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Unread 05-16-2007, 05:26 PM   #1
Netzoko

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Whats a good solid DPS build/tree that's good for leveling solo?
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Unread 05-16-2007, 07:14 PM   #2
Cocytus

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Levelling solo, best builds are str/sta or str/wis imo.
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Unread 05-16-2007, 07:59 PM   #3
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Cocytus wrote:
Levelling solo, best builds are str/sta or str/wis imo.
So, you would recommend avoiding the Swash tree all together?
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Unread 05-16-2007, 08:14 PM   #4
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Yeah, I'd say fill out Rogue tree before going into Swashbuckler tree. There's more to be gotten there in terms of overall performance. Swashbuckler tree is great for raiding, but not all that great for levelling.
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Unread 05-16-2007, 11:37 PM   #5
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Sorry for another dumb question, but what good comes from the Wis tree? What would make it better than stamina? Thanks again for the great answers!
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Unread 05-17-2007, 12:45 AM   #6
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Avoidance, procs, and high DPS are its advantages.
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Unread 12-07-2007, 06:58 PM   #7
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Sorry for digging this thread out of the grave, but I'm trying to find a good build for my swashy. Right now I'm level 37 with 24 AA's. I already spent 10 AA's in the AGILITY line for the added agility and Walk the Plank. The reason for this seemed obvious to me at the time. Walk the plank allows me to turn the mob around for an extra backstab once it refreshes. This is how I start a solo fight. Invis,Ambuscade (for the 2.5 sec stun/knockdown) which allows me my unfriendly reminder and kidney blow off before the mob turns back around. By this time I'm well ahead of the fight which I then start my HO and finish it with Rakish Swathe followed by walk the plank and another kidney blow if unfriendly reminder refreshed. If the mobs are 1 arrow down they'll be dead beforehand, but if they're equal level or ^ then walk the plank really does come in handy.

I guess if u look at it, all the lines have its uses depending on how u want to play your character. Now, I was thinking of doing the strength line for the strength of course and torporous strike. I like the decreased recovery and casting time effect on it. This will even enhance my stunlock abilities even more while soloing..

Guess those two lines arent very popular since most people are choosing the Wis/Str line. Personally, I'd rather duel wield since I am a super secksie and flamboyant Swashy. It just wouldn't feel right having just one weapon in my hand. I'd feel all off balance and uncoordinated ^_^

Although, the stamina tree does look interesting. Fighting with a weap and shield and "pretending" to be a tank does sound appealing. But, how much will this decrease my overall dps while soloing? I understand it will increase my overall defence and mitigation, but will it also handicap my overall dps?

The int line looks like the weakest but it would be fun having FD. Its just a shame there isnt anything else in that line that sounds appealing. Boot dagger isnt a bad abilitiy, but we already have an attack that casts a "shrouding" or stealth effect. The only way I see this as a good ability is if the mobs cant attack you once your "shrouded"  Now, can anyone confirm if "boot dagger's" shroud effect does this or can the mobs and pc's in pvp still target you?

So, out of all 5 lines, Str and Agi sound the most appealing to me for soloing right now since I'm just level 37. But could anyone please enlighten me on what builds you chose and why?

Thanks!

