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Unread 09-23-2009, 02:25 PM   #31
SpineDoc

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Lol, you're killing me.  Why do you keep making things up?!?  I NEVER said my Templar outdpsed my Coercer, NEVER.  The ONLY thing I ever said was that Templars did not solo appreciably slower than other classes, that's it.  Seriously you keep throwing in this stuff that no one ever said.  My Coercer is on the lower end of the DPS as he is still getting his gear, he parses 7-9k depending on group makeup, I'll admit he's still [Removed for Content], but he's getting there.  MY templar parses 5-7k, but I rarely, if ever, DPS him anymore.  He does NOT have raid level equipment, the coercer has some Raid stuff.  My dirge parses 4-5k, he's still noobish but growing.

It's just laughable that you fight so hard to say that a Templar can't solo.  You ARE doing something wrong with your Templar if you slow as slowly as you say you do.  I know you'll post up the same post you keep putting up, but at least I've inputted some numbers for people to do the math on.  I was having quite a fun time yesterday in Lavastorm doing all the T8 quests on yellow single arrow up mobs, they would die in 3-4 rounds of melee/spell, etc.  Maybe not uber fast, but NOT slow at all, and all in quite attainable shard gear and thex mallet, and with more AA than needed to get 100MC/DA.  I can only remember doing ROK in my 70s with quested equipment and killing mobs in a similar fashion, before I was able to get better gear and AA's.

In any event I recommend the OP to make his own decision.  There have been others who have posted they can solo their Templar decently, and one who says he cannot.

Sprinng@Nagafen wrote:

SpineDoc wrote:

Like I've mentioned, I'm not sure what you did wrong, but thats wasn't and isn't the case with my Templar.  Other than that I don't think there is much else to say on the subject.

Sprinng@Nagafen wrote:

 Templar soloing is slower then all of them... as it should be... being a plate healer... You get the best heals and buffs in the game and the most mitigation for any healer... it just goes logically that you should get the lowest DPS, which you do.

I'd really have to say the same thing... If your Templar is out DPS'ng your Coercer then perhaps your doing something wrong on coercer....  I'm at a loss... If you need some pointers on Coercer DPS let me know... There isnt a single Templar on any server with any amount of gear that is doing more DPS then my Coercer... AOE / Encounter / Single target... it doesnt matter, no Templar will even come anywhere close..

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Unread 09-24-2009, 05:26 PM   #32
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SpineDoc wrote:

Lol, you're killing me.  Why do you keep making things up?!?  I NEVER said my Templar outdpsed my Coercer, NEVER.  The ONLY thing I ever said was that Templars did not solo appreciably slower than other classes, that's it.  Seriously you keep throwing in this stuff that no one ever said.  My Coercer is on the lower end of the DPS as he is still getting his gear, he parses 7-9k depending on group makeup, I'll admit he's still [Removed for Content], but he's getting there.  MY templar parses 5-7k, but I rarely, if ever, DPS him anymore.  He does NOT have raid level equipment, the coercer has some Raid stuff.  My dirge parses 4-5k, he's still noobish but growing.

It's just laughable that you fight so hard to say that a Templar can't solo.  You ARE doing something wrong with your Templar if you slow as slowly as you say you do.  I know you'll post up the same post you keep putting up, but at least I've inputted some numbers for people to do the math on.  I was having quite a fun time yesterday in Lavastorm doing all the T8 quests on yellow single arrow up mobs, they would die in 3-4 rounds of melee/spell, etc.  Maybe not uber fast, but NOT slow at all, and all in quite attainable shard gear and thex mallet, and with more AA than needed to get 100MC/DA.  I can only remember doing ROK in my 70s with quested equipment and killing mobs in a similar fashion, before I was able to get better gear and AA's.

In any event I recommend the OP to make his own decision.  There have been others who have posted they can solo their Templar decently, and one who says he cannot.

I never said a Templar cant solo... I said of all the classes they are the slowest... and I have explained countless times that slowest = slow....  

I dont think you grasp the concept of "slowest = slow" TBH... I'll repost my example here to let you read it again:

If I am going 300 miles an hour and everyone else is going 30 then they are going slow (i'm going fast).... but if I am going 300 miles an hour and everyone else is going 3000 and nobody else in the world goes slower then 300... then I am going slow...   And if nobody in the world (AKA game) is going 30 anymore, then you saying your going "fast" compared to what you "used to go" is correct but compared to EVERYONE else... is just incorrect, as everyone else is going 3000.... your going slow... no matter which way you warp the facts....

The same thing applys with Templar DPS.. its far less then any other class in the game therefore = slow

I guess I can only hope that the OP understands that simple concept...

