|
Notices |
![]() |
Thread Tools |
![]() |
#1 |
General
Join Date: Nov 2004
Location: Melbourne
Posts: 710
|
![]() Getting EQ2 dropping me to desktop while playing. Error in event log is as follows: Faulting application EverQuest2.exe, version 1.0.0.1, time stamp 0x4920b11e, faulting module d3d9.dll, version 6.0.6001.18000, time stamp 0x4791a65d, exception code 0xc0000005, fault offset 0x0002a675, process id 0xa00, application start time 0x01c94a274e8f8625. <Event xmlns="http://schemas.microsoft.com/win/20...08/events/event"> <Provider Name="Application Error" /> <EventID Qualifiers="0">1000EventID> <Level>2Level> <Task>100Task> <Keywords>0x80000000000000Keywords> <TimeCreated SystemTime="2008-11-19T10:33:23.000Z" /> <EventRecordID>13805EventRecordID> <Channel>ApplicationChannel> <Computer>BeastComputer> <Security /> System> <Data>EverQuest2.exeData> <Data>1.0.0.1Data> <Data>4920b11eData> <Data>d3d9.dllData> <Data>6.0.6001.18000Data> <Data>4791a65dData> <Data>c0000005Data> <Data>0002a675Data> <Data>a00Data> <Data>01c94a274e8f8625Data> EventData> Event> |
![]() |
![]() |
![]() |
#2 |
Loremaster
Join Date: Nov 2004
Location: UK
Posts: 395
|
![]() There are a couple of threads about crashing since launch on here. No fix yet afaik. Some people are reporting improvement by either running in max performance mode or disabling multi-core support within the game. Others report no change after doing either or both. |
![]() |
![]() |
![]() |
#3 |
Lord
Join Date: Sep 2008
Posts: 19
|
![]() Post your info on the thread being tracked by the Devs in the general gameplay. Thread name is 'Crashing', about 8 pages so far. For what its worth this morning prior to server downage I played for just under 2 hours by changing performance settings to extreme performance, running in fullscreen mode, and disableing multi-core. Couldn't stay on long enough to verify that it is an effective workaround, but worth a shot. Post updates in other thread. |
![]() |
![]() |