on a PVE server so be happy with the PVP portion that you get!!

Balitiiger we would be happy with it if it was fair.  It is like going into a match with Adept IIIs being the highest your server could obtain against a server that can get masters.  We aren't asking for handouts, but the option to obtain the same gear that is available to pvp.  Those items were all originally made as raid gear and were then added to the merchants because of the people complaining about the difference in raid gear/pvp gear.  Since they were originally made and used as raid gear, there is no reason they should not be available on pve servers on merchants just as they are on your server.  It will "trivialize" pve is one reason I have heard.  If it "trivialize's pve" then it shouldn't be available on any server.  The items that people are requesting be added to the BG merchants are all items an entire tier old and an expansion pack behind.  Why is there such a problem with this?

And if we want to talk about items and such making things trivialized, how about your master exchange merchant?  That guy should have disappeared when they allowed people to betray and keep their class.  Instead, now you can buy any master for your class or the apposing one and trade it for one of yours.

They were added since some people on the pvp servers came on the server to pvp not pve to pvp. There were people who would have rather spent time pvping than in raid zones and pve'ing. And it didn't make sense for pve being more rewarding than pvp. Which it was. And for that ring that you posted and cried about thaddeus go and run Tomb of Mad Crusader. It is available for you. Exactly as i said before it is available yet u say it isnt. The robe yeah that is something different it isn't available. I know that that zone is still something people want to run because the PVE version of the ring can be worn by priests and mages not just by mages like the pvp one.

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Unread 10-02-2010, 05:35 PM   #14
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Wigg@Butcherblock wrote:

Hikinami@Antonia Bayle wrote:

Signet of devouring just looks like a copy of ring of blood and rage.

That's because those items are all copies of raid dropped items.  PVP players were complaining about raiders on their server owning in pvp because of the loot available.  So SOE instead of saying, "uh, they worked for it," caved and gave them those items on the pvp merchants to make it fair.  Chaos rift earring, signet of devouring, and many others are just the raid gear with a different name.  

Either one of two things needs to happen to make this situation fair.  

1.  Remove the items from pvp merchants and make them back raid like pve.

2.  Add them to BG merchants and make pve players kill for the items like the pvp servers do.

As it stands, pvp has 2 ways to obtain these items, pve has 1.  And trust me, it is a LOT easier to get kill writs completed than to get 4 competent groups of 80-89 to go raid old zones for loot for BGs.

4 competent groups? At most you need a group or two to go finish those zones.

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Unread 10-02-2010, 05:38 PM   #15
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balitiiger wrote:

Wigg@Butcherblock wrote:

balitiiger wrote:

If the fact that BG came and alot of the items we got from pvp merchant werent "fixed" aka nerfed thanks to their whining I wouldnt care. Fact of the matter is alot fo the things they asked nerf for there were PVE counterparts to those items. Yet did they bother to look for them or to go and try to obtain them. No they just asked for the things that we had lived with spent time and effort to get to be changed. That is the reason why I am upset personally. Which probably shows in my previous posts, sry bout that but meh it is what it is.

And thaddeus you chose to play on a PVE server so be happy with the PVP portion that you get!!

Balitiiger we would be happy with it if it was fair.  It is like going into a match with Adept IIIs being the highest your server could obtain against a server that can get masters.  We aren't asking for handouts, but the option to obtain the same gear that is available to pvp.  Those items were all originally made as raid gear and were then added to the merchants because of the people complaining about the difference in raid gear/pvp gear.  Since they were originally made and used as raid gear, there is no reason they should not be available on pve servers on merchants just as they are on your server.  It will "trivialize" pve is one reason I have heard.  If it "trivialize's pve" then it shouldn't be available on any server.  The items that people are requesting be added to the BG merchants are all items an entire tier old and an expansion pack behind.  Why is there such a problem with this?

And if we want to talk about items and such making things trivialized, how about your master exchange merchant?  That guy should have disappeared when they allowed people to betray and keep their class.  Instead, now you can buy any master for your class or the apposing one and trade it for one of yours.