I guess you and I have very different ideas of what defines "slow"... to me its being the lowest DPS toon in the game and 4 rounds of spells and attacks = slow... cuz any other class could do it faster.... but i guess for you, being teh slowest still makes you fast? I dunno how that plays out, but whatever i guess

 The MC weapons in all tiers just dont hit that hard and regardless of how much MC gear you have and AA you have at that level you are exagerating the abilities of a normally geared (MC) Templar in low tier 8.  and also questing up in lower tiers...   The gear isnt available at that level to get 100%DA, 100% haste, 100%DPS with a hard hitting weapon to be able to kill mobs as you say.  Even if it was available at that level there are no weapons available that hit that hard anways....   Even with AA's boosting your spells, in lower tiers there just isnt enough gear out there to do substantial more damage to your spells then what you get with Expert / Master spells.  You cant get +1000 spell damage to hit that hard at lower tiers... or even in T8 until you hit 80 and get lots of gear.  It just isnt available.

There is no amount of attempts at showing your lvl 80 parses with all this uber gear that can change the fact that gear of that caliber isnt available in any form in lower tiers.  Templars are limited to their spells and AA lines to provide them with DPS at lower tiers, and with the equipment available at thsoe levels.  The best of which are MC for the time being....   Auto attacks just wont hit that hard at anything but 80 with uber gear and spells...

100% crit makes very little difference with the junky weapons available at lower tiers.... nor does the limited DA and Haste you get from Yaulp etc...

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Unread 09-24-2009, 07:41 PM   #33
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Sprinng@Nagafen wrote:

Kriptini@Everfrost wrote:

If you have Repent, you should not need Steadfast for soloing.

most junky quest mobs in EoF + have knockbacks anyways.... SOE saw fit to screw over clerics in that regard..... and PVP every class has 10+ knockdowns it seems too, so it doesnt do much there either...

You have a spell called Sign of Pacification or something. It's a daze that prevents mob's Decietfulness (the knockback proc) from working. You also have a stun, and you cann AA a KB and mez. There shouldn't be a problem there.

As for PvP, we all kinda juat look the other way and pretend it's not there, right?

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Unread 09-24-2009, 08:44 PM   #34
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Once again they do NOT solo appreciably slower than most of the other classes.  That has been my experience.  If yours has been different that's great, but I am posting what my personal experience has been.  I'm not sure what the inane mph example proves, but based on my experience it's more like 300mph vs. 290mph, sure it's slower, but not appreciably.  Ok that's that for weird comparisions.

You can keep posting your experience with YOUR templar, and I'll keep posting my experience.  At this point we seem to have had much different experiences soloing up, meh that's life I suppose.  But just because YOUR templar soloed up painfully slow doesn't mean everyones templar did, mine certainly did not.

What else to you want to post?  Do you want to post again the templars level much slower than other classes?  Go ahead, I'll post again that they don't level appreciably slower than other classes.  Lets see how many times we can do this silly game.

Sprinng@Nagafen wrote:

I never said a Templar cant solo... I said of all the classes they are the slowest... and I have explained countless times that slowest = slow....  

I dont think you grasp the concept of "slowest = slow" TBH... I'll repost my example here to let you read it again:

If I am going 300 miles an hour and everyone else is going 30 then they are going slow (i'm going fast).... but if I am going 300 miles an hour and everyone else is going 3000 and nobody else in the world goes slower then 300... then I am going slow...   And if nobody in the world (AKA game) is going 30 anymore, then you saying your going "fast" compared to what you "used to go" is correct but compared to EVERYONE else... is just incorrect, as everyone else is going 3000.... your going slow... no matter which way you warp the facts....

The same thing applys with Templar DPS.. its far less then any other class in the game therefore = slow

I guess I can only hope that the OP understands that simple concept...

I guess you and I have very different ideas of what defines "slow"... to me its being the lowest DPS toon in the game and 4 rounds of spells and attacks = slow... cuz any other class could do it faster.... but i guess for you, being teh slowest still makes you fast? I dunno how that plays out, but whatever i guess

 The MC weapons in all tiers just dont hit that hard and regardless of how much MC gear you have and AA you have at that level you are exagerating the abilities of a normally geared (MC) Templar in low tier 8.  and also questing up in lower tiers...   The gear isnt available at that level to get 100%DA, 100% haste, 100%DPS with a hard hitting weapon to be able to kill mobs as you say.  Even if it was available at that level there are no weapons available that hit that hard anways....   Even with AA's boosting your spells, in lower tiers there just isnt enough gear out there to do substantial more damage to your spells then what you get with Expert / Master spells.  You cant get +1000 spell damage to hit that hard at lower tiers... or even in T8 until you hit 80 and get lots of gear.  It just isnt available.

