|
Notices |
![]() |
Thread Tools |
![]() |
#1 |
General
Join Date: Dec 2004
Posts: 187
|
![]() ...[Removed for Content] I got 5 lvl 70 chars to level up!! |
![]() |
![]() |
![]() |
#2 |
Loremaster
Join Date: Feb 2005
Posts: 445
|
![]()
Same here, 5 level 70 characters, and 3 of them are level 70 crafters (and I am working on bring up two more crafters). I think I may have to have my head examined.
__________________
Razgar, 90 Dirge/90 Jeweler, Antonia Bayle Jardor, 90 Assassian/90 Tailor, Antonia Bayle Jardon, 90 Guardian/90 Woodworker, Antonia Bayle Raztok, 90 Troubador/90 Alchemist, Antonia Bayle Jardok 90 Bruiser/90 Weaponsmith, Antonia Bayle Razmer, 90 Zerker/90 Armorer, Antonia Bayle Jarrel, 90 Brig/90 Provisioner, Antonia Bayle Raznyk, 80 Wizard/90 Carpenter, Antonia Bayle Jazdar, 90 Inquisitor/90 Sage, Antonia Bayle |
![]() |
![]() |
![]() |
#3 |
Loremaster
Join Date: Dec 2004
Location: right behind you
Posts: 1,802
|
![]()
its only 10 lvl's... and if they stick to their 1 expansion per year scheme you will have more than enough time to lvl all your toons to 80
![]() |
![]() |
![]() |
![]() |
#4 |
Loremaster
Join Date: Sep 2005
Posts: 55
|
![]()
anyone know for sure if, when the level limit is raised to 80, we get 100% vitality at that time or do we have to let it renew itself over a week?
|
![]() |
![]() |
![]() |
#5 |
Loremaster
Join Date: Nov 2004
Posts: 3,343
|
![]()
RoXxer wrote:
Hey .. i have 8 70s .. and my Bruiser is 64 ![]()
__________________
![]() |
![]() |
![]() |
![]() |
#6 |
Server: Unrest
Guild: Curmudgeons
Rank: Senior Officer
Loremaster
Join Date: Jan 2007
Posts: 3,710
|
![]()
Killerbee3000 wrote:
well, with the massive amount of exp you get form crafting writs one day should be enough per crafter to get 70 - 80 done... for adventuring... well, i'd say the usual week...Domino has stated that the T8 writs will NOT give the huge amount of XP T7 writs are giving. Think more like 2%-5% than the 12%-14% you are getting in T7 now. |
![]() |
![]() |
![]() |
#7 |
Loremaster
Join Date: Dec 2004
Location: right behind you
Posts: 1,802
|
![]()
oh ok... i stand corrected then....
|
![]() |
![]() |
![]() |
#8 |
Server: Unrest
Guild: Curmudgeons
Rank: Senior Officer
Loremaster
Join Date: Jan 2007
Posts: 3,710
|
![]()
Killerbee3000 wrote:
oh ok... i stand corrected then....Well that is what she said .. but we can hope ... still leveling speed rightnow in the high levels is isane. My tailor went from 59-60 in under 25min. Every "new writ" level is faster because of 1st time pristine bonus and writ bonus .. then it slows a little till. |
![]() |
![]() |
![]() |
#9 |
Loremaster
Join Date: Nov 2006
Posts: 3,870
|
![]()
Jesdyr@Unrest wrote:
Killerbee3000 wrote:Yes but most of my toons never used the /claim potions here so I think burning those thing time around will be a good thing. I think I have 3-4 different strengths of them as well. It's 10 levels and doubt it is (a) going to take a lot of time to accomplish and (b) will have anything new in crafting to really go goo-goo gaa-gaa over ya know.well, with the massive amount of exp you get form crafting writs one day should be enough per crafter to get 70 - 80 done... for adventuring... well, i'd say the usual week...Domino has stated that the T8 writs will NOT give the huge amount of XP T7 writs are giving. Think more like 2%-5% than the 12%-14% you are getting in T7 now. |
![]() |
![]() |
![]() |
#10 |
Loremaster
Join Date: May 2005
Posts: 277
|
![]()
Jahiah@Butcherblock wrote:
anyone know for sure if, when the level limit is raised to 80, we get 100% vitality at that time or do we have to let it renew itself over a week?think in the past we always had 0% vit for capped toons |
![]() |
![]() |
![]() |
#11 |
Lord
Join Date: Dec 2006
Posts: 682
|
![]() Hey at least you have something to do with those 'capped' charecters now |
![]() |
![]() |
![]() |
#12 |
Loremaster
Join Date: Jul 2006
Posts: 192
|
![]() |
![]() |
![]() |
![]() |
#13 |
Server: Unrest
Guild: Curmudgeons
Rank: Senior Officer
Loremaster
Join Date: Jan 2007
Posts: 3,710
|
![]()
Valdaglerion wrote:
Yes but most of my toons never used the /claim potions here so I think burning those thing time around will be a good thing. I think I have 3-4 different strengths of them as well. It's 10 levels and doubt it is (a) going to take a lot of time to accomplish and (b) will have anything new in crafting to really go goo-goo gaa-gaa over ya know.I havent claimed a single one of those .. mainly because I feel leveling overall is fast as it is. The biggest problem will be getting materials for T8 while everyone else is doing the same thing. |
![]() |
![]() |
![]() |
#14 |
Loremaster
Join Date: Nov 2004
Posts: 675
|
![]()
So was I, then I realized that after playing since launch, I only have one level 70 toon. So, when I cap him, I will have absolutely nothing to do but grind alts out because SOE's short sightedness with not giving us new AA points.