They were added since some people on the pvp servers came on the server to pvp not pve to pvp. There were people who would have rather spent time pvping than in raid zones and pve'ing. And it didn't make sense for pve being more rewarding than pvp. Which it was. And for that ring that you posted and cried about thaddeus go and run Tomb of Mad Crusader. It is available for you. Exactly as i said before it is available yet u say it isnt. The robe yeah that is something different it isn't available. I know that that zone is still something people want to run because the PVE version of the ring can be worn by priests and mages not just by mages like the pvp one.

So again I ask, why is that ring supposedly overpowered for PvE if there is another out there that is available that can be worn by more?  Also, apparently since you didn't read my post all the way through, I will say it again.  Which is easier, completing 10 Warfields and 10 writs while in the warfield, or finding 24 competent players who are willing to run ToMC and let you win that ring for level 80 BGs??  

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Unread 10-02-2010, 05:38 PM   #16
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Wigg@Butcherblock wrote:

balitiiger wrote:

If the fact that BG came and alot of the items we got from pvp merchant werent "fixed" aka nerfed thanks to their whining I wouldnt care. Fact of the matter is alot fo the things they asked nerf for there were PVE counterparts to those items. Yet did they bother to look for them or to go and try to obtain them. No they just asked for the things that we had lived with spent time and effort to get to be changed. That is the reason why I am upset personally. Which probably shows in my previous posts, sry bout that but meh it is what it is.

And thaddeus you chose to play on a PVE server so be happy with the PVP portion that you get!!

Balitiiger we would be happy with it if it was fair.  It is like going into a match with Adept IIIs being the highest your server could obtain against a server that can get masters.  We aren't asking for handouts, but the option to obtain the same gear that is available to pvp.  Those items were all originally made as raid gear and were then added to the merchants because of the people complaining about the difference in raid gear/pvp gear.  Since they were originally made and used as raid gear, there is no reason they should not be available on pve servers on merchants just as they are on your server.  It will "trivialize" pve is one reason I have heard.  If it "trivialize's pve" then it shouldn't be available on any server.  The items that people are requesting be added to the BG merchants are all items an entire tier old and an expansion pack behind.  Why is there such a problem with this?

And if we want to talk about items and such making things trivialized, how about your master exchange merchant?  That guy should have disappeared when they allowed people to betray and keep their class.  Instead, now you can buy any master for your class or the apposing one and trade it for one of yours.

Underlined part, I dont know about your servers population but for mine good luck in finding anything up on the broker for sale for anything of a decent price. Small amount of people = less people running zones less drops bla bla bla.

In the end it gives a tad bit of viability for us to gear ourselves up compared to servers that have a healthy population.

And you are mistaken if you do not get your class's master if u take the opposite one there. It gives you RANDOM one from opposite side or neutral classes. So taking a master there is no guarantee of getting anything useable.

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Unread 10-02-2010, 05:41 PM   #17
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balitiiger wrote:

Wigg@Butcherblock wrote:

Hikinami@Antonia Bayle wrote:

Signet of devouring just looks like a copy of ring of blood and rage.

That's because those items are all copies of raid dropped items.  PVP players were complaining about raiders on their server owning in pvp because of the loot available.  So SOE instead of saying, "uh, they worked for it," caved and gave them those items on the pvp merchants to make it fair.  Chaos rift earring, signet of devouring, and many others are just the raid gear with a different name.  

Either one of two things needs to happen to make this situation fair.  

1.  Remove the items from pvp merchants and make them back raid like pve.

2.  Add them to BG merchants and make pve players kill for the items like the pvp servers do.

As it stands, pvp has 2 ways to obtain these items, pve has 1.  And trust me, it is a LOT easier to get kill writs completed than to get 4 competent groups of 80-89 to go raid old zones for loot for BGs.

4 competent groups? At most you need a group or two to go finish those zones.

People on PVE only want to run it as flawless.  To get flawless on Gynok you are required to have at least 5 or 6 healers to cure all the curses to assure everyone lives.  You going to do the whole zone with 2 groups 6 players of which are healers?

