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#61 |
Server: Venekor
Guild: Circle of Storms
Rank: Officer Alt (Raid Capable)
Loremaster
Join Date: Dec 2006
Posts: 1,609
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livejazz wrote:
Aeviel@Venekor wrote:That's what I remember. Thought my old mind didn't remember things how they were, or so I was being told.I recall Sullon Zek being much more honorable back in the day. |
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#62 |
Forum Moderator
Join Date: Jan 2006
Posts: 1,004
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I understand that some of it was just frustration talking, but the exchange that was going on with calling each other "ignorant" was a bit out of hand. In itself, "ignorant" isn't necessarily a bad word but in the context it was used in, it was easy to see how it could be taken as an insult even though it may not have been intended as such initially. Written communication is often difficult to convey true intent with as it lacks the body language, inflection, and other cues given in verbal or face-to-face communication and it is important to be careful. You are welcome to disagree with other posters, but do so in a respectful and constructive manner. Keep in mind that someone disagreeing does not necessarily mean they are wrong -- they just disagree and you do not need to argue with them until the end of time to "win".
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#63 |
Loremaster
Join Date: Nov 2004
Location: UK
Posts: 65
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Jubilee@Nagafen wrote:
The enforce raiding bit sucks .. the rest is ok
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Fabius, Mystic of Purity Callis, Warden of Purity |
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#64 |
Loremaster
Join Date: Aug 2006
Location: Nagafen
Posts: 296
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Callis@Nagafen wrote:
Jubilee@Nagafen wrote:No raiding, more pvp gear...why are you asking to enforce pve on a pvp ffa server?The enforce raiding bit sucks .. the rest is ok |
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#65 |
Loremaster
Join Date: Jun 2006
Posts: 1,112
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Daemondred wrote:
Amphibia wrote:Armmiller wrote:Spider wrote:Vox was just a bad idea. Something should be done about it. Hard to say what, though. It's exchange status makes everything kinda complicated.... Question to Vox players: Why on earth did you roll there in the first place? Just curious, that's all...Look the point is that variety is good. Right now soe has 3 pvp servers which are all basically the same ruleset. Sure one is rp and another is exchange, but the pvp rules are all the same. EQ2 has no place for people to go who do not want their hand held. So why shouldn't there be at least one server that is ffa? If a newbee doesnt like the heat they would have the other servers to join. And, as for there being a population issue -- well that is why soe should change one of the servers to ffa not create a new one. As for VOX being converted -- well I dont know a single person who is happy being stuck on vox. I rolled my assassin on vox shortly after it came online. There is almost nobody left from those days -- they have all gone to the other servers. I would leave myself but I'm very attached to my toon. LF, TT, LOP, EF BS, BM, are all empty almost all the time. Vox is already dead, why not make it different to give it new life? SOE could offer peps free transfers on and off the server in anticpation of the change and then after the change continue the server the same as anyother. But right now, make no mistake, VOX is just a wasteland that turns off more people then it attracts to eq2. the biggest problem with that whole concept is that its a total farce there are as many if not MORE people who buy plat on other servers like nagafen than on vox btu atleast when we do it were buying it from eachother ( i.e. Other players ) rather than buying to from some stupid chinese bot farmer company if i work my tail off and earn a lot of plat and dont need it its cool that i can but it up for sale to other players and vise versa and provides for one of the most stable in gam eeconamies of all the servers ( sure ther prices are a bit higher that many severs but there generaly consistant with only a littleflux on the t2 stuff with the advent of eof) people roll on vox because they ahve the oppertunity i mean u work your rear off and earn plat and items etc. and oh look on the broker is that one last master spell you REALY need but cant quite afford well.... jsut hop on se real quick and spend a few bucks for tha tlittle extra you need and take comfort in the fact that your helping a fellow player and even those taht dont use the se service benifit the crafters and the looters and the harvesters all make more money on vox for there efforts than they would on the other servers because things have a bit higher value tbh the one and ONLY reason