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#121 |
Loremaster
Join Date: Nov 2004
Posts: 211
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erin wrote:
Mihos wrote:Can you elaborate? What about the server wid pop-up was part of the reward?Complete strangers gratsing you? Why?I'm totally serious in my question, I'm not trying to be mean, no matter how people interpret it. Why does it reward you to see that server wide message? If its not self evident to you, I am sure not going to be the one to get drug into the conversation of *why do you play the game" and motivations and all that. But you can probably start with the whole complete strangers part. At this stage in the game, there aren't many complete strangers left on the server. Total degree of seperation is probably like 2. |
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#122 |
Loremaster
Join Date: Nov 2004
Posts: 2,372
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sliderhouserules wrote:
Very key point here that several are quite obviously missing, and it completely negates their entire argument against this.When someone loots a mythical item there are TWO things that happen: No, people are not missing it. Don't be so egotistical to think that every response in this thread at this point is directed at your opening post. Threads take on a life of their own and many people have posted since your initial one lol. People on both sides of the fence have added much more since that intial post. My responses came at the end of this thread when people are getting angry that even have to read the message. So not all responses were at you at all, and also, not everyone who disagrees on a thread is a troll. Go look up the word and how it should be used.
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#123 |
Loremaster
Join Date: Nov 2004
Posts: 1,834
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Mihos wrote:
erin wrote:I guess that's where we disagree. I believe 90% of the server are strangers in a very real sense, I've never grouped with them, talked to them, even interacted with them in chat. I certainly don't "know them".Mihos wrote:Can you elaborate? What about the server wid pop-up was part of the reward?Complete strangers gratsing you? Why?I'm totally serious in my question, I'm not trying to be mean, no matter how people interpret it. Why does it reward you to see that server wide message? |
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#124 |
Loremaster
Join Date: Nov 2004
Location: Rocky Mountains, USA
Posts: 519
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Saurakk@Guk wrote:
My responses came at the end of this thread when people are getting angry that even have to read the message. So not all responses were at you at all, and also, not everyone who disagrees on a thread is a troll.Please... did I say "all you trolls"? No. I said "all you nay sayers and trolls", which quite clearly identifies two categories.Reading comprehension is highly overrated, I know. |
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#125 |
Loremaster
Join Date: Nov 2004
Posts: 2,372
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sliderhouserules wrote:
Saurakk@Guk wrote:My responses came at the end of this thread when people are getting angry that even have to read the message. So not all responses were at you at all, and also, not everyone who disagrees on a thread is a troll.Please... did I say "all you trolls"? No. I said "all you nay sayers and trolls", which quite clearly identifies two categories.Reading comprehension is highly overrated, I know. You're right, my apologies. *edit for using Your in place of You're, personal hang up*
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#126 |
Champion
Join Date: Dec 2007
Posts: 230
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sliderhouserules wrote:
Very key point here that several are quite obviously missing, and it completely negates their entire argument against this.When someone loots a mythical item there are TWO things that happen:I'm not sure why you come in with this (at this point of the thread) since people have already said there is an option to switch off the UI pop-ups. Your 'very key point' that we are missing has already been addressed, I believe.
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#127 |
Champion
Join Date: Dec 2007
Posts: 230
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erin wrote:
Can you elaborate? What about the server wid pop-up was part of the reward?Complete strangers gratsing you? Why?I'm totally serious in my question, I'm not trying to be mean, no matter how people interpret it. Why does it reward you to see that server wide message? I didn't expect there would be a need to explain such a thing, since this is actually a multiplayer game we are playing. Yeah, really, a multiplayer game. This is a nice little touch to get peoples name in lights for a split second. Does it really matter that you do not know them personally? Would you take that away from them simply because they are of no concern to your own personal and immediate existance in the server community? There should be more things that affect the game across the server as a whole, across the community as a whole, in my opinion. But... heck... people can't even handle this, so that's not a real option it seems. What if they added more such server affecting features? What if there were more additions that meant individuals you do not know had some effect on the game world that you had no control over? Would it drive some of you over the edge?