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Unread 10-02-2010, 05:42 PM   #18
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Wigg@Butcherblock wrote:

balitiiger wrote:

Wigg@Butcherblock wrote:

balitiiger wrote:

If the fact that BG came and alot of the items we got from pvp merchant werent "fixed" aka nerfed thanks to their whining I wouldnt care. Fact of the matter is alot fo the things they asked nerf for there were PVE counterparts to those items. Yet did they bother to look for them or to go and try to obtain them. No they just asked for the things that we had lived with spent time and effort to get to be changed. That is the reason why I am upset personally. Which probably shows in my previous posts, sry bout that but meh it is what it is.

And thaddeus you chose to play on a PVE server so be happy with the PVP portion that you get!!

Balitiiger we would be happy with it if it was fair.  It is like going into a match with Adept IIIs being the highest your server could obtain against a server that can get masters.  We aren't asking for handouts, but the option to obtain the same gear that is available to pvp.  Those items were all originally made as raid gear and were then added to the merchants because of the people complaining about the difference in raid gear/pvp gear.  Since they were originally made and used as raid gear, there is no reason they should not be available on pve servers on merchants just as they are on your server.  It will "trivialize" pve is one reason I have heard.  If it "trivialize's pve" then it shouldn't be available on any server.  The items that people are requesting be added to the BG merchants are all items an entire tier old and an expansion pack behind.  Why is there such a problem with this?

And if we want to talk about items and such making things trivialized, how about your master exchange merchant?  That guy should have disappeared when they allowed people to betray and keep their class.  Instead, now you can buy any master for your class or the apposing one and trade it for one of yours.

They were added since some people on the pvp servers came on the server to pvp not pve to pvp. There were people who would have rather spent time pvping than in raid zones and pve'ing. And it didn't make sense for pve being more rewarding than pvp. Which it was. And for that ring that you posted and cried about thaddeus go and run Tomb of Mad Crusader. It is available for you. Exactly as i said before it is available yet u say it isnt. The robe yeah that is something different it isn't available. I know that that zone is still something people want to run because the PVE version of the ring can be worn by priests and mages not just by mages like the pvp one.

So again I ask, why is that ring supposedly overpowered for PvE if there is another out there that is available that can be worn by more?  Also, apparently since you didn't read my post all the way through, I will say it again.  Which is easier, completing 10 Warfields and 10 writs while in the warfield, or finding 24 competent players who are willing to run ToMC and let you win that ring for level 80 BGs??  

Easier to find 6-12 people and run that zone. Easier to find those people and will be quicker than 10 warfields and 10 writs.

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Unread 10-02-2010, 05:44 PM   #19
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Wigg@Butcherblock wrote:

balitiiger wrote:

Wigg@Butcherblock wrote:

Hikinami@Antonia Bayle wrote:

Signet of devouring just looks like a copy of ring of blood and rage.

That's because those items are all copies of raid dropped items.  PVP players were complaining about raiders on their server owning in pvp because of the loot available.  So SOE instead of saying, "uh, they worked for it," caved and gave them those items on the pvp merchants to make it fair.  Chaos rift earring, signet of devouring, and many others are just the raid gear with a different name.  

Either one of two things needs to happen to make this situation fair.  

1.  Remove the items from pvp merchants and make them back raid like pve.

2.  Add them to BG merchants and make pve players kill for the items like the pvp servers do.

As it stands, pvp has 2 ways to obtain these items, pve has 1.  And trust me, it is a LOT easier to get kill writs completed than to get 4 competent groups of 80-89 to go raid old zones for loot for BGs.

4 competent groups? At most you need a group or two to go finish those zones.

People on PVE only want to run it as flawless.  To get flawless on Gynok you are required to have at least 5 or 6 healers to cure all the curses to assure everyone lives.  You going to do the whole zone with 2 groups 6 players of which are healers?

Does not have to be flawless for the item. If you are going there for flawless u are going there for that. That is in no way connected to the issue discussed before.

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Unread 10-02-2010, 05:50 PM   #20
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balitiiger wrote:

Wigg@Butcherblock wrote:

balitiiger wrote:

Wigg@Butcherblock wrote:

Hikinami@Antonia Bayle wrote:

Signet of devouring just looks like a copy of ring of blood and rage.

