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Unread 11-10-2007, 12:20 AM   #1
lancekortesoja

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Self buffed at 80, 819 strSkills not upgraded---------Entangled Amazing reflexes Double Upappeal for mercyDeceitfulnessRuthfull cunning----------
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Unread 11-10-2007, 12:48 PM   #2
Anfauglith

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Seriously, does Thieves guild have ANY meaning? I mean is there any other class with large enough resist (mitigation works?) debuffs to be worth using it???
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Unread 11-10-2007, 01:02 PM   #3
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So...after reading it like 20 times I think I finally figure out what it does....

I think it makes someone elses debuffs better.  I imagine there are a few classes that could really benefit from something like this....dirge maybe?

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Unread 11-10-2007, 01:09 PM   #4
lancekortesoja

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TheSpin wrote:

So...after reading it like 20 times I think I finally figure out what it does....

I think it makes someone elses debuffs better.  I imagine there are a few classes that could really benefit from something like this....dirge maybe?

Theives guild only makes mit debuffs better SMILEY
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Unread 11-10-2007, 01:17 PM   #5
Anfauglith

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IF it only works for mit debuffs (not magical resistance ones?!?) then it's definitly for the dirges as they are one of the only ones to have a debuff you don't laugh at (only like 1k in t7 is I remember well but would make that buff worth it)
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Unread 11-10-2007, 01:36 PM   #6
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Dragonfighter@Oasis wrote:
TheSpin wrote:

So...after reading it like 20 times I think I finally figure out what it does....

I think it makes someone elses debuffs better.  I imagine there are a few classes that could really benefit from something like this....dirge maybe?

Theives guild only makes mit debuffs better SMILEY<img src=" width="15" height="15" />
Sounds like it belongs on the inquisitor then.  They get a direct target mitigation debuff and have mitigation debuffs attached to their nukes (or combat arts).  Plus it's likely you'll be in the group with them.
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Unread 11-10-2007, 02:01 PM   #7
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What I'd really like to know now (and will try to test out) is what the cap of mitigation debuffs is, on raid mobs. I mean, add up M1 versions of all the mitigation buffs there are, surely you would be pushing 10k ish? If that isnt over the cap already, how much will 400 ish extra really do?I'm really not one to moan about these things, but this ability is EXTREMELY disappointing. It is BORING, its effects on a player or a raidforce will NEVER be noticed, by ANYONE. PLEASE come up with something better!
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Unread 11-10-2007, 02:28 PM   #8
XEmericaSurfe

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is there an upgrade to devitalize somewhere in there?
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Unread 11-10-2007, 02:44 PM   #9
Anfauglith

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As far as I know, mitigation debuff cap is the same as mit cap...so 75% for buffs...and as you can go negative, -75% fro debuffs...which is most liekly impossible to reach anyway...As for where it puts you, it depends a lot where on the curve you are...but it could actualy be more powerfull then just a CA that would add 100dps to you only... Divitalize update is called enfeeblement
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Unread 11-10-2007, 03:51 PM   #10
lancekortesoja

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updated
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Unread 11-10-2007, 04:41 PM   #11
Raca

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Just what dirges need since they arent very sought after for raids. Pfft.
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Unread 11-10-2007, 04:48 PM   #12
Anfauglith

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That won't make dirge "more" wanted in raids...not like it's possible anyway...it will just make brigand-dirge combo in 1 group more wanted that's all...
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Unread 11-10-2007, 07:49 PM   #13
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yah. pretty much only go onto a dirge or quis.
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Unread 11-11-2007, 01:37 AM   #14
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Yup, the brigand level 80 ability is:1) A buff2) That must be cast on someone else3) Useless for soloers and most small groupersI don't know what SOE was thinking.
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Unread 11-11-2007, 08:00 AM   #15
Kaedi

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XEmericaSurferX wrote:
is there an upgrade to devitalize somewhere in there?
Enfeeblement
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Unread 11-12-2007, 11:53 AM   #16
DrozZett

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Wow, how stupid is our new CA? A buff? A buff that enhances mitigation debuffs? On non rogues/predators?Sorry, this is [Removed for Content]! There are how many other classes with mitigation debuffs? Inqui, dirge, SK. Are there any more? I can't believe it. We get a buff that we can use on 3 of 24 classes? How stupid is that???
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Unread 11-12-2007, 04:56 PM   #17
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Believe me...it's been feedbacked an unbelievable amount, nothing changed yet.  They did change alot of other classes lvl 80 abilities over the course of Beta that sucked even more than ours.  Just ask the Coercers about the original Puppetmaster...  Anyway, lots of good suggestions have been made for changes to it to make it more useful for all content, all we can hope is they take it to heart and change it, if not today, then tomorrow, or the next LU.

