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#31 |
General
Join Date: Aug 2005
Posts: 315
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Repeatable quests never give AA after being completed once... if this one was, that should be a pretty good indicator something's not right.
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#32 |
Loremaster
Join Date: Dec 2004
Posts: 30
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Ohnoez@Nagafen wrote:
Wow are u serious? Who would of thought a repeatable quest was not intended to be repeatable.... So does that mean all the RoK repeatable quests are in the same boat? Careful ppl, repeatable quests are not intended...Well Niber also choose to ignore the fact that you NEED to "abuse" this quest in order to gain enough faction, but w/e. |
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#33 |
Loremaster
Join Date: Nov 2004
Posts: 33
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![]() Alot of people are getting to 80 on Oasis server doing this exploit, hope they get nailed. Utopi and Cody to name a couple |
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#34 |
Loremaster
Join Date: Dec 2004
Posts: 30
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Ganluan wrote:
Repeatable quests never give AA after being completed once... if this one was, that should be a pretty good indicator something's not right.It didn't give AA more than once. |
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#35 |
Loremaster
Join Date: Dec 2004
Posts: 769
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Marty78 wrote:
Ohnoez@Nagafen wrote:Then you bug the problem or feedback you dont grab the chance to use an exploit and excuse your behavior by saying oh bit i needed to do it.Wow are u serious? Who would of thought a repeatable quest was not intended to be repeatable.... So does that mean all the RoK repeatable quests are in the same boat? Careful ppl, repeatable quests are not intended...Well Niber also choose to ignore the fact that you NEED to "abuse" this quest in order to gain enough faction, but w/e. |
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#36 |
Loremaster
Join Date: Nov 2004
Posts: 6
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![]() You would have to do this quest 60 times in a row after completing all other bellywumper quests to be able to complete the final quest. At best that is 1.2 levels of exp. If you did the quest that many times and finished up the final quest. 1 what happened cus i did not get finish it ' 2. As long as you did the quest legit you should be ok. 3. if you were one of the people who would get the quest and relog to get free exp, rince and repeat... you have really screwed over alot of people who just wanted to complete their quest lines and that really sucks. |
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#37 |
Loremaster
Join Date: Nov 2004
Posts: 125
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greenmantle wrote:
Then you bug the problem or feedback you dont grab the chance to use an exploit and excuse your behavior by saying oh bit i needed to do it.The problems regarding this questline's insane faction requirement were already posted on betaboard, it was ignored and put to live anyway.Again, yes people have used a relog exploit to get through these quests fast. I have done them as intended, yet get the same punishment as the exploiters. I don't think that's fair. |
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#38 |
General
Join Date: Jan 2005
Posts: 528
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greenmantle wrote:
Marty78 wrote:Ya who would of thought that doing a repeatable quest to get enough faction to buy an item to then finish another quest would indeed be an exploit...Ohnoez@Nagafen wrote:Then you bug the problem or feedback you dont grab the chance to use an exploit and excuse your behavior by saying oh bit i needed to do it.Wow are u serious? Who would of thought a repeatable quest was not intended to be repeatable.... So does that mean all the RoK repeatable quests are in the same boat? Careful ppl, repeatable quests are not intended...Well Niber also choose to ignore the fact that you NEED to "abuse" this quest in order to gain enough faction, but w/e. ![]() |
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#39 |
General
Join Date: Dec 2004
Location: United Kingdom
Posts: 148
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It's about time we had some kind of response. This is massive and lots of people are being left in the dark.
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#40 |
Loremaster
Join Date: Dec 2004
Posts: 213
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I was one of those that did those 500 point faction reward quests numerous times, each time collecting the shrooms and snakes. Never once did I pay attention to experience, I usually don't care how much a quest gives experience. I just kept doing that quest in hopes that the burynai would give more quests at certain point and I'd finally complete the quest from rillis which requried 30k faction with burynai to complete.I lost 280-290% of exp on my character (not to mention all the rares, spell upgrades I got made and other stuff) of which maybe 50% was the burynai faction quests.I have lost all motivation to progress any further. I imagine this is the case with all the people who actually did those quests meaning to get the faction up.Please fix this and make this rollback go away, definitely the most disappointing happening to me considering EQ2. Just getting stuff done and getting a penalty from it...
