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Unread 09-19-2008, 03:10 PM   #1
DarkzFlamez

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I'm fairly new to playing a coercer, and I would love some advice on how to use my reactives and stuff... I read another post that says you are supposed to cast Despotic Mind on yourself and or other group members.... Is that true? or do you cast it on the mob ur fighting? What are the best uses and how should I use our other reactives/spells? Thanks.

 Joadai

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Unread 09-19-2008, 03:41 PM   #2
Dreadpatch

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If you read the spells carefully you should be able to figure it out. You can cast despotic mind on yourself, or any other member of your group that casts spells (can't remember off hand if it is raid or group member). A coercer casts spells at a faster rate than most casters, so it's very useful on yourself. The other two reactives (one is for spells, one is for melee hits) can be cast directly on the mob. For example, you cast despotic mind on yourself, than you cast spell lash. When your spell lash hits it will also trigger despotic mind doing even more damage. You hit with the melee reactive and the tank (or scouts) should be triggering those. While your spells are procing two additional types of damage. This leads to a spike in damage. Note, if anyone in your group hits the mob with a spell or melee hit, it will trigger the reactive. That is also why if you want to do more dps it is important to take the increased trigger counts in the coercer aa line (it's on the far right). It adds some really nice damage. Also better reuse times help you cast the reactives more quickly. which will give you an opportunity to spike more damage. I hope this makes since...
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Unread 09-19-2008, 04:46 PM   #3
DarkzFlamez

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Dreadpatch wrote:
If you read the spells carefully you should be able to figure it out. You can cast despotic mind on yourself, or any other member of your group that casts spells (can't remember off hand if it is raid or group member). A coercer casts spells at a faster rate than most casters, so it's very useful on yourself. The other two reactives (one is for spells, one is for melee hits) can be cast directly on the mob.For example, you cast despotic mind on yourself, than you cast spell lash.When your spell lash hits it will also trigger despotic mind doing even more damage. You hit with the melee reactive and the tank (or scouts) should be triggering those. While your spells are procing two additional types of damage. This leads to a spike in damage.Note, if anyone in your group hits the mob with a spell or melee hit, it will trigger the reactive. That is also why if you want to do more dps it is important to take the increased trigger counts in the coercer aa line (it's on the far right). It adds some really nice damage.Also better reuse times help you cast the reactives more quickly. which will give you an opportunity to spike more damage. I hope this makes since...

So spell lash is cast on yourself too?or the mob?

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Unread 09-19-2008, 05:16 PM   #4
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Spell Lash is cast on the mob(s). It's an encounter (green) spell also so it will hit any mobs linked with the one you have targeted. Once it's on the mob, the next spell that lands on a mob with Spell Lash on it will trigger Spell Lash. You'll have between 2 and 4 triggers depending on your AA's, I believe. So:

  • Cast Spell Lash (2 triggers) on group of 3 Bloodskull Orcs: nuttin happens initially
  • A spell is cast (by you, your pet, or groupmate) on one of the affected orcs: spell lash triggers and hits targeted orc for extra damage + damage from the spell that was cast . 1 trigger remains
  • A second spell is cast on the same orc: spell lash triggers and hits targeted orc for extra damage + damage from the spell that was cast . 0 triggers remain and icon disappears from mob's active spell list
  • A third spell is cast on the same orc: the spell itself hits for its normal damage.

So, you cast 1 spell and get 2 hits out of it. If you have 3 triggers on Spell Lash, you get 3 hits. Etc. Think of it like a DoT that doesn't "tick" until you actually cast a spell at it.

The cool thing is that say if 2 people hit the same mob with nukes at the same time, both your triggers will go off too. So the mob gets hit all at once by a huge spike of damage.

You treat Auspex the same way (melee reactive). Cast it on the mob you want to target. The next 3 times it is hit by a melee attack it will also get hit with Auspex. If you can time it before someone sends in a swarm pet or several folks hit it at once you can burn all the triggers at once and hit the mob for a huge spike of damage. If you can time Spell Lash on a linked group right before someone lets loose an AoE spell you get procs on all the mobs at once. I especially like tossing up Spell Lash and then hitting Psychic Wail. All the mobs take a huge hit and get stunned to boot. *lol*

The Mind spells (Tyrannous Mind, etc) are sort of a self buff that procs extra damage when you cast a spell on the mob. It just helps you do more damage quicker. With 3 triggers on Tyrannous Mind you can get the damage of 6 spells while only having to cast 3.

