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Unread 09-21-2008, 04:31 PM   #1
Lethe5683

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Some of these seem to be kind of broken/useless.  For example the ones that increase a stat such as agi + 8 or whatever.  It might be usefull at level 1-5 but quickly becomes meaningless.  Shouldn't these amounts scale with level or something?  Maybe something like this:Lv.   8 :: +8Lv. 12 :: +9...Lv. 48 :: +19...Lv. 72 :: +26I belive you get a total of 3 of these choices, so you could get a total of +78 to your stats.  This would actually be noticeable at higher levels where as it is we only get +24 which is pretty trivial.Another one is the traits where you chose + to in combat hp or power regen.  These should also scale some to be made viable alternatives to the +2.5% power or hp ones.As for racial traits, some races get + to a attribute which should scale but does not.
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Unread 09-21-2008, 04:35 PM   #2
Rocc

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Good idea!
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Unread 09-27-2008, 05:46 PM   #3
Lethe5683

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Come on, doesn't anyone else think that the character traits as they are have little to no value? (except the +% to hp/pow)
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Unread 10-03-2008, 02:28 AM   #4
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I'll sign, for sure.And while you are at it, how about making the racial stats have some kind of effect in end-game?  Maybe the beginning stats could be a base and the stats modify that number?  Bah maybe not, but I think it should be a given that a giant Ogre should have more STR than a tiny Ratonga or Fae.
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Unread 10-03-2008, 04:54 AM   #5
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the trait that increase HP/mana pool or regen is a percentage so it increases as you level. it will always be 3% of your base pool.

if you have 1000 mana, you'll get 30 more mana. with 10000 you'll get 300 more mana.

for the resist traits, I think it evolves as you level.

I think they did it that way so that you can always make any race/class combo you want. those stats have a small impact so it won't modify much your efficiency at higher level.

What would you say if for exemple you raid guild was only looking for a DE assassin coz they are ubber compared to others? what if reliable tanks would be only trolls, ogres and barbarians?

maybe make general traits increase coz we all have the same ones. but not racial.

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Unread 10-04-2008, 12:52 PM   #6
Lethe5683

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Earar wrote:

the trait that increase HP/mana pool or regen is a percentage so it increases as you level. it will always be 3% of your base pool.

if you have 1000 mana, you'll get 30 more mana. with 10000 you'll get 300 more mana.

for the resist traits, I think it evolves as you level.

I think they did it that way so that you can always make any race/class combo you want. those stats have a small impact so it won't modify much your efficiency at higher level.

What would you say if for exemple you raid guild was only looking for a DE assassin coz they are ubber compared to others? what if reliable tanks would be only trolls, ogres and barbarians?

maybe make general traits increase coz we all have the same ones. but not racial.

There's a difference between making race have a completly class making or breaking difference or just having it make at least a somwhat noticable difference.
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Unread 10-04-2008, 12:53 PM   #7
Lethe5683

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Kamaala@Kithicor wrote:
I'll sign, for sure.And while you are at it, how about making the racial stats have some kind of effect in end-game?  Maybe the beginning stats could be a base and the stats modify that number?  Bah maybe not, but I think it should be a given that a giant Ogre should have more STR than a tiny Ratonga or Fae.
Sure, as long as we could get better evasion.
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