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#91 |
Loremaster
Join Date: Nov 2004
Posts: 221
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![]() I'm sorry, I misunderstood again. Rothgar is right, this is difinitely the lesser of two evils and a tough decision to make on developers part. The changes that were made although a loss to a veteran like me, will definitely not change the outcome in any reasonable way. |
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#92 |
Loremaster
Join Date: Dec 2004
Posts: 5,445
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![]() Zenaide@Mistmoore wrote:
Um, voting for only giving retroactive to things that can NEVER BE DONE AGAIN on a charactor IS voting against retroactive. Unless you wanted to do everything possable to upset every single vetrian player. Cause there is NO way any vet would support a system that didn't give people credit for things they can NEVER do again. That would be the same as only giving people achivments if they completed quests that no longer are in game. |
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#93 |
Loremaster
Join Date: Jan 2005
Posts: 326
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![]() My char getting close to 5 years old & ive done alot past years. My alt havent done much, not even close my main but still almost as much points. I was so disiponted when I say how much I didnt get "achievement points" for. Also Im not much for farming old stuffs & do it all over again that alrdy done, so I just hide my achievement and pretend its not there. |
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#94 |
Loremaster
Join Date: Apr 2005
Location: England
Posts: 1,902
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![]() I bet Rothgar is thinking "why did I bother" lol. I spent part of the weekend redoing my PoI's from old zones and actually had some I hadnt found (and didnt know existed till now) plus grabbed some blue shinies. I think people need to step back and realize that all this argument is over what is in the end not all that important. Its a fun addition to the game and is something interesting to do. Kudos on "Biggest Loser" achievement - that gave the guild a guffaw or two at the weekend. |
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#95 |
Loremaster
Join Date: Nov 2004
Posts: 221
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Yeah lock this and move on, this isn't going to change things any.
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#96 |
Loremaster
Join Date: Nov 2004
Posts: 41
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![]() Zenaide@Mistmoore wrote:
Actually, seems more like this: Doctor: You fell and hit your head and lost some of the memories you had of places you've visited and things you've done. However, we performed surgery and recovered some of your memories and your brain is fine now so you should be able to create new memories. Oh, and we've also taken the liberty of creating an interactive scrapbook of your life and everything we could recover so from now on you'll automatically get souvenirs of things you do in the future. Victim: But it took me so long to travel to all those places! I want you to put those memories back! Doctor: Um sir, I know this was very SENTAMENTAL, but technically, you didn't lose anything tangible. Also, you get an even better reward when you go back to places you already visited [AA exp]. If I were to work on getting everything back, I wouldn’t have time to work on dealing with more serious diseases [read: bugs] or cybernetic enhancements and laser beams from your eyes [read: content]. Victim: The doctor hates me and he's trying to screw me over!! Cop: How about this: since the only time you think of your missing memories [achievements], how about you just don't sit there staring at the empty scrapbook the doctor made for you [achievements window]. If you put it in a drawer you'll never have to think about it. ----------------------------------- Moral of the story: Your OCD is not SOE's problem. |
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#97 |
Loremaster
Join Date: Apr 2005
Posts: 326
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![]() Feruss@Permafrost wrote:
Fail to see how it's OCD. I've been around for four years, and mainly stick to one character. Others since launch. Being at the cap, one would tend to have completed much of the content available in game prior to this update. What you mean is that SOE's inability to mine it's own data is forcing others to go back over content they've already completed.
__________________
Ranger down... R.I.P. Belara of Lucan D'Lere, beloved avatar of D.J. Rackham Born: Arpil 20, 2005 Died: April 03, 2010 Cause of Death: Years of mishandling and bungled half arsed attempts at "balancing" the Ranger class on the whims of various EQ 2 developers who don't have a clue what we're about and couldn't care less what the Ranger community as a whole has to say. So long and thanks for all the fish. |
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#98 |
Loremaster
Join Date: May 2006
Location: Vancouver
Posts: 2,840
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![]() You guys are crying about some crap acheivments that will in no way whatsoever increase your characters potential nor will anyone look at your character and give a rats *** if you have 0 or 500. Its ok |
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#99 |
Loremaster
Join Date: Apr 2005
Posts: 326
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![]() Crismorn wrote:
If it's crap, why are you even bothering to post a response? Obviously it means something to you to have elicited a response.