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#128 |
Loremaster
Join Date: Nov 2007
Posts: 97
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I don't particularly like the UI popups, but they're not that intrusive, certainly not so much that I'm going to turn off a whole category of notifications that I might actually need.That said, my guild has a set of spoof macros that we play with when we start getting a cascade of mythical updates one after the other.Mine is something like "Norrath Stops and Looks on in Horror as
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#129 |
Loremaster
Join Date: Nov 2004
Posts: 1,834
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Zarkesh@Antonia Bayle wrote:
erin wrote:What part of "mild annoyance" are you having trouble with?Can you elaborate? What about the server wid pop-up was part of the reward?Complete strangers gratsing you? Why?I'm totally serious in my question, I'm not trying to be mean, no matter how people interpret it. Why does it reward you to see that server wide message? |
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#130 |
Loremaster
Join Date: Nov 2007
Posts: 97
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Zarkesh@Antonia Bayle wrote:
erin wrote:I can't say I'd be in favor of allowing someone else's actions to actually disrupt my game play, no. Would it "drive me over the edge?" I'd certainly be complaining about it if suddenly indirect PvP was possible on a normal rules server. I don't play PvP because I do not want someone else affecting my game play without my consent. For instance some mechanism where completing a quest in VP would make Sebilis and all its instances unavailable to all players for x number of days. THAT I would have a problem with, and I'm guessing everyone who's not in a WW1st guild would have a problem with as well.The messages are a nice touch, however. When I see 12 or so one after the other, they don't seem so special but what the heck. Then I break out the macro from my above post, shrug, and ignore the messages for the rest of the evening. They don't really affect anything.Can you elaborate? What about the server wid pop-up was part of the reward?Complete strangers gratsing you? Why?I'm totally serious in my question, I'm not trying to be mean, no matter how people interpret it. Why does it reward you to see that server wide message? |
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#131 |
Champion
Join Date: Dec 2007
Posts: 230
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erin wrote:
What part of "mild annoyance" are you having trouble with? That's just it. I am having trouble understanding how it is 'mildly annoying'. Forget it. We are going around in circles.
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#132 |
Loremaster
Join Date: Nov 2004
Location: Rocky Mountains, USA
Posts: 519
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Zarkesh@Antonia Bayle wrote:
sliderhouserules wrote:And I'm not quite sure why you are having a hard time understanding such a very simple point of view.I don't want to turn off popups. I don't want to disable all General Messages. I want to disable nothing more than the mythical loot popups. I want to get rid of this annoying feature without it impacting anything else related to my game experience.I've been very clear about this, as have others. As such, can you tell me how that's been "addressed" at this point? Not a single answer has come close to the mark. And quite honestly none will, because I know exactly what the issue is that I am displeased with, and I know that only a change to the game can address it. My intent with creating this thread was to rally some support and let any who share my opinion know that there are others that agree on this single point.Very key point here that several are quite obviously missing, and it completely negates their entire argument against this.When someone loots a mythical item there are TWO things that happen:I'm not sure why you come in with this (at this point of the thread) since people have already said there is an option to switch off the UI pop-ups. Your 'very key point' that we are missing has already been addressed, I believe. |
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#133 |
Loremaster
Join Date: May 2005
Location: A small place
Posts: 1,362
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Zarkesh@Antonia Bayle wrote:
erin wrote:What part of "mild annoyance" are you having trouble with? Exactly. You'll never understand it because you don't see it from his point of view. This is nothing more than an opionated issue that has no right answers. The good news is...there has been devs posting around this thread. So, I have a hard time believing that they haven't glanced through this one. Now it's up to them to decide to keep it or not. |
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#134 |
Champion
Join Date: Dec 2007
Posts: 230
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sliderhouserules wrote:
And I'm not quite sure why you are having a hard time understanding such a very simple point of view.I don't want to turn off popups. I don't want to disable all General Messages. I want to disable nothing more than the mythical loot popups. I want to get rid of this annoying feature without it impacting anything else related to my game experience.I've been very clear about this, as have others. As such, can you tell me how that's been "addressed" at this point? Not a single answer has come close to the mark. And quite honestly none will, because I know exactly what the issue is that I am displeased with, and I know that only a change to the game can address it. My intent with creating this thread was to rally some support and let any who share my opinion know that there are others that agree on this single point. I think I do understand your point of view. You want to do your own thing, run around in the world of Norrath, lose yourself in your own version of it, without being interupted by something that some other player in the world has done. I really think you are overlooking the muliplayer aspect of the world. You seem (I could be wrong) to be of the mind that it's everyone for themselves, and you should have complete freedom, and be able to completely disregard the fact that other people are playing alongside you. Frankly, you don't want to know what other people are doing - you do not even want to acknowledge there are other players in the wold apart from you when you are in your 'zone', doing what you want to do. That's how I see it, and that's where I assume we differ. Bottom line is: you can turn it off, if it bothers you so much. The part where it get's removed completely is what I have an issue with. Why do I have an issue with it? I'm all for fostering a healthy community, or rather, I'm all for seeing other peoples accomplishments shine up in lights. It doesn't irritate me. Far from it. Good for them, I say. Let's have a party. As to your last sentance: Sorry, pal, it doesn't work like that. It works both ways. You cannot pick and choose, or filter the responses you will get on a public forum - especially when it's a moot point, at best. I think I will end it, on my part, by saying: let's agree to disagree.
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#135 |
Loremaster
Join Date: Nov 2004
Posts: 1,834
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Zarkesh@Antonia Bayle wrote:
I really think you are overlooking the muliplayer aspect of the world.Why do people try and force their view of what multiplayer means down other people's throats?Multiplayer simply means there's other people in the world right?We've seen many threads where a small minority of soloers have said they never interact with anyone other than through the broker and occasional chat. That's their version of multiplayer. You may not agree with how they play but they enjoy only very limited aspects of the MM of MMORPG. They do however like the constantly evolving landscape of an online game and thus play this rather than an offline game.To the other extreme of people who feel every other player is their fellow and every action should impact the world.And every shade in between.Multiplayer means there's more than 1 person in the world. Anything beyond that is your interpretation of the concept and shouldn't necessarily be anyone elses. |
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#136 |
Loremaster
Join Date: May 2005
Location: A small place
Posts: 1,362
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Zarkesh@Antonia Bayle wrote:
Did you get the overhead message 4 years ago when I finished my master's degree? |
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#137 |
Loremaster
Join Date: Nov 2004
Location: Rocky Mountains, USA
Posts: 519
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Zarkesh@Antonia Bayle wrote:
sliderhouserules wrote:No, the bottom line is you cannot turn this off without turning off other stuff, and that's the whole point.You really should end, on your part, by saying you cannot understand this point of view and you have no interest in trying. Most of your last post here is complete drivel, and clearly demonstrates this. It does not come even close to what I've clearly explained as my position in this thread.And I'm not quite sure why you are having a hard time understanding such a very simple point of view.I don't want to turn off popups. I don't want to disable all General Messages. I want to disable nothing more than the mythical loot popups. I want to get rid of this annoying feature without it impacting anything else related to my game experience.I've been very clear about this, as have others. As such, can you tell me how that's been "addressed" at this point? Not a single answer has come close to the mark. And quite honestly none will, because I know exactly what the issue is that I am displeased with, and I know that only a change to the game can address it. My intent with creating this thread was to rally some support and let any who share my opinion know that there are others that agree on this single point. |
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#138 |
Champion
Join Date: Dec 2007
Posts: 230
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interstellarmatter wrote:
Did you get the overhead message 4 years ago when I finished my master's degree? Round and round and round we go. I'll leave you to labour the pedantics and semantics. I've said my peice. We disagree. We are different. Good. We have established that. We done now?
