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#271 |
Loremaster
Join Date: Aug 2007
Posts: 1,199
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Bloodfang@Nagafen wrote:
Hummelchen wrote:He wouldn't come over to Naggy for fear of leaving the city, ever. He already runs frequently from two ex-Naggy players on Venekor now. No way he could deal with more than two. Besides, there is no one left in Qeynos who're in his fame range, so his title is safe, that's all he wanted. All the high ranked Qeynos players went to Naggy for a real challenge, which says a lot. They couldn't get the challenge on Venekor they wanted from Freeport.Sightless wrote:Hummelchen wrote:Anyone who cant beat a brigand whos below 50 % health shouldnt be on a pvp server anyway.Bloodfang@Nagafen wrote:Hummelchen wrote:How can you compare clock which is a regular dmg combat art to en garde which is a temp buff? 15 minute reuse for a regular combat art? hello???You said safehouse breaks pvp combat which is not true. You cannot safehouse when in pvp combat. Find better words next time then because what you said is 100 % false.Bloodfang@Nagafen wrote:I'm not going to mince words with you. You know the exploit of which I speak. The whole 'take damage to 45% and Safehouse, then come out and hope for a quick no-risk gank' thing is lame and being abused. I'd rather it put them into a nice safe place and healed them to 51%. Then it wouldn't be an issue.Actually, putting Clock and Inspiration (or On Guard) on 15 minute timers would be a start. An even hit to both classes. Plus reduction of autoattack damage by 10%. Make Safehouse not break PvP combat once PvP damage has been taken, to keep the exploiters from using it to farm fame. And to offset that, you could tweak whichever of the above Swashy buffs didn't get adjusted above.Safehosue does not break pvp combat, [I cannot control my vocabulary].
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#272 |
General
Join Date: Jul 2007
Posts: 406
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Sightless wrote:
Hummelchen wrote:If thats the case then Rangers and swashys are OP because i HAVE to use signets to compete with them. Without anti stun potion i am breakfast for ranger/swashys cause i need the anti root potion to be imune to root and reduce the snare as much as possible. See? Rangers are OP cause i need the anti root and anti stun potion.And according to the parser you had so and so many hp, which clearly showed what type of gear you were wearing. I mean everybody had access to your eq2player profile. 5 Mastercrafted pieces, 3 treasured pieces and on top of it you were wearing see stealth goggles which give no mitigation and that you compare to a brigand who has 7 pvp pieces?Sightless wrote:The people here are SLEEPING. They are not watching track, they are not using potions, they are not using signets, they are not using the enviroment, they are not doing AYNTHING at all. Not even TRYING.The initial post with the log is the best example. Against a guy in complete mastercrafted and treasure gear. Get some real logs, against two GOOD players. And not the log of a sleeping ranger against a brigand.PS: I knew everything i had to know about ranger class. Getting killed in 1 second with full pvp gear and most hp as a fury on server was simple wrong. Accept it. |
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#273 |
General
Join Date: Jul 2007
Posts: 406
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Sightless wrote:
Bloodfang@Nagafen wrote:Demron living in his dreamworldHummelchen wrote:He wouldn't come over to Naggy for fear of leaving the city, ever. He already runs frequently from two ex-Naggy players on Venekor now. No way he could deal with more than two. Besides, there is no one left in Qeynos who're in his fame range, so his title is safe, that's all he wanted. All the high ranked Qeynos players went to Naggy for a real challenge, which says a lot. They couldn't get the challenge on Venekor they wanted from Freeport.Sightless wrote:Hummelchen wrote:Anyone who cant beat a brigand whos below 50 % health shouldnt be on a pvp server anyway.Bloodfang@Nagafen wrote:Hummelchen wrote:How can you compare clock which is a regular dmg combat art to en garde which is a temp buff? 15 minute reuse for a regular combat art? hello???You said safehouse breaks pvp combat which is not true. You cannot safehouse when in pvp combat. Find better words next time then because what you said is 100 % false.Bloodfang@Nagafen wrote:I'm not going to mince words with you. You know the exploit of which