That's because those items are all copies of raid dropped items.  PVP players were complaining about raiders on their server owning in pvp because of the loot available.  So SOE instead of saying, "uh, they worked for it," caved and gave them those items on the pvp merchants to make it fair.  Chaos rift earring, signet of devouring, and many others are just the raid gear with a different name.  

Either one of two things needs to happen to make this situation fair.  

1.  Remove the items from pvp merchants and make them back raid like pve.

2.  Add them to BG merchants and make pve players kill for the items like the pvp servers do.

As it stands, pvp has 2 ways to obtain these items, pve has 1.  And trust me, it is a LOT easier to get kill writs completed than to get 4 competent groups of 80-89 to go raid old zones for loot for BGs.

4 competent groups? At most you need a group or two to go finish those zones.

People on PVE only want to run it as flawless.  To get flawless on Gynok you are required to have at least 5 or 6 healers to cure all the curses to assure everyone lives.  You going to do the whole zone with 2 groups 6 players of which are healers?

Does not have to be flawless for the item. If you are going there for flawless u are going there for that. That is in no way connected to the issue discussed before.

Send me a screen shot of you finding 12 people to run that zone and kill gynok without paying them.  Then tell me how long it took you to form and how long it took you to run the zone. I have tried forming these up before but the only people interested in back raiding zones want something.  I would like to remind you that out of those 12 people, probably 5 to 6 are going for that ring which means you have a 15% chance to get it IF IT DROPS.  Which could mean if pickups are done to accomplish this, you could raid for months before seeing that ring on your level 80 BG character.  It would take me half a week to obtain enough pvp tokens to buy the ring.

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Unread 10-02-2010, 06:13 PM   #21
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just what we needed, another one of these threads.

TBH, untill Issues that effect pvp servers only (like stonewill procs) are getting fixed with the prioriety they should have,   i have no sympathy for PVE players who want access to the PVP-only gear, one thing we do have that works

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Unread 10-02-2010, 06:14 PM   #22
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Screenshot of what timestamped tells from everyone saying they would come till we in the zone killing stuff?.

Also you are saying it would take months. Have you been trying since those things have been on the merchant a bit before the end fo TSO at which point they were 1000 tokens. The cost of them was changed roughly about same time as BG hit live. Which was near 9 months ago now.  And yes I expect there to be enough people who you wouldnt have to pay to run the zone. Also civilized people who you know so they will do the zone more than once so you wont have to worry about person getting the item and then just saying later. Meaning that would have a chance of happening over and over again.

If you get those group of people together I am sure they would be willing to stick it out a few times till you guys got your rings.

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Unread 10-02-2010, 06:15 PM   #23
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Osik@Nagafen wrote:

just what we needed, another one of these threads.

TBH, untill Issues that effect pvp servers only (like stonewill procs) are getting fixed with the prioriety they should have,   i have no sympathy for PVE players who want access to the PVP-only gear, one thing we do have that works

+1

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Unread 10-02-2010, 06:49 PM   #24
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balitiiger wrote:

Osik@Nagafen wrote:

just what we needed, another one of these threads.

TBH, untill Issues that effect pvp servers only (like stonewill procs) are getting fixed with the prioriety they should have,   i have no sympathy for PVE players who want access to the PVP-only gear, one thing we do have that works

+1

Yes, god forbid that pvp servers have it rough this expansion when for the last 2 or 3 it was trivialized by pvp items.  

Yes stonewill items should get fixed on pvp, but saying, "OMG, something is broken here, so we shouldn't fix BGs being balanced," is ridiculous.   In your defense, getting that proc fixed shouldn't be too hard, but people would do things to get around it.  

Ex. You could make it where if a player hits you it procs the 50% and if an NPC hits you it procs the 100%.  But, a smart pvper would agro several NPCs to make sure his stonewill proced for the full amount.  These are the problems they are facing when fixing these items.

