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#61 |
Dev
Join Date: Jul 2005
Posts: 796
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![]() Another change incoming!
~Kaitheel
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#62 |
Tormentor of Fae
Join Date: Dec 2004
Location: Middle of Nowhere, Arizona
Posts: 1,862
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![]() Kaitheel wrote:
I got a question ... Why do we have to limit it to Evil = Evil zone options and Good = Good zone options? Sure, for Frostfell it makes sense since it drops you right there in the city where there are a few guards just waiting for something to beat on but for Brell's bar it drops you on the outside of the cities where it's perfectly safe for lowbies. The only difference it would make is for the PvP servers. But, the majority of servers are non pvp and we really don't care if there are freeps in Antonica and the Pvper's have a right to make that decision on their own. But, the Evil characters probably do mind having to zone multiple times to be able to get to Brell's avatar in the fields of Antonica ... How about just giving us the choice of popping out to any of the zones that connect to the Bar? |
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#63 |
Tormentor of Fae
Join Date: Dec 2004
Location: Middle of Nowhere, Arizona
Posts: 1,862
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![]() In regards to Valla's quest .. Why doesn't it ever change? All it ever says is I must return when I have found the items. It never lets you know that you have found them. I mean i knew what I was looking for and I finally got 1 of the rares but just noticed the quest & helper never updated to show this. Maybe after the 1st item is found maybe the quest should update to the proper names of the items and then update to say it's time to return. *shrug* |
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#64 |
Dev
Join Date: Jul 2005
Posts: 796
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![]() I wanted Valla's quest to be a riddle. I did not want you to know immediately if you had obtained the right items or not, simply through harvesting. Obviously, for those people that wish to cut to the chase, and get tips or a walk through from sites and friends, that's up to them. But I'll keep your feedback in mind if and when I make another one. ~Kaitheel
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#65 |
Server: Everfrost
Guild: Crusaders of Neriak
Rank: Colonel
Fansite Staff
Join Date: Apr 2006
Posts: 3,798
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![]() Could the plushies from Snoogle's Presentation be changed into heirloom items, pretty please? |
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#66 |
Tester
Join Date: Jul 2005
Posts: 96
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![]() Really dont want to poo poo anything, but a 36 slot bag that weighs 1 pound and has a 60% weight reduce that anyone can make as many as they want. Are you trying to kill Tailors and Box makers in one fell swoop? |
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#67 |
Tormentor of Fae
Join Date: Dec 2004
Location: Middle of Nowhere, Arizona
Posts: 1,862
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![]() The Carpet of Clover can't be changed into a House item. |
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#68 |
Dev
Join Date: Jul 2005
Posts: 796
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![]() Zenadina wrote:
I think you'll find that isn't very true, Zenadina. When Domino came up with the recipe she took into account the rarity of the items used as components, their limited availability and the fact that the harvested parts require a quest reward item in order to harvest them. ~Kaitheel
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#69 |
Loremaster
Join Date: Jun 2008
Posts: 393
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![]() Will the Brewday Gardens be available only while brewday is up, or will they always be there as long as you have the goggles to see them? |
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#70 |
Dev
Join Date: Jul 2005
Posts: 796
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![]() Only during the event, Lillaanya. That may help to put the backpack's availability into perspective. ~Kaitheel
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#71 |
Loremaster
Join Date: Feb 2005
Posts: 4,631
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![]() This is feedback not a bug, originally mentioned in the Gimme thread in the community forum. Instead of a copy of Irontoes east for the Bar of Brell why not use a copy of Haven with a few counters dwarven kegs and other mini-bars scattered around instead. 1) it's larger 2) it LOOKS more Brellian! 3) it would have cool looking veins of glowing crystal all through it!
