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#1 |
Server: Butcherblock
Guild: Gathering Shadows
Rank: Senior Member
General
Join Date: Aug 2007
Posts: 213
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![]() I know this question has already been asked a boatload of times but since none of the Devs has actually ever "responded" to it, I'll ask again. All the other quest lines in Ruins of Kunark push your faction to at LEAST 20k+ if not higher (generally all the way to 50k). So, with "The Bellywhumpers" where are the rest of the quests? There's gotta be some missing. I can't imagine you guys at Sony really intend us to grind out 45000 faction doing a single repeatable quest that only gives 500 faction a pop. I mean... 90 times we'd have to do that repeatable quest to get up to 50k ally. I'm guessing this is an oversite? I really hope for a Dev response here. It's the ONLY faction in the ENTIRE expansion that works like this so I'm thinking there's a REALLY good chance it's a goof up on Sony's part and maybe there's more quests coming? Please respond, Devs! RAR |
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#2 |
General
Join Date: Feb 2007
Posts: 193
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They're hoping that people who hate all the problems with the expansion will take out their aggression on the evil badgers and slaughter them by the millions. I know i killed them for 3 hours straight and im still 16k short of faction luvin
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#3 |
Loremaster
Join Date: Dec 2004
Posts: 187
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I think that they are just too proud of the dragon ghost that they want the majority of the player base to sepnd at least a week admiring it while slaughtering badgers.
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#4 |
Loremaster
Join Date: Jan 2006
Posts: 1,429
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ROFL......good one Splorch!!
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#5 |
Loremaster
Join Date: Feb 2005
Posts: 4,631
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Khrack@Kithicor wrote:
Actually it's the only one that is that BAD many of the Kunzar Jungle Factions are the same to a certain extent (I really need that Gi and boots)
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#6 |
Server: Butcherblock
Guild: Gathering Shadows
Rank: Senior Member
General
Join Date: Aug 2007
Posts: 213
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![]() Actually the Kunzar Jungle quests, as well as all the others, are pathetically "easy" compared to the problems with the Bellywhumpers. ALL those quests get you pretty darn close to where you need to be (if not way the heck over it) so that it's a cakewalk to get what you need. Grinding the same quest over and over again NINETY TIMES is not what I classify as good coding, thought, planning or anything else for that matter. I'm just hoping it's an "oops" and there's more quests coming that the Devs are still working on implementing. I mean heck... After the last few quests you do in there it FEELS like there's quests missing. Heh. |
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#7 |
Loremaster
Join Date: Nov 2004
Location: Kelethin, Greater Feydark, Norath
Posts: 54
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![]() Why the heck not leave it like this i mean they did with the trade skill faction quests. and we just got 250 faction bumps to the city factions quests. now it only takes 2 lifetimes to max out your city factions. sigh... |
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#8 |
Loremaster
Join Date: Nov 2006
Posts: 3,870
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The devs have already stated that factions are going to be important throughout Rok, we dont need anymore easy buttons. The Bellywhumpers are associated with Kurns tower which is speculated to be the next unrest dungeon. Having max ally faction may be key at some point to working within that instance. If you want to grind it out go for it +500 quest at a time and +25 per kill. If not, go work the other quest lines until it becomes apparent that bellywhumpers are needed.Kunzar jungle questlines are similar with the +500 repeats.As for bellywhumpers in particular, I have +50k in faction with them and there are still 2 NPCs that arent ready to deal with me / shrug
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#9 |
Server: Butcherblock
Guild: Gathering Shadows
Rank: Senior Member
General
Join Date: Aug 2007
Posts: 213
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Artemiz@The Bazaar wrote:
As for bellywhumpers in particular, I have +50k in faction with them and there are still 2 NPCs that arent ready to deal with me / shrug I call bullcrap on that sir We, however, speak from experience (the people backing me up, that is). Once you get to that area, for real, you'll see what we're talking about also. |
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#10 |
Loremaster
Join Date: Dec 2004
Posts: 187
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![]() I heard a rumor that makes sense, the Bellywhumper camp will be where we will pick up our epic weapon quest and since they are not in game the quest lines are not available causing the disparity in faction. There also seem to be other quest lines that are incomplete due to the inability to access Kurns Tower.
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#11 |
Loremaster
Join Date: Nov 2006
Posts: 3,870
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Khrack@Kithicor wrote:
Artemiz@The Bazaar wrote:If eq2players is updated you can go check out the factions on this toon and you will see 50k ally with bellywhumpers. Step 2 - learn to read, I never said it could be done without doing the repeat quest at +500 faction, I merely stated if you didnt want to max ally +500 faction at a time then go do something else.So, yes, I DO KNOW what I am talking about, come back when you do because apparently, you dont even have the faction and therefore have no basis of knowing what it takes to get it or how it affects the game at this point.As for bellywhumpers in particular, I have +50k in faction with them and there are still 2 NPCs that arent ready to deal with me / shrug |
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#12 |
General
Join Date: Feb 2005
Posts: 687
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ganng wrote:
That's actually not a bad theory. I've often thought about how unique the bellywhumper quest camp is. It's an obvious quest progression location and it seems clear they want you to have ally status because of that faction item you have to buy. And it's right next to that killer dragon graphic, and what I presume is a raid zone (Kurn's Tower).
