EQ2 Forum Archive @ EQ2Wire

 

Go Back   EQ2 Forum Archive @ EQ2Wire > EverQuest II > The Norrathian Herald > Community News
Members List

Notices

Reply
Thread Tools
Unread 09-05-2010, 11:17 AM   #61
Miapa

Loremaster
Miapa's Avatar
 
Join Date: Apr 2008
Posts: 281
Default

There are a few things that I think would make this a great expansion:

  1. Don't release an incomplete flying system.  Many features have been released over the years that have been either incomplete or don't work properly on implementation into the game.
  2. Character advancement besides the current AA system.  It is easy to max out the number of AAs you have leaving you with a feeling of no character progression when doing quests or dungeons.  The current shard system doesn't really count as character progression IMO either, especially when the reward takes so long to get.
  3. Have less quests, but make them more meaningful.  Throwing 1000s of quests at a player may seem like a good way to force character advancement, but it is boring.  The quests in Sundered Frontier are a great example of this; they are extremely repetitive and have you running across the entire zone for a single update far too many times.  I ringe at the thought of doing these quests again on an alt to progress past 80.  Please please please stop making quests like these.
  4. Make shared dungeons meaningful and less confusing.  The Hole is a great example of this.  I didn't return until a couple of months after the expansion was released so I'm not completely sure what the Hole was originally like, but it seems vacant and the only people I see in there are for the Enervated update.
  5. Velious needs to reflect the continent in the original game by it's enormity.  I also loved the fact that you, originally, had to explore yourself to actually open up a new area for yourself (example is getting through Skyshrine to open up a portal location and Siren's Grotto in order to get to the Western Wastes).  Travel had to be opened up by exploring and advancing first.

Miapa is offline   Reply With Quote
Unread 09-15-2010, 01:35 AM   #62
Xierce
Server: Crushbone
Guild: Precipice
Rank: Leader

Loremaster
Xierce's Avatar
 
Join Date: Apr 2006
Posts: 53
Default

  1. I rather liked the quest system in SF. I liked the way that it shells out armor and jewelry that provide a decent starter set for max level classes to begin instance runs. Plus if you're a lore fan the quests give provide you with the story about what's going on etc. If anything I think they've improved on the quest lineups over the last few expansions. While some people don't like 'questing' there are others who don't like 'PVPing' and still others who don't like raiding etc. So it's a nice thing that EQ2 provides a choice of ways to get your aa/xp.
  2. I would really like to see Sony take some time to fix some of the on-going problems that plague EQ2 these days from the current expansion such as the Call of the Veteran issues and the final boss from The Vigilent: Final Destruction.
  3. I have to agree that the hole was pretty confusing but on that note it has always been somewhat confusing, even in EQ1. 
  4. I really enjoyed the faction challenges from EQ1 for Velious and I hope we will see similar challenges in this version of velious.
  5. I'm excited to see the flying mount mechanics. 
  6. It doesn't bother me that there's no level increase for this xpac. It seems to be the standard that it increases every other xpac.
Xierce is offline   Reply With Quote
Unread 09-16-2010, 11:30 AM   #63
Neldor

Defender
 
Join Date: Mar 2010
Posts: 1
Default

I just want them to balance out bg's more so its not just toons decked out with bg gear against people who are just starting makes it annoying.

Neldor is offline   Reply With Quote
Unread 09-19-2010, 12:00 PM   #64
Filox
Server: Lucan DLere
Guild: Heritage of the Phoenix
Rank: Heritage Advocate (15000-49999sp)

Loremaster
Filox's Avatar
 
Join Date: Dec 2008
Posts: 29
Default

I am an ex-WoW player that came to make a return to EQ2.. I will have to say this about the two upcoming expansions for both EQ2 and WoW.. I am MORE excited about EQ2 expansion than I am WoW's expansion.. This is my opinion of course so dont reply with oh well this is this and that is that.

Also someone stated that WoW was going back and refreshing gameplay?  EQ2 does this a lot lately do they not. Was there not a Everfrost and Lavastorm revamp? Maybe more than that, I dont know cause I havent been here that long. Also in WoW the sad part is you will have all this "New" stuff 1-60 and then have to go back to thier oldest expansion to get to 58-68 then to another old expansion 68-78, then can go back to the new stuff for 78-85.. That doesnt sound good to me. SMILEY

But again thats just my opinion. Others might like that and thats ok too. Everyone has thier own taste in things and theres nothing wrong with anyone playing anything. But to flame companies cause you do not like thier product and like another is childish.

And to that other poster that stated he would not buy this expansion cause no level cap, really?? Well your going to miss out. Trust me.

