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#1 |
Loremaster
Join Date: Apr 2005
Posts: 201
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![]() They don't exist in end game, Why? To date, there are 2 end game 2h's worth using. Axe from Avatars- -Fiery Axe of Unending War- http://www.lootdb.com/eq2/item/1015701991 Sword from Avatars -Claymore of Pure Valor-, which, offensively, is worse than the axe from VP. http://www.lootdb.com/eq2/item/1557980739 Suppose i'll include the axe from VP,-Doombringer Pendulum- http://www.lootdb.com/eq2/item/1007202618 However, It's actually better to simply use a shield with good offensive stats, and your mythical, than that axe, so..yeah. So, Why do these weapons simply not exist? |
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#2 |
Loremaster
Join Date: Aug 2007
Posts: 276
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![]() They used to be very good a long while back. Things like the EBBC were very popular but when they changed the way mitigation worked it was more effective to have a shield but i do think they should have more 2h weapons for dps mode so to speak would certainly make tanks a decent filler material for raids that maybe have a high volume of tanks in a guild that raids casually. |
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#3 |
Loremaster
Join Date: Nov 2004
Posts: 496
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![]() There are no 2 handers because all the classes are built with thier epics in mind these days and since all epics are 1 handed they built AAs to make up the difference, the crudader aa tree has AA that makes your epic about equal to a similar quality 2 hander. the damage is not quite as high but it is close enough that most players will not miss the gap. |
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#4 |
Loremaster
Join Date: Dec 2004
Posts: 5,445
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![]() Melina@Splitpaw wrote:
exsactly, that is the one drawback of epics... less varity in weopons... generally speaking. |
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#5 |
Loremaster
Join Date: Apr 2005
Posts: 201
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![]() Even with the Crusader AA's, the only reason the Mythical 1h surpasses with the VP 2h, is because that 2h is Out dated damage ratio wise. I mean even in the lower tiers, a 2h had to have 20 Rating above a 1h in order for it to be useful. |
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#6 |
Loremaster
Join Date: Dec 2004
Posts: 5,445
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![]() Araris@Venekor wrote:
Personally I would require atleast half again more DR, if not more to use a 2-hander... and that Assumes that the stats are all nearly Double what I have in my primary. If SoE wants us to start using 2 handeds again they would have to make the damage atleast 70% Higher then an equivilant 1-handed, as if I remember right DWing lowers you swing rate by about 30% or was it off hand DR?. They would also have to double all the stats, including the Blue ones, as well as double the Proc rate on any procs the weopon carries. They also would IMO need to add a second adornment slot to the weopon, while leaving the 2-hand adorns alone... that way you would still have the adornment flexablity of Duel Wielding or Sword/Board. |
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