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#139 |
Loremaster
Join Date: Nov 2004
Location: Rocky Mountains, USA
Posts: 519
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Zarkesh@Antonia Bayle wrote:
interstellarmatter wrote:Dude, you've come into a thread where people have expressed a completely valid request to have something in the game changed to make their gaming experience more enjoyable. The true request being expressed in this thread does not, in any way, detract from what you've expressed as bringing you enjoyment in the game. There is no lose here, only win for the side that wants something changed. Yet you and others have deigned it necessary to tromp all over it based on (purposely?) misunderstanding what is really being asked for.Are we done? We will be as soon as you leave us to continue with our valid request for change and attempt to garner support from those that agree.Did you get the overhead message 4 years ago when I finished my master's degree? |
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#140 |
Champion
Join Date: Dec 2007
Posts: 230
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sliderhouserules wrote:
Dude, you've come into a thread where people have expressed a completely valid request to have something in the game changed to make their gaming experience more enjoyable. The true request being expressed in this thread does not, in any way, detract from what you've expressed as bringing you enjoyment in the game. There is no lose here, only win for the side that wants something changed. Yet you and others have deigned it necessary to tromp all over it based on (purposely?) misunderstanding what is really being asked for.Are we done? We will be as soon as you leave us to continue with our valid request for change and attempt to garner support from those that agree. And here we go again. You make the mistake of assuming that my position in this thread is against you and you alone, or you and those who agree with you word for word. There are other people in this thread who I disagree with, not just you, and not just for the same reason, and certainly not just for the reason you insist must be the only reason for this thread to continue. I am not the one who is responsible for any tangents here. Thing is, whether it was your intention or not, whether you like it or not, you sparked a debate. It's real cute that you only wanted to rally support for a simple idea, but it isn't just you posting in this thread. This is a discussion board. Would you prefer it if only those who agree with you would post from now on? Good luck with that. Regards.
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#141 |
Forum Moderator
Join Date: Jan 2006
Posts: 59
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Sometimes you have to agree to disagree. Theres lots of passion about topics involving the game, which is a good thing! But not everyone will agree on an issue and that's really not that bad of a thing, differing opinions and all. Please folks try and keep on track rather than getting personal. Thanks!
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#142 |
Loremaster
Join Date: Nov 2004
Posts: 2,372
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sliderhouserules wrote:
Zarkesh@Antonia Bayle wrote:Dude, you've come into a thread where people have expressed a completely valid request to have something in the game changed to make their gaming experience more enjoyable. The true request being expressed in this thread does not, in any way, detract from what you've expressed as bringing you enjoyment in the game. There is no lose here, only win for the side that wants something changed. Yet you and others have deigned it necessary to tromp all over it based on (purposely?) misunderstanding what is really being asked for.Are we done? We will be as soon as you leave us to continue with our valid request for change and attempt to garner support from those that agree. Yes your request is valid. Just as valid as the differing opinions to your subjective request. If the devs decide to force youu to see every dang mythical quest completed, then you are forced to see it. Some people want you to see it, some couldn't care less, and some do not want to see it any cost. In the end, it is up to SOE and you have no more right to tell people to stop disagreeing with you as we do to tell you to stop posting.
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#143 |
Loremaster
Join Date: Aug 2006
Location: Clifton, Texas AKA the boonies
Posts: 571
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sliderhouserules wrote:
Zarkesh@Antonia Bayle wrote:LMFAO, sorry not going to do that iam sure you like for all of us that think its fine as is to not say so and let you force your opinion. We that think its fine as is and that there should be a pop up for this are just as entitled to voice our opinion against changing it!interstellarmatter wrote:Dude, you've come into a thread where people have expressed a completely valid request to have something in the game changed to make their gaming experience more enjoyable. The true request being expressed in this thread does not, in any way, detract from what you've expressed as bringing you enjoyment in the game. There is no lose here, only win for the side that wants something changed. Yet you and others have deigned it necessary to tromp all over it based on (purposely?) misunderstanding what is really being asked for.Are we done? We will be as soon as you leave us to continue with our valid request for change and attempt to garner support from those that agree.Did you get the overhead message 4 years ago when I finished my master's degree? |
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#144 |
Loremaster
Join Date: Oct 2005
Posts: 408
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I wish server messages were my biggest problem in game right now
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#145 |
Loremaster
Join Date: Nov 2004
Posts: 4,032
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interstellarmatter wrote:
Zarkesh@Antonia Bayle wrote:Did you get the overhead message 4 years ago when I finished my master's degree? Masters are only fabled. Messages only appear for mythical achievements.