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#72 |
Server: Everfrost
Guild: Crusaders of Neriak
Rank: Colonel
Fansite Staff
Join Date: Apr 2006
Posts: 3,798
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![]() Could The Golden Scepter in Maj'Dul also get the collectibles added to it please? edit: I just found that one shiny at a time is popping up around the weapon and shield merchant in the Midday Market. While there's kegs on display in that location, I really think that The Golden Scepter is more appropriate. extra edit: I finished my list of everywhere I could find the collection shinies. Does anyone know of a place not listed? |
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#73 |
Loremaster
Join Date: Mar 2006
Posts: 802
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![]() Possibly too late to get an answer tonight, but I'm wondering... Kaitheel says in the very first post in this thread that Brew Day is set to start on the 11th. Massively.com says it's the 12th. Did it get pushed back, or is it still set to go live on Thursday? |
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#74 |
Server: Everfrost
Guild: Crusaders of Neriak
Rank: Colonel
Fansite Staff
Join Date: Apr 2006
Posts: 3,798
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![]() Lyssia@The Bazaar wrote:
Kiara posted on eq2players that it starts the 11th, so I'd believe that date still. |
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#75 |
Dev
Join Date: Jul 2005
Posts: 796
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![]() Thank you all for your help testing this event! Brewday is still set to be activated on March 11. But just to let you know, Brewday has been deactivated on Test and Test Copy to allow for Bristlebane Day testing. ~Kaitheel
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#76 |
Loremaster
Join Date: Mar 2006
Posts: 802
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![]() Brew Day has been activated, but the Bar of Brell zone is unavailable on all servers..... |
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#77 |
Server: Valor
Guild: Twinks
Rank: Ehren Twink
Loremaster
Join Date: Mar 2008
Posts: 250
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![]() Very funny quests, thanks, was my first time I could take part in Brew day, the flying pig and the cow tipping was awesome, the quest to get the brewer drank and the glasses with the women too. I'm just wondering, what the blue and green glows around some npc and player mean? The german speaking version has a bug with the ingredients necessary for crafting the backpack, bug-reported it, once more the german speaking community with language related bugs. *sigh* I don't get why the backpacks and the equippable stein aren't tradeable though? And with the drunken running around looking for the "treasures" I was just wondering if some kind of obstacle course running competition (while being utterly drunk) wouldn't be fun. |
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#78 |
Loremaster
Join Date: Nov 2004
Posts: 43
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![]() Carpet of Clovers can not be turned into a house item.
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#79 |
Server: Oasis
Guild: Destined for Glory
Rank: Senior Officer
Loremaster
Join Date: Jul 2007
Posts: 675
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![]() Shortly after the 'Stone Jug of Kaladim' was introduced (I don't recall if it was last Brewday or the one prior) we were told (after - I *believe* - the matter was brought up in the 'Items and Equipment' forum), by a dev or design-type person (I don't remember who it was and I can't find the thread now), that its appearance was not as intended (it looks like it was molded out of unfinished concrete), and that this would be remedied at some point. Please consider this a gentle reminder (I'd completely forgotten about it myself, until just a day or two ago =p ) ... I want the jug for my toons (I only chose to receive the one pictured so I could screenshot it for this post) ... but not until it's finished. Thank you! |
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#80 |
Dev
Join Date: Jul 2005
Posts: 796
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![]() Actually, Frijoles, that happened. What you have is indeed the intended art. Here is the original post that you were referring to. I had said "When you get the jug it will look golden in the dressing room window and then appear as rough stone in your house (picture on the left). Later, with the next GU the art asset will be updated and the stone jug will be refined and accurate in both house and dressing room (picture on the right)." As you can see the picture on the right is indeed the stone jug you now have. ~Kaitheel
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#81 |
Server: Oasis
Guild: Destined for Glory
Rank: Senior Officer
Loremaster
Join Date: Jul 2007
Posts: 675
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![]() Oh boy - my bad then, sorry. No offense or slight intended, Kaitheel, but it's still looking somewhat on the crude side. I guess I figured it would maybe have a trace of the same type of gold 'trim' that's on the stein. Brew day is rocking nontheless, though, so thanks much for your hard work. And thanks for the quick reply! |
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