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#91 |
Loremaster
Join Date: Jan 2006
Posts: 491
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Yosemite@Nagafen wrote:
Fix mentoring, then auto-mentor everyone down to the PvP level of the zone. If they chose to mentor lower than that to experience PvE content, fine, but keep it so that we can always find PvP and have some semblance of balance ... not just some llama group of orange-cons running from everything except solos or a partial-group of green cons. Let's actually encourage PvP'ing everywhere and at all times ... not just when you're 95% certain that you're going to win. I don't care who gets what title of how many kills people get, just implement a system that ENCOURAGES PVP instead of encouraging running and raiding. After all, it would be a PvP server ... there are 20 or more raiding servers already ... let's have one for the people who just want to PvP. |
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#92 |
Loremaster
Join Date: Dec 2004
Posts: 2,256
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Yonkec wrote:
Do this now please. I have too many friends switching up factions that its impossible to continue interacting with them in the current ruleset. FFA is where its at. Lots of good ideas being tossed around in this thread to. Not sure I like the forced pvp mode if your attacked, perhaps it only locks you in pvp if you are within a certain level range of each other and they arent in an X4 raid while your solo etc. No Immunities/ PVP Everywhere - great! You should only be safe in your own house. Talk to everyone - An absolute must, this is a social game not a single player chess game, we need some basic forms of interaction with the players we duel besides turning to 3rd party voicecoms. Titles based on KvD - sounds great fame is a little silly with its mechanics imo No pvp gear - Ehh I personally enjoy raiding more than farming gear entirely by pvp but if others like it why not, just dont make it the end all gear, just competitive with raid drops. Shoot, remove the speech barrier, immunities and lvl restrictions and im gtg~Bleh. I don't wanna have to raid for gear.... did that for 6 months and now I'm totally burned out. I know of many others too who have absolutely zero interest in raiding, and came here mainly to PvP. Just think about it for a moment - if everyone have to raid to get gear they can actually compete with, when will people go out to PvP? Not very often, I'd wager. So the PvP rewards probably encourage PvP a lot more than some people might think. But I'm all for giving the same thing to exiles, maybe for the double amount of tokens since they have twice as many targets. Right now they get nothing, so most stay in the cave and rarely come out outside raid hours.... I don't blame'em for that at all. The other ideas you have sound interesting, though I can imagine some people would totally hate open channels. Imagine this: Andy tells Level_60-69: Bill u [I cannot control my vocabulary] [I cannot control my vocabulary], skydive more imo Bill tells Level_60-69: you were tagged heroic so [I cannot control my vocabulary] kktnxbye Andy tells Level_60-69: i was alone and u run like a japanese schoolgirl. but whatev Andy tells Level_60-69: i dont need help btw, i can beat [I cannot control my vocabulary] liek u solo any day, so suck my [I cannot control my vocabulary] ... and I'm sure this is a weak example compared to what people would actually say if there was such a thing as open channels on PvP servers. ![]() |
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#93 |
Loremaster
Join Date: Dec 2006
Posts: 356
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![]() i'm sure this color scheme is going to look just dreadful /sorry Yosemite@Nagafen wrote:
Points made by others:
Other points:
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#94 |
Loremaster
Join Date: Nov 2004
Posts: 8
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Amphibia wrote:
Yonkec wrote:Yeah thats a good point on the raiding, the only issue now is what to do with exiles, are they going to be the "raiding" faction or will there even be exiles if we do a FFA server. I definitely can see how people will abuse the chat system if we allow cross faction talking, why not keep the chat channels separated and perhaps even ooc and shout, etc. Just allow "mutually listed friends" to talk in tells and perhaps in say.Do this now please. I have too many friends switching up factions that its impossible to continue interacting with them in the current ruleset. FFA is where its at. Lots of good ideas being tossed around in this thread to. Not sure I like the forced pvp mode if your attacked, perhaps it only locks you in pvp if you are within a certain level range of each other and they arent in an X4 raid while your solo etc. No Immunities/ PVP Everywhere - great! You should only be safe in your own house. Talk to everyone - An absolute must, this is a social game not a single player chess game, we need some basic forms of interaction with the players we duel besides turning to 3rd party voicecoms. Titles based on KvD - sounds great fame is a little silly with its mechanics imo No pvp gear - Ehh I personally enjoy raiding more than farming gear entirely by pvp but if others like it why not, just dont make it the end all