__________________
Faynar: Level 71 Ranger Daynar: Level 57 Bruiser Tulnar: Level 61 Necromancer Kulnar: Level 50 Templar Bronar: Level 43 Paladin Vronar: Level 40 Defiler Everfrost FTW! |
![]() |
![]() |
![]() |
#15 |
Loremaster
Join Date: Nov 2004
Posts: 137
|
![]()
Jesdyr@Unrest wrote:
I havent claimed a single one of those .. mainly because I feel leveling overall is fast as it is. The biggest problem will be getting materials for T8 while everyone else is doing the same thing.QFT. Definitely the biggest problem for crafters for the first few weeks post-launch, imho.
__________________
![]() |
![]() |
![]() |
![]() |
#16 |
Loremaster
Join Date: Dec 2004
Posts: 140
|
![]()
I have 7 70's and an upcoming illusionist. But I 3 box, so figure will be leveling 3 at a time doing quests and instances.
|
![]() |
![]() |
![]() |
#17 |
Loremaster
Join Date: Dec 2004
Posts: 258
|
![]()
I still think vitality being set to 0 upon cap is BS. Especially since the whole time I was 69, suddenly it never dropped below 99.9%. Who's sick joke was that? Anyways, after being gone a year and a half (back about a month), I only have 2 70s. A REAL Fury, and a Brigand. So the T8 grind shouldn't be too bad, especially since my Brigand is uber fun to play.
__________________
_______________________________________ Lavastorm Server. R.I.P. 70 Fury, 70 Jeweler. old school Fury, rolled 12/10/04 90 Brigand, 90 Armorer LU13 Fury bandwagon FTL. |
![]() |
![]() |
![]() |
#18 |
Loremaster
Join Date: Apr 2006
Location: South Jersey
Posts: 818
|
![]()
Lol...you don't have to level anything, this is a game...just have fun...people lose perspective in these type of games...
|
![]() |
![]() |
![]() |
#19 |
Loremaster
Join Date: Nov 2004
Posts: 473
|
![]()
sorinev wrote:
Especially since the whole time I was 69, suddenly it never dropped below 99.9%.I always wondered why this happened. |
![]() |
![]() |
![]() |
#20 |
Loremaster
Join Date: Nov 2004
Posts: 992
|
![]()
So pick one main and level that one.Problem solved.I dont know how you people with like a bazillion 70 toons even have time to pick your noses. You just be at this game 14 hours a day.
![]() |
![]() |
![]() |
![]() |
#21 |
Loremaster
Join Date: Apr 2005
Location: England
Posts: 1,902
|
![]() Getting to 70 is pretty easy. Getting to 100 AA when you were already at 70 when AA came out is bloody hard. I had 2 70's by then and both have struggled up to 40 or so AA in that time. My Paladin that I abandoned on Oasis a long time ago then came back to well after EoF was released has 96 and is level 70 now. I'm hoping that SOE dont assume all capped toons have been raiding either and adjust the content to suit. I have raided a handful of times but by no means am I fabled out or uber on any of my toons. |
![]() |
![]() |
![]() |
#22 |
Loremaster
Join Date: Dec 2004
Posts: 6,450
|
![]()
Guy De Alsace wrote:
Id say that would have been impossible seeing how 60 was the lvl cap when the exp pack with aas were released. ![]() |
![]() |
![]() |
![]() |
#23 |
Loremaster
Join Date: May 2005
Posts: 2,399
|
![]()
Ulvhamne@Nagafen wrote:
Guy De Alsace wrote:Hehehehe. I would have said the same. I think he was referring to the additional 50 AA we got at level 70.Id say that would have been impossible seeing how 60 was the lvl cap when the exp pack with aas were released. |
![]() |
![]() |
![]() |
#24 |
Loremaster
Join Date: Dec 2004
Posts: 6,450
|
![]()
Sapphirius wrote:
Ulvhamne@Nagafen wrote:yep.Guy De Alsace wrote:Hehehehe. I would have said the same. I think he was referring to the additional 50 AA we got at level 70.Id say that would have been impossible seeing how 60 was the lvl cap when the exp pack with aas were released. ![]() |
![]() |
![]() |
![]() |
#25 |
Server: Nagafen
Guild: Champions of Sebilis
Rank: Soldier (50000 GSP)
Loremaster
Join Date: Feb 2005
Posts: 109
|
![]()
littleman17 wrote:
So was I, then I realized that after playing since launch, I only have one level 70 toon. So, when I cap him, I will have absolutely nothing to do but grind alts out because SOE's short sightedness with not giving us new AA points.9 letters.... peeveepee!
__________________
Zaci- Swashbuckler Purity I like pvp. |
![]() |
![]() |