There is no amount of attempts at showing your lvl 80 parses with all this uber gear that can change the fact that gear of that caliber isnt available in any form in lower tiers.  Templars are limited to their spells and AA lines to provide them with DPS at lower tiers, and with the equipment available at thsoe levels.  The best of which are MC for the time being....   Auto attacks just wont hit that hard at anything but 80 with uber gear and spells...

100% crit makes very little difference with the junky weapons available at lower tiers.... nor does the limited DA and Haste you get from Yaulp etc...

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Unread 12-08-2009, 02:55 AM   #35
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I think soloing a templar has improved 100% from a couple years ago.  Now with things like DA and Flurry we can drop mobs fast.   I ran the complete Rime questline starting in KP to finishing at 50k faction in ONE day with my Templar.  On the other hand it took my other 80's at least two days to finish.  That is a LOT of solo killing but nearly every mob will drop in 3 autoattacks or less.  Fwiw, I have my temp in T2 tank shard gear and dps jewerly for soloing.  AA mirror is your friend.

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Unread 12-10-2009, 03:16 PM   #36
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I have a level 31 templar that I am finding very frustrating at the moment.  I have another thread open on AA setups, but since I know people don't always read all threads, I thought I'd post here.

My original thread is: http://forums.station.sony.com/eq2/...77&#5175800

I cannot solo even-con mobs, even a pair of 28 under-con slaughter me solo.

I run duo with a conjurer, and if she didn't heal her tank pet, I could not keep it alive.

I've tried different AA setups, and can't seem to meet what I think should be a simple goal:

Be able to keep a group alive, and be able to solo even-con solo quests without dying.

Can someone give me an example of a good use of 35 AAs at my level for keeping my group alive and surviving even-con solo?  It's just a fact that I have to quest or harvest alone sometimes, so I need to be able to survive.

 Based on advice from another templar I tried the following setup which doesn't seem to work very well:

INT 4 4 4 7

WIS 4

Mark of Divinity: 3

Healing Fate: 3

Rebuke:2

Pacification: 3

The idea was to get casting speed up, but I think that's generally not worth much, at only 12.8% improvement for all those AA points.

Some of you with good templar setups, what would you do at level 31 to keep your group/duo alive, but also be able to survive your even-con solo stuff?

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Unread 12-28-2009, 05:50 AM   #37
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rakkenshield wrote:

 Based on advice from another templar I tried the following setup which doesn't seem to work very well:

INT 4 4 4 7

WIS 4

Mark of Divinity: 3

Healing Fate: 3

Rebuke:2

Pacification: 3

The idea was to get casting speed up, but I think that's generally not worth much, at only 12.8% improvement for all those AA points.

Some of you with good templar setups, what would you do at level 31 to keep your group/duo alive, but also be able to survive your even-con solo stuff?

I think you need to strengthen your advantages first.  I'm a new templar at lvl32 with 62 AA's.  I try and do every quest available to the level and alignment, and do use the chrono-mages to go back and pick up more AA's. With the new slider I suggest going to lvl 32, and then pushing the slider to 100% AA exp till you're fully geared up proceed.

At this level get Master Crafted plate armor and use a one hander with shield, also master crafted.

Your strengths are that you wear plate and carry a shield, you mele, and you heal.  Soloing you have to be your own tank, crowd control, and healer.  To start, many forum posts are not written with a developing toon in mind.  You'll have ample time to experiment with all the settings available.  There are posts that say that the wisdom line is totally useless, but that's for the raiders who are past the at least level 70 undead.

Try a more balanced approach with cleric aa's like str-4-2, agi4-4-2 this will help you use the sheild as a weapon and opens up your attack abilities.  Go ahead and build with your play style as you think will help.

I put some points into mark of divinity, rebuke, Divine smite and strike, and each of the cures.  Then I find that harmony is useful, even for groups at this level as it helps with multiple foes.  I find that the offensive spells are mostly to try and soften the target, or be a killing strike between hits. 

The auto attack is where your double attacks come from so getting your timing down is important.  If you have your UI set so that you see the numbers of damage done to the mob floating up, then it's when you see the numbers, not the graphic action of hitting the mob that is when your attack occurs.

Plenty of times I've been told to look at endline abilities and plan backwards on the AA's.  What I need NOW for my gaming enjoyment/success is a balanced character.  AA's make all difference in my gameplay now.  I have an (underdeveloped IMHO) lvl 80, that ran up through the levels, missed alot of the game and storyline and now is kind of a grind to get where I want that toon to be.

I'm now locking levels at every ten, 12, 22, 32,etc.. gear up with the MC gear, try and get at least your most used spells to an expert level if you can.  You don't have to have your AA's at double your level, but try to have them at least lead your level.  That means you'll have to quest every continent Antonica and commonlands, and Timorous, but at lleast it helps with the fun.  Having a guild helps alot for spells and gear.Crafting isn't for everyone, but it can provide some independence.