the population is low on vox has nothing to do with the se service and EVERYTHING to do with the bitter players that left for nagafen ( they say for population but mostly because they couldnt compete outside of raid v raid pvp which nagafen is full of) then they run to the vox boards and constantly post about how vox is dead and or dying and deter new players form joining and several of these same individuals also still have lowbie twinks on vox and they sit there in the newbie zones camping new players and griefing them till they reroll on a blue server or on a server like nagafen because they convince the new players that the twinking is because of exchange ( even though its jsut as bad if not worse on naggi ) its realy a sad state of affairs because the peopel taht bash vox mostly dont play there or hanvet left there towns in months to see the constant pvp and other fun things going on around them there trapped in this the server is dying mentality to the point that they put up blinders and dont see the slow steady growth around them when eof hit everyone complained of the server is dead because no one was camping the docks any longer simply because they dont want to accualy have to explore and hunt there ememys down they want them all waiting happy in one place its a rather sad statement about there playstyle and attitude but w/e |
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#66 |
Server: Vox
Loremaster
Join Date: Dec 2005
Posts: 1,194
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Spider wrote:
look, i'm on vox every night during the week from 9-11pm est, execpt on fri and sat when its to 2pm unless of course there is some rl stuff going on -- and I have no idea what you are talking about. VOX is almost always a barren wasteland. Ur saying u saw 2 full grps on one night and ur happy? The fact that there is "only" 2 full grps on in kos is a sign that vox is dead. And when u are in KOS with those 2 grps are there any other grps in any other zone? Have u checked the EOF zones? Last night I ran through GF on my way to acad and I saw a grand total of 6 people on my track. That is suppose to be a major starting city zone and it was basically deserted. I was with 3 other peeps, when we went to NT we were the only people there. In lop again we were the only people in the zone. More to the point have u every tried to "/w" to see who is actually on? I saw that somebody on the forums claimed that they did it and that there was next to nobody on at 60+. I didnt believe him so I have been doing it every now and then. I found that for lvl 70 (my toons lvl) at any given time you will see maybe 6 - 9 lvl 70s on. If you want to do high end content how do you do it with so few on? Regarding selling ur toon -- do u really think that people are buying? On the exchange, there are tons of toons that a closing without bids. And look at the vox forum -- at times it appears to be nothing but the classified ads for toon sales. I 'm glad ur happy on vox but there are many people who arent, as evidenced by the numerous "vox is dead" messages on the vox forum. So under the view that SOE should try and keep its customers happy it should either allow those folk to transfer or do something to fix vox. I don't believe that there are any easy answers regarding vox, but to keep the status quo is a mistake. Moreover, like I said before variety is a virture. So IMHO by making VOX FFA and allowing free transfers on and off the server (obviously for those who want to get there and for those who want to leave) they solve two problems at the same time. There will still be 2 servers for those who want the old ruleset and one server for those who want an ffa challenge. |
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#67 |
Loremaster
Join Date: Jun 2006
Posts: 1,112
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Armmiller wrote:
Spider wrote:look, i'm on vox every night during the week from 9-11pm est, execpt on fri and sat when its to 2pm unless of course there is some rl stuff going on -- and I have no idea what you are talking about. VOX is almost always a barren wasteland. Ur saying u saw 2 full grps on one night and ur happy? The fact that there is "only" 2 full grps on in kos is a sign that vox is dead. And when u are in KOS with those 2 grps are there any other grps in any other zone? Have u checked the EOF zones? Last night I ran through GF on my way to acad and I saw a grand total of 6 people on my track. That is suppose to be a major starting city zone and it was basically deserted. I was with 3 other peeps, when we went to NT we were the only people there. In lop again we were the only people in the zone. More to the point have u every tried to "/w" to see who is actually on? I saw that somebody on the forums claimed that they did it and that there was next to nobody on at 60+. I didnt believe him so I have been doing it every now and then. I found that for lvl 70 (my toons lvl) at any given time you will see maybe 6 - 9 lvl 70s on. If you want to do high end