I speak. The whole 'take damage to 45% and Safehouse, then come out and hope for a quick no-risk gank' thing is lame and being abused. I'd rather it put them into a nice safe place and healed them to 51%. Then it wouldn't be an issue.Actually, putting Clock and Inspiration (or On Guard) on 15 minute timers would be a start. An even hit to both classes. Plus reduction of autoattack damage by 10%. Make Safehouse not break PvP combat once PvP damage has been taken, to keep the exploiters from using it to farm fame. And to offset that, you could tweak whichever of the above Swashy buffs didn't get adjusted above.Safehosue does not break pvp combat, [I cannot control my vocabulary]. ![]() |
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#274 |
Loremaster
Join Date: Aug 2007
Posts: 1,199
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Hummelchen wrote:
Sightless wrote:Hummelchen wrote:If thats the case then Rangers and swashys are OP because i HAVE to use signets to compete with them. Without anti stun potion i am breakfast for ranger/swashys cause i need the anti root potion to be imune to root and reduce the snare as much as possible. See? Rangers are OP cause i need the anti root and anti stun potion.And according to the parser you had so and so many hp, which clearly showed what type of gear you were wearing. I mean everybody had access to your eq2player profile. 5 Mastercrafted pieces, 3 treasured pieces and on top of it you were wearing see stealth goggles which give no mitigation and that you compare to a brigand who has 7 pvp pieces?Sightless wrote:The people here are SLEEPING. They are not watching track, they are not using potions, they are not using signets, they are not using the enviroment, they are not doing AYNTHING at all. Not even TRYING.The initial post with the log is the best example. Against a guy in complete mastercrafted and treasure gear. Get some real logs, against two GOOD players. And not the log of a sleeping ranger against a brigand.PS: I knew everything i had to know about ranger class. Getting killed in 1 second with full pvp gear and most hp as a fury on server was simple wrong. Accept it. You have 7 PvP pieces on a dead server where many of us have gone an hour with no enemies in sight...... Go figure. All of this after getting two characters to level 80, gearing both those 80s up, and you quit the game for at least a week. But Brigands are not overpowered. Give me a break. Not to mention the problems all of us, (well maybe not you) had with the writ system. And if you look at my current gear it is the partial PvP gear I wear, which I gave EQ2 players two days to update. You're still trying to hold on to a tale, which you told and can't own up to it. I wasn't wearing my PvE suit when you jumped me, far from it. Try again.
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#275 |
Loremaster
Join Date: Nov 2004
Posts: 708
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Bloodfang@Nagafen wrote:
Hummelchen wrote:Sightless wrote:Hummelchen wrote:Anyone who cant beat a brigand whos below 50 % health shouldnt be on a pvp server anyway.Bloodfang@Nagafen wrote:Hummelchen wrote:How can you compare clock which is a regular dmg combat art to en garde which is a temp buff? 15 minute reuse for a regular combat art? hello???You said safehouse breaks pvp combat which is not true. You cannot safehouse when in pvp combat. Find better words next time then because what you said is 100 % false.Bloodfang@Nagafen wrote:I'm not going to mince words with you. You know the exploit of which I speak. The whole 'take damage to 45% and Safehouse, then come out and hope for a quick no-risk gank' thing is lame and being abused. I'd rather it put them into a nice safe place and healed them to 51%. Then it wouldn't be an issue.Actually, putting Clock and Inspiration (or On Guard) on 15 minute timers would be a start. An even hit to both classes. Plus reduction of autoattack damage by 10%. Make Safehouse not break PvP combat once PvP damage has been taken, to keep the exploiters from using it to farm fame. And to offset that, you could tweak whichever of the above Swashy buffs didn't get adjusted above.Safehosue does not break pvp combat, [I cannot control my vocabulary]. You want to answer that Hummelchen/darkor? I wouldnt be bringing it up other then the fact that you continue to troll, and have yet to take a stand on the issue. Oh and your comment about sleeping players, perfect example of exactly what i am talking about with every log Millambers and many others have ever posted about Rangers/swash.
