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#31 |
Loremaster
Join Date: Feb 2005
Posts: 185
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Ruckus@Unrest wrote:
To sum up my post: I agree with all of these and also I would love a couple of new houses for people that are large that DO NOT have a guild requirement. Status is fine but there are low level guilds and people who prefer to remain unguilded who do not even get the option of FP or Qeynos because of the guild level requirement. Also Ruckus, I thought you find this interesting http://forums.station.sony.com/eq2/...topic_id=399348 It is called Expanding the use and function of house pets. It is a little long but very detailed on how we can actually use our house pets outside of the house. Imagine taking your baby dragon out for a walk with you .... just the thought of it makes me excited. Thank you Rothgar for acknowledging our desire for more space and please even if the answer is no stop back by to let us know how it is unfolding and if you get a chance check out the link above ~Journee~
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Small Minds talk about people. Average Minds talk about events. Great Minds talk about ideas. |
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#32 |
Loremaster
Join Date: Nov 2006
Posts: 3,870
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Yes, please increase the limits if at all possible and soon.
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#33 |
Loremaster
Join Date: Jan 2006
Posts: 5
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![]() I would love to see and item count increase. It bites when you have to block a room out because you have hit the limit. Even then I feel I things are spread thin to make the remaining rooms look complete. The last coding change to suppress the book pop up text made a huge performance impact for the better. Thank you by the way. Once inside a manor, lag does not occur on either of my machine. One of them is high end and the other is lower EQII capable box. My main house has 500 counted items and a grand total of 846 items in it during Frostfell. Needless to say I have a big library. I have had friends visit with varying results. Not with lag inside the house but with the load time of resources. The fast machines load the manor between one minute and one minute and 20 seconds. The worse load time was experienced from a friend. She logged out inside the manor. The next day when logging back in, it took her five minutes from the time the guild text announced her logging in to when she was rendered inside. The interesting thing is she said it half that time when zoning from SQ into the house. Performance of the load time is dependant more of the quantity of items in the first room you zone into than the overall quantity in the house. My Frostfell spam card display this year is a load time extender. Part of her five minute load time I am sure was due to it. ![]() |
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#34 |
Loremaster
Join Date: Dec 2006
Location: Befallen Server
Posts: 228
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I just had to go through and clear out a bunch of the custom stuff I'd made just to make room to create some more and I believe I have the largest house in Kelethin - (6 room). Please please increase the Max house items.
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#35 |
Loremaster
Join Date: Sep 2005
Posts: 2,984
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![]() ** Performance of the load time is dependant more of the quantity of items in the first room you zone into than the overall quantity in the house. ** THis would be internesting if so. will ahve to test it out. I would love more item count (I've removed books, pets (sob) and am now going to remove L and L items in an effort to work with my item count (Yes the chessboard i"m making isn't helping), but I'm reluctant to take advantage of a bump if it takes ages for people to log in. In house lag is gone....it's awesome...!!!! But, loading time is tough.
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#36 |
Loremaster
Join Date: Dec 2006
Location: Befallen Server
Posts: 228
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Mystfit wrote:
If this is the case - create larger houses with foyers (small front room so you can't put a lot of stuff in them where guests can wait when they call) and have that room lead into larger rooms. This would allow people to zone in quickly. I also want to thank SOE for all the great new house items additions (cups & saucers, dinner plates, gardens etc.) I've had to do some demo in order to remodel so I could incorporate some of the fabulous new pieces. I really really would love to have the max house items #'s increased though so I really go to town. |
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#37 |
Server: Butcherblock
Guild: Tairise
Rank: Elder
Loremaster
Join Date: Feb 2006
Location: Baltimore, MD
Posts: 79
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Amitee wrote:
I'll pipe in for more item count on houses....perhaps even a special "holiday item only" vault slot and/or strongbox that would only hold, say, Frostfell & Erolissi Day items? Rather like the Frostfell gathering bag this year. Would not affect the number of Broker vault slots available.Or maybe a new house item, similar to the Moving Crate you get when you move, except that you can take out & put in, and it would be restricted to certain holiday items.Currently, I have my house vaults stuffed full of candles, pillows, presents, etc., and the overflow stuffed into a "closet" behind some bookcases upstairs, lol!! |
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#38 |
Loremaster
Join Date: Sep 2005
Posts: 1
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ok how about addon rooms with +100 you can buy at the city merchant with status like a : out door area that would be nice for the very big house ( halls ) and i would like to see parts we can make like diff color and sizes plants ,molding , tile blocks say like rosewood have 20 diff parts form rose wood then do the same with all the other woods and stones yes hehe i what 2by4s and 1by8s then after i get it all made and put together a way to combine it so it is one thing the fireplace i made in my house took about 80 parts to make benice to make that in to one thing {everfrost south qeynos bayle 4 grelin}ok think thats about it for now
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#39 |
Server: Najena
Guild: Deathbenotproud
Rank: Junior Member
Loremaster
Join Date: Jan 2008
Posts: 21
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Rothgar wrote:
Thanks for the suggestion. I've heard quite a few people lately ask about the house item limitation.I know originally house zones were very laggy due to the items that were in it, but those problems should have been resolved quite awhile back. I'm not sure if there is any other reason for the limitation on house items beyond having another reason to upgrade to a larger house, but I'll see if this is something we can review and get raised.No promises yet, but I'll spearhead the issue and see if we can do something about it.Rothgar-I know you're not making any promises, but you're my hero (just for spearheading the project). ![]() ![]() |
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#40 |
Server: Antonia Bayle
Guild: Carnival of Khaos
Rank: Ass Tard
Loremaster
Join Date: Oct 2005
Posts: 1,566
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A major way to cut down on the items in a house would be to allow carpenters to make house components. Things like walls sections, floor sections, stairs. Make them just big enough to go a 1/3 or a 1/4 across a average size room. Four floors sections to make an entire second floor in the same sized space. Would probably cut down on the lag too. The new platform is a great start, and the pillars.
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#41 |
Loremaster
Join Date: Nov 2004
Posts: 82
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I guess I am easy to please I would go for +50 items per room.
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#42 |
Server: Lucan DLere
Guild: The Halas Hunters
Rank: Old School Hunters
Loremaster
Join Date: Nov 2004
Posts: 79
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Ill Chime in again .. Higher max item count please ! Ive Been building a tavern on Lucan Dlere and just with 2 rooms mostly done (nothing on walls no tapestries and very little lighting) im gettin close to the 500 item cap in the 5 room gorowyn house ... with 3 more rooms to decorate .. granted i could cut the count down by removing alot of the hot chocolate mugs .. but !!Its a Tavern!! I need to keep them for looks ... and to repete another idea .... Make all the cups/plates/candles/holiday items not count ! it would probably save me 150 of my count just by doing that .. *starts bowing and worshiping the tradeskilling/housing gods* Please oh please great ones .. please increase the item limits for houses.... Or at least make all those fluff items cups plates nicknacks heritage quests and anything that isnt a chair/table/rug/bed/larger furniture item not count towards the max item limit *returns to genuflecting*
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#43 |
Gnombie!!
Join Date: Nov 2004
Location: Minneapolis, MN USA
Posts: 1,321
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![]() Or maybe the home version of the displayed clothing option...?!? You are a wonderful, sweet, kind and noble Qeynosian, but you have a few bone sconces aquired during your last battle with the undead. You are faced with the problem of placing ugly & even abhorrent furniture in your house, or using your hard won status to pay your rent. What do you do? Now if we had the display option in houses, you could tuck that ugly status furniture in a special vault. The furniture in the vault would count to the overall status reduction of the house, but not the house item limit (as it's not actually a viewable graphic in the house). Now you are able to displace the attractive, but status deficient, home goods and still have the benefits of the rent reducing itmes (that fail to blend with your decor). |
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#44 |
Loremaster
Join Date: Jan 2005
Posts: 2,039
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Rothgar wrote:
