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#61 |
Loremaster
Join Date: Apr 2008
Posts: 281
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![]() There are a few things that I think would make this a great expansion:
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#62 |
Server: Crushbone
Guild: Precipice
Rank: Leader
Loremaster
Join Date: Apr 2006
Posts: 53
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#63 |
Defender
Join Date: Mar 2010
Posts: 1
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![]() I just want them to balance out bg's more so its not just toons decked out with bg gear against people who are just starting makes it annoying. |
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#64 |
Server: Lucan DLere
Guild: Heritage of the Phoenix
Rank: Heritage Advocate (15000-49999sp)
Loremaster
Join Date: Dec 2008
Posts: 29
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![]() I am an ex-WoW player that came to make a return to EQ2.. I will have to say this about the two upcoming expansions for both EQ2 and WoW.. I am MORE excited about EQ2 expansion than I am WoW's expansion.. This is my opinion of course so dont reply with oh well this is this and that is that. Also someone stated that WoW was going back and refreshing gameplay? EQ2 does this a lot lately do they not. Was there not a Everfrost and Lavastorm revamp? Maybe more than that, I dont know cause I havent been here that long. Also in WoW the sad part is you will have all this "New" stuff 1-60 and then have to go back to thier oldest expansion to get to 58-68 then to another old expansion 68-78, then can go back to the new stuff for 78-85.. That doesnt sound good to me. But again thats just my opinion. Others might like that and thats ok too. Everyone has thier own taste in things and theres nothing wrong with anyone playing anything. But to flame companies cause you do not like thier product and like another is childish. And to that other poster that stated he would not buy this expansion cause no level cap, really?? Well your going to miss out. Trust me. |
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#65 |
Server: Butcherblock
Guild: Dragons Decree
Rank: Dragon Killers
Loremaster
Join Date: Aug 2006
Posts: 64
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![]() Personally i am glad there are no more level increses for DoV. i hope there are no more increses at all. max level of 90 is bad enough. if i need to level a pile of alts from 90-100 in another years time. and any new alts from 1-100... not fun for me. I would rather see more Character Advancment through more AA trees. More options and enhancments. i am tired of having 1 set AA spec oor DPS. 1 spec for soloing. give classes more choices. make a New kind of system. Its getting old looking at the top tiers of classes and seeing. 10 of the same AA spec with there only difference being what gear they have.I'd like to see advancments that have detriments, boosts to one area but take away from another. or maybe the yshould just consolidate the most common classes and take all there class defining abilitys and add them to 2 or 3 level spacific advancment trees. or maybe i am just tired after going at it all night. shoot, i don't even know if anything is spelled right. to tired to care. |
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#66 |
Loremaster
Join Date: Dec 2004
Location: UK
Posts: 627
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![]() I have several wishes for this expansion. 1) Actually be a complete and polished expansion. None of the "ran out of time and will have to be added in a later GU" stuff. 2) Actually think about itemization. SF items are terrible till you get to 90. At 84 I haven't found a lot of stuff that is an upgrade to the gear I have. I'm only in tier 1 shard so the theory goes it SHOULD be easy to upgrade.. 3) Try to polish up old zones and add new stuff in there. The 50-60 level range is horrible to work through at the moment. Revamp feerott or something to make it more fun etc. 4) If additional AA's are to be created please actually think class specifically about what they are. 5) The quests should feel like an adventure, not a run here, run back, run there, come back and turn in thing. Those quests are boring as hell. |
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#67 |
Loremaster
Join Date: Jan 2008
Posts: 10
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![]() I am sure it's somewhere, and I just missing it, but what is the release date for this old time favorite of mine being made into an EQ2 expansion? |
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#68 |
Server: Mistmoore
Guild: Order of Concord
Rank: Leader
Loremaster
Join Date: Nov 2004
Posts: 123
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![]() Kolorean wrote:
At Fan Faire we were told February for the release. |
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#69 |
Loremaster
Join Date: Jan 2008
Posts: 38
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![]() My personal fellings about EQ1 is that its a huge timesink, it takes too long to accomplish anything in a resonable amount of time. Unless you multi-box, then you can eliminate the need of a group right off. I dont box, never have, this made gaining levels harder and take longer with the declining population on most servers. AA progression is a major joke now, unless you pay 10k+ for the POK missions. Pick-up groups are fewer and fewer and everyone expects you to be an expert at the missions now. It seems that the declination of EQ1 sprouted from too many guilds (too easy to make a new one) so larger guilds got smaller and smaller (active participating members). Active raiders slowly disappeared this way too. It used to mean something to belong to a guild but if someone doesnt like someone else, instead of hashing things out they just run away and start another guild if it takes to long to join another one. Larger Guilds mean more people to talk with and group with which make exp grinds more fun and more often but even then 400+ kills to gain a normal exp level is over doing it and this is where the EQ1 lame time sink kicked in. If this expansion hints of excessive time to get anywhere, I will cancel my account and go play WoW (I havent yet) but if i wanted "mentally stupid" play I dont see how it would be much different.
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90 Gnome Templar - Najena |
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#70 |
Server: Nagafen
Guild: T R I B U N A L
Rank: Alts
Loremaster
Join Date: Mar 2007
Posts: 158
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![]() Exelance@Butcherblock wrote:
The funny thing is that you can inspect almost anybody these days and they are wearing the Challengers whatever gear from Battlegrounds or PVP. Very little variation in gear at the top end right now. |
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