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Unread 09-24-2008, 12:24 PM   #5
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I'm 99% sure that spell lash is not a spell attack, i think it's rated as hostile spell. Mind line triggers only from spell attacks, that are spells that damage the mob as soon as you hit them. The best combo on a 3 mob encounter you can do is: 1. precast mind on your self 2. cast spell lash on the encouter .. (no mind trigger goes off) 3. cast gaze on the encounter .. 3 mind triggers go off and every mob of the encouter get's hit by spell lash reactive too. 4. cast ego on the encounter .. every mob of the encouter get's hit by spell lash reactive too. (makes 1 trigger each mob left) 5a. (if you are below level 50) cast a single target spell on a mob and spell lash is gone even from mobs that would sill have it. 5b. (if you are level 50+) cast psychic wail on a encounter and spell lash triggers on every mob with his last trigger. Spell lash gives you triggers for each mob of the encouter, but as soon one mob of the encouter "consumed" all trigger assigned to him spell lash goes off. Mind gives you just 3 triggers no matter how many mob you hit in a encouter. Both spells have a different rating for tigger consuming as you see when it comes to encouter fights.
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Unread 09-24-2008, 02:51 PM   #6
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Chillispike@Splitpaw wrote:
I'm 99% sure that spell lash is not a spell attack, i think it's rated as hostile spell.
I believe you are correct. The rest of your post was spot on as well and it's what I love to do if a tank pulls a linked encounter. SoS is actually pretty fun for this with quite a few groups of 3-4 lying about.
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Unread 09-24-2008, 03:58 PM   #7
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Dreadpatch wrote:
When your spell lash hits it will also trigger despotic mind doing even more damage.

Agreed that lash and hostage do not proc mind, but if your gear damage procs when you land these hostile spells you will then trigger a mind proc as well.

 Dreadpatch wrote:

You hit with the melee reactive and the tank (or scouts) should be triggering those.
And why aren't you also up there whacking on the mob?
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Unread 09-24-2008, 04:20 PM   #8
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lol, because I like staying alive, I can't dps when I'm dead. I like the mob to be able to take a few steps before it can hit me after I grab agro (which happens more than I care to think about). I kill people with my mind and stuff : )
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Unread 09-24-2008, 04:22 PM   #9
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Also, sorry didn't realize that the reactives didn't proc tyrannous mind. I start casting like a madman in combat and don't pay that close attention, I know it's procing off of something I'm casting and stays on me for 30 seconds. I just notice a lot of large orange numbers coming off of the mob : )
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Unread 09-25-2008, 07:20 AM   #10
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DarkzFlamez wrote:
Dreadpatch wrote:
If you read the spells carefully you should be able to figure it out. You can cast despotic mind on yourself, or any other member of your group that casts spells (can't remember off hand if it is raid or group member). A coercer casts spells at a faster rate than most casters, so it's very useful on yourself. The other two reactives (one is for spells, one is for melee hits) can be cast directly on the mob.For example, you cast despotic mind on yourself, than you cast spell lash.When your spell lash hits it will also trigger despotic mind doing even more damage. You hit with the melee reactive and the tank (or scouts) should be triggering those. While your spells are procing two additional types of damage. This leads to a spike in damage.Note, if anyone in your group hits the mob with a spell or melee hit, it will trigger the reactive. That is also why if you want to do more dps it is important to take the increased trigger counts in the coercer aa line (it's on the far right). It adds some really nice damage.Also better reuse times help you cast the reactives more quickly. which will give you an opportunity to spike more damage. I hope this makes since...