content how do you do it with so few on? Regarding selling ur toon -- do u really think that people are buying? On the exchange, there are tons of toons that a closing without bids. And look at the vox forum -- at times it appears to be nothing but the classified ads for toon sales. I 'm glad ur happy on vox but there are many people who arent, as evidenced by the numerous "vox is dead" messages on the vox forum. So under the view that SOE should try and keep its customers happy it should either allow those folk to transfer or do something to fix vox. I don't believe that there are any easy answers regarding vox, but to keep the status quo is a mistake. Moreover, like I said before variety is a virture. So IMHO by making VOX FFA and allowing free transfers on and off the server (obviously for those who want to get there and for those who want to leave) they solve two problems at the same time. There will still be 2 servers for those who want the old ruleset and one server for those who want an ffa challenge. jsut for the sake of argument lets say your right and the populations as bad as u think it is ( even though i know differntly) the population on the rp server is even less And wahts the point of an RP pvp server you can RP on any server but pvp and rp DONT mix well as a general rule so why would soe take the server that makes it money and mess it up when they coudl take the server with as low if not lower pop and change that one and in the process possibly increase the population of the one that makes it money |
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#68 |
Loremaster
Join Date: Aug 2005
Posts: 45
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Quick question regarding the low population thing on Vox. Which /Who command are you guys using that bypasses the [Anonymous] players? As I'm seeing most players on Vox using [Anon] of course when I do a "/who all 10 70" there will be many times that I'll get less than 100 hits for either faction without a single player in the list as [Anon]. If I do a /who all I get the normal 100+ list with most of the names [Anon]. So what's the /who all 70 command that will include the [Anon] for lvl 70's? To check it as well I went into the new LFG system, but as there were only 4players LFG I'm not thinking that's where these numbers are coming from. The LFG however does indeed show the player info despite the [Anon] tag, but again as that's only for 4 players I'm not thinking that's the way this info is being gathered. Also, one of the players was a lvl 70 that was [Anon] so it wasn't showing up in the /who all 70 search making it the total count 5 non-[Anon] and 1 [Anon] LFG + any other [Anon] 70's out there. -Gil
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#69 |
Loremaster
Join Date: Jun 2006
Posts: 1,112
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Gilamarth wrote:
Quick question regarding the low population thing on Vox. Which /Who command are you guys using that bypasses the [Anonymous] players? As I'm seeing most players on Vox using [Anon] of course when I do a "/who all 10 70" there will be many times that I'll get less than 100 hits for either faction without a single player in the list as [Anon]. If I do a /who all I get the normal 100+ list with most of the names [Anon]. So what's the /who all 70 command that will include the [Anon] for lvl 70's? To check it as well I went into the new LFG system, but as there were only 4players LFG I'm not thinking that's where these numbers are coming from. The LFG however does indeed show the player info despite the [Anon] tag, but again as that's only for 4 players I'm not thinking that's the way this info is being gathered. Also, one of the players was a lvl 70 that was [Anon] so it wasn't showing up in the /who all 70 search making it the total count 5 non-[Anon] and 1 [Anon] LFG + any other [Anon] 70's out there. -Gilfor the most part people like the other poster are going off what they see or think they see w/o considering things like people in isntances or peopel that dont participate inchat etc. he is looking for people to be in mass numbers pvping in all zones t all times and thats jsut not going to happen unless a server is sickiningly overpopulated |
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#70 |
Server: Vox
Loremaster
Join Date: Dec 2005
Posts: 1,194
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Spider wrote:
Gilamarth wrote:I am not looking for mass numbers of people all the time every where -- I think there is a big difference between zones that are completely empty and a healthy server. If you think that Vox is healthy because the same 3 farmers show up in bs along with the same handful of other folk and meanwhile bm and tt are empty then I guess we are just going to disagree as to what is a healthy server.Quick question regarding the low population thing on Vox. Which /Who command are you guys using that bypasses the [Anonymous] players? As I'm seeing most players on Vox using [Anon] of course when I do a "/who all 10 70" there will be many times that I'll get less than 100 hits for either faction without a single player in the list as [Anon]. If I do a /who all I get the normal 100+ list with most of the names [Anon]. So what's the /who all 70 command that will include the [Anon] for lvl 70's? To check it as well I went into the new LFG system, but as there were only 4players LFG I'm not thinking that's where these numbers are coming from. The LFG however does indeed show the player info despite the [Anon] tag, but again as that's only for 4 players I'm not thinking that's the way this info is being gathered. Also, one of the players was a lvl 70 that was [Anon] so it wasn't showing up in the /who all 70 search making it the total count 5 non-[Anon] and 1 [Anon] LFG + any other [Anon] 70's out there. -Gilfor the most part people like the other poster are going off what they see or think they see w/o considering things like people in isntances or peopel that dont participate inchat etc. he is looking for people to be in mass numbers pvping in all zones t all times and thats jsut not going to happen unless a server is sickiningly overpopulated |
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#71 |
Loremaster
Join Date: Jun 2006
Posts: 1,112
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Armmiller wrote:
Spider wrote:notice u continue to post over an dover and over about our server being dead but u dont post your cahricters anem , lvl or any other info ? odds aare at this point your one of those that left for naggy months ago and are still bitter and unhappy about your cahnge over so u rag on vox in every possible post that you canGilamarth wrote:I am not looking for mass numbers of people all the time every where -- I think there is a big difference between zones that are completely empty and a healthy server. If you think that Vox is healthy because the same 3 farmers show up in bs along with the same handful of other folk and meanwhile bm and tt are empty then I guess we are just going to disagree as to what is a healthy server.Quick question regarding the low population thing on Vox. Which /Who command are you guys using that bypasses the [Anonymous] players? As I'm seeing most players on Vox using [Anon] of course when I do a "/who all 10 70" there will be many times that I'll get less than 100 hits for either faction without a single player in the list as [Anon]. If I do a /who all I get the normal 100+ list with most of the names [Anon]. So what's the /who all 70 command that will include the [Anon] for lvl 70's? To check it as well I went into the new LFG system, but as there were only 4players LFG I'm not thinking that's where these numbers are coming from. The LFG however does indeed show the player info despite the [Anon] tag, but again as that's only for 4 players I'm not thinking that's the way this info is being gathered. Also, one of the players was a lvl 70 that was [Anon] so it wasn't showing up in the /who all 70 search making it the total count 5 non-[Anon] and 1 [Anon] LFG + any other [Anon] 70's out there. -Gilfor the most part people like the other poster are going off what they see or think they see w/o considering things like people in isntances or peopel that dont participate inchat etc. he is looking for people to be in mass numbers pvping in all zones t all times and thats jsut not going to happen unless a server is sickiningly overpopulated |
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#72 |
Server: Venekor
Guild: Circle of Storms
Rank: Officer Alt (Raid Capable)
Loremaster
Join Date: Dec 2006
Posts: 1,609
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You can do a "/who all" and see everyone logged in on your side.
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#73 |
Server: Vox
Loremaster
Join Date: Dec 2005
Posts: 1,194
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I haven't gotten personal, so I don't know why u would. My character is Armironhead. Lvl 70 assassin. I have been on vox since it went on line. I didnt buy my toon or bring it over from another server. I made it the hard way - soloing from the ground up. In fact, all of my toons are on vox execpt for one lowbee on naggy. So I think I can talk about vox with some claim to knowledge of the subject. As I said, we will have to agree to disagree as to whether vox is healthy or not. All I can say in support of my position is that the number of fourm threads complaining of vox being dead and the lack of activity in the various zones is empherical evidence of vox being dead. I dont know if you were on vox when it was turned on, but it use to be a cool place, with action across the board. (It is clear that the People have voted with their feet, leaving vox in favor of Naggy). It is a shame that it is in the state it is. I hope they do something about it. I know I am not alone in this position. As for FFA, well there has been no indication from SOE that FFA is coming. In fact, everthing SOE has done suggests the exact opposite. But "one" can always hope.