And also not in the top list that isn't upgraded is Hideaway.  The rest is correct.

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Unread 11-13-2007, 01:14 PM   #18
Tarindel

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Tesar@Unrest wrote:

Believe me...it's been feedbacked an unbelievable amount, nothing changed yet.  They did change alot of other classes lvl 80 abilities over the course of Beta that sucked even more than ours.  Just ask the Coercers about the original Puppetmaster...  Anyway, lots of good suggestions have been made for changes to it to make it more useful for all content, all we can hope is they take it to heart and change it, if not today, then tomorrow, or the next LU.

And also not in the top list that isn't upgraded is Hideaway.  The rest is correct.

I don't know if I'd say it's been feedbacked an unbelievable amount -- there simply aren't enough Brigands around to make as big a splash as some other classes.  That said, I certainly feedbacked it, and I've been encouraging everybody else to do the same.If /feedback works on live, I highly encourage all brigands to feedback it and see if we can get it changed in a future LU.Because frankly, for non-raiders, the ability isn't even worth putting on the hotbar.  And for a level 80 ability, that's just not right.
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Unread 11-27-2007, 05:23 PM   #19
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While Im not terribly impressed with the Thieves Guild ability, I am very happy to see that they are trying to give us something to put on other people in the group. I always feel bad when people are buffing all around me and Im like "me-me-me"...all done. Not a very brigand like attitude I suppose, lol. DOnt shamans have some debuffs Theives Guild might improve? /Grasping...
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Unread 11-28-2007, 03:06 AM   #20
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classes that have mit debuff of some kind.defiler has a couple nox mit debuffs. 1 single target and 1 encounter.mystic has a multiple resist debuff, but forget if it's encounter or single, i think elemental and noxious debuff.templar has a single target physical debuff, and a single target divine resist debuffinquis has a single target all mit debufftroub has a single target all magic debuff, and encounter all magic debuff, snare has mental debuffwarlock has an encounter nox debuffsk has encounter disease debuff, and encounter physical debuffpaladin has encounter divine resist debuffnot sure but i think warden has a elemental resist debuff.coercer has all magic resist debuff, and arcane debuffilly has arcane debuffwiz has single elemental debuffdirge has encounter mit debuff, encounter magic debuff, snare has disease debuff.so yah. it's best on a dirge, possibly sk or inquis. maybe troub.i'm sure i've forgotten something so if you can think of anything else please add.
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Unread 01-18-2008, 03:13 AM   #21
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this spell has limited usefulness as stated aboveSoloers - uselessSmall groupers - probably uselessRaids - can't cast on a raid friend!all in all i am incredibly disappointed. went through the wiki today looking at other classes abilities, some are freakin sweet and some just as useless as our own. too bad. band of thugs was such a great idea IMO.
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Unread 02-02-2008, 04:48 PM   #22
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Cab we get this stickied? We don't have a good T8 CA list
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Unread 02-03-2008, 01:10 AM   #23
Anfauglith

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If they wanted it to be usefull, they'd make it self and half or a third as efficient...or raid target so at least you know you can use it on a good class in raids...
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Unread 02-03-2008, 04:57 AM   #24
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I'm no fan of the skill myself either....but the real quality of the skill is simply to encourage raid leaders to put either a dirge, inquisitor, or chanter in your group in my opinion because those 4 classes benefit the most from it, and we benefit the most from being grouped with them.

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Unread 02-03-2008, 12:14 PM   #25
Anfauglith

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TheSpin wrote:

I'm no fan of the skill myself either....but the real quality of the skill is simply to encourage raid leaders to put either a dirge, inquisitor, or chanter in your group in my opinion because those 4 classes benefit the most from it, and we benefit the most from being grouped with them.

While it is true, it doesn't had enough for it to determine if you should be grouped with them or not...it'll be a bonus if the setup allows it...but if it doesn't, this buff isn't enough to change anything about it.
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Unread 02-03-2008, 12:36 PM   #26
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Mystic/dirge is generally good target for thieves guild Ca.
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