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#276 |
General
Join Date: Jul 2007
Posts: 406
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You cant tweak brigands and swashys without touching other classes. You do realize that inquisitors, berserkers, monk, bruisers, warden are all hard as hell to kill for swashys/brigands. You would have to touch mana shield too, how are we then supposed to have a chance against a mana shielded warlock with 3-4 dispersion gear items. I got killed by a warlock in 5 seconds, by a swashy in 3 seconds, by a ranger in 3 seconds and even by a berserker in 3 seconds. Did i come here crying about them being OP? no. They offer me a real challenge. I accepted it and moved on. You should do the same.And if you ever want to talk about real balancing issue, atleast post logs of people who are not sleeping so we could analyze them properly. You posting logs of players who did not even try to defend themself or players who are in total crap gear arent going to help you prove anything.
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#277 |
Loremaster
Join Date: Nov 2004
Posts: 708
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Hummelchen wrote:
You cant tweak brigands and swashys without touching other classes. You do realize that inquisitors, berserkers, monk, bruisers, warden are all hard as hell to kill for swashys/brigands. You would have to touch mana shield too, how are we then supposed to have a chance against a mana shielded warlock with 3-4 dispersion gear items. I got killed by a warlock in 5 seconds, by a swashy in 3 seconds, by a ranger in 3 seconds and even by a berserker in 3 seconds. Did i come here crying about them being OP? no. They offer me a real challenge. I accepted it and moved on. You should do the same.And if you ever want to talk about real balancing issue, atleast post logs of people who are not sleeping so we could analyze them properly. You posting logs of players who did not even try to defend themself or players who are in total crap gear arent going to help you prove anything.Excatly. Nothing more for me to do here. Thanks.
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#278 |
General
Join Date: Jul 2006
Posts: 75
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![]() I have to admit, when Rangers started this thread to divert attention away from their horribly overpowered class, I figured that they would give up and this ludicrous thread would fade away while the Ranger DPS thread would sit on top of the forum. However, it seems that the Ranger union has kept this thread at the top of the forum much better than I could have ever anticipated. My hats off to Rangers for their accomplishment! |
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#279 |
Loremaster
Join Date: Dec 2004
Posts: 396
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![]() My T5 wizard and templar do not fear brigands at all. My wizard fears only druids and other wizards. My templar fears lots of classes, but not brigands. |
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#280 |
Loremaster
Join Date: Oct 2005
Posts: 346
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CtrlFrk wrote:
You have quite the obsession for rangers, Urdanog. But you really shouldn't derail this brigand thread and just stick to your ranger thread.
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#281 |
Loremaster
Join Date: Aug 2007
Posts: 1,199
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Hummelchen wrote:
You cant tweak brigands and swashys without touching other classes. You do realize that inquisitors, berserkers, monk, bruisers, warden are all hard as hell to kill for swashys/brigands. You would have to touch mana shield too, how are we then supposed to have a chance against a mana shielded warlock with 3-4 dispersion gear items. I got killed by a warlock in 5 seconds, by a swashy in 3 seconds, by a ranger in 3 seconds and even by a berserker in 3 seconds. Did i come here crying about them being OP? no. They offer me a real challenge. I accepted it and moved on. You should do the same.And if you ever want to talk about real balancing issue, atleast post logs of people who are not sleeping so we could analyze them properly. You posting logs of players who did not even try to defend themself or players who are in total crap gear arent going to help you prove anything. Show the logs of Templars, Beserkers, Inquisitors, and Warlocks beating you, especially in under 5 seconds. You seriously can't be complaining about Manashield now, can you? It's the easiest ability for any GOOD player to counter and if you lose because of Manashield, you messed up. Period. How do you beat them if they nerf the overpowered class you currently play? By actually learning skill, instead of punching one macro that has all of your combat arts tied to it. When you get beat, you don't accept it, and move on. See all the previous nerf Ranger threads you made, Ajjantis. Right now you have very little to no challenge because your class is overpowered, and requires no skill to play. Case in point; you have a macro with all of your combat arts tied to it, that have no situational requirments. No other class in the game can get any easier to play. You have proven beyond a doubt the Brigand is the easiest class to play, and is overpowered. Thank you for creating one macro and the fraps for us to send to the developers. You made excuses when Rangers were beating you by saying; "my potions were down", "my 15 minute instant heals were down", "I was stifled", et cetera, et cetera. Your excuses were ENDLESS!!! The same thing applies here, whether you like it or not. When people CAN NOT fight back it's not because they wasn't paying attention, it's because they couldn't, period, end of the facts, and you can't say it isn't! Potions are on long reuse timers, and NO ONE should have to be in a guild with the guild level 50+ so they can buy signets just to compete with a Brigand. You can easily tweak Brigands without touching other classes because right now, no Fighter, Healer or Mage can stand a chance against a well played Brigand. You just dont' want them tweaked because you like playing on easy mode, even though you said you would never play a healer again because scouts are too overpowered.