So spell lash is cast on yourself too?or the mob?

for that just look at the background

purple : benefic group

orange : benefinc group member or yourself

yellow : benefic self

bleue : AE hostile (on all nearby enemies)

green : encounter AE hostile (enemies of the encounter)

red : hostile single target.

but it's very clear on the spell description ... just need to read :s

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Unread 09-25-2008, 07:27 AM   #11
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Sonorod wrote:

 Dreadpatch wrote:

You hit with the melee reactive and the tank (or scouts) should be triggering those.
And why aren't you also up there whacking on the mob?
let your charmed pet proc them or best at lvl 80 I cast puppetmaster and then stun the mob. they will make all the triggers proc almost instantly.
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Unread 09-25-2008, 11:12 AM   #12
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Yes Earar, I do that with puppetmaster and a pet when I'm soloing. I was referring to when I group in that statement. I don't use a pet when I group, I use my buffs.
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Unread 09-25-2008, 12:32 PM   #13
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If you use spell lash and someone dots the mob - does the lash trigger for each dot tick or only for the first tick?
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Unread 09-25-2008, 01:13 PM   #14
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To OP:As others have said, cast Spell Lash, Sybillant, and that other one on the mob, and Despotic Mind on yourself or someone that is DPS/Tank in the group, depending on if you are soloing or grouping. Will maximize the reactives procing this way, and increase your DPS.I think Ive tried using Despotic on my pet, but it didnt seem to be going off like it should have been, been about a week since I played last due to classes. Will have to check tonight about that SMILEY
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Unread 09-25-2008, 01:16 PM   #15
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Gadget6 wrote:
If you use spell lash and someone dots the mob - does the lash trigger for each dot tick or only for the first tick?
I believe Spell Lash only triggers each time a spell is cast on the mob, so that would most likely be a Nay to dots ticks also triggering it.However Sybillant would trigger from dot ticks, since it triggers whenever the mob takes damage.
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Unread 09-25-2008, 03:58 PM   #16
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Xethren@Antonia Bayle wrote:
Gadget6 wrote:
If you use spell lash and someone dots the mob - does the lash trigger for each dot tick or only for the first tick?
I believe Spell Lash only triggers each time a spell is cast on the mob, so that would most likely be a Nay to dots ticks also triggering it.However Sybillant would trigger from dot ticks, since it triggers whenever the mob takes damage.
Makes sense - thanks.
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Unread 11-22-2008, 08:21 AM   #17
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With Chronomancer + Spell Sword lines in enchanter and reactives increased in trigger count or damage% as appropriate, first I target the mob/encounter and cast:

  • chronomancer buff/debuff
  • Debuff
  • Melee reactive
  • both Spell Sword melee attacks
  • Single reactive
  • Group reactive
  • DD spell
  • both DoT's

I use a high DPS weapon and choose gear for spell crit bonuses and haste bonuses.

I'm typically standing right behind the tank attacking through him when grouped.  If I'm having to do a lot of CC, I hate turning autoattack off (or forgetting to do it after I cast mez), so I typically don't use my melee specials.

Soloing, I typically don't even use a pet, I just cast haste on myself.  The pets can't keep up with DPS and they don't taunt so rather than slow down damage to let the pet tank, I just tank anyway.

Yes, a tanking, melee spec Coercer.  My RL wife plays a pally and I typically tank for her while mentored down.

Sorry I don't know the names of all the spells.  I've returned from a 2 year hiatus and more recently couldn't play for a week.  Bottom line is that I love the new changes for coercer.  I can solo and not die to green single ups, and when I look for a group, sometimes groups even want me.

KroweBlackburrow

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Unread 11-27-2008, 05:54 AM   #18
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If your tank is pretty standard on his pull timing, you can get Despotic Mind on you and one other person with enough time to trigger it and it will be refreshed and ready to cast again very quickly into the encounter.  I set up two Despotic Mind macros - one with my name and one with the name of a mage (or if no other mage, a bard) on the second.  I hit myself first because I've found that most enchanters are twitchier than other mages (must be the fast cast speeds that make us twitchy!) and then when it repops I cast it on my mage friend.  Once into the encounter, I only cast it on myself.

That only works on slower pull cycles, raids or tougher heroic content, where you tank isn't immediately pulling the next encounter.  On a fast burn instance, I try as much as possible to pre-cast mind on myself so that I can get those triggers off and immediately have it available to cast on myself again, and don't put it on anyone else.

Have to be careful though about aggro - I cast it once on our warlock right before an encounter in VP, and on myself as well.  Opened with lash, we both started AE nuking, I was dead really fast.  Spiked up to over 10k DPS though before I died! 

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