gear, just competitive with raid drops. Shoot, remove the speech barrier, immunities and lvl restrictions and im gtg~Bleh. I don't wanna have to raid for gear.... did that for 6 months and now I'm totally burned out. I know of many others too who have absolutely zero interest in raiding, and came here mainly to PvP. Just think about it for a moment - if everyone have to raid to get gear they can actually compete with, when will people go out to PvP? Not very often, I'd wager. So the PvP rewards probably encourage PvP a lot more than some people might think. But I'm all for giving the same thing to exiles, maybe for the double amount of tokens since they have twice as many targets. Right now they get nothing, so most stay in the cave and rarely come out outside raid hours.... I don't blame'em for that at all. The other ideas you have sound interesting, though I can imagine some people would totally hate open channels. Imagine this: Andy tells Level_60-69: Bill u [I cannot control my vocabulary] [I cannot control my vocabulary], skydive more imo Bill tells Level_60-69: you were tagged heroic so [I cannot control my vocabulary] kktnxbye Andy tells Level_60-69: i was alone and u run like a japanese schoolgirl. but whatev Andy tells Level_60-69: i dont need help btw, i can beat [I cannot control my vocabulary] liek u solo any day, so suck my [I cannot control my vocabulary] ... and I'm sure this is a weak example compared to what people would actually say if there was such a thing as open channels on PvP servers. |
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#95 |
Loremaster
Join Date: Jun 2006
Posts: 1,112
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Yonkec wrote:
Amphibia wrote:Yonkec wrote:Yeah thats a good point on the raiding, the only issue now is what to do with exiles, are they going to be the "raiding" faction or will there even be exiles if we do a FFA server. I definitely can see how people will abuse the chat system if we allow cross faction talking, why not keep the chat channels separated and perhaps even ooc and shout, etc. Just allow "mutually listed friends" to talk in tells and perhaps in say.Do this now please. I have too many friends switching up factions that its impossible to continue interacting with them in the current ruleset. FFA is where its at. Lots of good ideas being tossed around in this thread to. Not sure I like the forced pvp mode if your attacked, perhaps it only locks you in pvp if you are within a certain level range of each other and they arent in an X4 raid while your solo etc. No Immunities/ PVP Everywhere - great! You should only be safe in your own house. Talk to everyone - An absolute must, this is a social game not a single player chess game, we need some basic forms of interaction with the players we duel besides turning to 3rd party voicecoms. Titles based on KvD - sounds great fame is a little silly with its mechanics imo No pvp gear - Ehh I personally enjoy raiding more than farming gear entirely by pvp but if others like it why not, just dont make it the end all gear, just competitive with raid drops. Shoot, remove the speech barrier, immunities and lvl restrictions and im gtg~Bleh. I don't wanna have to raid for gear.... did that for 6 months and now I'm totally burned out. I know of many others too who have absolutely zero interest in raiding, and came here mainly to PvP. Just think about it for a moment - if everyone have to raid to get gear they can actually compete with, when will people go out to PvP? Not very often, I'd wager. So the PvP rewards probably encourage PvP a lot more than some people might think. But I'm all for giving the same thing to exiles, maybe for the double amount of tokens since they have twice as many targets. Right now they get nothing, so most stay in the cave and rarely come out outside raid hours.... I don't blame'em for that at all. The other ideas you have sound interesting, though I can imagine some people would totally hate open channels. Imagine this: Andy tells Level_60-69: Bill u [I cannot control my vocabulary] [I cannot control my vocabulary], skydive more imo Bill tells Level_60-69: you were tagged heroic so [I cannot control my vocabulary] kktnxbye Andy tells Level_60-69: i was alone and u run like a japanese schoolgirl. but whatev Andy tells Level_60-69: i dont need help btw, i can beat [I cannot control my vocabulary] liek u solo any day, so suck my [I cannot control my vocabulary] ... and I'm sure this is a weak example compared to what people would actually say if there was such a thing as open channels on PvP servers. its obvious none of you ever played swg and never delt with the endless childish hate tells every time someone died in pvp |
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#96 |
General
Join Date: Nov 2004
Posts: 96
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![]() Im all for FFA!!!!!! but the immunity stuff has got to go, and YES it does discourage pvp. Basically here is what immunity does to the pvp server, some sure they go grab a drink or w/e in immunity but MOST people do the following. 1. Gank someone with all their timers evac and wait for them to come back up. 2. Evac and wait for the big mean pvpers to leave(no zone controle) 3. Sit in immunity til a contested is pulled and zerg them then evac back to immunity(not real contested pvp) 4. gives people the chance to get away from pvp at any time they wish. so yes some people may use it for a quick afk but most just hug immunity til their timers are up or they see the solo person go gank them then their group evacs and waits for the next. |