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#74 |
Loremaster
Join Date: Jan 2005
Location: Massachusetts
Posts: 103
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Ratfacekilla@Nagafen wrote:
Callis@Nagafen wrote:Jubilee@Nagafen wrote:The enforce raiding bit sucks .. the rest is ok |
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#75 |
Loremaster
Join Date: Jan 2005
Location: Massachusetts
Posts: 103
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Vinasaar@Nagafen wrote:
If you're so unhappy with the way the PvP servers are here on EQ2, then play another game, Jubilee.. Are you just going to respond to every thread trying to rack up your post count with this reply? You could say this to every single thread on this forum - if we all just packed up and left because on one thing than there would probably be no one left to play on any of these servers, Vinasaar... I forgot how much post counts matter.. Try being pro - active for a change. |
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#76 |
Server: Venekor
Guild: Circle of Storms
Rank: Officer Alt (Raid Capable)
Loremaster
Join Date: Dec 2006
Posts: 1,609
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![]() There will be more PvP if you reward people for PvP. Raiding only promotes PvE.
et cetera. |
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#77 |
Server: Nagafen
General
Join Date: Oct 2006
Location: North Of You
Posts: 85
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FFa server sounds sweet to me. *stamp of approval* =p
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#78 |
Loremaster
Join Date: Jan 2005
Posts: 57
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![]() Give us an FFA Server already!!!! I want to team with anyone I want to.. I want people to not be able to hide in immunity or in levels but run in fear as they should on a PVP server. I don't care what servers or games you were on in the past. FFA will only promote more PVP, more people to want to play, more situations where people are having to work together to defend their own towns so they are safe. What kind of game is this where someone raids your own town and someone in chat says, " Group of 70s in Qeynos harbour" , and the response is.. "Just don't attack them and your safe!?!" Bring out the FFA PVP and umlimited zone restricitions please. Allow us to kill that group of x3 lvl 40s that is looking to gank solo 70s before they get around us and have the jump. I'm sick of having to look around for pvp, find it, and have them evac and hide in immunity until evac is back up. People will do anything to avoid fighting.. and its not because they want to throw clothes in the dryer.. let me tell ya. With FFA, every faction works together with whatever rules they want on who attacks whom. You have to be on your guard all the time and actually use your head to kill people instead of watch from immunity and wait for the right time to go after someone. I would HOPE people would try and gank people near the bank. In fact, that fact alone means more PVP in the cities and more chances to fight people where they wouldn't be able to cloud or griffin away. If you want to go afk and NOT have to worry about being ganked just stand next to one of those x4 mobs and if someone tries to get ya.. they'll be sorry FFA PLEASE. |
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#79 |
Loremaster
Join Date: Dec 2004
Posts: 2,256
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Demron wrote:
I agree with this. |
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#80 |
General
Join Date: Nov 2004
Posts: 2
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Hell yes we need a FFA server! I played these "pvp" servers and was extremely dissapointed after finding out: 1) It was team based pvp, yuck. I wanna kill anyone I can, that is true pvp. 2) Cannot group with opposite faction. Extremely difficult to get anywhere in pve without soloing. It is so frustrating to not be able to kill that [Removed for Content] ogre or fae that just took my shiny. MMO's are about freedom, this pvp is just tacked on crap from WoW.
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#81 |
Loremaster
Join Date: Oct 2005
Posts: 150
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Demron wrote:
Valuk@Nagafen wrote:bleh got my zeks confused, havent played eq1 in 3.5ish years.I will say it once, and once only, and Im sure many others will back me up. If you played on Rallos in eq1, you would realize that a ffa has far far less gankage than a team based one. Players run the server, players make the unwritten rules, players assrape the gankers continuously. Nuff said.