Now, AGAIN, back to the topic of cross server BG matches pre-90 not being fair due to the availability of items on the merchants.  

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Unread 10-02-2010, 06:59 PM   #25
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balitiiger wrote:

Screenshot of what timestamped tells from everyone saying they would come till we in the zone killing stuff?.

Also you are saying it would take months. Have you been trying since those things have been on the merchant a bit before the end fo TSO at which point they were 1000 tokens. The cost of them was changed roughly about same time as BG hit live. Which was near 9 months ago now.  And yes I expect there to be enough people who you wouldnt have to pay to run the zone. Also civilized people who you know so they will do the zone more than once so you wont have to worry about person getting the item and then just saying later. Meaning that would have a chance of happening over and over again.

If you get those group of people together I am sure they would be willing to stick it out a few times till you guys got your rings.

So what you are saying is, they made it easier for you to obtain and still didn't give it to pve players?  Definitely helping your case.  

As for the bolded section, My 80s toons are my 5th, 6th, and 7th alts.  Making sure that I get that item on toons that are staying in the 80s is the LEAST of anyone's worries cept my own.  On a pvp server you can kill people to get the equivalent.  Why shouldn't we be able to do the same?  Also, you still missed the part where getting 100 tokens takes you half a week and if you don't get it on the first try (and it doesn't even drop every time) it still takes half a week to get back in the zone and it's a toss up if it will even drop that time.  And when it does finally drop, who's to say you are the one to win it?  I'm not spending 2 months of back raiding to obtain an item that takes you half a week to get on your own just because you are on a different server.  

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Unread 10-02-2010, 09:43 PM   #26
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Wigg@Butcherblock wrote:

balitiiger wrote:

Osik@Nagafen wrote:

just what we needed, another one of these threads.

TBH, untill Issues that effect pvp servers only (like stonewill procs) are getting fixed with the prioriety they should have,   i have no sympathy for PVE players who want access to the PVP-only gear, one thing we do have that works

+1

Yes, god forbid that pvp servers have it rough this expansion when for the last 2 or 3 it was trivialized by pvp items.

 Last 3 xpacs being trivialized by pvp gear? ya right. pvp gear only had a significant effect in the last couple of months of tso, when the crit mit gear was put in the game.

Yes stonewill items should get fixed on pvp, but saying, "OMG, something is broken here, so we shouldn't fix BGs being balanced," is ridiculous.   In your defense, getting that proc fixed shouldn't be too hard, but people would do things to get around it.  

They have stated that they realise stonewill procs are bugged and only giving the pvp amounts, but have pretty much said they "dont want to" fix it.

Ex. You could make it where if a player hits you it procs the 50% and if an NPC hits you it procs the 100%.  But, a smart pvper would agro several NPCs to make sure his stonewill proced for the full amount.  These are the problems they are facing when fixing these items.

Or, they could just fix the proc... worked fine the first couple months of the xpac, and it still should.

Now, AGAIN, back to the topic of cross server BG matches pre-90 not being fair due to the availability of items on the merchants.  

Pretty sure theres a 29 page thread in the BG section about this...
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Unread 10-02-2010, 11:09 PM   #27
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maybe i'm mistaken; however, when comparing the mage ring & robe, shouldn't they both be at 100% effectiveness?  don't the stats decrease when they are worn?  is it a fair comparision with one at 100% and the other at 90%?

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Unread 10-02-2010, 11:14 PM   #28
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A lot of the level 80 Open PvP armor/jewelry is virtually identical to TSO raid armor/jewelry.

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Unread 10-03-2010, 02:11 AM   #29
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Tigress wrote:

maybe i'm mistaken; however, when comparing the mage ring & robe, shouldn't they both be at 100% effectiveness?  don't the stats decrease when they are worn?  is it a fair comparision with one at 100% and the other at 90%?

Item condition only affects the item at 0%.

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Unread 10-03-2010, 02:32 AM   #30
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Wigg@Butcherblock wrote:

Send me a screen shot of you finding 12 people to run that zone and kill gynok without paying them

There are guilds for a reason. Surely a officer such as yourself could organize a time for TSO raids?

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