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#282 |
Server: Nagafen
General
Join Date: Dec 2004
Posts: 2,873
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Holy [Removed for Content]. I've never seen somebody cry that Brigands were so fragile. Guess there's a first for everything. I guess the Swashies that exiled and went Brigand wanted it hard mode. I guess I should do a /salute to them next time they taunt me as I revive.
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#283 |
General
Join Date: Jul 2007
Posts: 406
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Sightless wrote:
Hummelchen wrote:My brigand, my swashbuckler and even my ranger/ bruiser use macros. If you dont use them, not my problem. I surely will use them as i know the advantages. And i dont know why you are telling me macros are bad, you still die in a matter of seconds lol.You cant tweak brigands and swashys without touching other classes. You do realize that inquisitors, berserkers, monk, bruisers, warden are all hard as hell to kill for swashys/brigands. You would have to touch mana shield too, how are we then supposed to have a chance against a mana shielded warlock with 3-4 dispersion gear items. I got killed by a warlock in 5 seconds, by a swashy in 3 seconds, by a ranger in 3 seconds and even by a berserker in 3 seconds. Did i come here crying about them being OP? no. They offer me a real challenge. I accepted it and moved on. You should do the same.And if you ever want to talk about real balancing issue, atleast post logs of people who are not sleeping so we could analyze them properly. You posting logs of players who did not even try to defend themself or players who are in total crap gear arent going to help you prove anything. |
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#284 |
Loremaster
Join Date: Aug 2007
Posts: 1,199
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Hummelchen wrote:
Sightless wrote:What's your Rangers name?Hummelchen wrote:My brigand, my swashbuckler and even my ranger/ bruiser use macros. If you dont use them, not my problem. I surely will use them as i know the advantages. And i dont know why you are telling me macros are bad, you still die in a matter of seconds lol.You cant tweak brigands and swashys without touching other classes. You do realize that inquisitors, berserkers, monk, bruisers, warden are all hard as hell to kill for swashys/brigands. You would have to touch mana shield too, how are we then supposed to have a chance against a mana shielded warlock with 3-4 dispersion gear items. I got killed by a warlock in 5 seconds, by a swashy in 3 seconds, by a ranger in 3 seconds and even by a berserker in 3 seconds. Did i come here crying about them being OP? no. They offer me a real challenge. I accepted it and moved on. You should do the same.And if you ever want to talk about real balancing issue, atleast post logs of people who are not sleeping so we could analyze them properly. You posting logs of players who did not even try to defend themself or players who are in total crap gear arent going to help you prove anything.