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#97 |
General
Join Date: Nov 2004
Posts: 24
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Yosemite@Nagafen wrote:
I agree with everything except for no PVP Gear. I need to be able to get good gear from PVP. I hate raids. |
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#98 |
Server: Venekor
Guild: Not The Face
Rank: Big Nerd
General
Join Date: Jul 2005
Posts: 109
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totally with the OP here and I know many more who would jump back into EQ2 if this came to fruition. No-Drop gear killed RZ. /signed
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Bring Back RZ! |
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#99 |
Loremaster
Join Date: Jun 2006
Posts: 1,112
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Baru@Venekor wrote:
totally with the OP here and I know many more who would jump back into EQ2 if this came to fruition. No-Drop gear killed RZ. /signedno , no one but the leet kiddies would play a server where u risked loosing your own gear if u died |
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#100 |
Server: Venekor
Guild: Not The Face
Rank: Big Nerd
General
Join Date: Jul 2005
Posts: 109
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seeing as the "leet kiddies" once populated an entire server, that would be enough wouldn't you think? Not to mention the so called "anti" guilds would no doubt form also. RZ pop didn't start declining until the release of LDoN. can't go through life bein' scared.
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Bring Back RZ! |
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#101 |
Loremaster
Join Date: Jun 2006
Posts: 1,112
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Baru@Venekor wrote:
seeing as the "leet kiddies" once populated an entire server, that would be enough wouldn't you think? Not to mention the so called "anti" guilds would no doubt form also. RZ pop didn't start declining until the release of LDoN. can't go through life bein' scared. its not about being scared no one wants to play a server where they start a new toon only to get jumped by people 60 levels higher and loose all there gear thats simply we todd edd |
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#102 |
Loremaster
Join Date: Mar 2005
Posts: 394
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Spider wrote:
Baru@Venekor wrote:Why do you keep arguing against something that would be voluntary...? At character creation you would see PvE, PvP Faction, PvP FFA... ...the road you choose is yours. you seem to litter this thread with statements that keep implying folks shouldn't get to choose FFA or that it should be a watered down form of FFA. Well there is already a watered down version of PvP, so that is not what is needed... ...nor wanted. I'm a carebear and crappy PvP'er, but even I hate the ease and lack of any sense of danger with the current PvP system. Would the proposed rules foster a server with trash talking, ganking, ruthless gameplay, and more teen angst than could be fathomed? Yes, it would. But the server would be full, over full even, and you would find more than just, as you put it, leet kiddies. You would find all the people who WANT a tougher gaming experience, those who hate immunity, those who want to kill anyone who talks smack in Crafting_Channel, no matter the faction. So if you don't like the idea, fine, you've said as much. But quit telling the people who do want such an option that they shouldn't get it... The most mystifying thing about the whole concept is just this... Why hasn't it been done yet?seeing as the "leet kiddies" once populated an entire server, that would be enough wouldn't you think? Not to mention the so called "anti" guilds would no doubt form also. RZ pop didn't start declining until the release of LDoN. can't go through life bein' scared. |
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#103 |
Loremaster
Join Date: Jun 2006
Posts: 1,112
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Apple@Venekor wrote:
Spider wrote:Baru@Venekor wrote:Why do you keep arguing against something that would be voluntary...? At character creation you would see PvE, PvP Faction, PvP FFA... ...the road you choose is yours. you seem to litter this thread with statements that keep implying folks shouldn't get to choose FFA or that it should be a watered down form of FFA. Well there is already a watered down version of PvP, so that is not what is needed... ...nor wanted. I'm a carebear and crappy PvP'er, but even I hate the ease and lack of any sense of danger with the current PvP system. Would the proposed rules foster a server with trash talking, ganking, ruthless gameplay, and more teen angst than could be fathomed? Yes, it would. But the server would be full, over full even, and you would find more than just, as you put it, leet kiddies. You would find all the people who WANT a tougher gaming experience, those who hate immunity, those who want to kill anyone who talks smack in Crafting_Channel, no matter the faction. So if you