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#41 |
Lord
Join Date: Sep 2006
Posts: 81
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The exploit is clearly posted here, and yes some people did exploit it and should quite rightly be penalised.However this sweeping rollback across all sorts of people the majority of whom did not exploit just repeated a repeatable quest that you obviously put in game intending for them to grind faction on is not on.Its easy for you to sort out. Get someone to check your logs for all the people you think were exploiting, those who kept relogging while doing the quests are the exploiters, those who just did a quest repeatedly should be reinstated back to where they were.
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#42 |
Loremaster
Join Date: Nov 2004
Posts: 6
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![]() they are reinvestigating every single instance of the quest completitons now, so if ya didnt cheat your quests youll be ok. |
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#43 |
Loremaster
Join Date: Nov 2004
Posts: 125
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Cat-Drallios wrote:
How do you know? |
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#44 |
Server: The Bazaar
Guild: Driven
Rank: Regent
Seer
Join Date: Jun 2007
Posts: 1,234
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What is the name of the quest? I want to make sure I skip it for now until I'm certain it's all taken care of and don't have to worry about being rolled back.
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#45 |
General
Join Date: Dec 2004
Location: United Kingdom
Posts: 148
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some people have been un-rolled back lol..
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#46 |
Loremaster
Join Date: Nov 2004
Posts: 125
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Gladiia@The Bazaar wrote:
What is the name of the quest? I want to make sure I skip it for now until I'm certain it's all taken care of and don't have to worry about being rolled back."The Bellywhumper Harvest", but the npc has been taken out of the game now. The faction requirement is also going down to 10k, making the quest unneeded to return since the other quests will get you there. |
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#47 |
Loremaster
Join Date: Nov 2004
Posts: 4
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Anyone know how long its gonna take to get "unrolledback" if you didn't use the logout/login bug?
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#48 |
Server: The Bazaar
Guild: Driven
Rank: Regent
Seer
Join Date: Jun 2007
Posts: 1,234
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D-lirium wrote:
Gladiia@The Bazaar wrote:What is the name of the quest? I want to make sure I skip it for now until I'm certain it's all taken care of and don't have to worry about being rolled back."The Bellywhumper Harvest", but the npc has been taken out of the game now. The faction requirement is also going down to 10k, making the quest unneeded to return since the other quests will get you there. Excellent. Thanks for the response |
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#49 |
General
Join Date: Dec 2004
Location: United Kingdom
Posts: 148
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ScareCrow144 wrote:
Anyone know how long its gonna take to get "unrolledback" if you didn't use the logout/login bug?People who can answer questions like that don't post in threads like this ![]() |
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#50 |
Server: Crushbone
Guild: The Outcasts
Rank: Petty Officer
Loremaster
Join Date: Nov 2004
Posts: 67
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D-lirium wrote:
Cat-Drallios wrote:How do you know? My guess is that they have logs that record when you login and such. How else do you think they keep track of your total play time? they can just look at the factors more closely and determine who did and didn't do this. My take on this is if you knew something was amiss, you /bug it. If something is too good to be true, it is. Even knowing that you needed to do the quest repeatedly for faction and then noticing that something was amiss and not /bug 'in it is still shady in my book. Those that are honest will be taken care of I'm sure. Sony wants players/subscribers. What they don't want is cheaters. If you cheated? Sorry goodbye, you have weak moral character. You are the weakest link........GOODBYE. No one wants cheaters around.