As for duo play with any character at this level, they are also trying to come up to a level of play, so for the time being you are the tank with healing abilities.  From my exp with all the different toons I've played, they don't even have their abilities till they're in their 40s or higher.  The AA's counter that inadaquacy quite well. 

Hope this helps.

Kecks-Kithicor

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Unread 12-28-2009, 06:18 PM   #38
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Hullo Drakkenshield and Vanisher123,

I read the thread and I like Kecks-Kithicor's advice best.

When I soloed a Templar on the lower levels, I liked putting on some spiked shoulder armor and a spiked shield.  Strange thing was that I found the damage from the spikes was higher when my INT was high, but not changed much by +piercing gear or strength. Good plate armor and some spikes was effective on multiple monster encounters, at even con or higher when I couldn't hit as well with my weapon.  With multiple green monsters I could use about any gear and skills, as long as I had Steadfast to avoid interrupts and a few good direct damage spells. I like the short cast time smite spells with a heroic opportunity.

I'm not sure why, but in general just basic MC level mitigation seems great. Not much change after about 50% damage prevented by mitigation. When I look for better armor I look for a balance between INT and WIS. I put about zero weight on any AGI. Other than blocking with my shield, avoidance and AGI didn't help. My health seems always good, so STA hasn't been a concern.

My best AA lines were STR for Steadfast defense in the Cleric tree to avoid interrupts, and the Smites down the middle in the Templar tree for damage.  I've not been impressed with the shield and melee AA compared to avoiding interrupts and doing direct spell damage while keeping reactive heals to maintain about 80% health. I like to avoid over healing and wait to heal until I have a bubble or two down.

I'm a level 59 Templar now. One of my most fun things is to go to Maj'Dul and kill a bounch of beggers and citizens. Sometimes a crazy profit or two -- or a thief or three. Eventually my Rujarkian Orc faction is friendly. I go visit my friends in the clefts, stab their bosses in the back, take their treasure chests. Hmm...maybe I'm not a very good Templar.

Cheers,ThrythLevel 59 Templar on Antonia Bayle

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Unread 01-02-2010, 01:38 PM   #39
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Did you keep your STR line even after level 40?

I created a new AA setup with AGI instead because it at least seems to reduce how much I get hit, and has a nice MT buff.

I've wondered if STR and INT lines are what you need for both healer and DPS setups, with your differences mostly being in the templar tree.  blessings and smites for DPS, blessings and cures for the healer setup.  Obviously there is some difference to help in the exact numbers you put into STR and INT of course, but that's the basic idea.

If it didn't cost 1 plat for each respec, I'd just experiment with 4-5 runs to test and be done.

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Unread 01-03-2010, 11:57 AM   #40
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Well, at first I kept using just STR and INT from 40 to 59. I tried the other lines and was dissappointed. I did get in several groups and some guild raids. Leveling was so fast 80-90% of the quests in my journal were gray. This was before chronomentoring.

I'm trying more to balance my stats now. What I do with my cheapper AA respecs is look at the incremental gains from adding STR, AGI, STA, WIS, & INT.  Seems when one spec was 2-3 times higher than the others, the benifits dwindled to almost nothing fast. Optimizing all AA and gear for one or two stats reached some kind of SOE ceiling very fast.

I've been level 59 for about 1 year now. Done less than half the quests below level 59. Probably play an average of 2 hours each night. However, half my time has been in crafting weapons, or armor on an alt named Offa. Did betrayal up to the decision at he end. I've too much platinum invested in getting all my masters; so, it will probably be a long time before I try an inquisitor.

With chronomentoring I have 100% to AA. I'm just an AA adict. Right now I have 115 AA. I put some in Shadows for shield & other defense. Templar tree is mostly DPS with no cures and few blessings, yet. Cleric is even split 3 ways with AGI, STA, and INT to get critical in as balanced a way as I can.  The 100% critical damage and 77% double attack make combat less rushed and stressful when fighting.  More time for attack and less time healing.

Because I leveled-up with STR and steadfast, I'm really annoyed when I'm interrupted or stunned. I can usually survive if there are 2-3 targets even con; but, more and I'm in big trouble.  The shield mez has been fun; but, with the long reuse time I'm thinking of going back to STR for steadfast when solo. Of course in a group I don't ge hit much and put it in AGI, STA, INT.  There are a lot of undead dungeons; but, I always seemed to have the wrong spec when I went to the bottom of the WIS line. That's probally my least favorite.

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Unread 01-03-2010, 04:02 PM   #41
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On a completely different note... how much more broken can Sony's websites get?

My posts now have your signature in them Thryth... SMILEY

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Unread 01-06-2010, 03:56 PM   #42
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The signiture format has the same graphics; but, the name and text for stats are different when I read it.

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