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#285 |
Loremaster
Join Date: Nov 2004
Location: Neriak
Posts: 956
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![]() 1208942877)[Wed Apr 23 10:27:57 2008] You send your pet in for the attack!(1208942887)[Wed Apr 23 10:28:07 2008] You have entered into combat by casting Withering Affliction on Legolaz.(1208942887)[Wed Apr 23 10:28:07 2008] Legolaz activates EZ-Mode Macro Attack(1208942887)[Wed Apr 23 10:28:07 2008] Legolaz critically double-attack hits YOU with I-WIN for 15345 crushing damage(120894288[Wed Apr 23 10:28:08 2008]Alas, YOU and pet have died (12089894289[Wed Apr 23 10:28:09 2008]YOU lost 2 Platinum,50 Gold,20 Silver Thanks to OverPowered Brigands and Macro-I WIN- Double Attack, I lost over 2 Plat on my way to Freeport to buy a Master Spell
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#286 |
Loremaster
Join Date: Apr 2006
Posts: 317
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Hummelchen wrote:
Sightless wrote:Please humor me with your ranger macro, I would really like to laugh... I mean know what it is.Hummelchen wrote:My brigand, my swashbuckler and even my ranger/ bruiser use macros. If you dont use them, not my problem. I surely will use them as i know the advantages. And i dont know why you are telling me macros are bad, you still die in a matter of seconds lol.You cant tweak brigands and swashys without touching other classes. You do realize that inquisitors, berserkers, monk, bruisers, warden are all hard as hell to kill for swashys/brigands. You would have to touch mana shield too, how are we then supposed to have a chance against a mana shielded warlock with 3-4 dispersion gear items. I got killed by a warlock in 5 seconds, by a swashy in 3 seconds, by a ranger in 3 seconds and even by a berserker in 3 seconds. Did i come here crying about them being OP? no. They offer me a real challenge. I accepted it and moved on. You should do the same.And if you ever want to talk about real balancing issue, atleast post logs of people who are not sleeping so we could analyze them properly. You posting logs of players who did not even try to defend themself or players who are in total crap gear arent going to help you prove anything. |
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#287 |
Loremaster
Join Date: Aug 2007
Posts: 1,199
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![]() Hummelchen When has Clock ever resisted, been parried, our out right missed? You've had it so easy playing a Brigand, you have no idea what it is like for the rest of us. The only way a Ranger can kill you, is keep you at range. We have to use our snares to do that, but look at how messed up T8 can be for us. There was nothing I could do to keep this person at range. Not a single Fettering Poison proc'd this entire fight.
And we Rangers wish that wasn't the only problem we have, but hey, the slightest hill can hide your big toe and we get text like this.
But hey, resists are not new to us Rangers, or casters in general. It's too bad you overpowered Brigands don't have to experience it.
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#288 |
Loremaster
Join Date: May 2006
Posts: 3,292
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fought a swashie 1v1 yesterday, and clock was resisted or missed, not sure which. will have to check the log.
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#289 |
General
Join Date: Jul 2007
Posts: 406
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When your fettering poison procs only once we are UNABLE to move for whole 24 seconds without b eing able to cure it. It doesnt break on dmg and is unresistable. I suggest you to use the right poisons next time. But you are allready too cheap to use real totems, so i dont count on you actually spending tons of plats for expensive mastercrafted poisons like i do.
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#290 |
Server: Nagafen
Guild: Purity
Rank: Sushi Maker - Alt
Loremaster
Join Date: Mar 2006
Posts: 2,136
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Hummelchen wrote:
When your fettering poison procs only once we are UNABLE to move for whole 24 seconds without b eing able to cure it.Fettering is a root ? That game is great, after 2 years I learn every day ![]() |
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#291 |
Loremaster
Join Date: Nov 2004
Posts: 708
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Hummelchen wrote:
When your fettering poison procs only once we are UNABLE to move for whole 24 seconds without b eing able to cure it. It doesnt break on dmg and is unresistable. I suggest you to use the right poisons next time. But you are allready too cheap to use real totems, so i dont count on you actually spending tons of plats for expensive mastercrafted poisons like i do. I really would love to do a gotcha post and tell you to get your facts straight, and then follow every one of your posts with a link to this statement. However i will just assume you misspoke, and give you the opportunity to clarify.
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#292 |
General
Join Date: Jul 2007
Posts: 406
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Oh Faerie, not for you. Swashys cant enhance it that way, i am sorry.When a rangers fetting posion procs, i am at like - ( negative!!! ) 50 % runspeed, turning walk on and crouching would be still faster than trying to sprint with that posion. So basically you are UNABLE To move for 24 seconds, i never said anything about rooted. And guess what, you dont get a snare immunity or anything.
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#293 |
General
Join Date: Jul 2007
Posts: 406
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Having MASSIVE ranged dmg, and that snare i cannot not understand HOW YOU CAN EVEN LOOSE in this game anymore. You have to do EVERYTHING wrong.