__________________
Ranger down... R.I.P. Belara of Lucan D'Lere, beloved avatar of D.J. Rackham Born: Arpil 20, 2005 Died: April 03, 2010 Cause of Death: Years of mishandling and bungled half arsed attempts at "balancing" the Ranger class on the whims of various EQ 2 developers who don't have a clue what we're about and couldn't care less what the Ranger community as a whole has to say. So long and thanks for all the fish. |
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#100 |
Loremaster
Join Date: Dec 2005
Posts: 362
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![]() I am looking at the Achievement system as a bonus - Why you ask? I now have a list of places and name kills that I did not get AA for. I play one toon since I started playing just after DoF came out. I hit 200 AA in April of this year after grinding old HQs, grey quests, etc. I now have a list of things to do that I know will give me AA when SF hits. this is not a bad list to have so when I have to grind AA again I knwo where to go and what to do. While I dont agree with most of what has been happening with TSO, this feature is actually a nice one to get, but it does not affect game directly. consider it a to-do list and leave it at that. |
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#101 |
Loremaster
Join Date: May 2006
Location: Vancouver
Posts: 2,840
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![]() Dirty Jack Rackham wrote:
People are freaking out like this somehow matters, Im just letting them know it in fact does not matter at all. Your character will gain nothing from this system If one character has 0 vs another having 500 it does not mean anything since it cannot increase your character in any possible way |
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#102 |
Loremaster
Join Date: May 2006
Location: Vancouver
Posts: 2,840
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![]() Trynnus1 wrote:
That is a cool feature |
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#103 |
General
Join Date: Nov 2004
Posts: 64
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![]() Trynnus1 wrote:
QFE - right on the money As person who's character was already in upper levels when the AA system was introduced, I use the Achievements as a guide to help me find ways to get AA points I missed. it really helps to have some idea where to look! |
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#104 |
Loremaster
Join Date: Dec 2004
Location: Crushbone
Posts: 5,378
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![]() Dirty Jack Rackham wrote:
In the time it took you to post this and cry on the forums you could of gotten an update =P. For me 6100 achievement and counting. I will litterally be done with this acheivement window by this weekend. And thats while working 60 hours a week and not playing on fri/sat/sun. |
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#105 |
Loremaster
Join Date: Nov 2004
Posts: 41
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![]() Dirty Jack Rackham wrote:
To quote the OP: When it comes to achievements I am obsessive about it and must do them, if this is the case and I must redo all of these achievements it makes me sick in the stomach just thinking about it. Um... OCD. Secondly: forcing? I mean really, forcing? SOE has now made earning achievements a requirement? SOE has given ANY game altering or strategy altering rewards to achievements? I'm baffled that the word FORCE even comes into play here. However, if you feel like SOE is FORCING you to do achievements, here's the solution: Ignore achievements. Better yet, adjust your UI to use a modified persona AA window that doesn't show your achievements. Then you'll never have to worry about them. You will have removed all of the "requirements" that SOE, in their draconian ways have imposed upon you with this feature. And you will have lost nothing. Literallly. And some may say "if you don't care then ignore this thread". Except that I don't want any SOE employee to even think about spending any time on trying to get this data back instead of working on new stuff. |
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#106 |
Loremaster
Join Date: Apr 2005
Posts: 326
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![]() Gungo wrote:
You're not the only one with a job. Hard to play while I'm at work Trollboy (an assumption based on your forum avatar). Feruss@Permafrost wrote:
I seriously doubt that any Dev's time would be allocated to this task. Yes, I caught that you said any staff. Funny thing is, I pay my monthly subscription fee just like you. I have no problem if some low level file clerk is assigned the task. Your mileage may vary. Batteries not included. I'm gone.
__________________
Ranger down... R.I.P. Belara of Lucan D'Lere, beloved avatar of D.J. Rackham Born: Arpil 20, 2005 Died: April 03, 2010 Cause of Death: Years of mishandling and bungled half arsed attempts at "balancing" the Ranger class on the whims of various EQ 2 developers who don't have a clue what we're about and couldn't care less what the Ranger community as a whole has to say. So long and thanks for all the fish. |
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#107 |
Server: Everfrost
Guild: Nos Es Rutilus
Rank: Tirones
Loremaster
Join Date: Nov 2006
Posts: 2,240
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![]() Dirty Jack Rackham wrote:
Yeah a low level clerk would have a great deal of success writing an extremely advanced text parsing program to make sense of many millions of lines of log files in all their various forms and turning it into a database of achievements that satisified the unsatisfiable hordes. Right. |
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