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#146 |
Loremaster
Join Date: Dec 2004
Posts: 2,256
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Rothgar wrote:
I believe we refer to one-time drops as artifacts. The "Mythical" tag just means its a step above Fabled. |
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#147 |
Loremaster
Join Date: Sep 2005
Posts: 1,194
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I apologize if this has been said somewhere in the past 10 pages.Why not simply employ chat options that the player can select as to if they would like to receive messages of world accomplishments by their fellow player? You could even go so far to allowing it to filter beyond the first discovery/procurement? We can filter out the guild accomplishments and that's our extended family, so why not the accomplishments of strangers? I don't think someone should have to have all, or nothing as an option simply because they dislike seeing a particular type of message. We have plenty of options in regular chat as well as plenty of filters and ignore options. Personally, I would not see the harm in extending that to this argument.I see both sides of the argument and feel it comes down to a matter of personal choice. Allowing people to make that choice on their own should be an option. If seeing those messages annoys someone, they should not have to see it. If you enjoy seeing the messages, then by all means, leave that option on.
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#148 |
Loremaster
Join Date: Jun 2005
Location: Paradigm Clutch: Never shift reality without one...
Posts: 2,490
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Kendricke wrote:
I'm still not certain how many mythical messages you're dealing with each day. I'm on the same server as five different guilds who are mythical capable - some of whom are selling mythical access - and I rarely see more than a couple of mythical messages a night, if that.I'm on the same server as sliderhouse and mythical messages pop up many times over the weekend nights. Sometimes they can hit several times in succession. They average 1-4 times, usually by the same guilds with the occasional bought mythical.The night that prompted this thread, there were many messages. Eight or ten if I remember right, the chat channels spamming "grats" and some not so nice comments about alts and buying mythicals.I can see slider's point about wanting to disable the feature. |
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#149 |
Loremaster
Join Date: Nov 2004
Posts: 1,834
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I've been thinking about the two sides on this issue and how the one cannot even understand the other at all.Its a lot like EQ1 where many were driven nuts by the inspect message. Some of you may recall the controversy. There was a message that popped up when people inspected you "So and so is inpsecting you". Some people hated it, some people went nuts over it because people would inspect without asking permission. And folks on the other side of the "discussion" would be baffled by why it could possibly bother you that someone was inspecting you without asking, much less why that little message would bother anyone.This seems a lot like that. The people bothered by the mythical messages have explained why it bothers us, the other side is baffled by the very concept that this could be an annoyance (no matter how small or large).It was impossible in EQ1 to have a rational conversation between the two sides because one side could not understand that there even was an issue. Same here.
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#150 |
Loremaster
Join Date: Nov 2004
Posts: 4,032
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erin wrote:
I've been thinking about the two sides on this issue and how the one cannot even understand the other at all.Its a lot like EQ1 where many were driven nuts by the inspect message. Some of you may recall the controversy. There was a message that popped up when people inspected you "So and so is inpsecting you". Some people hated it, some people went nuts over it because people would inspect without asking permission. And folks on the other side of the "discussion" would be baffled by why it could possibly bother you that someone was inspecting you without asking, much less why that little message would bother anyone.This seems a lot like that. The people bothered by the mythical messages have explained why it bothers us, the other side is baffled by the very concept that this could be an annoyance (no matter how small or large).It was impossible in EQ1 to have a rational conversation between the two sides because one side could not understand that there even was an issue. Same here. Don't equate disagreement to an inability to understand. I can understand the position you're presenting. It doesn't mean I agree with it.
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