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The REAL zaci, not who plays the toon now. nuff said. |
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#82 |
Loremaster
Join Date: Nov 2004
Location: UK
Posts: 65
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Ratfacekilla@Nagafen wrote:
Callis@Nagafen wrote:/agree .. PvP gear should be earned though - Raid gear should be gimped in PvP to make people get out of raid instances and PvP for rewards .. FFA would be awesome I'd have to spend at least half an hour chasing Semper Fi and repeat ganking them to repay them for all the times the times they 'assisted' scubs in killing or trying to kill meJubilee@Nagafen wrote:No raiding, more pvp gear...why are you asking to enforce pve on a pvp ffa server?The enforce raiding bit sucks .. the rest is ok
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Fabius, Mystic of Purity Callis, Warden of Purity |
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#83 |
Loremaster
Join Date: Jan 2005
Location: Massachusetts
Posts: 103
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![]() Well, lets keep this thread going and we might just get one! Just no perma immunity anywhere, please! |
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#84 |
Loremaster
Join Date: Jan 2005
Location: Massachusetts
Posts: 103
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I'd also like to see no potions or totems on this server and the old slow run speed while in stealth put back in the game. It would make sense anyway.
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#85 |
General
Join Date: Oct 2005
Posts: 542
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Yosemite@Nagafen wrote:
Vinasaar@Nagafen wrote:Nono, it's just that... You do complain quite a bit...If you're so unhappy with the way the PvP servers are here on EQ2, then play another game, Jubilee.. |
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#86 |
Loremaster
Join Date: Jan 2005
Location: Massachusetts
Posts: 103
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![]() Are you not complaining about my post? hrm... So, what does this have to do with the topic of the thread, anything at all? So, you're not trying to get your post count up - you're trolling? Lets get back on topic.. |
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#87 |
Loremaster
Join Date: Nov 2004
Posts: 1,064
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It makes no sense to me to have q's and freeps killing each other, but I would like a more hard core server. Unlimited pvp level range in all zones Players con by their level and your level regardless of zone Being attacked by another player autolocks you into PVP combat No city pvp immunity No recent list, except for tolkens No perma immunity PVP deaths by anybody but a red con sends you back to your bind point in your home city if you don't get a rez Lower power copies of the t7 pvp set gear in tiers 2 though 6 that require tolkens No faction, all PvP gear requires tolkens of the correct tier Exiles get no access to PvP gear because they have access to all classes & dieties, but with unlimited pvp ranges people can freely exile at lower levels. Or...... FFA server, but if you attack and kill too many members of your own city you are automatically exiled, and have to go through the full quest and penalties to get back to your home city. If your the one being attacked you don't loose faction with your own city. Just put in some kind of button to toggle on/off to prevent yourself from attacking your fellow q's/freeps by mistake.
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#88 |
Server: Venekor
Guild: Circle of Storms
Rank: Officer Alt (Raid Capable)
Loremaster
Join Date: Dec 2006
Posts: 1,609
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![]() "Being attacked by another player autolocks you into PVP combat" lol.. This would make it unsafe for anyone not in a group. |
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#89 |
Loremaster
Join Date: Nov 2004
Posts: 8
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Do this now please. I have too many friends switching up factions that its impossible to continue interacting with them in the current ruleset. FFA is where its at. Lots of good ideas being tossed around in this thread to. Not sure I like the forced pvp mode if your attacked, perhaps it only locks you in pvp if you are within a certain level range of each other and they arent in an X4 raid while your solo etc. No Immunities/ PVP Everywhere - great! You should only be safe in your own house. Talk to everyone - An absolute must, this is a social game not a single player chess game, we need some basic forms of interaction with the players we duel besides turning to 3rd party voicecoms. Titles based on KvD - sounds great fame is a little silly with its mechanics imo No pvp gear - Ehh I personally enjoy raiding more than farming gear entirely by pvp but if others like it why not, just dont make it the end all gear, just competitive with raid drops. Shoot, remove the speech barrier, immunities and lvl restrictions and im gtg~
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#90 |
Loremaster
Join Date: Nov 2004
Posts: 39
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![]() If you can stomache the buggy client VG FFA is far more enjoyable then EQ2 pvp. The classes are far more advanced. Some are a bit twichy. Politics are everything and the players have a reason to fight other then a cookie like pvp gear. If I want something I simply take it. If I dont want someone to go or do something I simply stop them. No hard coded hand holding to keep them safe after level 7. |
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