Thanks for the suggestion. I've heard quite a few people lately ask about the house item limitation.I know originally house zones were very laggy due to the items that were in it, but those problems should have been resolved quite awhile back. I'm not sure if there is any other reason for the limitation on house items beyond having another reason to upgrade to a larger house, but I'll see if this is something we can review and get raised.No promises yet, but I'll spearhead the issue and see if we can do something about it.Thank you! We need space for more items. I want to set my table and put flowers on it too. |
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#45 |
Loremaster
Join Date: Dec 2004
Posts: 2,256
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Rothgar wrote:
Thanks for the suggestion. I've heard quite a few people lately ask about the house item limitation.I know originally house zones were very laggy due to the items that were in it, but those problems should have been resolved quite awhile back. I'm not sure if there is any other reason for the limitation on house items beyond having another reason to upgrade to a larger house, but I'll see if this is something we can review and get raised.No promises yet, but I'll spearhead the issue and see if we can do something about it.Oh would you? 500 is just way too low limit for the bigger houses. I had to leave several rooms barren or empty and still I have to try to find something to toss out so I can get room for some of the new Valentine stuff.... ![]() ![]() |
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#46 |
Server: Unrest
Guild: The Guild
Rank: Queen
Loremaster
Join Date: Jan 2005
Posts: 169
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Amitee wrote:
This game soooo encourages pack-ratitis... /nods lol Like I wasn't already predisposed to this due to RL
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Unrest ~~ Dark Elf ~ 80 Inquisitor / 80 Provisioner, Human ~ 80 Dirge / 50 Armorer, High Elf ~ 80 Warlock / 80 Jeweler, Ratonga ~ 70 Necromancer / 80 Carpenter, Froglok ~ 42 Ranger / 18 Weaponsmith, Wood Elf ~ 42 Monk / 36 Woodworker, Half Elf ~ 34 Paladin / 35 Tailor, Fae ~ 49 Mystic / 36 Alchemist, Arasai ~ 49 Warden / 23 Sage Kithicor ~~ Dark Elf ~ 46 Brigand / 20 Jeweler, Gnome ~ 19 Bruiser / 1 Alchemist |
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#47 |
Server: Unrest
Guild: The Guild
Rank: Queen
Loremaster
Join Date: Jan 2005
Posts: 169
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yipssy wrote:
ok how about addon rooms with +100 you can buy at the city merchant with status like a : out door area I didn't think of having them added by city merchants and status, but I did have a similar idea. The idea I had was maybe add it as a customization, just like changing the wall and floor and ceilings. I would love to be able to add a stable to my home where I could place mounts that I'm not using! I thought 5 plat for one of these would be a fair deal.
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Unrest ~~ Dark Elf ~ 80 Inquisitor / 80 Provisioner, Human ~ 80 Dirge / 50 Armorer, High Elf ~ 80 Warlock / 80 Jeweler, Ratonga ~ 70 Necromancer / 80 Carpenter, Froglok ~ 42 Ranger / 18 Weaponsmith, Wood Elf ~ 42 Monk / 36 Woodworker, Half Elf ~ 34 Paladin / 35 Tailor, Fae ~ 49 Mystic / 36 Alchemist, Arasai ~ 49 Warden / 23 Sage Kithicor ~~ Dark Elf ~ 46 Brigand / 20 Jeweler, Gnome ~ 19 Bruiser / 1 Alchemist |
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#48 |
Server: Lucan DLere
Guild: Phoenix Legion
Rank: Prefect (Sr. Officer)
Loremaster
Join Date: Nov 2004
Posts: 340
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![]() First off a huge vote of support for not only larger homes, but higher item counts!! And thank you for taking the time to consider this for us =D It seems to be a common request but just to have books and your L&L trophies not count towards the limit would make a significant difference for many people IMO. I think anopther way to help people who be as has been asked for the addition of crafted building components.. Perhaps some shoji screen wall sections? Or just blank ones, I'm not picky. And a single item that is a staircase!!!!! Straight ones, spiral ones, L shaped.. something anything.. If you could eliminate all of the stacked shelves that it takles to create one of those... Well, I know I'd sure have a lot more free slots in my 5 room house! =) I'd also like to see new, larger homes available in Neriak please!! We have so few location / house choices. I understand it's a smaller city than Qeynos or Freeport as far as zone size but... it sure would be nice. |
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#49 |
Loremaster
Join Date: Nov 2005
Posts: 251
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Please please please more item count? Please?Bigger houses, with coreesponding bigger item count would rock, but for the love of Bristelbane, please more "items per room" on the item count!
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Innu N'Do, 71 Templar / 80 Sage Scoff D'atu, 80 Inquisitor / 80 Woodworker A myriad of tradeskill alts And their pet carpenters, Lakese (80, Qeynos) and Scoffers (80, Neriak) On Mistmoore Server |
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#50 |
Loremaster
Join Date: Mar 2005
Location: NJ / Unrest
Posts: 1,858
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yes yes please more space bank and house storage! Esp with more and more house items and set gear I don't want to give up.. it's a struggle to make one free box for looting every day.
