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#1 |
General
Join Date: Apr 2006
Posts: 789
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![]() I bet a lot of people saw this door when they were in the zone but never gave it any thought since. The one door at the very botom of Wailing Caves. Been there since launch and still it won't open for anything. |
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#2 |
Loremaster
Join Date: Oct 2005
Posts: 278
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I always wondered about that door... and also the door in Labs thats is clicky by Vyemm.
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#3 |
Loremaster
Join Date: Mar 2007
Location: Philadelphia, PA
Posts: 354
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There's also a door in Greater Faydark. In the Fayflies area. Doesn't do anything.
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#4 |
General
Join Date: Apr 2006
Posts: 789
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Haciv wrote:
I always wondered about that door... and also the door in Labs thats is clicky by Vyemm.That I can answer, sortof. I was told that Vyemm was originaly supposed to imprison players in your raid and either during the fight or after you would click the door to let them out. The scripting never worked right so it was never implimented, yet the gate still remains clickable. |
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#5 |
Server: Lucan DLere
Loremaster
Join Date: Aug 2005
Posts: 367
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Miss_Jackie wrote:
There's also a door in Greater Faydark. In the Fayflies area. Doesn't do anything.The door near the fayflies is used in the last Marr quest. |
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#6 |
Loremaster
Join Date: Dec 2004
Posts: 107
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![]() What about the door up at the top of Nek Forest with the efreeti in front of it? |
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#7 |
Loremaster
Join Date: Aug 2005
Posts: 2,484
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Leafkiller wrote:
Wasn't that originally going to take you to Lavastorm after completing an access quest? I seem to recall something along those lines. |
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#8 |
Loremaster
Join Date: Dec 2004
Location: Cheeseland, USA
Posts: 14,919
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Kordran wrote:
Leafkiller wrote:Yeah that was originally Lavastorm's access point... Probably before they decided to make Lavastorm an island in itself.Wasn't that originally going to take you to Lavastorm after completing an access quest? I seem to recall something along those lines. |
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#9 |
Loremaster
Join Date: Nov 2004
Posts: 373
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Have they done anything with the door in Nek Forest guarded by the Keeper of Secrets?
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#10 |
Loremaster
Join Date: Dec 2005
Location: UK
Posts: 5
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![]() While on the subject of doors, anyone know what the door in Stormhold is for? The first one on the left in the first main hall you come too. I saw someone come out of it once. Regards. |
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#11 |
Loremaster
Join Date: May 2006
Posts: 704
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Another one in Seb by the Ambassador named
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#12 |
Loremaster
Join Date: Nov 2004
Posts: 76
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Mr. Dawkins wrote:
I think that actually is an instance in the Sword of Destiny timeline... during the 'A Crusade to Faydwer' quest you have to zone in there and kill Lord Ree. Its been awhile since I've done it, but I believe thats the door you're talking about. |
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#13 |
Loremaster
Join Date: Nov 2004
Posts: 76
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Dang interwebs... double post.
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#14 |
General
Join Date: Apr 2006
Posts: 789
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Judeau@Crushbone wrote:
Mr. Dawkins wrote:Negative good sir. Lord Ree is about 100 meters before the door in question. Although Lord Ree's door does not open unless he is up....which is odd, only contested named I've seen where you cannot even enter his room unless he is there.I think that actually is an instance in the Sword of Destiny timeline... during the 'A Crusade to Faydwer' quest you have to zone in there and kill Lord Ree. Its been awhile since I've done it, but I believe thats the door you're talking about. |
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#15 |
Server: Guk
Guild: Type Moon
Rank: True Ancestor
Loremaster
Join Date: Nov 2004
Location: Castle Brunestud
Posts: 188
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![]() On the note of Lord Ree, defeated him and took the exit route and couldn't find the way back for the exit door. I guess they kept it well hidden, I'll pay more attention when I leave his room..think it should be somewhere between "That Door" and the hallway to Lord Ree. |
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#16 |
General
Join Date: Apr 2006
Posts: 789
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Hugh@Guk wrote:
Try walking backward and zoom your camera out, you will see you actualy walk right through a false wall, but you cannot walk back. |
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#17 |
Server: Guk
Guild: Type Moon
Rank: True Ancestor
Loremaster
Join Date: Nov 2004
Location: Castle Brunestud
Posts: 188
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![]() That explains everything then! Thanks! Reminds me of false walls in the dungeons of EQ1. |
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#18 |
Server: Vox
Loremaster
Join Date: Dec 2005
Posts: 1,194
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Leafkiller wrote:
This always bothered me -- it seems like it should be important. Now it is like that big empty castle in the field of bone -- imposing but hollow. |
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#19 |
Loremaster
Join Date: Dec 2004
Location: Tampa, FL
Posts: 2,157
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Mudcraft wrote:
That's the locked door on the first level of Befallen, from when Stormhold was originally Befallen. |
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#20 |
Loremaster
Join Date: Dec 2005
Location: UK
Posts: 5
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![]() Not really a guru on EQ lore, but from what I read and your post it was a door to befallen. ''Befallen's entrance was sealed after Lucan used the dungeon to trap the Knights of Truth within it. Perhaps someday another entrance will be found. I for one would love to revisit that place.'' So the door serves no purpose, maybe I was seeing things when I saw someone come out of it. I will dig a little deeper with the forums and see what I can find, but thanks for the information. Regards. |
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