don't like the idea, fine, you've said as much. But quit telling the people who do want such an option that they shouldn't get it... The most mystifying thing about the whole concept is just this... Why hasn't it been done yet?seeing as the "leet kiddies" once populated an entire server, that would be enough wouldn't you think? Not to mention the so called "anti" guilds would no doubt form also. RZ pop didn't start declining until the release of LDoN. can't go through life bein' scared. it hasnt been done because ITS A BAD IDEA!!!!!!!!!!!!!!!!!!!!!!!!!!!! it would FAIL im sure it would be all the rage for the first month till a few power gamers grind faster hean everyone else and start pickin on thelowbies then it would go totaly down hill from there you keep insisting it would be full but look at other games with full ffa style pvp like this there EMPTY and there EMPTY for a reason |
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#104 |
Lord
Join Date: Apr 2006
Posts: 27
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#105 |
Server: Venekor
Guild: Not The Face
Rank: Big Nerd
General
Join Date: Jul 2005
Posts: 109
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Spider wrote:
Baru@Venekor wrote:Just make it to where only players within a 4 level range either way can loot then. And not all the loot just single item loot, you choose which. Hell I'll even take a straight up pvp level limit. Just put in Item loot. Jesus just make RZ for EQ2 ok! And I'm not sure if you recall (wait I am sure you don't) but the all item loot, permadeath EQ1 server worked out quite well. So you don't know it won't work. Now go refill that half empty glass of yours.seeing as the "leet kiddies" once populated an entire server, that would be enough wouldn't you think? Not to mention the so called "anti" guilds would no doubt form also. RZ pop didn't start declining until the release of LDoN. can't go through life bein' scared.
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Bring Back RZ! |
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#106 |
Loremaster
Join Date: Dec 2004
Posts: 2,256
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Apple@Venekor wrote:
Spider wrote:I think it would be cool with one server with a little tougher PvP environment, but to open a new server now in this particular game? I honestly hope that won't happen. Reason? I can't imagine where all those players would come from... except some from Venekor, Vox and Nagafen. And perhaps a few from the blue servers, but most who really wants to PvP have already rolled on one of the mentioned PvP servers, I think. If no transfers to this new server, which is typical for new servers - there would be an issue with having to reroll AGAIN.... and I think most people are interested in doing that only so many times. Most of us already had to do reroll once, and frankly this is one of the reasons why PvP servers aren't more popular than they are. They came too late, and now many people on blue servers can't bring themselves to reroll again. Maybe this would be a better solution: Make one of the existing server a little tougher. Not necessarily full FFA, but perhaps no permanent immunity, no safety on docks and open PvP range in most zones. Or at least much wider level range limits in most zones. As for which server it should be, well honestly I think best choice then would be Nagafen - as most of the hardcore PvP'ers are already here. Venekor would keep today's ruleset. Vox is an exchange server, so I'm keeping that out of this. PS: Losing attuned gear in PvP? Not going to happen ever, I think. They made all gear attunable for other reasons than PvP looooong before the first PvP server was launched (if I remember correctly), and changing this back now would screw up tons of things... like the economy.Baru@Venekor wrote:Why do you keep arguing against something that would be voluntary...? At character creation you would see PvE, PvP Faction, PvP FFA... ...the road you choose is yours. you seem to litter this thread with statements that keep implying folks shouldn't get to choose FFA or that it should be a watered down form of FFA. Well there is already a watered down version of PvP, so that is not what is needed... ...nor wanted. I'm a carebear and crappy PvP'er, but even I hate the ease and lack of any sense of danger with the current PvP system. Would the proposed rules foster a server with trash talking, ganking, ruthless gameplay, and more teen angst than could be fathomed? Yes, it would. But the server would be full, over full even, and you would find more than just, as you put it, leet kiddies. You would find all the people who WANT a tougher gaming experience, those who hate immunity, those who want to kill anyone who talks smack in Crafting_Channel, no matter the faction. So if you don't like the idea, fine, you've said as much. But quit telling the people who do want such an option that they shouldn't get it... The most mystifying thing about the whole concept is just this... Why hasn't it been done yet?seeing as the "leet kiddies" once populated an entire server, that would be enough wouldn't you think? Not to mention the so called "anti" guilds would no doubt form also. RZ pop didn't start declining until the release of LDoN. can't go through life bein' scared. |
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