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#13 |
Server: Butcherblock
Guild: Gathering Shadows
Rank: Senior Member
General
Join Date: Aug 2007
Posts: 213
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Bah. Don't feel bad you have no clue that I know far more about this subject than you do. It's cool, mate. I don't hate you for being a jerk. Hehe.
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#14 |
Loremaster
Join Date: Nov 2004
Posts: 22
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We don't hate you for being an ignoramous either, Khrack. I think perhaps you do need to learn to read though. We forgive your ignorance... most of us ayway. *pats on the head*
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#15 |
Tester
Join Date: Nov 2004
Posts: 204
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Khrack@Kithicor wrote:
I'd like to point to some actual 'facts' from factions:You cannot 'easily' max any Kunzar Jungle faction. They are all +500 repeatables to 'finish' them (we're talking 20k of +500 at a time), unless you have a pair of healers in your back pocket for Sibilis. (not easy)The Skleross and Sel'Nak in Skyfire don't even give FACTION! Yea thats right, the devs just kinda forgot to program those bits in there. The Jarsath Wastes portion, Skyfire, the questers for said factions do not award faction for doing their quests (even though its part of the plot line questing!) The Overthere quest givers for these guys did give faction, so why not the Skyfire ones? Boo.So no, the burynai aren't the only craptastic grinding required to get to at least 40k. Baelthizd Watch is another uber grind. It dies off at 22k for questing, the rest is +500 or kill 2 million murlocs.There are three 'easy' factions:Terens GraspRillissDanakThe rest are Korean grind holes.-79 Coercer-
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#16 |
Loremaster
Join Date: Nov 2004
Posts: 12
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Hi Proudfoot, You havn't finished those quests in Skyfire for Skleross and Sel'Nok it seems. It's true that the first 4 or 5 quests don't reward you with any faction gain but the last one grants you a plus of 50k faction! No, i'm not joking, that's the truth. So, there are 5 'easy' factions: Terens Grasp Rilis Danak Sel'Nok Skleross But some others are really ... (i don't have to write it down, we all know what i mean), especially the bellywhumpers.
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#17 |
Server: Nagafen
Guild: Purity
Rank: Friends And Family
General
Join Date: Apr 2005
Location: England
Posts: 1,083
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Proudfoot wrote:
Khrack@Kithicor wrote:That's completely 100% incorrect.I have max faction with Danak, Skeleross and Sel'Nak. Maxing all 3 (done by FINISHING the questlines) opens up another questline in the shipyard for the hammer that ports you back to the shipyard.I'd like to point to some actual 'facts' from factions:You cannot 'easily' max any Kunzar Jungle faction. They are all +500 repeatables to 'finish' them (we're talking 20k of +500 at a time), unless you have a pair of healers in your back pocket for Sibilis. (not easy)The Skleross and Sel'Nak in Skyfire don't even give FACTION! Yea thats right, the devs just kinda forgot to program those bits in there. The Jarsath Wastes portion, Skyfire, the questers for said factions do not award faction for doing their quests (even though its part of the plot line questing!) The Overthere quest givers for these guys did give faction, so why not the Skyfire ones? Boo.So no, the burynai aren't the only craptastic grinding required to get to at least 40k. Baelthizd Watch is another uber grind. It dies off at 22k for questing, the rest is +500 or kill 2 million murlocs.There are three 'easy' factions:Terens GraspRillissDanakThe rest are Korean grind holes.-79 Coercer-
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#18 |
Loremaster
Join Date: Nov 2004
Posts: 583
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![]() Yep, once you reach Scout Nan'Door, or whatever his name is, you get no faction for the Sel'Nok quests. That lasts for a whopping 3 quests or so, whereupon you're sent back to the warlord to collect 50k faction. That would have put me at about 85k or so for Sel'Nok if you could exceed the 50k cap. Danak, Sel'nok, and Skelross are actually fairly easy to max, as they all far exceed the 90k required to get you from -40k to +50k. this was recently adjusted, I think, as when Aanda reappeared, folks started doing queste that reduced some of these below max, which is required for the Hammer questline. |
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#19 |
Loremaster
Join Date: Nov 2004
Posts: 18
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Certainly glad of 2 things in regards to the hammer quests and the Clint Eastwood quests:1. On my main I had already gotten my hammer so the factions in JW don't really matter if I ding them a bit.2. The 2 toons I am doing the Clint Eastwood series for are currently to low for JW so haven't considered the Hammer yet.Beyond that, yes the factions for all 4 factions are very easy to max out imho.
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#20 |
General
Join Date: Nov 2004
Posts: 271
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Interesting that this topic was noticed - i.e. moved - but yet no answer to the original question.
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