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#294 |
Loremaster
Join Date: May 2006
Posts: 3,292
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Hummelchen wrote:
Having MASSIVE ranged dmg, and that snare i cannot not understand HOW YOU CAN EVEN LOOSE in this game anymore. You have to do EVERYTHING wrong. Me thinks she doth protest a bit too much, no? I play an 80 brigand, and let's at least be realistic here if we're going to ask swashies and rangers to do the same. We have 2 snares and a root. one of our snares is for 74% or so, the other is like 60? I can't remember, but it's a lot. Are they curable? Sure they are. But -50% isn't the end of the world, and if we can get into melee range we can get a root on them. Is it easy to do? No. Will you fight a lot of rangers and never even get into melee before you die? Absolutely. Should it be uncurable and give you no way out? Probably not. Should snares stack the way they do and have no immunity in pvp? probably not, but that hurts us too. By no means is the sky falling in the Brigand world, we're still a great class and Rangers are far from unbeatable. but, IMO, rangers top the list of pvp classes atm, which is why we see so many legitimate 'nerf ranger' cries. Swashies are only second to rangers BECAUSE of the uncurable fettering poison thing. if swashies could keep you outta melee the way rangers do, no one would even know there were rangers on the server because of all the cries about swashies. |
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#295 |
Server: Nagafen
General
Join Date: Dec 2004
Posts: 2,873
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Hmmm, I don't see a Swashies biggest strengths depending on the fettering poison. We have 2 snares of our own to offset any changes that they might implement somewhere down the line to the poisons, so we'd get by. As an aside, Mastercrafted poisons are so dirt cheap who doesn't run around with pretty much a full 36 slot crate of various poisons & potions? Anyway, back on track ... I've always felt that the "Big Three" were the reason so many Swashies are badasses in a fight. En (On) Guard, Finesse and Inspiration. And the damned PvP belt, but that's an issue of a different kind. Those three buffs do have the ability to turn a Swashbuckler into a chainsaw-wielding zombie-killer on a coke fueled rampage. Fight a Swashie who doesn't pop those, and you'll see there's a big difference in the fight. The amount of damage you put out makes a nice hefty leap due to them. Nerf those abilities, or put them on much, much longer timers, and one of two things would happen to about three quarters of the PvP Swashbucklers: they would evac immediately after a fight and park in immunity until all timers reset, or they would go back to playing their other characters. But as I've said, hit one, hit its companion class as well.
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#296 |
Server: Nagafen
Guild: Purity
Rank: Sushi Maker - Alt
Loremaster
Join Date: Mar 2006
Posts: 2,136
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Hummelchen wrote:
Oh Faerie, not for you. Swashys cant enhance it that way, i am sorry.When a rangers fetting posion procs, i am at like - ( negative!!! ) 50 % runspeed, turning walk on and crouching would be still faster than trying to sprint with that posion. So basically you are UNABLE To move for 24 seconds, i never said anything about rooted. And guess what, you dont get a snare immunity or anything./cry /sell all the fettering poisons I stocked /reroll ranger Probably a kind of snare immunity is a good idea though... |
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#297 |
Loremaster
Join Date: Aug 2007
Posts: 1,199
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Hummelchen wrote:
Having MASSIVE ranged dmg, and that snare i cannot not understand HOW YOU CAN EVEN LOOSE in this game anymore. You have to do EVERYTHING wrong.Use freedom of action potions.
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#298 |
Loremaster
Join Date: Aug 2007
Posts: 1,199
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Bozidar wrote:
fought a swashie 1v1 yesterday, and clock was resisted or missed, not sure which. will have to check the log.No log?
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#299 |
Loremaster
Join Date: May 2006
Posts: 3,292
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Sightless wrote:
Bozidar wrote:i post on here from work when i should be workingfought a swashie 1v1 yesterday, and clock was resisted or missed, not sure which. will have to check the log.No log? ![]() |
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#300 |
Loremaster
Join Date: Aug 2007
Posts: 1,199
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Bozidar wrote:
Sightless wrote:I see. I do want to see this evidence of Clock getting resisted though.Bozidar wrote:i post on here from work when i should be workingfought a swashie 1v1 yesterday, and clock was resisted or missed, not sure which. will have to check the log.No log?
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