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#51 |
General
Join Date: Dec 2004
Location: United Kingdom
Posts: 148
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Quote from the thread that got locked:"
Please handle your issue via /petition, there really isn't anything that can be done for you here. Thanks." Petitions aren't being answered in anything like a timely manner and people want to know where they stand. People ARE QUITTING THE GAME because of this. If some kind of communication (might want to look that up in a dictionary) is established, it might put innocent players minds at rest.The whole sledgehammer to crack a walnut thing is really awful though. I hope someone got fired for this. The level of stupidity involved is just incredible. |
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#52 |
Loremaster
Join Date: Jul 2006
Location: San Diego, CA
Posts: 2,610
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Odomfel@Crushbone wrote:
My take on this is if you knew something was amiss, you /bug it. If something is too good to be true, it is. Even knowing that you needed to do the quest repeatedly for faction and then noticing that something was amiss and not /bug 'in it is still shady in my book. Those that are honest will be taken care of I'm sure. Sony wants players/subscribers. What they don't want is cheaters. If you cheated? Sorry goodbye, you have weak moral character. You are the weakest link........GOODBYE.But why would someone who wasn't logging out and back in think there was anything amiss? The quest was marked in the journal as repeatable. The NPC would give you the quest again just like any other NPC handing out a repeatable quest. The quest gave primarily faction which you needed to build to continue the questline. Repeatedly running the same quest from the same NPC to build faction's a long-standing practice, eg. the Ashen Order timeline in Pillars of Flame, so this behavior wouldn't be anything new or unusual. If you didn't know there was a bug there to exploit, then what indication would there be that there was anything not working as intended here?Now, those who were using the logout/login exploit, they knew there was something not right. But that's not what the majority of people here did. |
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#53 |
Loremaster
Join Date: Jan 2006
Location: Glen Burnie, MD
Posts: 75
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![]() This was the way the quest worked, the exploit was that after doing it you can hail him and log out and in then the quest would finish again so all people were doing was logging out and in over and over. The quest it's self was working fine as a quest that can be done over and over. The fact that they rolled EVERYONE who did that quest back is just stupid, they should have gotten that in beta testing and taken the hit. If this was my job my boss wouldnt punish the people who are paying the company they would punish ME for screwing up. So GMs/Devs/Whoever how about you get on it and fix the problem that is hindering your patrons and punish those who screwed up and did not catch this on beta, and dont come up with some "We did all we can blah blah blah time is not on our side blah blah California fires blah blah". If you have time to suspend people for three days for saying Swashbuckler in 60s chat then you have time to fix a REAL problem. Honestly I am not doing another repeat quest untill I know that my account will not be Nazied by the GMs. |
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#54 |
Lord
Join Date: Dec 2006
Posts: 70
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![]() I just finished doing the hideout quest in split paw with wife. I crashed as sometimes happens in dungeons cause of a bug soe never has fixed for nvidia. When I returned my quest was gone. Wife who was still at 8/10 blown up supply crates shared the quest and I started back at 0/10 and all my effort experience wise for the last 1 plus hours was gone and now she has a completed quest and I don't as there are only 10 supply boxes to blow up and were on a lockout timer now. This was our first experience in splitpaw we now hate it. In addition to that I soloed the arena to the champion .[barely] summoned him and he never showed up!!!. Talked to the arena conductor and he said grats and all I could do was leave the instance no reward for killing all the mobs up to the champion. Is this a splitpaw thing? An expansion feature? A bug? I felt it related to this thread as it was a repeatable quest that did what I saw people complaining about here. I came to the forum to specifically see if we were alone. It's scary to imagine that any quests we do from now on can be erased and rolled back if either of us crashes. We crash a good 1-2 times a full days gaming session so this will make eq2 effectively suck. Hope it's fixed, big time! |
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#55 |
Loremaster
Join Date: Dec 2004
Posts: 543
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Livany wrote:
I think soe went way too far on this one. All I did was do the repeatable quest "legitimently". I didn't do the logging in and out exploit and I spent alot of time and no sleep questing. I got rolled back just like others who did the quest correctly. And that quest wasn't a cakewalk either, you do have to avoid mobs, kill mobs, and several times I died.Soe is putting the people who did the quest correctly and the people who exploited it on the same level. This really needs to be corrected and addressed. Also, I can't log into my account at all, tells me invalid username and password. On the support website is says my username and password can not be authenticated. On the eq2 forums I log in fine. Really hope my account wasn't fubared somehow.Really would like a SOE personel to contact me please so I can make this right. It's all I want.You are such a bloody liar! One of your own guildies told you it was an exploit and yet you persisted! Yes, there are going to be some innocent people swept up in this, but don't believe for one second you are one of them. I know I sure don't. I know Gaigex from Chaotic Legion doesn't believe you. I'm sorry to those who might have got caught up in this by accident, but for those of us who have pounded out close to 100 different quests and took the time to play the game as intended, you will get no sympathy from us. Those that logged in and out should have their characters deleted entirely. Those that just ran the quest, be grateful it was just a rollback. Now you can play as it was intended and not look for the lazy way out. |
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#56 |
Loremaster
Join Date: Nov 2004
Posts: 27
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Daray@Kithicor wrote:
Yeah, I got rolled back too ...If the issue was the repeatable quest giving too much regular xp, then just remove the "bonus" xp above and beyond what it should have been from each person WITHOUT a rollback.If the issue was people logging in and out to force completion of quest steps without doing the steps themselves, then those people should be the ones suspended/banned/rolled back.As it is now, everyone that repeated that quest - even just once- is being painted with the same brush. They need to fix this and give measured responses (e.g. above), but I have a feeling that their logs dont record the information needed to distinguish between the 2 types above, so everyone is seeing the same treatment.Daray, it was a CL member that made the statement that a certain quest was giving 25% an hour exp and that it was an exploit, they said that in the 70-79 channel. I don't recall the name off hand, but, after seeing that in the chat channel I was not surprised to see so many CL members get rolled back. If I was in that position I think I would count my blessings and let it go with the slap on the hand that you all got. Cheers SOE for spanking the cheaters. I can't see them rolling back inocent people but a 5 year old kid could see that, wow, i am getting extraordinary exp surly this was not intended.
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-Darnit, I should of known better then to try to advertise through a sig... If I try again, I bet I'll get my sig permission removed. |
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#57 |
Loremaster
Join Date: Dec 2004
Posts: 213
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If you did this quest as it was meant to be done, I doubt you would have noticed the "uber" exp this quest was giving upon completion. Getting the quest and heading down to the field to harvest the stuff always meant killing mobs near the harvestables. So it took quite a while.
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#58 |
Loremaster
Join Date: Nov 2004
Posts: 125
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It's about 15 hours and I still have no response to my petition, right now I don't have a clue what to do.
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#59 |
Server: Venekor
Guild: Dark Vengeance
Rank: Member
Loremaster
Join Date: Oct 2006
Location: Connecticut
Posts: 4,262
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This is an excellent example as to why open betas are a horrible idea.Majority of those who participate are spending their time in beta researching and testing for advantages that they can exploit or give them an edge when the expansion goes live. Vs. reporting them as the minority of beta participants were doing and as the beta was intended.Future betas should be limited to those who have participated and contributed helpful feedback and bugs in the past. New beta testers who do not provide any feedback or bug reports inside of 24 hours of game play should be booted from the beta without notice.I guarantee many were quite aware of this exploit and only sat waiting to take advantage of it until the expansion release dust had settled.Closed betas in the future please.
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#60 |
Server: Antonia Bayle
Guild: Blackhawks
Rank: Leader
Loremaster
Join Date: Nov 2005
Posts: 691
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![]() Regardless of if you used the logout bug or not, if you find a repeatable quest giving obviosuly way too much xp and you power level yourself on it - repeating it 20,30 , 40 times - to me that says "I know this shouldnt be here and I am going to take advantage of it." Thats exploiting - its an obvious bug and you should be banned for it. To those saying "well its in the game that makes it legit " - no it doesnt. Im glad they got rolled back, and I hope they learn from that. Its been what? less than a week since launch and some folks are 80 in two days? pffft.
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![]() "Games give you a chance to excel, and if you're playing in good company you don't even mind if you lose because you had the enjoyment of the company during the course of the game." - Gary Gygax |
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