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Unread 12-08-2007, 09:29 PM   #8
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well I think I have a good AA set up for you... you like the prospect of STA and using a shield, and you also like to Dual wield. IMO the two ways to go when soloing now are Max Sta/Agi take str to Crits... or Max Str/Wis then Int down to get boot dagger (an attack that stealths you so you can brazen and add another stun to your combos SMILEY ) If you want to dual wield Sta/Agi/Str is great, you get an 8% bonus health, a big boost to stamina (more health) 14% melee crits, +defense from str line, you get an attack that turns the mob and you get quicker CA casting and recovery. When you swap to a shield you get a HUGE avoidance boost, another 5% max health, and you don't lose TOO much dps because you get a large DPS mod when you throw on a shield. so in short Sta/Agi/Str gives you decent dps and a huge boost in health and avoidance even if you don't use a shield. When you do you are a serious mini tank!
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Unread 12-10-2007, 11:36 AM   #9
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I'm currently lvling up a swashy, he's at 57 now and i recently changed to sta/agi and its unreal for soloing, I can take out ^^^ within a few lvls of me and i"m able to grind out big aoe pulls. With vitality breech and hurricane you'll be able to pull a ton of mobs at once without having to worry bout dieing.
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Unread 12-11-2007, 07:22 PM   #10
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ok so if im to take Stamina/Agility line how would i work it?  Do some stamina then some agil?  Max one then move to the other??  Im only level 11 right now locked and gaining AA's
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Unread 12-16-2007, 08:44 PM   #11
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I'm going to duo thru tier 8 with a coercer. I have the 70 AAs ready to go. I have been WIS specced till now, but I'm going to give sta a go. Where would you put the points?I think I'll go STR 4448, AGI 46482, STA 44782.Or would you swap the 7 and 8 in sta to get more health and block, but less +dps? or take one off crits (that does not sound good).Any suggestions?
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Unread 12-17-2007, 11:52 AM   #12
JackalOpe

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don't go sta...  str/agi/wis...  WTP is awesome for keeping mobs spun (no dmg), str line great for off + def, wis line 7% avoid and great offense... 

with a coercer + dps buff, sta line will gain you nearly nothing (its not a great gain anyway even for the shield).  also,  coercer can chain stun things and nuke fairly well.  use a heal poison and you'll roll most anything with that duo.

as a swashie, if you are taking a defensive line solo or duo, you're doing it wrong and only crippling yourself imo (you can do it for instance tanking if needed, where you have more dps classes to make up for your lack of offense).  make the mob die before you, don't try to outlive it.  offense wins games.  if you get adds, mez 1... if your mez is down, the coercer can probably handle that SMILEY  use your stuns and you can have the mob stunned/turned for ~6-7s out of every 30s to start, so you don't need more defense from the sta line.  get a few pieces of stun gear, you'll take even less...

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Unread 12-17-2007, 12:12 PM   #13
Sanamien

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For some reason I didn't even think of the coercer DPS buff...The problem is I've been wis specced for almost 30 levels now, and I'd just like to try something else... but I guess it's back to ye ole fencer style.I assume the best would be STR 4448, WIS 44682, AGI 46482, but where to put the last points? WIS 3 seems nice, and so does STR 3, but longer duration on walk the plank wouldn't be bad either. Any suggestions?I know my coercer buddy has respecced to a full stun tree in EOF, so he can keep stuff stunned for ~33s with no breaks... if I load up on stun and lifetap poisons we'll be fine I guess...How about EOF aa's? I'm at around 80 atm, and I was looking at the poison line (I was debuff line before for raids), mainly for the end ability. Would reach line be better? I will go and get inspiration maxed at some point, but not to begin with. Or maybe go for hurricane or en garde first?Reading this I know it sounds like a long rambling question mark, but I'm just not sure what would be best SMILEY<img src=" />
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Unread 12-17-2007, 01:40 PM   #14
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Not to be harsh, but if 5 points aren't put into Hurricane then the alleged "swash" should just go play something else. Doesn't seem like there is any reason not have an extra 5% proc for it.
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Unread 12-17-2007, 02:20 PM   #15
Sanamien

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Yeah, that's reasonable, it's just that the ones you have to go through to get down to it are pretty meh...
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Unread 12-17-2007, 02:56 PM   #16
JackalOpe

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for the eof tree, its a no brainer for every situation -- take the 5pts in dazzling steel for the dps reduct (awesome for solo, groups and raids) - get us to like 52% reduct.  take the reach line, max out hurricane, get 5 pts into the short term reuses (en garde, inspiration), and then go potency (great for raids and solo/group).

 the debuff line sortof sucks after the dazzling steel, so avoid it altogether imo..

make dazzling steel your m2 choice as well -- this is just plain and simply our best debuff, solo, group or raid.

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Unread 12-18-2007, 10:52 AM   #17
CaptainLag

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I currently play on a PvP server and I've put 17 points into strength but I was wondering if I should do the reach line once I aquire enough AA?  Does anyone have any thoughts or experience with this?

 Thanks.

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