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Zehl of Unrest SK DE/Provisioner/Transmuter/Tinkerer, Fashion Police Chief of Norrath & quest freak Deyala: 1/2 Elf brig/Carp/Tinker backstabbing vixen Katayira: DE Inquisitor/Alchemist/Tinker Musette: Evil Pixie Dirge/tailor also max woodworker, jeweler, and armorer ask me for FB |
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#51 |
Server: Lucan DLere
Guild: The Halas Hunters
Rank: Old School Hunters
Loremaster
Join Date: Nov 2004
Posts: 79
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*does the more item count dance* Please add more house items *shimmys to the right and drops to the gound begging to worship dominoe* please oh great one let us become better pacrats than we allready are *hops up and shimmys to the left, doing a twirl and dropping to the floor again* Oh please, Oh please let us do more intricate decorating by way of increasing the limit *continues worshiping till the whee hours of the morning*
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#52 |
Loremaster
Join Date: Dec 2004
Posts: 127
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Just want to add my voice of thanks for looking into the item count issue. I thought i'd never hit 500 items and now i must sacrifice something to add something else. I know of two others facing the same problem. I would not be against the idea of the option to purchase more vault space, or pay more rent if only i could display more. I wanted to do a hall of armor and paintings with all the formal class armors but have no room even for just one more mannequin, or vault space to store the armors.
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#53 |
Loremaster
Join Date: Nov 2004
Posts: 113
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![]() Was soooo excited to see this being at least looked at!!!!! /coffee salute to Rothgar; just for acknowledgement! Someone please pinch me? Nvm, please don't, I like this dream! And /coffee salute to Domino too!!!! well cause she rocks!!!!
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Sabire, High Elf-Warlock EQ2 Interior Designer Najena Server |
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#54 |
Loremaster
Join Date: Nov 2004
Posts: 756
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![]() Count me in for extending house item count. With each additional recipe - either with holiday or general update - and lore & legends, and other quests that give a house item. I am quite close to hitting the maximum. If not for changes to the books not counting toward the limit, I'll be already at limit long time ago. Over 600 items in my place. I'll even go for a bigger house with more rooms and spaces.
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#55 |
Loremaster
Join Date: Feb 2005
Posts: 185
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Sevarious@Lucan DLere wrote:
*does the more item count dance* Please add more house items *shimmys to the right and drops to the gound begging to worship dominoe* please oh great one let us become better pacrats than we allready are *hops up and shimmys to the left, doing a twirl and dropping to the floor again* Oh please, Oh please let us do more intricate decorating by way of increasing the limit *continues worshiping till the whee hours of the morning* LOL This post needed a warning disclaimer... I laughed so hard I almost spewed my drink on my monitor. Larger house item count please ~Journee~
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Small Minds talk about people. Average Minds talk about events. Great Minds talk about ideas. |
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#56 |
Loremaster
Join Date: Feb 2005
Posts: 391
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Just chiming in to agree that a higher item count would be awesome. It'd be nifty to see what some of these decorators come up with when they can cram more stuff into their houses!
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#57 |
Loremaster
Join Date: Mar 2007
Location: Philadelphia, PA
Posts: 354
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Ninibi@Butcherblock wrote:
Just chiming in to agree that a higher item count would be awesome. It'd be nifty to see what some of these decorators come up with when they can cram more stuff into their houses!I'd love to cram more "crap" into my house. Hehe. Seriously though. I'd love a bigger house and more stuffs pweese! ![]() |
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#58 |
Server: Crushbone
Guild: Cohort Chalybeius
Rank: Officer
Loremaster
Join Date: Jan 2006
Posts: 314
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I would LOVE a higher item count in the larger houses. With all the accent pieces that are now in the game, plants/plates/chalices/flowers etc., my houses get full much too quickly and I end up with some rather bare rooms to make up for the more detailed ones. This would be so awesome.
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#59 |
Loremaster
Join Date: Jan 2005
Posts: 20
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![]() Higher Count - yes please! 500 items is just not enough, I agree, that "dressing" all your rooms is near impossible, with the current limitation of 500. In fact in my Gorowyn home, which has enormous open floor space and working on the premise that each of my 5 rooms can have 100 items - the furniture can kinda looks lost and bleak So yay for higher item counts in houses |
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#60 |
Loremaster
Join Date: Nov 2004
Posts: 162
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I would absolutely adore having higher item counts in the houses. As it stands, I have one of the 3 room houses in SQ and I am busting at the seams on the item count. I haven't upgraded to one of the bigger houses yet because I know I am just going to have the same problem because there are more rooms to decorate. Thank you for looking into this, Rothgar!
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