__________________


Filox is offline   Reply With Quote
Unread 09-19-2010, 12:20 PM   #65
Exelance
Server: Butcherblock
Guild: Dragons Decree
Rank: Dragon Killers

Loremaster
Exelance's Avatar
 
Join Date: Aug 2006
Posts: 64
Default

Personally i am glad there are no more level increses for DoV.  i hope there are no more increses at all.  max level of 90 is bad enough.   if i need to level a pile of alts from 90-100 in another years time.  and any new alts from 1-100...  not fun for me.

I would rather see more Character Advancment through more AA trees.  More options and enhancments.  i am tired of having 1 set AA spec oor DPS.  1 spec for soloing.  give classes more choices.  make a New kind of system.  

Its getting old looking at the top tiers of classes and seeing.   10 of the same AA spec with there only difference being what gear they have.I'd like to see advancments that have detriments,  boosts to one area but take away from another. 

or maybe the yshould just consolidate the most common classes and take all there class defining abilitys and add them to 2 or 3 level spacific advancment trees.

or maybe i am just tired after going at it all night.  shoot,  i don't even know if anything is spelled right.  to tired to care.

Exelance is offline   Reply With Quote
Unread 09-20-2010, 07:45 AM   #66
ShinGoku

Loremaster
ShinGoku's Avatar
 
Join Date: Dec 2004
Location: UK
Posts: 627
Default

I have several wishes for this expansion.

1) Actually be a complete and polished expansion.  None of the "ran out of time and will have to be added in a later GU" stuff.

2) Actually think about itemization.  SF items are terrible till you get to 90.  At 84 I haven't found a lot of stuff that is an upgrade to the gear I have.  I'm only in tier 1 shard so the theory goes it SHOULD be easy to upgrade..

3) Try to polish up old zones and add new stuff in there.  The 50-60 level range is horrible to work through at the moment.  Revamp feerott or something to make it more fun etc.

4) If additional AA's are to be created please actually think class specifically about what they are.

5) The quests should feel like an adventure, not a run here, run back, run there, come back and turn in thing.  Those quests are boring as hell.

ShinGoku is offline   Reply With Quote
Unread 10-07-2010, 01:17 PM   #67
Kolorean

Loremaster
Kolorean's Avatar
 
Join Date: Jan 2008
Posts: 10
Default

I am sure it's somewhere, and I just missing it, but what is the release date for this old time favorite of mine being made into an EQ2 expansion?

__________________
Kolorean is offline   Reply With Quote
Unread 10-07-2010, 07:01 PM   #68
Ashlie
Server: Mistmoore
Guild: Order of Concord
Rank: Leader

Loremaster
Ashlie's Avatar
 
Join Date: Nov 2004
Posts: 123
Default

Kolorean wrote:

I am sure it's somewhere, and I just missing it, but what is the release date for this old time favorite of mine being made into an EQ2 expansion?

At Fan Faire we were told February for the release.

Ashlie is offline   Reply With Quote
Unread 10-08-2010, 11:45 AM   #69
DeathtoGnomes

Loremaster
DeathtoGnomes's Avatar
 
Join Date: Jan 2008
Posts: 38
Default

My personal fellings about EQ1 is that its a huge timesink, it takes too long to accomplish anything in a resonable amount of time. Unless you multi-box, then you can eliminate the need of a group right off. I dont box, never have, this made gaining levels harder and take longer with the declining population on most servers. AA progression is a major joke now, unless you pay 10k+ for the POK missions. Pick-up groups are fewer and fewer and everyone expects you to be an expert at the missions now. It seems that the declination of EQ1 sprouted from too many guilds (too easy to make a new one) so larger guilds got smaller and smaller (active participating members). Active raiders slowly disappeared this way too.  It used to mean something to belong to a guild but if someone doesnt like someone else, instead of hashing things out they just run away and start another guild if it takes to long to join another one.  Larger Guilds mean more people to talk with and group with which make exp grinds more fun and more often but even then 400+ kills to gain a normal exp level is over doing it and this is where the EQ1 lame time sink kicked in. If this expansion hints of excessive time to get anywhere, I will cancel my account and go play WoW (I havent yet) but if i wanted "mentally stupid" play I dont see how it would be much different.

__________________
90 Gnome Templar - Najena
DeathtoGnomes is offline   Reply With Quote
Unread 10-08-2010, 01:15 PM   #70
Faeward
Server: Nagafen
Guild: T R I B U N A L
Rank: Alts

Loremaster
Faeward's Avatar
 
Join Date: Mar 2007
Posts: 158
Default

Exelance@Butcherblock wrote:

10 of the same AA spec with there only difference being what gear they have.

The funny thing is that you can inspect almost anybody these days and they are wearing the Challengers whatever gear from Battlegrounds or PVP. Very little variation in gear at the top end right now.

Faeward is offline   Reply With Quote
Reply


Forum Jump


All times are GMT. The time now is 06:22 AM.

vBulletin skin by: CompleteGFX.com
Powered by vBulletin® Version 3.7.5
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
All threads and posts originally from the EQ2 and Station forums operated by Sony Online Entertainment. Their use is by express written permission.